/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
H A D | VarType.java | 56 Texture2D(false,true), enum constant in enum:VarType
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
H A D | Texture2D.java | 44 public class Texture2D extends Texture { class in inherits:Texture 52 public Texture2D(){ method in class:Texture2D 60 public Texture2D(Image img){ method in class:Texture2D 79 public Texture2D(int width, int height, Image.Format format){ method in class:Texture2D 94 public Texture2D(int width, int height, int numSamples, Image.Format format){ method in class:Texture2D 101 Texture2D clone = new Texture2D(); 186 if (!(other instanceof Texture2D)) { 189 Texture2D that = (Texture2D) othe [all...] |
/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 69 class Texture2D class in namespace:glu 72 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams()); 73 Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height); 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 75 ~Texture2D (void); 79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } 80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } 83 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vector<std::string>& filenames); 84 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* filenames); 85 static Texture2D* creat [all...] |
H A D | gluTexture.cpp | 103 // Texture2D 105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height) function in class:glu::Texture2D 117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height) function in class:glu::Texture2D 129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams) function in class:glu::Texture2D 155 Texture2D::~Texture2D (void) 161 void Texture2D [all...] |
/external/deqp/modules/glshared/ |
H A D | glsFboUtil.hpp | 233 struct Texture2D : public TextureFlat struct in namespace:deqp::gls::FboUtil::config
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/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 659 class Texture2D : private TextureLevelPyramid class in namespace:tcu 662 Texture2D (const TextureFormat& format, int width, int height); 663 Texture2D (const Texture2D& other); 664 ~Texture2D (void); 687 Texture2D& operator= (const Texture2D& other); 697 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const 702 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const 707 inline float Texture2D [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 167 class Texture2D : public Texture class in namespace:sglr::rc 170 Texture2D (deUint32 name = 0); 171 virtual ~Texture2D (void); 795 const rc::Texture2D& getTexture2D (int unitNdx) const; 802 void setTex2DBinding (int unit, rc::Texture2D* tex2D); 827 rc::Texture2D* tex2DBinding; 834 rc::Texture2D default2DTex; 889 rc::Texture2D m_emptyTex2D;
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