Searched defs:depthTexture (Results 1 - 5 of 5) sorted by relevance
/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/ |
H A D | TranslucentBucketFilter.java | 35 private Texture depthTexture; field in class:TranslucentBucketFilter 61 if (enabledSoftParticles && depthTexture != null) { 67 if (depthTexture != null) { 76 protected void setDepthTexture(Texture depthTexture) { argument 77 this.depthTexture = depthTexture; 78 if (enabledSoftParticles && depthTexture != null) {
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboDepthbufferTests.cpp | 163 deUint32 depthTexture = 0; local 176 glGenTextures(1, &depthTexture); 181 glBindTexture(GL_TEXTURE_2D, depthTexture); 188 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTexture, 0); 249 deUint32 depthTexture = 0; local 262 glGenTextures(1, &depthTexture); 267 glBindTexture(GL_TEXTURE_2D, depthTexture); 274 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTexture, 0);
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
H A D | Filter.java | 85 protected Texture2D depthTexture;
field in class:Filter.Pass 104 depthTexture = new Texture2D(width, height, numSamples, depthBufferFormat);
105 renderFrameBuffer.setDepthTexture(depthTexture);
112 depthTexture = new Texture2D(width, height, depthBufferFormat);
113 renderFrameBuffer.setDepthTexture(depthTexture);
173 return depthTexture;
283 * @param depthTexture
285 protected void setDepthTexture(Texture depthTexture){
argument 286 getMaterial().setTexture("DepthTexture", depthTexture);
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H A D | FilterPostProcessor.java | 63 private Texture2D depthTexture;
field in class:FilterPostProcessor 153 depthTexture = new Texture2D(width, height, Format.Depth24);
154 renderFrameBuffer.setDepthTexture(depthTexture);
158 filter.setDepthTexture(depthTexture);
222 boolean msDepth = depthTexture != null && depthTexture.getImage().getMultiSamples() > 1;
240 pass.getPassMaterial().setTexture("DepthTexture", depthTexture);
242 pass.getPassMaterial().setInt("NumSamplesDepth", depthTexture.getImage().getMultiSamples());
255 mat.setInt("NumSamplesDepth", depthTexture.getImage().getMultiSamples());
408 depthTexture [all...] |
/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
H A D | SimpleWaterProcessor.java | 102 protected Texture2D depthTexture; field in class:SimpleWaterProcessor 163 dispDepth = new Picture("depthTexture"); 164 dispDepth.setTexture(manager, depthTexture, false); 273 depthTexture = new Texture2D(renderWidth, renderHeight, Format.Depth); 279 mat.setTexture("water_depthmap", depthTexture); 313 refractionBuffer.setDepthTexture(depthTexture);
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