/external/deqp/modules/gles2/performance/ |
H A D | es2pTextureCases.hpp | 61 deUint32 m_minFilter; member in class:deqp::gles2::Performance::Texture2DRenderCase
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/external/deqp/modules/gles3/performance/ |
H A D | es3pTextureCases.hpp | 65 const deUint32 m_minFilter; member in class:deqp::gles3::Performance::Texture2DRenderCase
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureWrapTests.cpp | 78 deUint32 m_minFilter; member in class:deqp::gles2::Functional::TextureWrapCase 97 , m_minFilter (minFilter) 114 , m_minFilter (minFilter) 181 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 187 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
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H A D | es2fTextureFilteringTests.cpp | 78 const deUint32 m_minFilter; member in class:deqp::gles2::Functional::Texture2DFilteringCase 121 , m_minFilter (minFilter) 138 , m_minFilter (minFilter) 277 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; 341 const deUint32 m_minFilter; member in class:deqp::gles2::Functional::TextureCubeFilteringCase 384 , m_minFilter (minFilter) 401 , m_minFilter (minFilter) 547 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); [all...] |
H A D | es2fTextureMipmapTests.cpp | 104 deUint32 m_minFilter; member in class:deqp::gles2::Functional::Texture2DMipmapCase 133 , m_minFilter (minFilter) 280 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 348 const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_LINEAR; 457 deUint32 m_minFilter; member in class:deqp::gles2::Functional::TextureCubeMipmapCase 484 , m_minFilter (minFilter) 609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 675 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilte [all...] |
H A D | es2fVertexTextureTests.cpp | 406 const deUint32 m_minFilter; member in class:deqp::gles2::Functional::Vertex2DTextureCase 417 , m_minFilter (minFilter) 603 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); 666 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 685 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); 709 const deUint32 m_minFilter; member in class:deqp::gles2::Functional::VertexCubeTextureCase 720 , m_minFilter (minFilter) 935 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); 998 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 1018 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilte [all...] |
/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 71 deUint32 m_minFilter; member in class:deqp::gles2::Accuracy::Texture2DFilteringCase 92 , m_minFilter (minFilter) 108 , m_minFilter (minFilter) 225 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 229 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 265 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 332 deUint32 m_minFilter; member in class:deqp::gles2::Accuracy::TextureCubeFilteringCase 353 , m_minFilter (minFilter) 369 , m_minFilter (minFilter) 542 sampleParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilte [all...] |
H A D | es2aTextureMipmapTests.cpp | 103 deUint32 m_minFilter; member in class:deqp::gles2::Accuracy::Texture2DMipmapCase 132 , m_minFilter (minFilter) 283 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 299 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 403 deUint32 m_minFilter; member in class:deqp::gles2::Accuracy::TextureCubeMipmapCase 430 , m_minFilter (minFilter) 538 tcu::Sampler sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 564 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 67 deUint32 m_minFilter; member in class:deqp::gles3::Accuracy::Texture2DFilteringCase 86 , m_minFilter (minFilter) 101 , m_minFilter (minFilter) 216 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 220 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 256 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 321 deUint32 m_minFilter; member in class:deqp::gles3::Accuracy::TextureCubeFilteringCase 341 , m_minFilter (minFilter) 357 , m_minFilter (minFilter) 430 if (m_magFilter == GL_LINEAR || m_minFilter [all...] |
H A D | es3aTextureMipmapTests.cpp | 100 deUint32 m_minFilter; member in class:deqp::gles3::Accuracy::Texture2DMipmapCase 129 , m_minFilter (minFilter) 276 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 396 deUint32 m_minFilter; member in class:deqp::gles3::Accuracy::TextureCubeMipmapCase 423 , m_minFilter (minFilter) 526 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 553 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureWrapTests.cpp | 115 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureWrapCase 138 , m_minFilter (minFilter) 157 , m_minFilter (minFilter) 177 , m_minFilter (minFilter) 313 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 319 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 332 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
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H A D | es3fTextureFilteringTests.cpp | 81 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DFilteringCase 123 , m_minFilter (minFilter) 139 , m_minFilter (minFilter) 277 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; 357 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureCubeFilteringCase 400 , m_minFilter (minFilter) 417 , m_minFilter (minFilter) 574 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 669 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DArrayFilteringCase 934 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture3DFilteringCase [all...] |
H A D | es3fTextureShadowTests.cpp | 166 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DShadowCase 207 , m_minFilter (minFilter) 337 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 350 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 416 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureCubeShadowCase 459 , m_minFilter (minFilter) 609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 620 sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter); 707 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DArrayShadowCase 752 , m_minFilter (minFilte [all...] |
H A D | es3fTextureMipmapTests.cpp | 153 deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DMipmapCase 182 , m_minFilter (minFilter) 324 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 336 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 392 const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_LINEAR; 501 deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureCubeMipmapCase 528 , m_minFilter (minFilter) 648 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 714 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilte 1103 deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture3DMipmapCase 1439 deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DLodControlCase 1740 deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureCubeLodControlCase 2057 deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture3DLodControlCase [all...] |
H A D | es3fVertexTextureTests.cpp | 504 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Vertex2DTextureCase 515 , m_minFilter (minFilter) 704 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); 767 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 786 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); 810 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::VertexCubeTextureCase 821 , m_minFilter (minFilter) 1039 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); 1102 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilte 1148 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Vertex2DArrayTextureCase 1486 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Vertex3DTextureCase [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 124 const deUint32 m_minFilter; member in class:deqp::gles31::Functional::TextureCubeArrayFilteringCase 177 , m_minFilter (minFilter) 336 refParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter); 344 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, m_minFilter); 374 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
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H A D | es31fTextureGatherTests.cpp | 988 const tcu::Sampler::FilterMode m_minFilter; member in class:deqp::gles31::Functional::__anon3719::TextureGatherCase 1042 , m_minFilter (minFilter) 1059 (m_magFilter == tcu::Sampler::NEAREST && (m_minFilter == tcu::Sampler::NEAREST || m_minFilter == tcu::Sampler::NEAREST_MIPMAP_NEAREST))); 1060 DE_ASSERT(isMipmapFilter(m_minFilter) || !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE)); 1278 gl.texParameteri(texTypeGL, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(m_minFilter)); 1314 << glu::getTextureFilterName(glu::getGLFilterMode(m_minFilter)) << " and " 1680 const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1; 1807 const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1; 1943 const int levelEnd = isMipmapFilter(m_minFilter) [all...] |