bump_pointer_space.cc revision 31f441464c0c8f840aba37e236ad133f30308d70
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "bump_pointer_space.h"
18#include "bump_pointer_space-inl.h"
19#include "mirror/object-inl.h"
20#include "mirror/class-inl.h"
21#include "thread_list.h"
22
23namespace art {
24namespace gc {
25namespace space {
26
27BumpPointerSpace* BumpPointerSpace::Create(const std::string& name, size_t capacity,
28                                           byte* requested_begin) {
29  capacity = RoundUp(capacity, kPageSize);
30  std::string error_msg;
31  UniquePtr<MemMap> mem_map(MemMap::MapAnonymous(name.c_str(), requested_begin, capacity,
32                                                 PROT_READ | PROT_WRITE, true, &error_msg));
33  if (mem_map.get() == nullptr) {
34    LOG(ERROR) << "Failed to allocate pages for alloc space (" << name << ") of size "
35        << PrettySize(capacity) << " with message " << error_msg;
36    return nullptr;
37  }
38  return new BumpPointerSpace(name, mem_map.release());
39}
40
41BumpPointerSpace* BumpPointerSpace::CreateFromMemMap(const std::string& name, MemMap* mem_map) {
42  return new BumpPointerSpace(name, mem_map);
43}
44
45BumpPointerSpace::BumpPointerSpace(const std::string& name, byte* begin, byte* limit)
46    : ContinuousMemMapAllocSpace(name, nullptr, begin, begin, limit,
47                                 kGcRetentionPolicyAlwaysCollect),
48      growth_end_(limit),
49      objects_allocated_(0), bytes_allocated_(0),
50      block_lock_("Block lock"),
51      main_block_size_(0),
52      num_blocks_(0) {
53}
54
55BumpPointerSpace::BumpPointerSpace(const std::string& name, MemMap* mem_map)
56    : ContinuousMemMapAllocSpace(name, mem_map, mem_map->Begin(), mem_map->Begin(), mem_map->End(),
57                                 kGcRetentionPolicyAlwaysCollect),
58      growth_end_(mem_map->End()),
59      objects_allocated_(0), bytes_allocated_(0),
60      block_lock_("Block lock"),
61      main_block_size_(0),
62      num_blocks_(0) {
63}
64
65void BumpPointerSpace::Clear() {
66  // Release the pages back to the operating system.
67  CHECK_NE(madvise(Begin(), Limit() - Begin(), MADV_DONTNEED), -1) << "madvise failed";
68  // Reset the end of the space back to the beginning, we move the end forward as we allocate
69  // objects.
70  SetEnd(Begin());
71  objects_allocated_ = 0;
72  bytes_allocated_ = 0;
73  growth_end_ = Limit();
74  {
75    MutexLock mu(Thread::Current(), block_lock_);
76    num_blocks_ = 0;
77    main_block_size_ = 0;
78  }
79}
80
81void BumpPointerSpace::Dump(std::ostream& os) const {
82  os << GetName() << " "
83      << reinterpret_cast<void*>(Begin()) << "-" << reinterpret_cast<void*>(End()) << " - "
84      << reinterpret_cast<void*>(Limit());
85}
86
87mirror::Object* BumpPointerSpace::GetNextObject(mirror::Object* obj) {
88  const uintptr_t position = reinterpret_cast<uintptr_t>(obj) + obj->SizeOf();
89  return reinterpret_cast<mirror::Object*>(RoundUp(position, kAlignment));
90}
91
92void BumpPointerSpace::RevokeThreadLocalBuffers(Thread* thread) {
93  MutexLock mu(Thread::Current(), block_lock_);
94  RevokeThreadLocalBuffersLocked(thread);
95}
96
97void BumpPointerSpace::RevokeAllThreadLocalBuffers() {
98  Thread* self = Thread::Current();
99  MutexLock mu(self, *Locks::runtime_shutdown_lock_);
100  MutexLock mu2(self, *Locks::thread_list_lock_);
101  // TODO: Not do a copy of the thread list?
102  std::list<Thread*> thread_list = Runtime::Current()->GetThreadList()->GetList();
103  for (Thread* thread : thread_list) {
104    RevokeThreadLocalBuffers(thread);
105  }
106}
107
108void BumpPointerSpace::AssertThreadLocalBuffersAreRevoked(Thread* thread) {
109  if (kIsDebugBuild) {
110    MutexLock mu(Thread::Current(), block_lock_);
111    DCHECK(!thread->HasTlab());
112  }
113}
114
115void BumpPointerSpace::AssertAllThreadLocalBuffersAreRevoked() {
116  if (kIsDebugBuild) {
117    Thread* self = Thread::Current();
118    MutexLock mu(self, *Locks::runtime_shutdown_lock_);
119    MutexLock mu2(self, *Locks::thread_list_lock_);
120    // TODO: Not do a copy of the thread list?
121    std::list<Thread*> thread_list = Runtime::Current()->GetThreadList()->GetList();
122    for (Thread* thread : thread_list) {
123      AssertThreadLocalBuffersAreRevoked(thread);
124    }
125  }
126}
127
128void BumpPointerSpace::UpdateMainBlock() {
129  DCHECK_EQ(num_blocks_, 0U);
130  main_block_size_ = Size();
131}
132
133// Returns the start of the storage.
134byte* BumpPointerSpace::AllocBlock(size_t bytes) {
135  bytes = RoundUp(bytes, kAlignment);
136  if (!num_blocks_) {
137    UpdateMainBlock();
138  }
139  byte* storage = reinterpret_cast<byte*>(
140      AllocNonvirtualWithoutAccounting(bytes + sizeof(BlockHeader)));
141  if (LIKELY(storage != nullptr)) {
142    BlockHeader* header = reinterpret_cast<BlockHeader*>(storage);
143    header->size_ = bytes;  // Write out the block header.
144    storage += sizeof(BlockHeader);
145    ++num_blocks_;
146  }
147  return storage;
148}
149
150void BumpPointerSpace::Walk(ObjectCallback* callback, void* arg) {
151  byte* pos = Begin();
152  byte* end = End();
153  byte* main_end = pos;
154  {
155    MutexLock mu(Thread::Current(), block_lock_);
156    // If we have 0 blocks then we need to update the main header since we have bump pointer style
157    // allocation into an unbounded region (actually bounded by Capacity()).
158    if (num_blocks_ == 0) {
159      UpdateMainBlock();
160    }
161    main_end = Begin() + main_block_size_;
162    if (num_blocks_ == 0) {
163      // We don't have any other blocks, this means someone else may be allocating into the main
164      // block. In this case, we don't want to try and visit the other blocks after the main block
165      // since these could actually be part of the main block.
166      end = main_end;
167    }
168  }
169  // Walk all of the objects in the main block first.
170  while (pos < main_end) {
171    mirror::Object* obj = reinterpret_cast<mirror::Object*>(pos);
172    if (obj->GetClass() == nullptr) {
173      // There is a race condition where a thread has just allocated an object but not set the
174      // class. We can't know the size of this object, so we don't visit it and exit the function
175      // since there is guaranteed to be not other blocks.
176      return;
177    } else {
178      callback(obj, arg);
179      pos = reinterpret_cast<byte*>(GetNextObject(obj));
180    }
181  }
182  // Walk the other blocks (currently only TLABs).
183  while (pos < end) {
184    BlockHeader* header = reinterpret_cast<BlockHeader*>(pos);
185    size_t block_size = header->size_;
186    pos += sizeof(BlockHeader);  // Skip the header so that we know where the objects
187    mirror::Object* obj = reinterpret_cast<mirror::Object*>(pos);
188    const mirror::Object* end = reinterpret_cast<const mirror::Object*>(pos + block_size);
189    CHECK_LE(reinterpret_cast<const byte*>(end), End());
190    // We don't know how many objects are allocated in the current block. When we hit a null class
191    // assume its the end. TODO: Have a thread update the header when it flushes the block?
192    while (obj < end && obj->GetClass() != nullptr) {
193      callback(obj, arg);
194      obj = GetNextObject(obj);
195    }
196    pos += block_size;
197  }
198}
199
200accounting::SpaceBitmap::SweepCallback* BumpPointerSpace::GetSweepCallback() {
201  LOG(FATAL) << "Unimplemented";
202  return nullptr;
203}
204
205uint64_t BumpPointerSpace::GetBytesAllocated() {
206  // Start out pre-determined amount (blocks which are not being allocated into).
207  uint64_t total = static_cast<uint64_t>(bytes_allocated_.Load());
208  Thread* self = Thread::Current();
209  MutexLock mu(self, *Locks::runtime_shutdown_lock_);
210  MutexLock mu2(self, *Locks::thread_list_lock_);
211  std::list<Thread*> thread_list = Runtime::Current()->GetThreadList()->GetList();
212  MutexLock mu3(Thread::Current(), block_lock_);
213  // If we don't have any blocks, we don't have any thread local buffers. This check is required
214  // since there can exist multiple bump pointer spaces which exist at the same time.
215  if (num_blocks_ > 0) {
216    for (Thread* thread : thread_list) {
217      total += thread->GetThreadLocalBytesAllocated();
218    }
219  }
220  return total;
221}
222
223uint64_t BumpPointerSpace::GetObjectsAllocated() {
224  // Start out pre-determined amount (blocks which are not being allocated into).
225  uint64_t total = static_cast<uint64_t>(objects_allocated_.Load());
226  Thread* self = Thread::Current();
227  MutexLock mu(self, *Locks::runtime_shutdown_lock_);
228  MutexLock mu2(self, *Locks::thread_list_lock_);
229  std::list<Thread*> thread_list = Runtime::Current()->GetThreadList()->GetList();
230  MutexLock mu3(Thread::Current(), block_lock_);
231  // If we don't have any blocks, we don't have any thread local buffers. This check is required
232  // since there can exist multiple bump pointer spaces which exist at the same time.
233  if (num_blocks_ > 0) {
234    for (Thread* thread : thread_list) {
235      total += thread->GetThreadLocalObjectsAllocated();
236    }
237  }
238  return total;
239}
240
241void BumpPointerSpace::RevokeThreadLocalBuffersLocked(Thread* thread) {
242  objects_allocated_.FetchAndAdd(thread->GetThreadLocalObjectsAllocated());
243  bytes_allocated_.FetchAndAdd(thread->GetThreadLocalBytesAllocated());
244  thread->SetTlab(nullptr, nullptr);
245}
246
247bool BumpPointerSpace::AllocNewTlab(Thread* self, size_t bytes) {
248  MutexLock mu(Thread::Current(), block_lock_);
249  RevokeThreadLocalBuffersLocked(self);
250  byte* start = AllocBlock(bytes);
251  if (start == nullptr) {
252    return false;
253  }
254  self->SetTlab(start, start + bytes);
255  return true;
256}
257
258}  // namespace space
259}  // namespace gc
260}  // namespace art
261