es31fTextureStateQueryTests.cpp revision c423ce6164cdd88c8c3e47bec4ec34476743042a
1/*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.1 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2015 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 *      http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Texture Param State Query tests.
22 *//*--------------------------------------------------------------------*/
23
24#include "es31fTextureStateQueryTests.hpp"
25#include "glsTextureStateQueryTests.hpp"
26#include "glsStateQueryUtil.hpp"
27#include "glwEnums.hpp"
28
29namespace deqp
30{
31namespace gles31
32{
33namespace Functional
34{
35
36using namespace gls::StateQueryUtil;
37using namespace gls::TextureStateQueryTests;
38
39static const char* getVerifierSuffix (QueryType type)
40{
41	switch (type)
42	{
43		case QUERY_TEXTURE_PARAM_FLOAT:
44		case QUERY_TEXTURE_PARAM_FLOAT_VEC4:					return "_float";
45
46		case QUERY_TEXTURE_PARAM_INTEGER:
47		case QUERY_TEXTURE_PARAM_INTEGER_VEC4:					return "_integer";
48
49		case QUERY_TEXTURE_PARAM_PURE_INTEGER:
50		case QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4:				return "_pure_int";
51
52		case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER:
53		case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4:	return "_pure_uint";
54
55		default:
56			DE_ASSERT(DE_FALSE);
57			return DE_NULL;
58	}
59}
60
61static bool isIsVectorQuery (TesterType tester)
62{
63	return tester == TESTER_TEXTURE_BORDER_COLOR;
64}
65
66static bool isExtendedParamQuery (TesterType tester)
67{
68	return	tester == TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER ||
69			tester == TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER ||
70			tester == TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER;
71}
72
73TextureStateQueryTests::TextureStateQueryTests (Context& context)
74	: TestCaseGroup(context, "texture", "Texture State Query tests")
75{
76}
77
78TextureStateQueryTests::~TextureStateQueryTests (void)
79{
80}
81
82void TextureStateQueryTests::init (void)
83{
84	static const QueryType scalarVerifiers[] =
85	{
86		QUERY_TEXTURE_PARAM_INTEGER,
87		QUERY_TEXTURE_PARAM_FLOAT,
88		QUERY_TEXTURE_PARAM_PURE_INTEGER,
89		QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER,
90	};
91	static const QueryType nonPureVerifiers[] =
92	{
93		QUERY_TEXTURE_PARAM_INTEGER,
94		QUERY_TEXTURE_PARAM_FLOAT,
95	};
96	static const QueryType vec4Verifiers[] =
97	{
98		QUERY_TEXTURE_PARAM_INTEGER_VEC4,
99		QUERY_TEXTURE_PARAM_FLOAT_VEC4,
100		QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4,
101		QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4,
102	};
103
104#define FOR_EACH_VERIFIER(VERIFIERS, X) \
105	for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); ++verifierNdx)	\
106	{																						\
107		const char* verifierSuffix = getVerifierSuffix(VERIFIERS[verifierNdx]);				\
108		const QueryType verifier = VERIFIERS[verifierNdx];									\
109		targetGroup->addChild(X);															\
110	}
111
112	static const struct
113	{
114		const char*	name;
115		glw::GLenum	target;
116		bool		newInGLES31;
117	} textureTargets[] =
118	{
119		{ "texture_2d",						GL_TEXTURE_2D,						false,	},
120		{ "texture_3d",						GL_TEXTURE_3D,						false,	},
121		{ "texture_2d_array",				GL_TEXTURE_2D_ARRAY,				false,	},
122		{ "texture_cube_map",				GL_TEXTURE_CUBE_MAP,				false,	},
123		{ "texture_2d_multisample",			GL_TEXTURE_2D_MULTISAMPLE,			true,	},
124		{ "texture_2d_multisample_array",	GL_TEXTURE_2D_MULTISAMPLE_ARRAY,	true,	}, // GL_OES_texture_storage_multisample_2d_array
125		{ "texture_buffer",					GL_TEXTURE_BUFFER,					true,	}, // GL_EXT_texture_buffer
126		{ "texture_cube_array",				GL_TEXTURE_CUBE_MAP_ARRAY,			true,	}, // GL_EXT_texture_cube_map_array
127	};
128	static const struct
129	{
130		const char*	name;
131		const char*	desc;
132		TesterType	tester;
133		bool		newInGLES31;
134	} states[] =
135	{
136		{ "texture_swizzle_r",				"TEXTURE_SWIZZLE_R",				TESTER_TEXTURE_SWIZZLE_R,				false	},
137		{ "texture_swizzle_g",				"TEXTURE_SWIZZLE_G",				TESTER_TEXTURE_SWIZZLE_G,				false	},
138		{ "texture_swizzle_b",				"TEXTURE_SWIZZLE_B",				TESTER_TEXTURE_SWIZZLE_B,				false	},
139		{ "texture_swizzle_a",				"TEXTURE_SWIZZLE_A",				TESTER_TEXTURE_SWIZZLE_A,				false	},
140		{ "texture_wrap_s",					"TEXTURE_WRAP_S",					TESTER_TEXTURE_WRAP_S,					false	},
141		{ "texture_wrap_t",					"TEXTURE_WRAP_T",					TESTER_TEXTURE_WRAP_T,					false	},
142		{ "texture_wrap_r",					"TEXTURE_WRAP_R",					TESTER_TEXTURE_WRAP_R,					false	},
143		{ "texture_mag_filter",				"TEXTURE_MAG_FILTER",				TESTER_TEXTURE_MAG_FILTER,				false	},
144		{ "texture_min_filter",				"TEXTURE_MIN_FILTER",				TESTER_TEXTURE_MIN_FILTER,				false	},
145		{ "texture_min_lod",				"TEXTURE_MIN_LOD",					TESTER_TEXTURE_MIN_LOD,					false	},
146		{ "texture_max_lod",				"TEXTURE_MAX_LOD",					TESTER_TEXTURE_MAX_LOD,					false	},
147		{ "texture_base_level",				"TEXTURE_BASE_LEVEL",				TESTER_TEXTURE_BASE_LEVEL,				false	},
148		{ "texture_max_level",				"TEXTURE_MAX_LEVEL",				TESTER_TEXTURE_MAX_LEVEL,				false	},
149		{ "texture_compare_mode",			"TEXTURE_COMPARE_MODE",				TESTER_TEXTURE_COMPARE_MODE,			false	},
150		{ "texture_compare_func",			"TEXTURE_COMPARE_FUNC",				TESTER_TEXTURE_COMPARE_FUNC,			false	},
151		{ "texture_immutable_levels",		"TEXTURE_IMMUTABLE_LEVELS",			TESTER_TEXTURE_IMMUTABLE_LEVELS,		false	},
152		{ "texture_immutable_format",		"TEXTURE_IMMUTABLE_FORMAT",			TESTER_TEXTURE_IMMUTABLE_FORMAT,		false	},
153		{ "depth_stencil_mode",				"DEPTH_STENCIL_TEXTURE_MODE",		TESTER_DEPTH_STENCIL_TEXTURE_MODE,		true	},
154		{ "texture_srgb_decode",			"TEXTURE_SRGB_DECODE_EXT",			TESTER_TEXTURE_SRGB_DECODE_EXT,			true	},
155		{ "texture_border_color",			"TEXTURE_BORDER_COLOR",				TESTER_TEXTURE_BORDER_COLOR,			true	},
156		{ "texture_wrap_s_clamp_to_border",	"TEXTURE_WRAP_S_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER,	true	},
157		{ "texture_wrap_t_clamp_to_border",	"TEXTURE_WRAP_T_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER,	true	},
158		{ "texture_wrap_r_clamp_to_border",	"TEXTURE_WRAP_R_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER,	true	},
159	};
160	static const struct
161	{
162		const char* name;
163		const char* desc;
164		QueryType	verifier;
165	} pureSetters[] =
166	{
167		{ "set_pure_int",	"Set state with pure int",			QUERY_TEXTURE_PARAM_PURE_INTEGER			},
168		{ "set_pure_uint",	"Set state with pure unsigned int",	QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER	},
169	};
170	static const struct
171	{
172		const char*	name;
173		const char*	desc;
174		TesterType	intTester;
175		TesterType	uintTester;
176	} pureStates[] =
177	{
178		{ "texture_swizzle_r",				"TEXTURE_SWIZZLE_R",				TESTER_TEXTURE_SWIZZLE_R_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_R_SET_PURE_UINT				},
179		{ "texture_swizzle_g",				"TEXTURE_SWIZZLE_G",				TESTER_TEXTURE_SWIZZLE_G_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_G_SET_PURE_UINT				},
180		{ "texture_swizzle_b",				"TEXTURE_SWIZZLE_B",				TESTER_TEXTURE_SWIZZLE_B_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_B_SET_PURE_UINT				},
181		{ "texture_swizzle_a",				"TEXTURE_SWIZZLE_A",				TESTER_TEXTURE_SWIZZLE_A_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_A_SET_PURE_UINT				},
182		{ "texture_wrap_s",					"TEXTURE_WRAP_S",					TESTER_TEXTURE_WRAP_S_SET_PURE_INT,				TESTER_TEXTURE_WRAP_S_SET_PURE_UINT					},
183		{ "texture_wrap_t",					"TEXTURE_WRAP_T",					TESTER_TEXTURE_WRAP_T_SET_PURE_INT,				TESTER_TEXTURE_WRAP_T_SET_PURE_UINT					},
184		{ "texture_wrap_r",					"TEXTURE_WRAP_R",					TESTER_TEXTURE_WRAP_R_SET_PURE_INT,				TESTER_TEXTURE_WRAP_R_SET_PURE_UINT					},
185		{ "texture_mag_filter",				"TEXTURE_MAG_FILTER",				TESTER_TEXTURE_MAG_FILTER_SET_PURE_INT,			TESTER_TEXTURE_MAG_FILTER_SET_PURE_UINT				},
186		{ "texture_min_filter",				"TEXTURE_MIN_FILTER",				TESTER_TEXTURE_MIN_FILTER_SET_PURE_INT,			TESTER_TEXTURE_MIN_FILTER_SET_PURE_UINT				},
187		{ "texture_min_lod",				"TEXTURE_MIN_LOD",					TESTER_TEXTURE_MIN_LOD_SET_PURE_INT,			TESTER_TEXTURE_MIN_LOD_SET_PURE_UINT				},
188		{ "texture_max_lod",				"TEXTURE_MAX_LOD",					TESTER_TEXTURE_MAX_LOD_SET_PURE_INT,			TESTER_TEXTURE_MAX_LOD_SET_PURE_UINT				},
189		{ "texture_base_level",				"TEXTURE_BASE_LEVEL",				TESTER_TEXTURE_BASE_LEVEL_SET_PURE_INT,			TESTER_TEXTURE_BASE_LEVEL_SET_PURE_UINT				},
190		{ "texture_max_level",				"TEXTURE_MAX_LEVEL",				TESTER_TEXTURE_MAX_LEVEL_SET_PURE_INT,			TESTER_TEXTURE_MAX_LEVEL_SET_PURE_UINT				},
191		{ "texture_compare_mode",			"TEXTURE_COMPARE_MODE",				TESTER_TEXTURE_COMPARE_MODE_SET_PURE_INT,		TESTER_TEXTURE_COMPARE_MODE_SET_PURE_UINT			},
192		{ "texture_compare_func",			"TEXTURE_COMPARE_FUNC",				TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_INT,		TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_UINT			},
193		// \note texture_immutable_levels is not settable
194		// \note texture_immutable_format is not settable
195		{ "depth_stencil_mode",				"DEPTH_STENCIL_TEXTURE_MODE",		TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_INT,	TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_UINT		},
196		{ "texture_srgb_decode",			"TEXTURE_SRGB_DECODE_EXT",			TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_INT,	TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_UINT		},
197		// \note texture_border_color is already checked
198		// \note texture_wrap_*_clamp_to_border brings no additional coverage
199	};
200
201	for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(textureTargets); ++targetNdx)
202	{
203		tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, textureTargets[targetNdx].name, textureTargets[targetNdx].name);
204		addChild(targetGroup);
205
206		if (textureTargets[targetNdx].newInGLES31)
207		{
208			targetGroup->addChild(createIsTextureTest(m_testCtx,
209													  m_context.getRenderContext(),
210													  "is_texture",
211													  "IsTexture",
212													  textureTargets[targetNdx].target));
213		}
214
215		for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(states); ++stateNdx)
216		{
217			if (!isLegalTesterForTarget(textureTargets[targetNdx].target, states[stateNdx].tester))
218				continue;
219
220			// for old targets, check only new states
221			if (!textureTargets[targetNdx].newInGLES31 && !states[stateNdx].newInGLES31)
222				continue;
223
224			if (isExtendedParamQuery(states[stateNdx].tester))
225			{
226				// no need to cover for all getters if the only thing new is the param name
227				FOR_EACH_VERIFIER(nonPureVerifiers, createTexParamTest(m_testCtx,
228																	   m_context.getRenderContext(),
229																	   std::string() + states[stateNdx].name + verifierSuffix,
230																	   states[stateNdx].desc,
231																	   verifier,
232																	   textureTargets[targetNdx].target,
233																	   states[stateNdx].tester));
234			}
235			else if (isIsVectorQuery(states[stateNdx].tester))
236			{
237				FOR_EACH_VERIFIER(vec4Verifiers, createTexParamTest(m_testCtx,
238																	m_context.getRenderContext(),
239																	std::string() + states[stateNdx].name + verifierSuffix,
240																	states[stateNdx].desc,
241																	verifier,
242																	textureTargets[targetNdx].target,
243																	states[stateNdx].tester));
244			}
245			else
246			{
247				FOR_EACH_VERIFIER(scalarVerifiers, createTexParamTest(m_testCtx,
248																	  m_context.getRenderContext(),
249																	  std::string() + states[stateNdx].name + verifierSuffix,
250																	  states[stateNdx].desc,
251																	  verifier,
252																	  textureTargets[targetNdx].target,
253																	  states[stateNdx].tester));
254			}
255		}
256	}
257
258#undef FOR_EACH_VERIFIER
259
260	// set_pure_uint
261	// set_pure_int
262	for (int setterNdx = 0; setterNdx < DE_LENGTH_OF_ARRAY(pureSetters); ++setterNdx)
263	{
264		tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, pureSetters[setterNdx].name, pureSetters[setterNdx].desc);
265		addChild(targetGroup);
266
267		for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(pureStates); ++stateNdx)
268		{
269			const TesterType	tester	= (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_INTEGER)				? (pureStates[stateNdx].intTester)
270										: (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER)	? (pureStates[stateNdx].uintTester)
271										: (TESTER_LAST);
272			// need 3d texture to test R wrap
273			const glw::GLenum	target	= (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ? (GL_TEXTURE_3D) : (GL_TEXTURE_2D);
274
275			targetGroup->addChild(createTexParamTest(m_testCtx,
276													 m_context.getRenderContext(),
277													 std::string() + pureStates[stateNdx].name,
278													 pureStates[stateNdx].desc,
279													 pureSetters[setterNdx].verifier,
280													 target,
281													 tester));
282		}
283	}
284}
285
286} // Functional
287} // gles31
288} // deqp
289