159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta/*
259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * Copyright (c) 2009-2010 jMonkeyEngine
359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * All rights reserved.
459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * Redistribution and use in source and binary forms, with or without
659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * modification, are permitted provided that the following conditions are
759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * met:
859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Redistributions of source code must retain the above copyright
1059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   notice, this list of conditions and the following disclaimer.
1159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
1259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Redistributions in binary form must reproduce the above copyright
1359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   notice, this list of conditions and the following disclaimer in the
1459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   documentation and/or other materials provided with the distribution.
1559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
1659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
1759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   may be used to endorse or promote products derived from this software
1859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   without specific prior written permission.
1959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
2059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
2159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
2259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
2359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
2459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
2559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
2659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
2759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
2859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
2959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
3059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
3159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta */
3259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
3359b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartapackage jme3test.helloworld;
3459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
3559b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.app.SimpleApplication;
3659b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.collision.CollisionResult;
3759b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.collision.CollisionResults;
3859b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.font.BitmapText;
3959b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.input.KeyInput;
4059b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.input.MouseInput;
4159b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.input.controls.ActionListener;
4259b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.input.controls.KeyTrigger;
4359b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.input.controls.MouseButtonTrigger;
4459b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.light.DirectionalLight;
4559b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.material.Material;
4659b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.math.ColorRGBA;
4759b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.math.Ray;
4859b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.math.Vector3f;
4959b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.Geometry;
5059b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.Node;
5159b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.Spatial;
5259b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.shape.Box;
5359b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.shape.Sphere;
5459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
5559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta/** Sample 8 - how to let the user pick (select) objects in the scene
5659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * using the mouse or key presses. Can be used for shooting, opening doors, etc. */
5759b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartapublic class HelloPicking extends SimpleApplication {
5859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
5959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  public static void main(String[] args) {
6059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    HelloPicking app = new HelloPicking();
6159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    app.start();
6259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
6359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  Node shootables;
6459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  Geometry mark;
6559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
6659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  @Override
6759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  public void simpleInitApp() {
6859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    initCrossHairs(); // a "+" in the middle of the screen to help aiming
6959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    initKeys();       // load custom key mappings
7059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    initMark();       // a red sphere to mark the hit
7159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
7259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** create four colored boxes and a floor to shoot at: */
7359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    shootables = new Node("Shootables");
7459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    rootNode.attachChild(shootables);
7559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    shootables.attachChild(makeCube("a Dragon", -2f, 0f, 1f));
7659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    shootables.attachChild(makeCube("a tin can", 1f, -2f, 0f));
7759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    shootables.attachChild(makeCube("the Sheriff", 0f, 1f, -2f));
7859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    shootables.attachChild(makeCube("the Deputy", 1f, 0f, -4f));
7959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    shootables.attachChild(makeFloor());
8059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    shootables.attachChild(makeCharacter());
8159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
8259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
8359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** Declaring the "Shoot" action and mapping to its triggers. */
8459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private void initKeys() {
8559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    inputManager.addMapping("Shoot",
8659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      new KeyTrigger(KeyInput.KEY_SPACE), // trigger 1: spacebar
8759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      new MouseButtonTrigger(MouseInput.BUTTON_LEFT)); // trigger 2: left-button click
8859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    inputManager.addListener(actionListener, "Shoot");
8959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
9059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** Defining the "Shoot" action: Determine what was hit and how to respond. */
9159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private ActionListener actionListener = new ActionListener() {
9259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
9359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    public void onAction(String name, boolean keyPressed, float tpf) {
9459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      if (name.equals("Shoot") && !keyPressed) {
9559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // 1. Reset results list.
9659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        CollisionResults results = new CollisionResults();
9759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // 2. Aim the ray from cam loc to cam direction.
9859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Ray ray = new Ray(cam.getLocation(), cam.getDirection());
9959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // 3. Collect intersections between Ray and Shootables in results list.
10059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        shootables.collideWith(ray, results);
10159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // 4. Print the results
10259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        System.out.println("----- Collisions? " + results.size() + "-----");
10359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        for (int i = 0; i < results.size(); i++) {
10459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          // For each hit, we know distance, impact point, name of geometry.
10559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          float dist = results.getCollision(i).getDistance();
10659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          Vector3f pt = results.getCollision(i).getContactPoint();
10759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          String hit = results.getCollision(i).getGeometry().getName();
10859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          System.out.println("* Collision #" + i);
10959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          System.out.println("  You shot " + hit + " at " + pt + ", " + dist + " wu away.");
11059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        }
11159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // 5. Use the results (we mark the hit object)
11259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        if (results.size() > 0) {
11359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          // The closest collision point is what was truly hit:
11459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          CollisionResult closest = results.getClosestCollision();
11559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          // Let's interact - we mark the hit with a red dot.
11659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          mark.setLocalTranslation(closest.getContactPoint());
11759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          rootNode.attachChild(mark);
11859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        } else {
11959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          // No hits? Then remove the red mark.
12059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta          rootNode.detachChild(mark);
12159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        }
12259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      }
12359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    }
12459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  };
12559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
12659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** A cube object for target practice */
12759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  protected Geometry makeCube(String name, float x, float y, float z) {
12859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Box box = new Box(new Vector3f(x, y, z), 1, 1, 1);
12959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Geometry cube = new Geometry(name, box);
13059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
13159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    mat1.setColor("Color", ColorRGBA.randomColor());
13259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    cube.setMaterial(mat1);
13359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    return cube;
13459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
13559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
13659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** A floor to show that the "shot" can go through several objects. */
13759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  protected Geometry makeFloor() {
13859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Box box = new Box(new Vector3f(0, -4, -5), 15, .2f, 15);
13959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Geometry floor = new Geometry("the Floor", box);
14059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
14159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    mat1.setColor("Color", ColorRGBA.Gray);
14259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor.setMaterial(mat1);
14359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    return floor;
14459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
14559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
14659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** A red ball that marks the last spot that was "hit" by the "shot". */
14759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  protected void initMark() {
14859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Sphere sphere = new Sphere(30, 30, 0.2f);
14959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    mark = new Geometry("BOOM!", sphere);
15059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Material mark_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
15159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    mark_mat.setColor("Color", ColorRGBA.Red);
15259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    mark.setMaterial(mark_mat);
15359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
15459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
15559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** A centred plus sign to help the player aim. */
15659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  protected void initCrossHairs() {
15759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    guiNode.detachAllChildren();
15859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
15959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    BitmapText ch = new BitmapText(guiFont, false);
16059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ch.setSize(guiFont.getCharSet().getRenderedSize() * 2);
16159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ch.setText("+"); // crosshairs
16259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ch.setLocalTranslation( // center
16359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      settings.getWidth() / 2 - guiFont.getCharSet().getRenderedSize() / 3 * 2,
16459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      settings.getHeight() / 2 + ch.getLineHeight() / 2, 0);
16559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    guiNode.attachChild(ch);
16659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
16759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
16859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  protected Spatial makeCharacter() {
16959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    // load a character from jme3test-test-data
17059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Spatial golem = assetManager.loadModel("Models/Oto/Oto.mesh.xml");
17159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    golem.scale(0.5f);
17259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    golem.setLocalTranslation(-1.0f, -1.5f, -0.6f);
17359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
17459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    // We must add a light to make the model visible
17559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    DirectionalLight sun = new DirectionalLight();
17659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    sun.setDirection(new Vector3f(-0.1f, -0.7f, -1.0f));
17759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    golem.addLight(sun);
17859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    return golem;
17959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
18059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta}
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