vpx_convolve8_neon_asm.asm revision 7ce0a1d1337c01056ba24006efab21f00e179e04
1;
2;  Copyright (c) 2013 The WebM project authors. All Rights Reserved.
3;
4;  Use of this source code is governed by a BSD-style license
5;  that can be found in the LICENSE file in the root of the source
6;  tree. An additional intellectual property rights grant can be found
7;  in the file PATENTS.  All contributing project authors may
8;  be found in the AUTHORS file in the root of the source tree.
9;
10
11
12    ; These functions are only valid when:
13    ; x_step_q4 == 16
14    ; w%4 == 0
15    ; h%4 == 0
16    ; taps == 8
17    ; VP9_FILTER_WEIGHT == 128
18    ; VP9_FILTER_SHIFT == 7
19
20    EXPORT  |vpx_convolve8_horiz_neon|
21    EXPORT  |vpx_convolve8_vert_neon|
22    ARM
23    REQUIRE8
24    PRESERVE8
25
26    AREA ||.text||, CODE, READONLY, ALIGN=2
27
28    ; Multiply and accumulate by q0
29    MACRO
30    MULTIPLY_BY_Q0 $dst, $src0, $src1, $src2, $src3, $src4, $src5, $src6, $src7
31    vmull.s16 $dst, $src0, d0[0]
32    vmlal.s16 $dst, $src1, d0[1]
33    vmlal.s16 $dst, $src2, d0[2]
34    vmlal.s16 $dst, $src3, d0[3]
35    vmlal.s16 $dst, $src4, d1[0]
36    vmlal.s16 $dst, $src5, d1[1]
37    vmlal.s16 $dst, $src6, d1[2]
38    vmlal.s16 $dst, $src7, d1[3]
39    MEND
40
41; r0    const uint8_t *src
42; r1    int src_stride
43; r2    uint8_t *dst
44; r3    int dst_stride
45; sp[]const int16_t *filter_x
46; sp[]int x_step_q4
47; sp[]const int16_t *filter_y ; unused
48; sp[]int y_step_q4           ; unused
49; sp[]int w
50; sp[]int h
51
52|vpx_convolve8_horiz_neon| PROC
53    push            {r4-r10, lr}
54
55    sub             r0, r0, #3              ; adjust for taps
56
57    ldr             r5, [sp, #32]           ; filter_x
58    ldr             r6, [sp, #48]           ; w
59    ldr             r7, [sp, #52]           ; h
60
61    vld1.s16        {q0}, [r5]              ; filter_x
62
63    sub             r8, r1, r1, lsl #2      ; -src_stride * 3
64    add             r8, r8, #4              ; -src_stride * 3 + 4
65
66    sub             r4, r3, r3, lsl #2      ; -dst_stride * 3
67    add             r4, r4, #4              ; -dst_stride * 3 + 4
68
69    rsb             r9, r6, r1, lsl #2      ; reset src for outer loop
70    sub             r9, r9, #7
71    rsb             r12, r6, r3, lsl #2     ; reset dst for outer loop
72
73    mov             r10, r6                 ; w loop counter
74
75vpx_convolve8_loop_horiz_v
76    vld1.8          {d24}, [r0], r1
77    vld1.8          {d25}, [r0], r1
78    vld1.8          {d26}, [r0], r1
79    vld1.8          {d27}, [r0], r8
80
81    vtrn.16         q12, q13
82    vtrn.8          d24, d25
83    vtrn.8          d26, d27
84
85    pld             [r0, r1, lsl #2]
86
87    vmovl.u8        q8, d24
88    vmovl.u8        q9, d25
89    vmovl.u8        q10, d26
90    vmovl.u8        q11, d27
91
92    ; save a few instructions in the inner loop
93    vswp            d17, d18
94    vmov            d23, d21
95
96    add             r0, r0, #3
97
98vpx_convolve8_loop_horiz
99    add             r5, r0, #64
100
101    vld1.32         {d28[]}, [r0], r1
102    vld1.32         {d29[]}, [r0], r1
103    vld1.32         {d31[]}, [r0], r1
104    vld1.32         {d30[]}, [r0], r8
105
106    pld             [r5]
107
108    vtrn.16         d28, d31
109    vtrn.16         d29, d30
110    vtrn.8          d28, d29
111    vtrn.8          d31, d30
112
113    pld             [r5, r1]
114
115    ; extract to s16
116    vtrn.32         q14, q15
117    vmovl.u8        q12, d28
118    vmovl.u8        q13, d29
119
120    pld             [r5, r1, lsl #1]
121
122    ; src[] * filter_x
123    MULTIPLY_BY_Q0  q1,  d16, d17, d20, d22, d18, d19, d23, d24
124    MULTIPLY_BY_Q0  q2,  d17, d20, d22, d18, d19, d23, d24, d26
125    MULTIPLY_BY_Q0  q14, d20, d22, d18, d19, d23, d24, d26, d27
126    MULTIPLY_BY_Q0  q15, d22, d18, d19, d23, d24, d26, d27, d25
127
128    pld             [r5, -r8]
129
130    ; += 64 >> 7
131    vqrshrun.s32    d2, q1, #7
132    vqrshrun.s32    d3, q2, #7
133    vqrshrun.s32    d4, q14, #7
134    vqrshrun.s32    d5, q15, #7
135
136    ; saturate
137    vqmovn.u16      d2, q1
138    vqmovn.u16      d3, q2
139
140    ; transpose
141    vtrn.16         d2, d3
142    vtrn.32         d2, d3
143    vtrn.8          d2, d3
144
145    vst1.u32        {d2[0]}, [r2@32], r3
146    vst1.u32        {d3[0]}, [r2@32], r3
147    vst1.u32        {d2[1]}, [r2@32], r3
148    vst1.u32        {d3[1]}, [r2@32], r4
149
150    vmov            q8,  q9
151    vmov            d20, d23
152    vmov            q11, q12
153    vmov            q9,  q13
154
155    subs            r6, r6, #4              ; w -= 4
156    bgt             vpx_convolve8_loop_horiz
157
158    ; outer loop
159    mov             r6, r10                 ; restore w counter
160    add             r0, r0, r9              ; src += src_stride * 4 - w
161    add             r2, r2, r12             ; dst += dst_stride * 4 - w
162    subs            r7, r7, #4              ; h -= 4
163    bgt vpx_convolve8_loop_horiz_v
164
165    pop             {r4-r10, pc}
166
167    ENDP
168
169|vpx_convolve8_vert_neon| PROC
170    push            {r4-r8, lr}
171
172    ; adjust for taps
173    sub             r0, r0, r1
174    sub             r0, r0, r1, lsl #1
175
176    ldr             r4, [sp, #32]           ; filter_y
177    ldr             r6, [sp, #40]           ; w
178    ldr             lr, [sp, #44]           ; h
179
180    vld1.s16        {q0}, [r4]              ; filter_y
181
182    lsl             r1, r1, #1
183    lsl             r3, r3, #1
184
185vpx_convolve8_loop_vert_h
186    mov             r4, r0
187    add             r7, r0, r1, asr #1
188    mov             r5, r2
189    add             r8, r2, r3, asr #1
190    mov             r12, lr                 ; h loop counter
191
192    vld1.u32        {d16[0]}, [r4], r1
193    vld1.u32        {d16[1]}, [r7], r1
194    vld1.u32        {d18[0]}, [r4], r1
195    vld1.u32        {d18[1]}, [r7], r1
196    vld1.u32        {d20[0]}, [r4], r1
197    vld1.u32        {d20[1]}, [r7], r1
198    vld1.u32        {d22[0]}, [r4], r1
199
200    vmovl.u8        q8, d16
201    vmovl.u8        q9, d18
202    vmovl.u8        q10, d20
203    vmovl.u8        q11, d22
204
205vpx_convolve8_loop_vert
206    ; always process a 4x4 block at a time
207    vld1.u32        {d24[0]}, [r7], r1
208    vld1.u32        {d26[0]}, [r4], r1
209    vld1.u32        {d26[1]}, [r7], r1
210    vld1.u32        {d24[1]}, [r4], r1
211
212    ; extract to s16
213    vmovl.u8        q12, d24
214    vmovl.u8        q13, d26
215
216    pld             [r5]
217    pld             [r8]
218
219    ; src[] * filter_y
220    MULTIPLY_BY_Q0  q1,  d16, d17, d18, d19, d20, d21, d22, d24
221
222    pld             [r5, r3]
223    pld             [r8, r3]
224
225    MULTIPLY_BY_Q0  q2,  d17, d18, d19, d20, d21, d22, d24, d26
226
227    pld             [r7]
228    pld             [r4]
229
230    MULTIPLY_BY_Q0  q14, d18, d19, d20, d21, d22, d24, d26, d27
231
232    pld             [r7, r1]
233    pld             [r4, r1]
234
235    MULTIPLY_BY_Q0  q15, d19, d20, d21, d22, d24, d26, d27, d25
236
237    ; += 64 >> 7
238    vqrshrun.s32    d2, q1, #7
239    vqrshrun.s32    d3, q2, #7
240    vqrshrun.s32    d4, q14, #7
241    vqrshrun.s32    d5, q15, #7
242
243    ; saturate
244    vqmovn.u16      d2, q1
245    vqmovn.u16      d3, q2
246
247    vst1.u32        {d2[0]}, [r5@32], r3
248    vst1.u32        {d2[1]}, [r8@32], r3
249    vst1.u32        {d3[0]}, [r5@32], r3
250    vst1.u32        {d3[1]}, [r8@32], r3
251
252    vmov            q8, q10
253    vmov            d18, d22
254    vmov            d19, d24
255    vmov            q10, q13
256    vmov            d22, d25
257
258    subs            r12, r12, #4            ; h -= 4
259    bgt             vpx_convolve8_loop_vert
260
261    ; outer loop
262    add             r0, r0, #4
263    add             r2, r2, #4
264    subs            r6, r6, #4              ; w -= 4
265    bgt             vpx_convolve8_loop_vert_h
266
267    pop             {r4-r8, pc}
268
269    ENDP
270    END
271