MachineFunction.cpp revision 593ea05957b98472a916278d64229ceda223c50b
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/DerivedTypes.h" 17#include "llvm/CodeGen/MachineConstantPool.h" 18#include "llvm/CodeGen/MachineFunctionPass.h" 19#include "llvm/CodeGen/MachineFrameInfo.h" 20#include "llvm/CodeGen/MachineInstr.h" 21#include "llvm/CodeGen/MachineJumpTableInfo.h" 22#include "llvm/CodeGen/MachineRegisterInfo.h" 23#include "llvm/CodeGen/Passes.h" 24#include "llvm/Target/TargetData.h" 25#include "llvm/Target/TargetMachine.h" 26#include "llvm/Target/TargetFrameInfo.h" 27#include "llvm/Function.h" 28#include "llvm/Instructions.h" 29#include "llvm/Support/Compiler.h" 30#include "llvm/Support/GraphWriter.h" 31#include "llvm/Support/raw_ostream.h" 32#include "llvm/ADT/STLExtras.h" 33#include "llvm/Config/config.h" 34#include <fstream> 35#include <sstream> 36using namespace llvm; 37 38static AnnotationID MF_AID( 39 AnnotationManager::getID("CodeGen::MachineCodeForFunction")); 40 41bool MachineFunctionPass::runOnFunction(Function &F) { 42 // Do not codegen any 'available_externally' functions at all, they have 43 // definitions outside the translation unit. 44 if (F.hasAvailableExternallyLinkage()) 45 return false; 46 47 return runOnMachineFunction(MachineFunction::get(&F)); 48} 49 50namespace { 51 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 52 static char ID; 53 54 std::ostream *OS; 55 const std::string Banner; 56 57 Printer (std::ostream *os, const std::string &banner) 58 : MachineFunctionPass(&ID), OS(os), Banner(banner) {} 59 60 const char *getPassName() const { return "MachineFunction Printer"; } 61 62 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 63 AU.setPreservesAll(); 64 } 65 66 bool runOnMachineFunction(MachineFunction &MF) { 67 (*OS) << Banner; 68 MF.print (*OS); 69 return false; 70 } 71 }; 72 char Printer::ID = 0; 73} 74 75/// Returns a newly-created MachineFunction Printer pass. The default output 76/// stream is std::cerr; the default banner is empty. 77/// 78FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 79 const std::string &Banner){ 80 return new Printer(OS, Banner); 81} 82 83namespace { 84 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass { 85 static char ID; 86 Deleter() : MachineFunctionPass(&ID) {} 87 88 const char *getPassName() const { return "Machine Code Deleter"; } 89 90 bool runOnMachineFunction(MachineFunction &MF) { 91 // Delete the annotation from the function now. 92 MachineFunction::destruct(MF.getFunction()); 93 return true; 94 } 95 }; 96 char Deleter::ID = 0; 97} 98 99/// MachineCodeDeletion Pass - This pass deletes all of the machine code for 100/// the current function, which should happen after the function has been 101/// emitted to a .s file or to memory. 102FunctionPass *llvm::createMachineCodeDeleter() { 103 return new Deleter(); 104} 105 106 107 108//===---------------------------------------------------------------------===// 109// MachineFunction implementation 110//===---------------------------------------------------------------------===// 111 112void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 113 MBB->getParent()->DeleteMachineBasicBlock(MBB); 114} 115 116MachineFunction::MachineFunction(const Function *F, 117 const TargetMachine &TM) 118 : Annotation(MF_AID), Fn(F), Target(TM) { 119 if (TM.getRegisterInfo()) 120 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>()) 121 MachineRegisterInfo(*TM.getRegisterInfo()); 122 else 123 RegInfo = 0; 124 MFInfo = 0; 125 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>()) 126 MachineFrameInfo(*TM.getFrameInfo()); 127 ConstantPool = new (Allocator.Allocate<MachineConstantPool>()) 128 MachineConstantPool(TM.getTargetData()); 129 130 // Set up jump table. 131 const TargetData &TD = *TM.getTargetData(); 132 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 133 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 134 unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty) 135 : TD.getPointerABIAlignment(); 136 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>()) 137 MachineJumpTableInfo(EntrySize, Alignment); 138} 139 140MachineFunction::~MachineFunction() { 141 BasicBlocks.clear(); 142 InstructionRecycler.clear(Allocator); 143 BasicBlockRecycler.clear(Allocator); 144 if (RegInfo) 145 RegInfo->~MachineRegisterInfo(); Allocator.Deallocate(RegInfo); 146 if (MFInfo) { 147 MFInfo->~MachineFunctionInfo(); Allocator.Deallocate(MFInfo); 148 } 149 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo); 150 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool); 151 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo); 152} 153 154 155/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 156/// recomputes them. This guarantees that the MBB numbers are sequential, 157/// dense, and match the ordering of the blocks within the function. If a 158/// specific MachineBasicBlock is specified, only that block and those after 159/// it are renumbered. 160void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 161 if (empty()) { MBBNumbering.clear(); return; } 162 MachineFunction::iterator MBBI, E = end(); 163 if (MBB == 0) 164 MBBI = begin(); 165 else 166 MBBI = MBB; 167 168 // Figure out the block number this should have. 169 unsigned BlockNo = 0; 170 if (MBBI != begin()) 171 BlockNo = prior(MBBI)->getNumber()+1; 172 173 for (; MBBI != E; ++MBBI, ++BlockNo) { 174 if (MBBI->getNumber() != (int)BlockNo) { 175 // Remove use of the old number. 176 if (MBBI->getNumber() != -1) { 177 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 178 "MBB number mismatch!"); 179 MBBNumbering[MBBI->getNumber()] = 0; 180 } 181 182 // If BlockNo is already taken, set that block's number to -1. 183 if (MBBNumbering[BlockNo]) 184 MBBNumbering[BlockNo]->setNumber(-1); 185 186 MBBNumbering[BlockNo] = MBBI; 187 MBBI->setNumber(BlockNo); 188 } 189 } 190 191 // Okay, all the blocks are renumbered. If we have compactified the block 192 // numbering, shrink MBBNumbering now. 193 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 194 MBBNumbering.resize(BlockNo); 195} 196 197/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 198/// of `new MachineInstr'. 199/// 200MachineInstr * 201MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, 202 DebugLoc DL, bool NoImp) { 203 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 204 MachineInstr(TID, DL, NoImp); 205} 206 207/// CloneMachineInstr - Create a new MachineInstr which is a copy of the 208/// 'Orig' instruction, identical in all ways except the the instruction 209/// has no parent, prev, or next. 210/// 211MachineInstr * 212MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 213 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 214 MachineInstr(*this, *Orig); 215} 216 217/// DeleteMachineInstr - Delete the given MachineInstr. 218/// 219void 220MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 221 // Clear the instructions memoperands. This must be done manually because 222 // the instruction's parent pointer is now null, so it can't properly 223 // deallocate them on its own. 224 MI->clearMemOperands(*this); 225 226 MI->~MachineInstr(); 227 InstructionRecycler.Deallocate(Allocator, MI); 228} 229 230/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 231/// instead of `new MachineBasicBlock'. 232/// 233MachineBasicBlock * 234MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 235 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 236 MachineBasicBlock(*this, bb); 237} 238 239/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 240/// 241void 242MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 243 assert(MBB->getParent() == this && "MBB parent mismatch!"); 244 MBB->~MachineBasicBlock(); 245 BasicBlockRecycler.Deallocate(Allocator, MBB); 246} 247 248void MachineFunction::dump() const { 249 print(*cerr.stream()); 250} 251 252void MachineFunction::print(std::ostream &OS) const { 253 OS << "# Machine code for " << Fn->getName () << "():\n"; 254 255 // Print Frame Information 256 FrameInfo->print(*this, OS); 257 258 // Print JumpTable Information 259 JumpTableInfo->print(OS); 260 261 // Print Constant Pool 262 { 263 raw_os_ostream OSS(OS); 264 ConstantPool->print(OSS); 265 } 266 267 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 268 269 if (RegInfo && !RegInfo->livein_empty()) { 270 OS << "Live Ins:"; 271 for (MachineRegisterInfo::livein_iterator 272 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 273 if (TRI) 274 OS << " " << TRI->getName(I->first); 275 else 276 OS << " Reg #" << I->first; 277 278 if (I->second) 279 OS << " in VR#" << I->second << " "; 280 } 281 OS << "\n"; 282 } 283 if (RegInfo && !RegInfo->liveout_empty()) { 284 OS << "Live Outs:"; 285 for (MachineRegisterInfo::liveout_iterator 286 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 287 if (TRI) 288 OS << " " << TRI->getName(*I); 289 else 290 OS << " Reg #" << *I; 291 OS << "\n"; 292 } 293 294 for (const_iterator BB = begin(); BB != end(); ++BB) 295 BB->print(OS); 296 297 OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; 298} 299 300/// CFGOnly flag - This is used to control whether or not the CFG graph printer 301/// prints out the contents of basic blocks or not. This is acceptable because 302/// this code is only really used for debugging purposes. 303/// 304static bool CFGOnly = false; 305 306namespace llvm { 307 template<> 308 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 309 static std::string getGraphName(const MachineFunction *F) { 310 return "CFG for '" + F->getFunction()->getName() + "' function"; 311 } 312 313 static std::string getNodeLabel(const MachineBasicBlock *Node, 314 const MachineFunction *Graph) { 315 if (CFGOnly && Node->getBasicBlock() && 316 !Node->getBasicBlock()->getName().empty()) 317 return Node->getBasicBlock()->getName() + ":"; 318 319 std::ostringstream Out; 320 if (CFGOnly) { 321 Out << Node->getNumber() << ':'; 322 return Out.str(); 323 } 324 325 Node->print(Out); 326 327 std::string OutStr = Out.str(); 328 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 329 330 // Process string output to make it nicer... 331 for (unsigned i = 0; i != OutStr.length(); ++i) 332 if (OutStr[i] == '\n') { // Left justify 333 OutStr[i] = '\\'; 334 OutStr.insert(OutStr.begin()+i+1, 'l'); 335 } 336 return OutStr; 337 } 338 }; 339} 340 341void MachineFunction::viewCFG() const 342{ 343#ifndef NDEBUG 344 ViewGraph(this, "mf" + getFunction()->getName()); 345#else 346 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 347 << "systems with Graphviz or gv!\n"; 348#endif // NDEBUG 349} 350 351void MachineFunction::viewCFGOnly() const 352{ 353 CFGOnly = true; 354 viewCFG(); 355 CFGOnly = false; 356} 357 358// The next two methods are used to construct and to retrieve 359// the MachineCodeForFunction object for the given function. 360// construct() -- Allocates and initializes for a given function and target 361// get() -- Returns a handle to the object. 362// This should not be called before "construct()" 363// for a given Function. 364// 365MachineFunction& 366MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) 367{ 368 assert(Fn->getAnnotation(MF_AID) == 0 && 369 "Object already exists for this function!"); 370 MachineFunction* mcInfo = new MachineFunction(Fn, Tar); 371 Fn->addAnnotation(mcInfo); 372 return *mcInfo; 373} 374 375void MachineFunction::destruct(const Function *Fn) { 376 bool Deleted = Fn->deleteAnnotation(MF_AID); 377 assert(Deleted && "Machine code did not exist for function!"); 378 Deleted = Deleted; // silence warning when no assertions. 379} 380 381MachineFunction& MachineFunction::get(const Function *F) 382{ 383 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); 384 assert(mc && "Call construct() method first to allocate the object"); 385 return *mc; 386} 387 388/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given 389/// source file, line, and column. If none currently exists, create a new 390/// DebugLocTuple, and insert it into the DebugIdMap. 391unsigned MachineFunction::getOrCreateDebugLocID(unsigned Src, unsigned Line, 392 unsigned Col) { 393 DebugLocTuple Tuple(Src, Line, Col); 394 DenseMap<DebugLocTuple, unsigned>::iterator II 395 = DebugLocInfo.DebugIdMap.find(Tuple); 396 if (II != DebugLocInfo.DebugIdMap.end()) 397 return II->second; 398 // Add a new tuple. 399 unsigned Id = DebugLocInfo.DebugLocations.size(); 400 DebugLocInfo.DebugLocations.push_back(Tuple); 401 DebugLocInfo.DebugIdMap[Tuple] = Id; 402 return Id; 403} 404 405/// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object. 406DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const { 407 unsigned Idx = DL.getIndex(); 408 assert(Idx < DebugLocInfo.DebugLocations.size() && 409 "Invalid index into debug locations!"); 410 return DebugLocInfo.DebugLocations[Idx]; 411} 412 413//===----------------------------------------------------------------------===// 414// MachineFrameInfo implementation 415//===----------------------------------------------------------------------===// 416 417/// CreateFixedObject - Create a new object at a fixed location on the stack. 418/// All fixed objects should be created before other objects are created for 419/// efficiency. By default, fixed objects are immutable. This returns an 420/// index with a negative value. 421/// 422int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 423 bool Immutable) { 424 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 425 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable)); 426 return -++NumFixedObjects; 427} 428 429 430void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 431 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); 432 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 433 434 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 435 const StackObject &SO = Objects[i]; 436 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: "; 437 if (SO.Size == ~0ULL) { 438 OS << "dead\n"; 439 continue; 440 } 441 if (SO.Size == 0) 442 OS << "variable sized"; 443 else 444 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 445 OS << " alignment is " << SO.Alignment << " byte" 446 << (SO.Alignment != 1 ? "s," : ","); 447 448 if (i < NumFixedObjects) 449 OS << " fixed"; 450 if (i < NumFixedObjects || SO.SPOffset != -1) { 451 int64_t Off = SO.SPOffset - ValOffset; 452 OS << " at location [SP"; 453 if (Off > 0) 454 OS << "+" << Off; 455 else if (Off < 0) 456 OS << Off; 457 OS << "]"; 458 } 459 OS << "\n"; 460 } 461 462 if (HasVarSizedObjects) 463 OS << " Stack frame contains variable sized objects\n"; 464} 465 466void MachineFrameInfo::dump(const MachineFunction &MF) const { 467 print(MF, *cerr.stream()); 468} 469 470 471//===----------------------------------------------------------------------===// 472// MachineJumpTableInfo implementation 473//===----------------------------------------------------------------------===// 474 475/// getJumpTableIndex - Create a new jump table entry in the jump table info 476/// or return an existing one. 477/// 478unsigned MachineJumpTableInfo::getJumpTableIndex( 479 const std::vector<MachineBasicBlock*> &DestBBs) { 480 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 481 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 482 if (JumpTables[i].MBBs == DestBBs) 483 return i; 484 485 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 486 return JumpTables.size()-1; 487} 488 489/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 490/// the jump tables to branch to New instead. 491bool 492MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 493 MachineBasicBlock *New) { 494 assert(Old != New && "Not making a change?"); 495 bool MadeChange = false; 496 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) { 497 MachineJumpTableEntry &JTE = JumpTables[i]; 498 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 499 if (JTE.MBBs[j] == Old) { 500 JTE.MBBs[j] = New; 501 MadeChange = true; 502 } 503 } 504 return MadeChange; 505} 506 507void MachineJumpTableInfo::print(std::ostream &OS) const { 508 // FIXME: this is lame, maybe we could print out the MBB numbers or something 509 // like {1, 2, 4, 5, 3, 0} 510 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 511 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size() 512 << " entries\n"; 513 } 514} 515 516void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 517 518 519//===----------------------------------------------------------------------===// 520// MachineConstantPool implementation 521//===----------------------------------------------------------------------===// 522 523const Type *MachineConstantPoolEntry::getType() const { 524 if (isMachineConstantPoolEntry()) 525 return Val.MachineCPVal->getType(); 526 return Val.ConstVal->getType(); 527} 528 529MachineConstantPool::~MachineConstantPool() { 530 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 531 if (Constants[i].isMachineConstantPoolEntry()) 532 delete Constants[i].Val.MachineCPVal; 533} 534 535/// getConstantPoolIndex - Create a new entry in the constant pool or return 536/// an existing one. User must specify the log2 of the minimum required 537/// alignment for the object. 538/// 539unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 540 unsigned Alignment) { 541 assert(Alignment && "Alignment must be specified!"); 542 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 543 544 // Check to see if we already have this constant. 545 // 546 // FIXME, this could be made much more efficient for large constant pools. 547 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 548 if (Constants[i].Val.ConstVal == C && 549 (Constants[i].getAlignment() & (Alignment - 1)) == 0) 550 return i; 551 552 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 553 return Constants.size()-1; 554} 555 556unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 557 unsigned Alignment) { 558 assert(Alignment && "Alignment must be specified!"); 559 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 560 561 // Check to see if we already have this constant. 562 // 563 // FIXME, this could be made much more efficient for large constant pools. 564 int Idx = V->getExistingMachineCPValue(this, Alignment); 565 if (Idx != -1) 566 return (unsigned)Idx; 567 568 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 569 return Constants.size()-1; 570} 571 572void MachineConstantPool::print(raw_ostream &OS) const { 573 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 574 OS << " <cp#" << i << "> is"; 575 if (Constants[i].isMachineConstantPoolEntry()) 576 Constants[i].Val.MachineCPVal->print(OS); 577 else 578 OS << *(Value*)Constants[i].Val.ConstVal; 579 OS << " , alignment=" << Constants[i].getAlignment(); 580 OS << "\n"; 581 } 582} 583 584void MachineConstantPool::dump() const { print(errs()); } 585