MachineFunction.cpp revision 7cf12c7efd37dc12c3ed536a3f4c373dddac2b85
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/DerivedTypes.h" 17#include "llvm/Function.h" 18#include "llvm/Instructions.h" 19#include "llvm/ADT/STLExtras.h" 20#include "llvm/Config/config.h" 21#include "llvm/CodeGen/MachineConstantPool.h" 22#include "llvm/CodeGen/MachineFunctionPass.h" 23#include "llvm/CodeGen/MachineFrameInfo.h" 24#include "llvm/CodeGen/MachineInstr.h" 25#include "llvm/CodeGen/MachineJumpTableInfo.h" 26#include "llvm/CodeGen/MachineRegisterInfo.h" 27#include "llvm/CodeGen/Passes.h" 28#include "llvm/Target/TargetData.h" 29#include "llvm/Target/TargetLowering.h" 30#include "llvm/Target/TargetMachine.h" 31#include "llvm/Target/TargetFrameInfo.h" 32#include "llvm/Support/Compiler.h" 33#include "llvm/Support/GraphWriter.h" 34#include "llvm/Support/raw_ostream.h" 35#include <fstream> 36#include <sstream> 37using namespace llvm; 38 39bool MachineFunctionPass::runOnFunction(Function &F) { 40 // Do not codegen any 'available_externally' functions at all, they have 41 // definitions outside the translation unit. 42 if (F.hasAvailableExternallyLinkage()) 43 return false; 44 45 return runOnMachineFunction(MachineFunction::get(&F)); 46} 47 48namespace { 49 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 50 static char ID; 51 52 std::ostream *OS; 53 const std::string Banner; 54 55 Printer (std::ostream *os, const std::string &banner) 56 : MachineFunctionPass(&ID), OS(os), Banner(banner) {} 57 58 const char *getPassName() const { return "MachineFunction Printer"; } 59 60 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 61 AU.setPreservesAll(); 62 } 63 64 bool runOnMachineFunction(MachineFunction &MF) { 65 (*OS) << Banner; 66 MF.print (*OS); 67 return false; 68 } 69 }; 70 char Printer::ID = 0; 71} 72 73/// Returns a newly-created MachineFunction Printer pass. The default output 74/// stream is std::cerr; the default banner is empty. 75/// 76FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 77 const std::string &Banner){ 78 return new Printer(OS, Banner); 79} 80 81namespace { 82 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass { 83 static char ID; 84 Deleter() : MachineFunctionPass(&ID) {} 85 86 const char *getPassName() const { return "Machine Code Deleter"; } 87 88 bool runOnMachineFunction(MachineFunction &MF) { 89 // Delete the annotation from the function now. 90 MachineFunction::destruct(MF.getFunction()); 91 return true; 92 } 93 }; 94 char Deleter::ID = 0; 95} 96 97/// MachineCodeDeletion Pass - This pass deletes all of the machine code for 98/// the current function, which should happen after the function has been 99/// emitted to a .s file or to memory. 100FunctionPass *llvm::createMachineCodeDeleter() { 101 return new Deleter(); 102} 103 104 105 106//===---------------------------------------------------------------------===// 107// MachineFunction implementation 108//===---------------------------------------------------------------------===// 109 110void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 111 MBB->getParent()->DeleteMachineBasicBlock(MBB); 112} 113 114MachineFunction::MachineFunction(const Function *F, 115 const TargetMachine &TM) 116 : Annotation(AnnotationManager::getID("CodeGen::MachineCodeForFunction")), 117 Fn(F), Target(TM) { 118 if (TM.getRegisterInfo()) 119 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>()) 120 MachineRegisterInfo(*TM.getRegisterInfo()); 121 else 122 RegInfo = 0; 123 MFInfo = 0; 124 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>()) 125 MachineFrameInfo(*TM.getFrameInfo()); 126 ConstantPool = new (Allocator.Allocate<MachineConstantPool>()) 127 MachineConstantPool(TM.getTargetData()); 128 Alignment = TM.getTargetLowering()->getFunctionAlignment(F); 129 130 // Set up jump table. 131 const TargetData &TD = *TM.getTargetData(); 132 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 133 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 134 unsigned TyAlignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty) 135 : TD.getPointerABIAlignment(); 136 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>()) 137 MachineJumpTableInfo(EntrySize, TyAlignment); 138} 139 140MachineFunction::~MachineFunction() { 141 BasicBlocks.clear(); 142 InstructionRecycler.clear(Allocator); 143 BasicBlockRecycler.clear(Allocator); 144 if (RegInfo) { 145 RegInfo->~MachineRegisterInfo(); 146 Allocator.Deallocate(RegInfo); 147 } 148 if (MFInfo) { 149 MFInfo->~MachineFunctionInfo(); 150 Allocator.Deallocate(MFInfo); 151 } 152 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo); 153 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool); 154 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo); 155} 156 157 158/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 159/// recomputes them. This guarantees that the MBB numbers are sequential, 160/// dense, and match the ordering of the blocks within the function. If a 161/// specific MachineBasicBlock is specified, only that block and those after 162/// it are renumbered. 163void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 164 if (empty()) { MBBNumbering.clear(); return; } 165 MachineFunction::iterator MBBI, E = end(); 166 if (MBB == 0) 167 MBBI = begin(); 168 else 169 MBBI = MBB; 170 171 // Figure out the block number this should have. 172 unsigned BlockNo = 0; 173 if (MBBI != begin()) 174 BlockNo = prior(MBBI)->getNumber()+1; 175 176 for (; MBBI != E; ++MBBI, ++BlockNo) { 177 if (MBBI->getNumber() != (int)BlockNo) { 178 // Remove use of the old number. 179 if (MBBI->getNumber() != -1) { 180 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 181 "MBB number mismatch!"); 182 MBBNumbering[MBBI->getNumber()] = 0; 183 } 184 185 // If BlockNo is already taken, set that block's number to -1. 186 if (MBBNumbering[BlockNo]) 187 MBBNumbering[BlockNo]->setNumber(-1); 188 189 MBBNumbering[BlockNo] = MBBI; 190 MBBI->setNumber(BlockNo); 191 } 192 } 193 194 // Okay, all the blocks are renumbered. If we have compactified the block 195 // numbering, shrink MBBNumbering now. 196 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 197 MBBNumbering.resize(BlockNo); 198} 199 200/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 201/// of `new MachineInstr'. 202/// 203MachineInstr * 204MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, 205 DebugLoc DL, bool NoImp) { 206 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 207 MachineInstr(TID, DL, NoImp); 208} 209 210/// CloneMachineInstr - Create a new MachineInstr which is a copy of the 211/// 'Orig' instruction, identical in all ways except the the instruction 212/// has no parent, prev, or next. 213/// 214MachineInstr * 215MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 216 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 217 MachineInstr(*this, *Orig); 218} 219 220/// DeleteMachineInstr - Delete the given MachineInstr. 221/// 222void 223MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 224 // Clear the instructions memoperands. This must be done manually because 225 // the instruction's parent pointer is now null, so it can't properly 226 // deallocate them on its own. 227 MI->clearMemOperands(*this); 228 229 MI->~MachineInstr(); 230 InstructionRecycler.Deallocate(Allocator, MI); 231} 232 233/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 234/// instead of `new MachineBasicBlock'. 235/// 236MachineBasicBlock * 237MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 238 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 239 MachineBasicBlock(*this, bb); 240} 241 242/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 243/// 244void 245MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 246 assert(MBB->getParent() == this && "MBB parent mismatch!"); 247 MBB->~MachineBasicBlock(); 248 BasicBlockRecycler.Deallocate(Allocator, MBB); 249} 250 251void MachineFunction::dump() const { 252 print(*cerr.stream()); 253} 254 255void MachineFunction::print(std::ostream &OS) const { 256 OS << "# Machine code for " << Fn->getName () << "():\n"; 257 258 // Print Frame Information 259 FrameInfo->print(*this, OS); 260 261 // Print JumpTable Information 262 JumpTableInfo->print(OS); 263 264 // Print Constant Pool 265 { 266 raw_os_ostream OSS(OS); 267 ConstantPool->print(OSS); 268 } 269 270 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 271 272 if (RegInfo && !RegInfo->livein_empty()) { 273 OS << "Live Ins:"; 274 for (MachineRegisterInfo::livein_iterator 275 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 276 if (TRI) 277 OS << " " << TRI->getName(I->first); 278 else 279 OS << " Reg #" << I->first; 280 281 if (I->second) 282 OS << " in VR#" << I->second << " "; 283 } 284 OS << "\n"; 285 } 286 if (RegInfo && !RegInfo->liveout_empty()) { 287 OS << "Live Outs:"; 288 for (MachineRegisterInfo::liveout_iterator 289 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 290 if (TRI) 291 OS << " " << TRI->getName(*I); 292 else 293 OS << " Reg #" << *I; 294 OS << "\n"; 295 } 296 297 for (const_iterator BB = begin(); BB != end(); ++BB) 298 BB->print(OS); 299 300 OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; 301} 302 303namespace llvm { 304 template<> 305 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 306 static std::string getGraphName(const MachineFunction *F) { 307 return "CFG for '" + F->getFunction()->getName() + "' function"; 308 } 309 310 static std::string getNodeLabel(const MachineBasicBlock *Node, 311 const MachineFunction *Graph, 312 bool ShortNames) { 313 if (ShortNames && Node->getBasicBlock() && 314 !Node->getBasicBlock()->getName().empty()) 315 return Node->getBasicBlock()->getName() + ":"; 316 317 std::ostringstream Out; 318 if (ShortNames) { 319 Out << Node->getNumber() << ':'; 320 return Out.str(); 321 } 322 323 Node->print(Out); 324 325 std::string OutStr = Out.str(); 326 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 327 328 // Process string output to make it nicer... 329 for (unsigned i = 0; i != OutStr.length(); ++i) 330 if (OutStr[i] == '\n') { // Left justify 331 OutStr[i] = '\\'; 332 OutStr.insert(OutStr.begin()+i+1, 'l'); 333 } 334 return OutStr; 335 } 336 }; 337} 338 339void MachineFunction::viewCFG() const 340{ 341#ifndef NDEBUG 342 ViewGraph(this, "mf" + getFunction()->getName()); 343#else 344 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 345 << "systems with Graphviz or gv!\n"; 346#endif // NDEBUG 347} 348 349void MachineFunction::viewCFGOnly() const 350{ 351#ifndef NDEBUG 352 ViewGraph(this, "mf" + getFunction()->getName(), true); 353#else 354 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 355 << "systems with Graphviz or gv!\n"; 356#endif // NDEBUG 357} 358 359// The next two methods are used to construct and to retrieve 360// the MachineCodeForFunction object for the given function. 361// construct() -- Allocates and initializes for a given function and target 362// get() -- Returns a handle to the object. 363// This should not be called before "construct()" 364// for a given Function. 365// 366MachineFunction& 367MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) 368{ 369 AnnotationID MF_AID = 370 AnnotationManager::getID("CodeGen::MachineCodeForFunction"); 371 assert(Fn->getAnnotation(MF_AID) == 0 && 372 "Object already exists for this function!"); 373 MachineFunction* mcInfo = new MachineFunction(Fn, Tar); 374 Fn->addAnnotation(mcInfo); 375 return *mcInfo; 376} 377 378void MachineFunction::destruct(const Function *Fn) { 379 AnnotationID MF_AID = 380 AnnotationManager::getID("CodeGen::MachineCodeForFunction"); 381 bool Deleted = Fn->deleteAnnotation(MF_AID); 382 assert(Deleted && "Machine code did not exist for function!"); 383 Deleted = Deleted; // silence warning when no assertions. 384} 385 386MachineFunction& MachineFunction::get(const Function *F) 387{ 388 AnnotationID MF_AID = 389 AnnotationManager::getID("CodeGen::MachineCodeForFunction"); 390 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); 391 assert(mc && "Call construct() method first to allocate the object"); 392 return *mc; 393} 394 395/// addLiveIn - Add the specified physical register as a live-in value and 396/// create a corresponding virtual register for it. 397unsigned MachineFunction::addLiveIn(unsigned PReg, 398 const TargetRegisterClass *RC) { 399 assert(RC->contains(PReg) && "Not the correct regclass!"); 400 unsigned VReg = getRegInfo().createVirtualRegister(RC); 401 getRegInfo().addLiveIn(PReg, VReg); 402 return VReg; 403} 404 405/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given 406/// source file, line, and column. If none currently exists, create a new 407/// DebugLocTuple, and insert it into the DebugIdMap. 408unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable *CompileUnit, 409 unsigned Line, unsigned Col) { 410 DebugLocTuple Tuple(CompileUnit, Line, Col); 411 DenseMap<DebugLocTuple, unsigned>::iterator II 412 = DebugLocInfo.DebugIdMap.find(Tuple); 413 if (II != DebugLocInfo.DebugIdMap.end()) 414 return II->second; 415 // Add a new tuple. 416 unsigned Id = DebugLocInfo.DebugLocations.size(); 417 DebugLocInfo.DebugLocations.push_back(Tuple); 418 DebugLocInfo.DebugIdMap[Tuple] = Id; 419 return Id; 420} 421 422/// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object. 423DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const { 424 unsigned Idx = DL.getIndex(); 425 assert(Idx < DebugLocInfo.DebugLocations.size() && 426 "Invalid index into debug locations!"); 427 return DebugLocInfo.DebugLocations[Idx]; 428} 429 430//===----------------------------------------------------------------------===// 431// MachineFrameInfo implementation 432//===----------------------------------------------------------------------===// 433 434/// CreateFixedObject - Create a new object at a fixed location on the stack. 435/// All fixed objects should be created before other objects are created for 436/// efficiency. By default, fixed objects are immutable. This returns an 437/// index with a negative value. 438/// 439int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 440 bool Immutable) { 441 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 442 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable)); 443 return -++NumFixedObjects; 444} 445 446 447void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 448 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); 449 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 450 451 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 452 const StackObject &SO = Objects[i]; 453 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: "; 454 if (SO.Size == ~0ULL) { 455 OS << "dead\n"; 456 continue; 457 } 458 if (SO.Size == 0) 459 OS << "variable sized"; 460 else 461 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 462 OS << " alignment is " << SO.Alignment << " byte" 463 << (SO.Alignment != 1 ? "s," : ","); 464 465 if (i < NumFixedObjects) 466 OS << " fixed"; 467 if (i < NumFixedObjects || SO.SPOffset != -1) { 468 int64_t Off = SO.SPOffset - ValOffset; 469 OS << " at location [SP"; 470 if (Off > 0) 471 OS << "+" << Off; 472 else if (Off < 0) 473 OS << Off; 474 OS << "]"; 475 } 476 OS << "\n"; 477 } 478 479 if (HasVarSizedObjects) 480 OS << " Stack frame contains variable sized objects\n"; 481} 482 483void MachineFrameInfo::dump(const MachineFunction &MF) const { 484 print(MF, *cerr.stream()); 485} 486 487 488//===----------------------------------------------------------------------===// 489// MachineJumpTableInfo implementation 490//===----------------------------------------------------------------------===// 491 492/// getJumpTableIndex - Create a new jump table entry in the jump table info 493/// or return an existing one. 494/// 495unsigned MachineJumpTableInfo::getJumpTableIndex( 496 const std::vector<MachineBasicBlock*> &DestBBs) { 497 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 498 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 499 if (JumpTables[i].MBBs == DestBBs) 500 return i; 501 502 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 503 return JumpTables.size()-1; 504} 505 506/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 507/// the jump tables to branch to New instead. 508bool 509MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 510 MachineBasicBlock *New) { 511 assert(Old != New && "Not making a change?"); 512 bool MadeChange = false; 513 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) { 514 MachineJumpTableEntry &JTE = JumpTables[i]; 515 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 516 if (JTE.MBBs[j] == Old) { 517 JTE.MBBs[j] = New; 518 MadeChange = true; 519 } 520 } 521 return MadeChange; 522} 523 524void MachineJumpTableInfo::print(std::ostream &OS) const { 525 // FIXME: this is lame, maybe we could print out the MBB numbers or something 526 // like {1, 2, 4, 5, 3, 0} 527 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 528 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size() 529 << " entries\n"; 530 } 531} 532 533void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 534 535 536//===----------------------------------------------------------------------===// 537// MachineConstantPool implementation 538//===----------------------------------------------------------------------===// 539 540const Type *MachineConstantPoolEntry::getType() const { 541 if (isMachineConstantPoolEntry()) 542 return Val.MachineCPVal->getType(); 543 return Val.ConstVal->getType(); 544} 545 546 547unsigned MachineConstantPoolEntry::getRelocationInfo() const { 548 if (isMachineConstantPoolEntry()) 549 return Val.MachineCPVal->getRelocationInfo(); 550 return Val.ConstVal->getRelocationInfo(); 551} 552 553MachineConstantPool::~MachineConstantPool() { 554 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 555 if (Constants[i].isMachineConstantPoolEntry()) 556 delete Constants[i].Val.MachineCPVal; 557} 558 559/// getConstantPoolIndex - Create a new entry in the constant pool or return 560/// an existing one. User must specify the log2 of the minimum required 561/// alignment for the object. 562/// 563unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 564 unsigned Alignment) { 565 assert(Alignment && "Alignment must be specified!"); 566 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 567 568 // Check to see if we already have this constant. 569 // 570 // FIXME, this could be made much more efficient for large constant pools. 571 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 572 if (Constants[i].Val.ConstVal == C && 573 (Constants[i].getAlignment() & (Alignment - 1)) == 0) 574 return i; 575 576 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 577 return Constants.size()-1; 578} 579 580unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 581 unsigned Alignment) { 582 assert(Alignment && "Alignment must be specified!"); 583 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 584 585 // Check to see if we already have this constant. 586 // 587 // FIXME, this could be made much more efficient for large constant pools. 588 int Idx = V->getExistingMachineCPValue(this, Alignment); 589 if (Idx != -1) 590 return (unsigned)Idx; 591 592 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 593 return Constants.size()-1; 594} 595 596void MachineConstantPool::print(raw_ostream &OS) const { 597 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 598 OS << " <cp#" << i << "> is"; 599 if (Constants[i].isMachineConstantPoolEntry()) 600 Constants[i].Val.MachineCPVal->print(OS); 601 else 602 OS << *(Value*)Constants[i].Val.ConstVal; 603 OS << " , alignment=" << Constants[i].getAlignment(); 604 OS << "\n"; 605 } 606} 607 608void MachineConstantPool::dump() const { print(errs()); } 609