MachineFunction.cpp revision 9abd7c38675ad305c733b7e90578255271afc6bd
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/CodeGen/MachineFunctionPass.h" 17#include "llvm/CodeGen/MachineInstr.h" 18#include "llvm/CodeGen/SSARegMap.h" 19#include "llvm/CodeGen/MachineFrameInfo.h" 20#include "llvm/CodeGen/MachineConstantPool.h" 21#include "llvm/CodeGen/MachineJumpTableInfo.h" 22#include "llvm/CodeGen/Passes.h" 23#include "llvm/Target/TargetData.h" 24#include "llvm/Target/TargetMachine.h" 25#include "llvm/Target/TargetFrameInfo.h" 26#include "llvm/Function.h" 27#include "llvm/Instructions.h" 28#include "llvm/Support/LeakDetector.h" 29#include "llvm/Support/GraphWriter.h" 30#include "llvm/Support/Compiler.h" 31#include "llvm/Config/config.h" 32#include <fstream> 33#include <iostream> 34#include <sstream> 35 36using namespace llvm; 37 38static AnnotationID MF_AID( 39 AnnotationManager::getID("CodeGen::MachineCodeForFunction")); 40 41// Out of line virtual function to home classes. 42void MachineFunctionPass::virtfn() {} 43 44namespace { 45 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 46 std::ostream *OS; 47 const std::string Banner; 48 49 Printer (std::ostream *_OS, const std::string &_Banner) : 50 OS (_OS), Banner (_Banner) { } 51 52 const char *getPassName() const { return "MachineFunction Printer"; } 53 54 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 55 AU.setPreservesAll(); 56 } 57 58 bool runOnMachineFunction(MachineFunction &MF) { 59 (*OS) << Banner; 60 MF.print (*OS); 61 return false; 62 } 63 }; 64} 65 66/// Returns a newly-created MachineFunction Printer pass. The default output 67/// stream is std::cerr; the default banner is empty. 68/// 69FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 70 const std::string &Banner){ 71 return new Printer(OS, Banner); 72} 73 74namespace { 75 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass { 76 const char *getPassName() const { return "Machine Code Deleter"; } 77 78 bool runOnMachineFunction(MachineFunction &MF) { 79 // Delete the annotation from the function now. 80 MachineFunction::destruct(MF.getFunction()); 81 return true; 82 } 83 }; 84} 85 86/// MachineCodeDeletion Pass - This pass deletes all of the machine code for 87/// the current function, which should happen after the function has been 88/// emitted to a .s file or to memory. 89FunctionPass *llvm::createMachineCodeDeleter() { 90 return new Deleter(); 91} 92 93 94 95//===---------------------------------------------------------------------===// 96// MachineFunction implementation 97//===---------------------------------------------------------------------===// 98 99MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() { 100 MachineBasicBlock* dummy = new MachineBasicBlock(); 101 LeakDetector::removeGarbageObject(dummy); 102 return dummy; 103} 104 105void ilist_traits<MachineBasicBlock>::transferNodesFromList( 106 iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList, 107 ilist_iterator<MachineBasicBlock> first, 108 ilist_iterator<MachineBasicBlock> last) { 109 if (Parent != toList.Parent) 110 for (; first != last; ++first) 111 first->Parent = toList.Parent; 112} 113 114MachineFunction::MachineFunction(const Function *F, 115 const TargetMachine &TM) 116 : Annotation(MF_AID), Fn(F), Target(TM), UsedPhysRegs(0) { 117 SSARegMapping = new SSARegMap(); 118 MFInfo = 0; 119 FrameInfo = new MachineFrameInfo(); 120 ConstantPool = new MachineConstantPool(TM.getTargetData()); 121 JumpTableInfo = new MachineJumpTableInfo(TM.getTargetData()); 122 BasicBlocks.Parent = this; 123} 124 125MachineFunction::~MachineFunction() { 126 BasicBlocks.clear(); 127 delete SSARegMapping; 128 delete MFInfo; 129 delete FrameInfo; 130 delete ConstantPool; 131 delete JumpTableInfo; 132 delete[] UsedPhysRegs; 133} 134 135void MachineFunction::dump() const { print(std::cerr); } 136 137void MachineFunction::print(std::ostream &OS) const { 138 OS << "# Machine code for " << Fn->getName () << "():\n"; 139 140 // Print Frame Information 141 getFrameInfo()->print(*this, OS); 142 143 // Print JumpTable Information 144 getJumpTableInfo()->print(OS); 145 146 // Print Constant Pool 147 getConstantPool()->print(OS); 148 149 const MRegisterInfo *MRI = getTarget().getRegisterInfo(); 150 151 if (livein_begin() != livein_end()) { 152 OS << "Live Ins:"; 153 for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I) { 154 if (MRI) 155 OS << " " << MRI->getName(I->first); 156 else 157 OS << " Reg #" << I->first; 158 159 if (I->second) 160 OS << " in VR#" << I->second << " "; 161 } 162 OS << "\n"; 163 } 164 if (liveout_begin() != liveout_end()) { 165 OS << "Live Outs:"; 166 for (liveout_iterator I = liveout_begin(), E = liveout_end(); I != E; ++I) 167 if (MRI) 168 OS << " " << MRI->getName(*I); 169 else 170 OS << " Reg #" << *I; 171 OS << "\n"; 172 } 173 174 for (const_iterator BB = begin(); BB != end(); ++BB) 175 BB->print(OS); 176 177 OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; 178} 179 180/// CFGOnly flag - This is used to control whether or not the CFG graph printer 181/// prints out the contents of basic blocks or not. This is acceptable because 182/// this code is only really used for debugging purposes. 183/// 184static bool CFGOnly = false; 185 186namespace llvm { 187 template<> 188 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 189 static std::string getGraphName(const MachineFunction *F) { 190 return "CFG for '" + F->getFunction()->getName() + "' function"; 191 } 192 193 static std::string getNodeLabel(const MachineBasicBlock *Node, 194 const MachineFunction *Graph) { 195 if (CFGOnly && Node->getBasicBlock() && 196 !Node->getBasicBlock()->getName().empty()) 197 return Node->getBasicBlock()->getName() + ":"; 198 199 std::ostringstream Out; 200 if (CFGOnly) { 201 Out << Node->getNumber() << ':'; 202 return Out.str(); 203 } 204 205 Node->print(Out); 206 207 std::string OutStr = Out.str(); 208 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 209 210 // Process string output to make it nicer... 211 for (unsigned i = 0; i != OutStr.length(); ++i) 212 if (OutStr[i] == '\n') { // Left justify 213 OutStr[i] = '\\'; 214 OutStr.insert(OutStr.begin()+i+1, 'l'); 215 } 216 return OutStr; 217 } 218 }; 219} 220 221void MachineFunction::viewCFG() const 222{ 223#ifndef NDEBUG 224 ViewGraph(this, "mf" + getFunction()->getName()); 225#else 226 std::cerr << "SelectionDAG::viewGraph is only available in debug builds on " 227 << "systems with Graphviz or gv!\n"; 228#endif // NDEBUG 229} 230 231void MachineFunction::viewCFGOnly() const 232{ 233 CFGOnly = true; 234 viewCFG(); 235 CFGOnly = false; 236} 237 238// The next two methods are used to construct and to retrieve 239// the MachineCodeForFunction object for the given function. 240// construct() -- Allocates and initializes for a given function and target 241// get() -- Returns a handle to the object. 242// This should not be called before "construct()" 243// for a given Function. 244// 245MachineFunction& 246MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) 247{ 248 assert(Fn->getAnnotation(MF_AID) == 0 && 249 "Object already exists for this function!"); 250 MachineFunction* mcInfo = new MachineFunction(Fn, Tar); 251 Fn->addAnnotation(mcInfo); 252 return *mcInfo; 253} 254 255void MachineFunction::destruct(const Function *Fn) { 256 bool Deleted = Fn->deleteAnnotation(MF_AID); 257 assert(Deleted && "Machine code did not exist for function!"); 258} 259 260MachineFunction& MachineFunction::get(const Function *F) 261{ 262 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); 263 assert(mc && "Call construct() method first to allocate the object"); 264 return *mc; 265} 266 267void MachineFunction::clearSSARegMap() { 268 delete SSARegMapping; 269 SSARegMapping = 0; 270} 271 272//===----------------------------------------------------------------------===// 273// MachineFrameInfo implementation 274//===----------------------------------------------------------------------===// 275 276void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 277 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea(); 278 279 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 280 const StackObject &SO = Objects[i]; 281 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: "; 282 if (SO.Size == 0) 283 OS << "variable sized"; 284 else 285 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 286 OS << " alignment is " << SO.Alignment << " byte" 287 << (SO.Alignment != 1 ? "s," : ","); 288 289 if (i < NumFixedObjects) 290 OS << " fixed"; 291 if (i < NumFixedObjects || SO.SPOffset != -1) { 292 int Off = SO.SPOffset - ValOffset; 293 OS << " at location [SP"; 294 if (Off > 0) 295 OS << "+" << Off; 296 else if (Off < 0) 297 OS << Off; 298 OS << "]"; 299 } 300 OS << "\n"; 301 } 302 303 if (HasVarSizedObjects) 304 OS << " Stack frame contains variable sized objects\n"; 305} 306 307void MachineFrameInfo::dump(const MachineFunction &MF) const { 308 print(MF, std::cerr); 309} 310 311 312//===----------------------------------------------------------------------===// 313// MachineJumpTableInfo implementation 314//===----------------------------------------------------------------------===// 315 316/// getJumpTableIndex - Create a new jump table entry in the jump table info 317/// or return an existing one. 318/// 319unsigned MachineJumpTableInfo::getJumpTableIndex( 320 std::vector<MachineBasicBlock*> &DestBBs) { 321 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 322 if (JumpTables[i].MBBs == DestBBs) 323 return i; 324 325 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 326 return JumpTables.size()-1; 327} 328 329 330void MachineJumpTableInfo::print(std::ostream &OS) const { 331 // FIXME: this is lame, maybe we could print out the MBB numbers or something 332 // like {1, 2, 4, 5, 3, 0} 333 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 334 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size() 335 << " entries\n"; 336 } 337} 338 339unsigned MachineJumpTableInfo::getEntrySize() const { 340 return TD->getPointerSize(); 341} 342 343unsigned MachineJumpTableInfo::getAlignment() const { 344 return TD->getPointerAlignment(); 345} 346 347void MachineJumpTableInfo::dump() const { print(std::cerr); } 348 349 350//===----------------------------------------------------------------------===// 351// MachineConstantPool implementation 352//===----------------------------------------------------------------------===// 353 354const Type *MachineConstantPoolEntry::getType() const { 355 if (isMachineConstantPoolEntry()) 356 return Val.MachineCPVal->getType(); 357 return Val.ConstVal->getType(); 358} 359 360MachineConstantPool::~MachineConstantPool() { 361 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 362 if (Constants[i].isMachineConstantPoolEntry()) 363 delete Constants[i].Val.MachineCPVal; 364} 365 366/// getConstantPoolIndex - Create a new entry in the constant pool or return 367/// an existing one. User must specify an alignment in bytes for the object. 368/// 369unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 370 unsigned Alignment) { 371 assert(Alignment && "Alignment must be specified!"); 372 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 373 374 // Check to see if we already have this constant. 375 // 376 // FIXME, this could be made much more efficient for large constant pools. 377 unsigned AlignMask = (1 << Alignment)-1; 378 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 379 if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0) 380 return i; 381 382 unsigned Offset = 0; 383 if (!Constants.empty()) { 384 Offset = Constants.back().Offset; 385 Offset += TD->getTypeSize(Constants.back().getType()); 386 Offset = (Offset+AlignMask)&~AlignMask; 387 } 388 389 Constants.push_back(MachineConstantPoolEntry(C, Offset)); 390 return Constants.size()-1; 391} 392 393unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 394 unsigned Alignment) { 395 assert(Alignment && "Alignment must be specified!"); 396 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 397 398 // Check to see if we already have this constant. 399 // 400 // FIXME, this could be made much more efficient for large constant pools. 401 unsigned AlignMask = (1 << Alignment)-1; 402 int Idx = V->getExistingMachineCPValue(this, Alignment); 403 if (Idx != -1) 404 return (unsigned)Idx; 405 406 unsigned Offset = 0; 407 if (!Constants.empty()) { 408 Offset = Constants.back().Offset; 409 Offset += TD->getTypeSize(Constants.back().getType()); 410 Offset = (Offset+AlignMask)&~AlignMask; 411 } 412 413 Constants.push_back(MachineConstantPoolEntry(V, Offset)); 414 return Constants.size()-1; 415} 416 417 418void MachineConstantPool::print(std::ostream &OS) const { 419 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 420 OS << " <cp #" << i << "> is"; 421 if (Constants[i].isMachineConstantPoolEntry()) 422 Constants[i].Val.MachineCPVal->print(OS); 423 else 424 OS << *(Value*)Constants[i].Val.ConstVal; 425 OS << " , offset=" << Constants[i].Offset; 426 OS << "\n"; 427 } 428} 429 430void MachineConstantPool::dump() const { print(std::cerr); } 431