MachineFunction.cpp revision b5257664795d49ada0d4669fe8ed1cd49c04fbf3
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/DerivedTypes.h" 17#include "llvm/Function.h" 18#include "llvm/Instructions.h" 19#include "llvm/ADT/STLExtras.h" 20#include "llvm/Config/config.h" 21#include "llvm/CodeGen/MachineConstantPool.h" 22#include "llvm/CodeGen/MachineFunctionPass.h" 23#include "llvm/CodeGen/MachineFrameInfo.h" 24#include "llvm/CodeGen/MachineInstr.h" 25#include "llvm/CodeGen/MachineJumpTableInfo.h" 26#include "llvm/CodeGen/MachineRegisterInfo.h" 27#include "llvm/CodeGen/Passes.h" 28#include "llvm/Target/TargetData.h" 29#include "llvm/Target/TargetLowering.h" 30#include "llvm/Target/TargetMachine.h" 31#include "llvm/Target/TargetFrameInfo.h" 32#include "llvm/Support/Compiler.h" 33#include "llvm/Support/GraphWriter.h" 34#include "llvm/Support/raw_ostream.h" 35#include <fstream> 36#include <sstream> 37using namespace llvm; 38 39namespace { 40 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 41 static char ID; 42 43 std::ostream *OS; 44 const std::string Banner; 45 46 Printer (std::ostream *os, const std::string &banner) 47 : MachineFunctionPass(&ID), OS(os), Banner(banner) {} 48 49 const char *getPassName() const { return "MachineFunction Printer"; } 50 51 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 52 AU.setPreservesAll(); 53 MachineFunctionPass::getAnalysisUsage(AU); 54 } 55 56 bool runOnMachineFunction(MachineFunction &MF) { 57 (*OS) << Banner; 58 MF.print (*OS); 59 return false; 60 } 61 }; 62 char Printer::ID = 0; 63} 64 65/// Returns a newly-created MachineFunction Printer pass. The default banner is 66/// empty. 67/// 68FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 69 const std::string &Banner){ 70 return new Printer(OS, Banner); 71} 72 73//===---------------------------------------------------------------------===// 74// MachineFunction implementation 75//===---------------------------------------------------------------------===// 76 77void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 78 MBB->getParent()->DeleteMachineBasicBlock(MBB); 79} 80 81MachineFunction::MachineFunction(Function *F, 82 const TargetMachine &TM) 83 : Fn(F), Target(TM) { 84 if (TM.getRegisterInfo()) 85 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>()) 86 MachineRegisterInfo(*TM.getRegisterInfo()); 87 else 88 RegInfo = 0; 89 MFInfo = 0; 90 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>()) 91 MachineFrameInfo(*TM.getFrameInfo()); 92 ConstantPool = new (Allocator.Allocate<MachineConstantPool>()) 93 MachineConstantPool(TM.getTargetData()); 94 Alignment = TM.getTargetLowering()->getFunctionAlignment(F); 95 96 // Set up jump table. 97 const TargetData &TD = *TM.getTargetData(); 98 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 99 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 100 unsigned TyAlignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty) 101 : TD.getPointerABIAlignment(); 102 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>()) 103 MachineJumpTableInfo(EntrySize, TyAlignment); 104} 105 106MachineFunction::~MachineFunction() { 107 BasicBlocks.clear(); 108 InstructionRecycler.clear(Allocator); 109 BasicBlockRecycler.clear(Allocator); 110 if (RegInfo) { 111 RegInfo->~MachineRegisterInfo(); 112 Allocator.Deallocate(RegInfo); 113 } 114 if (MFInfo) { 115 MFInfo->~MachineFunctionInfo(); 116 Allocator.Deallocate(MFInfo); 117 } 118 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo); 119 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool); 120 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo); 121} 122 123 124/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 125/// recomputes them. This guarantees that the MBB numbers are sequential, 126/// dense, and match the ordering of the blocks within the function. If a 127/// specific MachineBasicBlock is specified, only that block and those after 128/// it are renumbered. 129void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 130 if (empty()) { MBBNumbering.clear(); return; } 131 MachineFunction::iterator MBBI, E = end(); 132 if (MBB == 0) 133 MBBI = begin(); 134 else 135 MBBI = MBB; 136 137 // Figure out the block number this should have. 138 unsigned BlockNo = 0; 139 if (MBBI != begin()) 140 BlockNo = prior(MBBI)->getNumber()+1; 141 142 for (; MBBI != E; ++MBBI, ++BlockNo) { 143 if (MBBI->getNumber() != (int)BlockNo) { 144 // Remove use of the old number. 145 if (MBBI->getNumber() != -1) { 146 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 147 "MBB number mismatch!"); 148 MBBNumbering[MBBI->getNumber()] = 0; 149 } 150 151 // If BlockNo is already taken, set that block's number to -1. 152 if (MBBNumbering[BlockNo]) 153 MBBNumbering[BlockNo]->setNumber(-1); 154 155 MBBNumbering[BlockNo] = MBBI; 156 MBBI->setNumber(BlockNo); 157 } 158 } 159 160 // Okay, all the blocks are renumbered. If we have compactified the block 161 // numbering, shrink MBBNumbering now. 162 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 163 MBBNumbering.resize(BlockNo); 164} 165 166/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 167/// of `new MachineInstr'. 168/// 169MachineInstr * 170MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, 171 DebugLoc DL, bool NoImp) { 172 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 173 MachineInstr(TID, DL, NoImp); 174} 175 176/// CloneMachineInstr - Create a new MachineInstr which is a copy of the 177/// 'Orig' instruction, identical in all ways except the the instruction 178/// has no parent, prev, or next. 179/// 180MachineInstr * 181MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 182 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 183 MachineInstr(*this, *Orig); 184} 185 186/// DeleteMachineInstr - Delete the given MachineInstr. 187/// 188void 189MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 190 // Clear the instructions memoperands. This must be done manually because 191 // the instruction's parent pointer is now null, so it can't properly 192 // deallocate them on its own. 193 MI->clearMemOperands(*this); 194 195 MI->~MachineInstr(); 196 InstructionRecycler.Deallocate(Allocator, MI); 197} 198 199/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 200/// instead of `new MachineBasicBlock'. 201/// 202MachineBasicBlock * 203MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 204 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 205 MachineBasicBlock(*this, bb); 206} 207 208/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 209/// 210void 211MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 212 assert(MBB->getParent() == this && "MBB parent mismatch!"); 213 MBB->~MachineBasicBlock(); 214 BasicBlockRecycler.Deallocate(Allocator, MBB); 215} 216 217void MachineFunction::dump() const { 218 print(*cerr.stream()); 219} 220 221void MachineFunction::print(std::ostream &OS, 222 const PrefixPrinter &prefix) const { 223 OS << "# Machine code for " << Fn->getNameStr () << "():\n"; 224 225 // Print Frame Information 226 FrameInfo->print(*this, OS); 227 228 // Print JumpTable Information 229 JumpTableInfo->print(OS); 230 231 // Print Constant Pool 232 { 233 raw_os_ostream OSS(OS); 234 ConstantPool->print(OSS); 235 } 236 237 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 238 239 if (RegInfo && !RegInfo->livein_empty()) { 240 OS << "Live Ins:"; 241 for (MachineRegisterInfo::livein_iterator 242 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 243 if (TRI) 244 OS << " " << TRI->getName(I->first); 245 else 246 OS << " Reg #" << I->first; 247 248 if (I->second) 249 OS << " in VR#" << I->second << " "; 250 } 251 OS << "\n"; 252 } 253 if (RegInfo && !RegInfo->liveout_empty()) { 254 OS << "Live Outs:"; 255 for (MachineRegisterInfo::liveout_iterator 256 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 257 if (TRI) 258 OS << " " << TRI->getName(*I); 259 else 260 OS << " Reg #" << *I; 261 OS << "\n"; 262 } 263 264 for (const_iterator BB = begin(); BB != end(); ++BB) { 265 prefix(OS, *BB); 266 BB->print(OS, prefix); 267 } 268 269 OS << "\n# End machine code for " << Fn->getNameStr () << "().\n\n"; 270} 271 272namespace llvm { 273 template<> 274 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 275 static std::string getGraphName(const MachineFunction *F) { 276 return "CFG for '" + F->getFunction()->getNameStr() + "' function"; 277 } 278 279 static std::string getNodeLabel(const MachineBasicBlock *Node, 280 const MachineFunction *Graph, 281 bool ShortNames) { 282 if (ShortNames && Node->getBasicBlock() && 283 !Node->getBasicBlock()->getName().empty()) 284 return Node->getBasicBlock()->getNameStr() + ":"; 285 286 std::ostringstream Out; 287 if (ShortNames) { 288 Out << Node->getNumber() << ':'; 289 return Out.str(); 290 } 291 292 Node->print(Out); 293 294 std::string OutStr = Out.str(); 295 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 296 297 // Process string output to make it nicer... 298 for (unsigned i = 0; i != OutStr.length(); ++i) 299 if (OutStr[i] == '\n') { // Left justify 300 OutStr[i] = '\\'; 301 OutStr.insert(OutStr.begin()+i+1, 'l'); 302 } 303 return OutStr; 304 } 305 }; 306} 307 308void MachineFunction::viewCFG() const 309{ 310#ifndef NDEBUG 311 ViewGraph(this, "mf" + getFunction()->getNameStr()); 312#else 313 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 314 << "systems with Graphviz or gv!\n"; 315#endif // NDEBUG 316} 317 318void MachineFunction::viewCFGOnly() const 319{ 320#ifndef NDEBUG 321 ViewGraph(this, "mf" + getFunction()->getNameStr(), true); 322#else 323 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 324 << "systems with Graphviz or gv!\n"; 325#endif // NDEBUG 326} 327 328/// addLiveIn - Add the specified physical register as a live-in value and 329/// create a corresponding virtual register for it. 330unsigned MachineFunction::addLiveIn(unsigned PReg, 331 const TargetRegisterClass *RC) { 332 assert(RC->contains(PReg) && "Not the correct regclass!"); 333 unsigned VReg = getRegInfo().createVirtualRegister(RC); 334 getRegInfo().addLiveIn(PReg, VReg); 335 return VReg; 336} 337 338/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given 339/// source file, line, and column. If none currently exists, create a new 340/// DebugLocTuple, and insert it into the DebugIdMap. 341unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable *CompileUnit, 342 unsigned Line, unsigned Col) { 343 DebugLocTuple Tuple(CompileUnit, Line, Col); 344 DenseMap<DebugLocTuple, unsigned>::iterator II 345 = DebugLocInfo.DebugIdMap.find(Tuple); 346 if (II != DebugLocInfo.DebugIdMap.end()) 347 return II->second; 348 // Add a new tuple. 349 unsigned Id = DebugLocInfo.DebugLocations.size(); 350 DebugLocInfo.DebugLocations.push_back(Tuple); 351 DebugLocInfo.DebugIdMap[Tuple] = Id; 352 return Id; 353} 354 355/// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object. 356DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const { 357 unsigned Idx = DL.getIndex(); 358 assert(Idx < DebugLocInfo.DebugLocations.size() && 359 "Invalid index into debug locations!"); 360 return DebugLocInfo.DebugLocations[Idx]; 361} 362 363//===----------------------------------------------------------------------===// 364// MachineFrameInfo implementation 365//===----------------------------------------------------------------------===// 366 367/// CreateFixedObject - Create a new object at a fixed location on the stack. 368/// All fixed objects should be created before other objects are created for 369/// efficiency. By default, fixed objects are immutable. This returns an 370/// index with a negative value. 371/// 372int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 373 bool Immutable) { 374 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 375 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable)); 376 return -++NumFixedObjects; 377} 378 379 380void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 381 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); 382 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 383 384 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 385 const StackObject &SO = Objects[i]; 386 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: "; 387 if (SO.Size == ~0ULL) { 388 OS << "dead\n"; 389 continue; 390 } 391 if (SO.Size == 0) 392 OS << "variable sized"; 393 else 394 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 395 OS << " alignment is " << SO.Alignment << " byte" 396 << (SO.Alignment != 1 ? "s," : ","); 397 398 if (i < NumFixedObjects) 399 OS << " fixed"; 400 if (i < NumFixedObjects || SO.SPOffset != -1) { 401 int64_t Off = SO.SPOffset - ValOffset; 402 OS << " at location [SP"; 403 if (Off > 0) 404 OS << "+" << Off; 405 else if (Off < 0) 406 OS << Off; 407 OS << "]"; 408 } 409 OS << "\n"; 410 } 411 412 if (HasVarSizedObjects) 413 OS << " Stack frame contains variable sized objects\n"; 414} 415 416void MachineFrameInfo::dump(const MachineFunction &MF) const { 417 print(MF, *cerr.stream()); 418} 419 420 421//===----------------------------------------------------------------------===// 422// MachineJumpTableInfo implementation 423//===----------------------------------------------------------------------===// 424 425/// getJumpTableIndex - Create a new jump table entry in the jump table info 426/// or return an existing one. 427/// 428unsigned MachineJumpTableInfo::getJumpTableIndex( 429 const std::vector<MachineBasicBlock*> &DestBBs) { 430 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 431 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 432 if (JumpTables[i].MBBs == DestBBs) 433 return i; 434 435 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 436 return JumpTables.size()-1; 437} 438 439/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 440/// the jump tables to branch to New instead. 441bool 442MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 443 MachineBasicBlock *New) { 444 assert(Old != New && "Not making a change?"); 445 bool MadeChange = false; 446 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) { 447 MachineJumpTableEntry &JTE = JumpTables[i]; 448 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 449 if (JTE.MBBs[j] == Old) { 450 JTE.MBBs[j] = New; 451 MadeChange = true; 452 } 453 } 454 return MadeChange; 455} 456 457void MachineJumpTableInfo::print(std::ostream &OS) const { 458 // FIXME: this is lame, maybe we could print out the MBB numbers or something 459 // like {1, 2, 4, 5, 3, 0} 460 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 461 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size() 462 << " entries\n"; 463 } 464} 465 466void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 467 468 469//===----------------------------------------------------------------------===// 470// MachineConstantPool implementation 471//===----------------------------------------------------------------------===// 472 473const Type *MachineConstantPoolEntry::getType() const { 474 if (isMachineConstantPoolEntry()) 475 return Val.MachineCPVal->getType(); 476 return Val.ConstVal->getType(); 477} 478 479 480unsigned MachineConstantPoolEntry::getRelocationInfo() const { 481 if (isMachineConstantPoolEntry()) 482 return Val.MachineCPVal->getRelocationInfo(); 483 return Val.ConstVal->getRelocationInfo(); 484} 485 486MachineConstantPool::~MachineConstantPool() { 487 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 488 if (Constants[i].isMachineConstantPoolEntry()) 489 delete Constants[i].Val.MachineCPVal; 490} 491 492/// getConstantPoolIndex - Create a new entry in the constant pool or return 493/// an existing one. User must specify the log2 of the minimum required 494/// alignment for the object. 495/// 496unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 497 unsigned Alignment) { 498 assert(Alignment && "Alignment must be specified!"); 499 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 500 501 // Check to see if we already have this constant. 502 // 503 // FIXME, this could be made much more efficient for large constant pools. 504 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 505 if (Constants[i].Val.ConstVal == C && 506 (Constants[i].getAlignment() & (Alignment - 1)) == 0) 507 return i; 508 509 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 510 return Constants.size()-1; 511} 512 513unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 514 unsigned Alignment) { 515 assert(Alignment && "Alignment must be specified!"); 516 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 517 518 // Check to see if we already have this constant. 519 // 520 // FIXME, this could be made much more efficient for large constant pools. 521 int Idx = V->getExistingMachineCPValue(this, Alignment); 522 if (Idx != -1) 523 return (unsigned)Idx; 524 525 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 526 return Constants.size()-1; 527} 528 529void MachineConstantPool::print(raw_ostream &OS) const { 530 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 531 OS << " <cp#" << i << "> is"; 532 if (Constants[i].isMachineConstantPoolEntry()) 533 Constants[i].Val.MachineCPVal->print(OS); 534 else 535 OS << *(Value*)Constants[i].Val.ConstVal; 536 OS << " , alignment=" << Constants[i].getAlignment(); 537 OS << "\n"; 538 } 539} 540 541void MachineConstantPool::dump() const { print(errs()); } 542