MachineFunction.cpp revision dc55481841d5ac060c279a61c944f192ad9bb23e
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/DerivedTypes.h" 17#include "llvm/Function.h" 18#include "llvm/Instructions.h" 19#include "llvm/ADT/STLExtras.h" 20#include "llvm/Config/config.h" 21#include "llvm/CodeGen/MachineConstantPool.h" 22#include "llvm/CodeGen/MachineFunction.h" 23#include "llvm/CodeGen/MachineFunctionPass.h" 24#include "llvm/CodeGen/MachineFrameInfo.h" 25#include "llvm/CodeGen/MachineInstr.h" 26#include "llvm/CodeGen/MachineJumpTableInfo.h" 27#include "llvm/CodeGen/MachineRegisterInfo.h" 28#include "llvm/CodeGen/Passes.h" 29#include "llvm/Support/Debug.h" 30#include "llvm/Target/TargetData.h" 31#include "llvm/Target/TargetLowering.h" 32#include "llvm/Target/TargetMachine.h" 33#include "llvm/Target/TargetFrameInfo.h" 34#include "llvm/Support/GraphWriter.h" 35#include "llvm/Support/raw_ostream.h" 36using namespace llvm; 37 38namespace { 39 struct Printer : public MachineFunctionPass { 40 static char ID; 41 42 raw_ostream &OS; 43 const std::string Banner; 44 45 Printer(raw_ostream &os, const std::string &banner) 46 : MachineFunctionPass(&ID), OS(os), Banner(banner) {} 47 48 const char *getPassName() const { return "MachineFunction Printer"; } 49 50 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 51 AU.setPreservesAll(); 52 MachineFunctionPass::getAnalysisUsage(AU); 53 } 54 55 bool runOnMachineFunction(MachineFunction &MF) { 56 OS << "# " << Banner << ":\n"; 57 MF.print(OS); 58 return false; 59 } 60 }; 61 char Printer::ID = 0; 62} 63 64/// Returns a newly-created MachineFunction Printer pass. The default banner is 65/// empty. 66/// 67FunctionPass *llvm::createMachineFunctionPrinterPass(raw_ostream &OS, 68 const std::string &Banner){ 69 return new Printer(OS, Banner); 70} 71 72//===---------------------------------------------------------------------===// 73// MachineFunction implementation 74//===---------------------------------------------------------------------===// 75 76// Out of line virtual method. 77MachineFunctionInfo::~MachineFunctionInfo() {} 78 79void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 80 MBB->getParent()->DeleteMachineBasicBlock(MBB); 81} 82 83MachineFunction::MachineFunction(Function *F, 84 const TargetMachine &TM) 85 : Fn(F), Target(TM) { 86 if (TM.getRegisterInfo()) 87 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>()) 88 MachineRegisterInfo(*TM.getRegisterInfo()); 89 else 90 RegInfo = 0; 91 MFInfo = 0; 92 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>()) 93 MachineFrameInfo(*TM.getFrameInfo()); 94 ConstantPool = new (Allocator.Allocate<MachineConstantPool>()) 95 MachineConstantPool(TM.getTargetData()); 96 Alignment = TM.getTargetLowering()->getFunctionAlignment(F); 97 98 // Set up jump table. 99 const TargetData &TD = *TM.getTargetData(); 100 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 101 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 102 unsigned TyAlignment = IsPic ? 103 TD.getABITypeAlignment(Type::getInt32Ty(F->getContext())) 104 : TD.getPointerABIAlignment(); 105 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>()) 106 MachineJumpTableInfo(EntrySize, TyAlignment); 107} 108 109MachineFunction::~MachineFunction() { 110 BasicBlocks.clear(); 111 InstructionRecycler.clear(Allocator); 112 BasicBlockRecycler.clear(Allocator); 113 if (RegInfo) { 114 RegInfo->~MachineRegisterInfo(); 115 Allocator.Deallocate(RegInfo); 116 } 117 if (MFInfo) { 118 MFInfo->~MachineFunctionInfo(); 119 Allocator.Deallocate(MFInfo); 120 } 121 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo); 122 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool); 123 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo); 124} 125 126 127/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 128/// recomputes them. This guarantees that the MBB numbers are sequential, 129/// dense, and match the ordering of the blocks within the function. If a 130/// specific MachineBasicBlock is specified, only that block and those after 131/// it are renumbered. 132void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 133 if (empty()) { MBBNumbering.clear(); return; } 134 MachineFunction::iterator MBBI, E = end(); 135 if (MBB == 0) 136 MBBI = begin(); 137 else 138 MBBI = MBB; 139 140 // Figure out the block number this should have. 141 unsigned BlockNo = 0; 142 if (MBBI != begin()) 143 BlockNo = prior(MBBI)->getNumber()+1; 144 145 for (; MBBI != E; ++MBBI, ++BlockNo) { 146 if (MBBI->getNumber() != (int)BlockNo) { 147 // Remove use of the old number. 148 if (MBBI->getNumber() != -1) { 149 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 150 "MBB number mismatch!"); 151 MBBNumbering[MBBI->getNumber()] = 0; 152 } 153 154 // If BlockNo is already taken, set that block's number to -1. 155 if (MBBNumbering[BlockNo]) 156 MBBNumbering[BlockNo]->setNumber(-1); 157 158 MBBNumbering[BlockNo] = MBBI; 159 MBBI->setNumber(BlockNo); 160 } 161 } 162 163 // Okay, all the blocks are renumbered. If we have compactified the block 164 // numbering, shrink MBBNumbering now. 165 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 166 MBBNumbering.resize(BlockNo); 167} 168 169/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 170/// of `new MachineInstr'. 171/// 172MachineInstr * 173MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, 174 DebugLoc DL, bool NoImp) { 175 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 176 MachineInstr(TID, DL, NoImp); 177} 178 179/// CloneMachineInstr - Create a new MachineInstr which is a copy of the 180/// 'Orig' instruction, identical in all ways except the the instruction 181/// has no parent, prev, or next. 182/// 183MachineInstr * 184MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 185 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 186 MachineInstr(*this, *Orig); 187} 188 189/// DeleteMachineInstr - Delete the given MachineInstr. 190/// 191void 192MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 193 MI->~MachineInstr(); 194 InstructionRecycler.Deallocate(Allocator, MI); 195} 196 197/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 198/// instead of `new MachineBasicBlock'. 199/// 200MachineBasicBlock * 201MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 202 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 203 MachineBasicBlock(*this, bb); 204} 205 206/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 207/// 208void 209MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 210 assert(MBB->getParent() == this && "MBB parent mismatch!"); 211 MBB->~MachineBasicBlock(); 212 BasicBlockRecycler.Deallocate(Allocator, MBB); 213} 214 215MachineMemOperand * 216MachineFunction::getMachineMemOperand(const Value *v, unsigned f, 217 int64_t o, uint64_t s, 218 unsigned base_alignment) { 219 return new (Allocator.Allocate<MachineMemOperand>()) 220 MachineMemOperand(v, f, o, s, base_alignment); 221} 222 223MachineMemOperand * 224MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, 225 int64_t Offset, uint64_t Size) { 226 return new (Allocator.Allocate<MachineMemOperand>()) 227 MachineMemOperand(MMO->getValue(), MMO->getFlags(), 228 int64_t(uint64_t(MMO->getOffset()) + 229 uint64_t(Offset)), 230 Size, MMO->getBaseAlignment()); 231} 232 233MachineInstr::mmo_iterator 234MachineFunction::allocateMemRefsArray(unsigned long Num) { 235 return Allocator.Allocate<MachineMemOperand *>(Num); 236} 237 238std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> 239MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin, 240 MachineInstr::mmo_iterator End) { 241 // Count the number of load mem refs. 242 unsigned Num = 0; 243 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) 244 if ((*I)->isLoad()) 245 ++Num; 246 247 // Allocate a new array and populate it with the load information. 248 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); 249 unsigned Index = 0; 250 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { 251 if ((*I)->isLoad()) { 252 if (!(*I)->isStore()) 253 // Reuse the MMO. 254 Result[Index] = *I; 255 else { 256 // Clone the MMO and unset the store flag. 257 MachineMemOperand *JustLoad = 258 getMachineMemOperand((*I)->getValue(), 259 (*I)->getFlags() & ~MachineMemOperand::MOStore, 260 (*I)->getOffset(), (*I)->getSize(), 261 (*I)->getBaseAlignment()); 262 Result[Index] = JustLoad; 263 } 264 ++Index; 265 } 266 } 267 return std::make_pair(Result, Result + Num); 268} 269 270std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> 271MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin, 272 MachineInstr::mmo_iterator End) { 273 // Count the number of load mem refs. 274 unsigned Num = 0; 275 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) 276 if ((*I)->isStore()) 277 ++Num; 278 279 // Allocate a new array and populate it with the store information. 280 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); 281 unsigned Index = 0; 282 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { 283 if ((*I)->isStore()) { 284 if (!(*I)->isLoad()) 285 // Reuse the MMO. 286 Result[Index] = *I; 287 else { 288 // Clone the MMO and unset the load flag. 289 MachineMemOperand *JustStore = 290 getMachineMemOperand((*I)->getValue(), 291 (*I)->getFlags() & ~MachineMemOperand::MOLoad, 292 (*I)->getOffset(), (*I)->getSize(), 293 (*I)->getBaseAlignment()); 294 Result[Index] = JustStore; 295 } 296 ++Index; 297 } 298 } 299 return std::make_pair(Result, Result + Num); 300} 301 302void MachineFunction::dump() const { 303 print(dbgs()); 304} 305 306void MachineFunction::print(raw_ostream &OS) const { 307 OS << "# Machine code for function " << Fn->getName() << ":\n"; 308 309 // Print Frame Information 310 FrameInfo->print(*this, OS); 311 312 // Print JumpTable Information 313 JumpTableInfo->print(OS); 314 315 // Print Constant Pool 316 ConstantPool->print(OS); 317 318 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 319 320 if (RegInfo && !RegInfo->livein_empty()) { 321 OS << "Function Live Ins: "; 322 for (MachineRegisterInfo::livein_iterator 323 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 324 if (TRI) 325 OS << "%" << TRI->getName(I->first); 326 else 327 OS << " %physreg" << I->first; 328 329 if (I->second) 330 OS << " in reg%" << I->second; 331 332 if (llvm::next(I) != E) 333 OS << ", "; 334 } 335 OS << '\n'; 336 } 337 if (RegInfo && !RegInfo->liveout_empty()) { 338 OS << "Function Live Outs: "; 339 for (MachineRegisterInfo::liveout_iterator 340 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I){ 341 if (TRI) 342 OS << '%' << TRI->getName(*I); 343 else 344 OS << "%physreg" << *I; 345 346 if (llvm::next(I) != E) 347 OS << " "; 348 } 349 OS << '\n'; 350 } 351 352 for (const_iterator BB = begin(), E = end(); BB != E; ++BB) { 353 OS << '\n'; 354 BB->print(OS); 355 } 356 357 OS << "\n# End machine code for function " << Fn->getName() << ".\n\n"; 358} 359 360namespace llvm { 361 template<> 362 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 363 364 DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {} 365 366 static std::string getGraphName(const MachineFunction *F) { 367 return "CFG for '" + F->getFunction()->getNameStr() + "' function"; 368 } 369 370 std::string getNodeLabel(const MachineBasicBlock *Node, 371 const MachineFunction *Graph) { 372 if (isSimple () && Node->getBasicBlock() && 373 !Node->getBasicBlock()->getName().empty()) 374 return Node->getBasicBlock()->getNameStr() + ":"; 375 376 std::string OutStr; 377 { 378 raw_string_ostream OSS(OutStr); 379 380 if (isSimple()) 381 OSS << Node->getNumber() << ':'; 382 else 383 Node->print(OSS); 384 } 385 386 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 387 388 // Process string output to make it nicer... 389 for (unsigned i = 0; i != OutStr.length(); ++i) 390 if (OutStr[i] == '\n') { // Left justify 391 OutStr[i] = '\\'; 392 OutStr.insert(OutStr.begin()+i+1, 'l'); 393 } 394 return OutStr; 395 } 396 }; 397} 398 399void MachineFunction::viewCFG() const 400{ 401#ifndef NDEBUG 402 ViewGraph(this, "mf" + getFunction()->getNameStr()); 403#else 404 errs() << "SelectionDAG::viewGraph is only available in debug builds on " 405 << "systems with Graphviz or gv!\n"; 406#endif // NDEBUG 407} 408 409void MachineFunction::viewCFGOnly() const 410{ 411#ifndef NDEBUG 412 ViewGraph(this, "mf" + getFunction()->getNameStr(), true); 413#else 414 errs() << "SelectionDAG::viewGraph is only available in debug builds on " 415 << "systems with Graphviz or gv!\n"; 416#endif // NDEBUG 417} 418 419/// addLiveIn - Add the specified physical register as a live-in value and 420/// create a corresponding virtual register for it. 421unsigned MachineFunction::addLiveIn(unsigned PReg, 422 const TargetRegisterClass *RC) { 423 assert(RC->contains(PReg) && "Not the correct regclass!"); 424 unsigned VReg = getRegInfo().createVirtualRegister(RC); 425 getRegInfo().addLiveIn(PReg, VReg); 426 return VReg; 427} 428 429/// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object. 430DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const { 431 unsigned Idx = DL.getIndex(); 432 assert(Idx < DebugLocInfo.DebugLocations.size() && 433 "Invalid index into debug locations!"); 434 return DebugLocInfo.DebugLocations[Idx]; 435} 436 437//===----------------------------------------------------------------------===// 438// MachineFrameInfo implementation 439//===----------------------------------------------------------------------===// 440 441/// CreateFixedObject - Create a new object at a fixed location on the stack. 442/// All fixed objects should be created before other objects are created for 443/// efficiency. By default, fixed objects are immutable. This returns an 444/// index with a negative value. 445/// 446int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 447 bool Immutable, bool isSS) { 448 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 449 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable, 450 isSS)); 451 return -++NumFixedObjects; 452} 453 454 455BitVector 456MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { 457 assert(MBB && "MBB must be valid"); 458 const MachineFunction *MF = MBB->getParent(); 459 assert(MF && "MBB must be part of a MachineFunction"); 460 const TargetMachine &TM = MF->getTarget(); 461 const TargetRegisterInfo *TRI = TM.getRegisterInfo(); 462 BitVector BV(TRI->getNumRegs()); 463 464 // Before CSI is calculated, no registers are considered pristine. They can be 465 // freely used and PEI will make sure they are saved. 466 if (!isCalleeSavedInfoValid()) 467 return BV; 468 469 for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) 470 BV.set(*CSR); 471 472 // The entry MBB always has all CSRs pristine. 473 if (MBB == &MF->front()) 474 return BV; 475 476 // On other MBBs the saved CSRs are not pristine. 477 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); 478 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), 479 E = CSI.end(); I != E; ++I) 480 BV.reset(I->getReg()); 481 482 return BV; 483} 484 485 486void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ 487 if (Objects.empty()) return; 488 489 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); 490 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 491 492 OS << "Frame Objects:\n"; 493 494 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 495 const StackObject &SO = Objects[i]; 496 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; 497 if (SO.Size == ~0ULL) { 498 OS << "dead\n"; 499 continue; 500 } 501 if (SO.Size == 0) 502 OS << "variable sized"; 503 else 504 OS << "size=" << SO.Size; 505 OS << ", align=" << SO.Alignment; 506 507 if (i < NumFixedObjects) 508 OS << ", fixed"; 509 if (i < NumFixedObjects || SO.SPOffset != -1) { 510 int64_t Off = SO.SPOffset - ValOffset; 511 OS << ", at location [SP"; 512 if (Off > 0) 513 OS << "+" << Off; 514 else if (Off < 0) 515 OS << Off; 516 OS << "]"; 517 } 518 OS << "\n"; 519 } 520} 521 522void MachineFrameInfo::dump(const MachineFunction &MF) const { 523 print(MF, dbgs()); 524} 525 526//===----------------------------------------------------------------------===// 527// MachineJumpTableInfo implementation 528//===----------------------------------------------------------------------===// 529 530/// getJumpTableIndex - Create a new jump table entry in the jump table info 531/// or return an existing one. 532/// 533unsigned MachineJumpTableInfo::getJumpTableIndex( 534 const std::vector<MachineBasicBlock*> &DestBBs) { 535 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 536 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 537 return JumpTables.size()-1; 538} 539 540/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 541/// the jump tables to branch to New instead. 542bool 543MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 544 MachineBasicBlock *New) { 545 assert(Old != New && "Not making a change?"); 546 bool MadeChange = false; 547 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) 548 ReplaceMBBInJumpTable(i, Old, New); 549 return MadeChange; 550} 551 552/// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update 553/// the jump table to branch to New instead. 554bool 555MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx, 556 MachineBasicBlock *Old, 557 MachineBasicBlock *New) { 558 assert(Old != New && "Not making a change?"); 559 bool MadeChange = false; 560 MachineJumpTableEntry &JTE = JumpTables[Idx]; 561 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 562 if (JTE.MBBs[j] == Old) { 563 JTE.MBBs[j] = New; 564 MadeChange = true; 565 } 566 return MadeChange; 567} 568 569void MachineJumpTableInfo::print(raw_ostream &OS) const { 570 if (JumpTables.empty()) return; 571 572 OS << "Jump Tables:\n"; 573 574 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 575 OS << " jt#" << i << ": "; 576 for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j) 577 OS << " BB#" << JumpTables[i].MBBs[j]->getNumber(); 578 } 579 580 OS << '\n'; 581} 582 583void MachineJumpTableInfo::dump() const { print(dbgs()); } 584 585 586//===----------------------------------------------------------------------===// 587// MachineConstantPool implementation 588//===----------------------------------------------------------------------===// 589 590const Type *MachineConstantPoolEntry::getType() const { 591 if (isMachineConstantPoolEntry()) 592 return Val.MachineCPVal->getType(); 593 return Val.ConstVal->getType(); 594} 595 596 597unsigned MachineConstantPoolEntry::getRelocationInfo() const { 598 if (isMachineConstantPoolEntry()) 599 return Val.MachineCPVal->getRelocationInfo(); 600 return Val.ConstVal->getRelocationInfo(); 601} 602 603MachineConstantPool::~MachineConstantPool() { 604 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 605 if (Constants[i].isMachineConstantPoolEntry()) 606 delete Constants[i].Val.MachineCPVal; 607} 608 609/// CanShareConstantPoolEntry - Test whether the given two constants 610/// can be allocated the same constant pool entry. 611static bool CanShareConstantPoolEntry(Constant *A, Constant *B, 612 const TargetData *TD) { 613 // Handle the trivial case quickly. 614 if (A == B) return true; 615 616 // If they have the same type but weren't the same constant, quickly 617 // reject them. 618 if (A->getType() == B->getType()) return false; 619 620 // For now, only support constants with the same size. 621 if (TD->getTypeStoreSize(A->getType()) != TD->getTypeStoreSize(B->getType())) 622 return false; 623 624 // If a floating-point value and an integer value have the same encoding, 625 // they can share a constant-pool entry. 626 if (ConstantFP *AFP = dyn_cast<ConstantFP>(A)) 627 if (ConstantInt *BI = dyn_cast<ConstantInt>(B)) 628 return AFP->getValueAPF().bitcastToAPInt() == BI->getValue(); 629 if (ConstantFP *BFP = dyn_cast<ConstantFP>(B)) 630 if (ConstantInt *AI = dyn_cast<ConstantInt>(A)) 631 return BFP->getValueAPF().bitcastToAPInt() == AI->getValue(); 632 633 // Two vectors can share an entry if each pair of corresponding 634 // elements could. 635 if (ConstantVector *AV = dyn_cast<ConstantVector>(A)) 636 if (ConstantVector *BV = dyn_cast<ConstantVector>(B)) { 637 if (AV->getType()->getNumElements() != BV->getType()->getNumElements()) 638 return false; 639 for (unsigned i = 0, e = AV->getType()->getNumElements(); i != e; ++i) 640 if (!CanShareConstantPoolEntry(AV->getOperand(i), 641 BV->getOperand(i), TD)) 642 return false; 643 return true; 644 } 645 646 // TODO: Handle other cases. 647 648 return false; 649} 650 651/// getConstantPoolIndex - Create a new entry in the constant pool or return 652/// an existing one. User must specify the log2 of the minimum required 653/// alignment for the object. 654/// 655unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 656 unsigned Alignment) { 657 assert(Alignment && "Alignment must be specified!"); 658 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 659 660 // Check to see if we already have this constant. 661 // 662 // FIXME, this could be made much more efficient for large constant pools. 663 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 664 if (!Constants[i].isMachineConstantPoolEntry() && 665 CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) { 666 if ((unsigned)Constants[i].getAlignment() < Alignment) 667 Constants[i].Alignment = Alignment; 668 return i; 669 } 670 671 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 672 return Constants.size()-1; 673} 674 675unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 676 unsigned Alignment) { 677 assert(Alignment && "Alignment must be specified!"); 678 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 679 680 // Check to see if we already have this constant. 681 // 682 // FIXME, this could be made much more efficient for large constant pools. 683 int Idx = V->getExistingMachineCPValue(this, Alignment); 684 if (Idx != -1) 685 return (unsigned)Idx; 686 687 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 688 return Constants.size()-1; 689} 690 691void MachineConstantPool::print(raw_ostream &OS) const { 692 if (Constants.empty()) return; 693 694 OS << "Constant Pool:\n"; 695 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 696 OS << " cp#" << i << ": "; 697 if (Constants[i].isMachineConstantPoolEntry()) 698 Constants[i].Val.MachineCPVal->print(OS); 699 else 700 OS << *(Value*)Constants[i].Val.ConstVal; 701 OS << ", align=" << Constants[i].getAlignment(); 702 OS << "\n"; 703 } 704} 705 706void MachineConstantPool::dump() const { print(dbgs()); } 707