draw_pipe_wide_line.c revision 507fbe2d327efb8d608ce8e07436b97321560808
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Authors: Keith Whitwell <keith@tungstengraphics.com> 29 */ 30 31#include "pipe/p_util.h" 32#include "pipe/p_defines.h" 33#include "pipe/p_shader_tokens.h" 34#include "draw_private.h" 35#include "draw_pipe.h" 36 37 38struct wideline_stage { 39 struct draw_stage stage; 40 41 float half_line_width; 42}; 43 44 45 46static INLINE struct wideline_stage *wideline_stage( struct draw_stage *stage ) 47{ 48 return (struct wideline_stage *)stage; 49} 50 51 52static void wideline_point( struct draw_stage *stage, 53 struct prim_header *header ) 54{ 55 stage->next->point( stage->next, header ); 56} 57 58 59static void wideline_tri( struct draw_stage *stage, 60 struct prim_header *header ) 61{ 62 stage->next->tri(stage->next, header); 63} 64 65 66/** 67 * Draw a wide line by drawing a quad (two triangles). 68 * XXX need to disable polygon stipple. 69 */ 70static void wideline_line( struct draw_stage *stage, 71 struct prim_header *header ) 72{ 73 /*const struct wideline_stage *wide = wideline_stage(stage);*/ 74 const float half_width = 0.5f * stage->draw->rasterizer->line_width; 75 76 struct prim_header tri; 77 78 struct vertex_header *v0 = dup_vert(stage, header->v[0], 0); 79 struct vertex_header *v1 = dup_vert(stage, header->v[0], 1); 80 struct vertex_header *v2 = dup_vert(stage, header->v[1], 2); 81 struct vertex_header *v3 = dup_vert(stage, header->v[1], 3); 82 83 float *pos0 = v0->data[0]; 84 float *pos1 = v1->data[0]; 85 float *pos2 = v2->data[0]; 86 float *pos3 = v3->data[0]; 87 88 const float dx = FABSF(pos0[0] - pos2[0]); 89 const float dy = FABSF(pos0[1] - pos2[1]); 90 91 /* small tweak to meet GL specification */ 92 const float bias = 0.125f; 93 94 /* 95 * Draw wide line as a quad (two tris) by "stretching" the line along 96 * X or Y. 97 * We need to tweak coords in several ways to be conformant here. 98 */ 99 100 if (dx > dy) { 101 /* x-major line */ 102 pos0[1] = pos0[1] - half_width - bias; 103 pos1[1] = pos1[1] + half_width - bias; 104 pos2[1] = pos2[1] - half_width - bias; 105 pos3[1] = pos3[1] + half_width - bias; 106 if (pos0[0] < pos2[0]) { 107 /* left to right line */ 108 pos0[0] -= 0.5f; 109 pos1[0] -= 0.5f; 110 pos2[0] -= 0.5f; 111 pos3[0] -= 0.5f; 112 } 113 else { 114 /* right to left line */ 115 pos0[0] += 0.5f; 116 pos1[0] += 0.5f; 117 pos2[0] += 0.5f; 118 pos3[0] += 0.5f; 119 } 120 } 121 else { 122 /* y-major line */ 123 pos0[0] = pos0[0] - half_width + bias; 124 pos1[0] = pos1[0] + half_width + bias; 125 pos2[0] = pos2[0] - half_width + bias; 126 pos3[0] = pos3[0] + half_width + bias; 127 if (pos0[1] < pos2[1]) { 128 /* top to bottom line */ 129 pos0[1] -= 0.5f; 130 pos1[1] -= 0.5f; 131 pos2[1] -= 0.5f; 132 pos3[1] -= 0.5f; 133 } 134 else { 135 /* bottom to top line */ 136 pos0[1] += 0.5f; 137 pos1[1] += 0.5f; 138 pos2[1] += 0.5f; 139 pos3[1] += 0.5f; 140 } 141 } 142 143 tri.det = header->det; /* only the sign matters */ 144 tri.v[0] = v0; 145 tri.v[1] = v2; 146 tri.v[2] = v3; 147 stage->next->tri( stage->next, &tri ); 148 149 tri.v[0] = v0; 150 tri.v[1] = v3; 151 tri.v[2] = v1; 152 stage->next->tri( stage->next, &tri ); 153} 154 155 156static void wideline_flush( struct draw_stage *stage, unsigned flags ) 157{ 158 stage->next->flush( stage->next, flags ); 159} 160 161 162static void wideline_reset_stipple_counter( struct draw_stage *stage ) 163{ 164 stage->next->reset_stipple_counter( stage->next ); 165} 166 167 168static void wideline_destroy( struct draw_stage *stage ) 169{ 170 draw_free_temp_verts( stage ); 171 FREE( stage ); 172} 173 174 175struct draw_stage *draw_wide_line_stage( struct draw_context *draw ) 176{ 177 struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage); 178 179 draw_alloc_temp_verts( &wide->stage, 4 ); 180 181 wide->stage.draw = draw; 182 wide->stage.next = NULL; 183 wide->stage.point = wideline_point; 184 wide->stage.line = wideline_line; 185 wide->stage.tri = wideline_tri; 186 wide->stage.flush = wideline_flush; 187 wide->stage.reset_stipple_counter = wideline_reset_stipple_counter; 188 wide->stage.destroy = wideline_destroy; 189 190 return &wide->stage; 191} 192