draw_pt.h revision edfa8201a50c47376b7aa0c05d7851e3e1353bde
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33#ifndef DRAW_PT_H 34#define DRAW_PT_H 35 36#include "pipe/p_compiler.h" 37 38typedef unsigned (*pt_elt_func)( const void *elts, unsigned idx ); 39 40struct draw_pt_middle_end; 41struct draw_context; 42 43/* The "front end" - prepare sets of fetch, draw elements for the 44 * middle end. 45 * 46 * Currenly one version of this: 47 * - vcache - catchall implementation, decomposes to TRI/LINE/POINT prims 48 * Later: 49 * - varray, varray_split 50 * - velement, velement_split 51 * 52 * Currenly only using the vcache version. 53 */ 54struct draw_pt_front_end { 55 void (*prepare)( struct draw_pt_front_end *, 56 struct draw_pt_middle_end * ); 57 58 void (*run)( struct draw_pt_front_end *, 59 unsigned prim, 60 pt_elt_func elt_func, 61 const void *elt_ptr, 62 unsigned count ); 63 64 void (*finish)( struct draw_pt_front_end * ); 65 void (*destroy)( struct draw_pt_front_end * ); 66}; 67 68 69/* The "middle end" - prepares actual hardware vertices for the 70 * hardware backend. 71 * 72 * Currently two versions of this: 73 * - fetch, vertex shade, cliptest, prim-pipeline 74 * - fetch, emit (ie passthrough) 75 * Later: 76 * - fetch, vertex shade, cliptest, maybe-pipeline, maybe-emit 77 * - fetch, vertex shade, emit 78 * 79 * Currenly only using the passthrough version. 80 */ 81struct draw_pt_middle_end { 82 void (*prepare)( struct draw_pt_middle_end * ); 83 84 void (*run)( struct draw_pt_middle_end *, 85 unsigned prim, 86 const unsigned *fetch_elts, 87 unsigned fetch_count, 88 const ushort *draw_elts, 89 unsigned draw_count ); 90 91 void (*finish)( struct draw_pt_middle_end * ); 92 void (*destroy)( struct draw_pt_middle_end * ); 93}; 94 95 96/* The "back end" - supplied by the driver, defined in draw_vbuf.h. 97 * 98 * Not sure whether to wrap the prim pipeline up as an alternate 99 * backend. Would be a win for everything except pure passthrough 100 * mode... 101 */ 102struct vbuf_render; 103 104 105/* Helper functions. 106 */ 107pt_elt_func draw_pt_elt_func( struct draw_context *draw ); 108const void *draw_pt_elt_ptr( struct draw_context *draw, 109 unsigned start ); 110 111/* Implementations: 112 */ 113struct draw_pt_front_end *draw_pt_vcache( struct draw_context *draw ); 114struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw ); 115 116 117 118#endif 119