u_upload_mgr.c revision 45b51a9e7021c004c754e1903afeb15fd885109e
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Helper utility for uploading user buffers & other data, and 29 * coalescing small buffers into larger ones. 30 */ 31 32#include "pipe/p_defines.h" 33#include "util/u_inlines.h" 34#include "pipe/p_context.h" 35#include "util/u_memory.h" 36#include "util/u_math.h" 37 38#include "u_upload_mgr.h" 39 40 41struct u_upload_mgr { 42 struct pipe_context *pipe; 43 44 unsigned default_size; /* Minimum size of the upload buffer, in bytes. */ 45 unsigned alignment; /* Alignment of each sub-allocation. */ 46 unsigned bind; /* Bitmask of PIPE_BIND_* flags. */ 47 48 struct pipe_resource *buffer; /* Upload buffer. */ 49 struct pipe_transfer *transfer; /* Transfer object for the upload buffer. */ 50 uint8_t *map; /* Pointer to the mapped upload buffer. */ 51 unsigned size; /* Actual size of the upload buffer. */ 52 unsigned offset; /* Aligned offset to the upload buffer, pointing 53 * at the first unused byte. */ 54}; 55 56 57struct u_upload_mgr *u_upload_create( struct pipe_context *pipe, 58 unsigned default_size, 59 unsigned alignment, 60 unsigned bind ) 61{ 62 struct u_upload_mgr *upload = CALLOC_STRUCT( u_upload_mgr ); 63 if (!upload) 64 return NULL; 65 66 upload->pipe = pipe; 67 upload->default_size = default_size; 68 upload->alignment = alignment; 69 upload->bind = bind; 70 upload->buffer = NULL; 71 72 return upload; 73} 74 75/* Release old buffer. 76 * 77 * This must usually be called prior to firing the command stream 78 * which references the upload buffer, as many memory managers will 79 * cause subsequent maps of a fired buffer to wait. 80 * 81 * Can improve this with a change to pipe_buffer_write to use the 82 * DONT_WAIT bit, but for now, it's easiest just to grab a new buffer. 83 */ 84void u_upload_flush( struct u_upload_mgr *upload ) 85{ 86 /* Unmap and unreference the upload buffer. */ 87 if (upload->transfer) { 88 pipe_transfer_unmap(upload->pipe, upload->transfer); 89 upload->transfer = NULL; 90 } 91 pipe_resource_reference( &upload->buffer, NULL ); 92 upload->size = 0; 93} 94 95 96void u_upload_destroy( struct u_upload_mgr *upload ) 97{ 98 u_upload_flush( upload ); 99 FREE( upload ); 100} 101 102 103static enum pipe_error 104u_upload_alloc_buffer( struct u_upload_mgr *upload, 105 unsigned min_size ) 106{ 107 unsigned size; 108 109 /* Release the old buffer, if present: 110 */ 111 u_upload_flush( upload ); 112 113 /* Allocate a new one: 114 */ 115 size = align(MAX2(upload->default_size, min_size), 4096); 116 117 upload->buffer = pipe_buffer_create( upload->pipe->screen, 118 upload->bind, 119 size ); 120 if (upload->buffer == NULL) 121 goto fail; 122 123 /* Map the new buffer. */ 124 upload->map = pipe_buffer_map(upload->pipe, upload->buffer, 125 PIPE_TRANSFER_WRITE, &upload->transfer); 126 127 upload->size = size; 128 129 upload->offset = 0; 130 return 0; 131 132fail: 133 if (upload->buffer) 134 pipe_resource_reference( &upload->buffer, NULL ); 135 136 return PIPE_ERROR_OUT_OF_MEMORY; 137} 138 139enum pipe_error u_upload_alloc( struct u_upload_mgr *upload, 140 unsigned min_out_offset, 141 unsigned size, 142 unsigned *out_offset, 143 struct pipe_resource **outbuf, 144 boolean *flushed, 145 void **ptr ) 146{ 147 unsigned alloc_size = align( size, upload->alignment ); 148 unsigned alloc_offset = align(min_out_offset, upload->alignment); 149 unsigned offset; 150 151 /* Make sure we have enough space in the upload buffer 152 * for the sub-allocation. */ 153 if (MAX2(upload->offset, alloc_offset) + alloc_size > upload->size) { 154 enum pipe_error ret = u_upload_alloc_buffer(upload, 155 alloc_offset + alloc_size); 156 if (ret) 157 return ret; 158 159 *flushed = TRUE; 160 } else { 161 *flushed = FALSE; 162 } 163 164 offset = MAX2(upload->offset, alloc_offset); 165 166 assert(offset < upload->buffer->width0); 167 assert(offset + size <= upload->buffer->width0); 168 assert(size); 169 170 /* Emit the return values: */ 171 *ptr = upload->map + offset; 172 pipe_resource_reference( outbuf, upload->buffer ); 173 *out_offset = offset; 174 175 upload->offset = offset + alloc_size; 176 return PIPE_OK; 177} 178 179enum pipe_error u_upload_data( struct u_upload_mgr *upload, 180 unsigned min_out_offset, 181 unsigned size, 182 const void *data, 183 unsigned *out_offset, 184 struct pipe_resource **outbuf, 185 boolean *flushed ) 186{ 187 uint8_t *ptr; 188 enum pipe_error ret = u_upload_alloc(upload, min_out_offset, size, 189 out_offset, outbuf, flushed, 190 (void**)&ptr); 191 if (ret) 192 return ret; 193 194 memcpy(ptr, data, size); 195 return PIPE_OK; 196} 197 198 199/* As above, but upload the full contents of a buffer. Useful for 200 * uploading user buffers, avoids generating an explosion of GPU 201 * buffers if you have an app that does lots of small vertex buffer 202 * renders or DrawElements calls. 203 */ 204enum pipe_error u_upload_buffer( struct u_upload_mgr *upload, 205 unsigned min_out_offset, 206 unsigned offset, 207 unsigned size, 208 struct pipe_resource *inbuf, 209 unsigned *out_offset, 210 struct pipe_resource **outbuf, 211 boolean *flushed ) 212{ 213 enum pipe_error ret = PIPE_OK; 214 struct pipe_transfer *transfer = NULL; 215 const char *map = NULL; 216 217 map = (const char *)pipe_buffer_map(upload->pipe, 218 inbuf, 219 PIPE_TRANSFER_READ, 220 &transfer); 221 222 if (map == NULL) { 223 ret = PIPE_ERROR_OUT_OF_MEMORY; 224 goto done; 225 } 226 227 if (0) 228 debug_printf("upload ptr %p ofs %d sz %d\n", map, offset, size); 229 230 ret = u_upload_data( upload, 231 min_out_offset, 232 size, 233 map + offset, 234 out_offset, 235 outbuf, flushed ); 236 237done: 238 if (map) 239 pipe_buffer_unmap( upload->pipe, transfer ); 240 241 return ret; 242} 243