nv30_state.h revision 1771d8f8f4256773de1883a033081f9cc4cddf00
1#ifndef __NV30_STATE_H__
2#define __NV30_STATE_H__
3
4#include "pipe/p_state.h"
5#include "tgsi/tgsi_scan.h"
6
7struct nv30_sampler_state {
8	uint32_t fmt;
9	uint32_t wrap;
10	uint32_t en;
11	uint32_t filt;
12	uint32_t bcol;
13};
14
15struct nv30_vertex_program_exec {
16	uint32_t data[4];
17	boolean has_branch_offset;
18	int const_index;
19};
20
21struct nv30_vertex_program_data {
22	int index; /* immediates == -1 */
23	float value[4];
24};
25
26struct nv30_vertex_program {
27	struct pipe_shader_state pipe;
28
29	boolean translated;
30
31	struct nv30_vertex_program_exec *insns;
32	unsigned nr_insns;
33	struct nv30_vertex_program_data *consts;
34	unsigned nr_consts;
35
36	struct nouveau_resource *exec;
37	unsigned exec_start;
38	struct nouveau_resource *data;
39	unsigned data_start;
40	unsigned data_start_min;
41
42	uint32_t ir;
43	uint32_t or;
44	struct nouveau_stateobj *so;
45};
46
47struct nv30_fragment_program_data {
48	unsigned offset;
49	unsigned index;
50};
51
52struct nv30_fragment_program {
53	struct pipe_shader_state pipe;
54	struct tgsi_shader_info info;
55
56	boolean translated;
57	unsigned samplers;
58
59	uint32_t *insn;
60	int       insn_len;
61
62	struct nv30_fragment_program_data *consts;
63	unsigned nr_consts;
64
65	struct pipe_buffer *buffer;
66
67	uint32_t fp_control;
68	struct nouveau_stateobj *so;
69};
70
71#define NV30_MAX_TEXTURE_LEVELS  16
72
73struct nv30_miptree {
74	struct pipe_texture base;
75	struct nouveau_bo *bo;
76
77	struct pipe_buffer *buffer;
78	uint total_size;
79
80	struct {
81		uint pitch;
82		uint *image_offset;
83	} level[NV30_MAX_TEXTURE_LEVELS];
84};
85
86#endif
87