nvc0_screen.c revision 0abaaac87238c7b9ffd4dc4aacfd30f24da64a41
1/*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#include "util/u_format_s3tc.h"
24#include "pipe/p_screen.h"
25
26#include "nvc0_context.h"
27#include "nvc0_screen.h"
28
29#include "nouveau/nv_object.xml.h"
30#include "nvc0_graph_macros.h"
31
32static boolean
33nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
34                                enum pipe_format format,
35                                enum pipe_texture_target target,
36                                unsigned sample_count,
37                                unsigned bindings)
38{
39   if (sample_count > 1)
40      return FALSE;
41
42   if (!util_format_s3tc_enabled) {
43      switch (format) {
44      case PIPE_FORMAT_DXT1_RGB:
45      case PIPE_FORMAT_DXT1_RGBA:
46      case PIPE_FORMAT_DXT3_RGBA:
47      case PIPE_FORMAT_DXT5_RGBA:
48         return FALSE;
49      default:
50         break;
51      }
52   }
53
54   /* transfers & shared are always supported */
55   bindings &= ~(PIPE_BIND_TRANSFER_READ |
56                 PIPE_BIND_TRANSFER_WRITE |
57                 PIPE_BIND_SHARED);
58
59   return (nvc0_format_table[format].usage & bindings) == bindings;
60}
61
62static int
63nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
64{
65   switch (param) {
66   case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
67   case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
68      return 32;
69   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
70      return 64;
71   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
72      return 13;
73   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
74      return 10;
75   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76      return 13;
77   case PIPE_CAP_ARRAY_TEXTURES:
78      return 1;
79   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
80   case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
81   case PIPE_CAP_TEXTURE_SWIZZLE:
82   case PIPE_CAP_TEXTURE_SHADOW_MAP:
83   case PIPE_CAP_NPOT_TEXTURES:
84   case PIPE_CAP_ANISOTROPIC_FILTER:
85      return 1;
86   case PIPE_CAP_TWO_SIDED_STENCIL:
87   case PIPE_CAP_DEPTH_CLAMP:
88   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
89   case PIPE_CAP_POINT_SPRITE:
90      return 1;
91   case PIPE_CAP_GLSL:
92   case PIPE_CAP_SM3:
93      return 1;
94   case PIPE_CAP_MAX_RENDER_TARGETS:
95      return 8;
96   case PIPE_CAP_TIMER_QUERY:
97   case PIPE_CAP_OCCLUSION_QUERY:
98      return 1;
99   case PIPE_CAP_STREAM_OUTPUT:
100      return 0;
101   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
102   case PIPE_CAP_INDEP_BLEND_ENABLE:
103   case PIPE_CAP_INDEP_BLEND_FUNC:
104      return 1;
105   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
106   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
107      return 1;
108   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
109   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
110      return 0;
111   case PIPE_CAP_SHADER_STENCIL_EXPORT:
112      return 0;
113   case PIPE_CAP_PRIMITIVE_RESTART:
114   case PIPE_CAP_TGSI_INSTANCEID:
115   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
116      return 1;
117   default:
118      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
119      return 0;
120   }
121}
122
123static int
124nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
125                             enum pipe_shader_cap param)
126{
127   switch (shader) {
128   case PIPE_SHADER_VERTEX:
129      /*
130   case PIPE_SHADER_TESSELLATION_CONTROL:
131   case PIPE_SHADER_TESSELLATION_EVALUATION:
132      */
133   case PIPE_SHADER_GEOMETRY:
134   case PIPE_SHADER_FRAGMENT:
135      break;
136   default:
137      return 0;
138   }
139
140   switch (param) {
141   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
142   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
143   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
144   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
145      return 16384;
146   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
147      return 4;
148   case PIPE_SHADER_CAP_MAX_INPUTS:
149      if (shader == PIPE_SHADER_VERTEX)
150         return 32;
151      return 0x300 / 16;
152   case PIPE_SHADER_CAP_MAX_CONSTS:
153      return 65536 / 16;
154   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
155      return 14;
156   case PIPE_SHADER_CAP_MAX_ADDRS:
157      return 1;
158   case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
159   case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
160      return shader != PIPE_SHADER_FRAGMENT;
161   case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
162   case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
163      return 1;
164   case PIPE_SHADER_CAP_MAX_PREDS:
165      return 0;
166   case PIPE_SHADER_CAP_MAX_TEMPS:
167      return NVC0_CAP_MAX_PROGRAM_TEMPS;
168   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
169      return 1;
170   case PIPE_SHADER_CAP_SUBROUTINES:
171      return 0; /* please inline, or provide function declarations */
172   default:
173      NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
174      return 0;
175   }
176}
177
178static float
179nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
180{
181   switch (param) {
182   case PIPE_CAP_MAX_LINE_WIDTH:
183   case PIPE_CAP_MAX_LINE_WIDTH_AA:
184      return 10.0f;
185   case PIPE_CAP_MAX_POINT_WIDTH:
186   case PIPE_CAP_MAX_POINT_WIDTH_AA:
187      return 64.0f;
188   case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
189      return 16.0f;
190   case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
191      return 4.0f;
192   default:
193      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
194      return 0.0f;
195   }
196}
197
198static void
199nvc0_screen_destroy(struct pipe_screen *pscreen)
200{
201   struct nvc0_screen *screen = nvc0_screen(pscreen);
202
203   nouveau_fence_wait(screen->base.fence.current);
204   nouveau_fence_ref(NULL, &screen->base.fence.current);
205
206   nouveau_bo_ref(NULL, &screen->text);
207   nouveau_bo_ref(NULL, &screen->tls);
208   nouveau_bo_ref(NULL, &screen->txc);
209   nouveau_bo_ref(NULL, &screen->fence.bo);
210   nouveau_bo_ref(NULL, &screen->vfetch_cache);
211
212   nouveau_resource_destroy(&screen->text_heap);
213
214   if (screen->tic.entries)
215      FREE(screen->tic.entries);
216
217   nouveau_mm_destroy(screen->mm_VRAM_fe0);
218
219   nouveau_grobj_free(&screen->fermi);
220   nouveau_grobj_free(&screen->eng2d);
221   nouveau_grobj_free(&screen->m2mf);
222
223   nouveau_screen_fini(&screen->base);
224
225   FREE(screen);
226}
227
228static int
229nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
230                     unsigned size, const uint32_t *data)
231{
232   struct nouveau_channel *chan = screen->base.channel;
233
234   size /= 4;
235
236   BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
237   OUT_RING  (chan, (m - 0x3800) / 8);
238   OUT_RING  (chan, pos);
239   BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
240   OUT_RING  (chan, pos);
241   OUT_RINGp (chan, data, size);
242
243   return pos + size;
244}
245
246static void
247nvc0_magic_3d_init(struct nouveau_channel *chan)
248{
249   BEGIN_RING(chan, RING_3D_(0x10cc), 1);
250   OUT_RING  (chan, 0xff);
251   BEGIN_RING(chan, RING_3D_(0x10e0), 2);
252   OUT_RING(chan, 0xff);
253   OUT_RING(chan, 0xff);
254   BEGIN_RING(chan, RING_3D_(0x10ec), 2);
255   OUT_RING(chan, 0xff);
256   OUT_RING(chan, 0xff);
257   BEGIN_RING(chan, RING_3D_(0x074c), 1);
258   OUT_RING  (chan, 0x3f);
259
260   BEGIN_RING(chan, RING_3D_(0x16a8), 1);
261   OUT_RING  (chan, (3 << 16) | 3);
262   BEGIN_RING(chan, RING_3D_(0x1794), 1);
263   OUT_RING  (chan, (2 << 16) | 2);
264   BEGIN_RING(chan, RING_3D_(0x0de8), 1);
265   OUT_RING  (chan, 1);
266
267#if 0 /* software method */
268   BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
269   OUT_RING  (chan, 0);
270#endif
271
272   BEGIN_RING(chan, RING_3D_(0x12ac), 1);
273   OUT_RING  (chan, 0);
274   BEGIN_RING(chan, RING_3D_(0x0218), 1);
275   OUT_RING  (chan, 0x10);
276   BEGIN_RING(chan, RING_3D_(0x10fc), 1);
277   OUT_RING  (chan, 0x10);
278   BEGIN_RING(chan, RING_3D_(0x1290), 1);
279   OUT_RING  (chan, 0x10);
280   BEGIN_RING(chan, RING_3D_(0x12d8), 2);
281   OUT_RING  (chan, 0x10);
282   OUT_RING  (chan, 0x10);
283   BEGIN_RING(chan, RING_3D_(0x06d4), 1);
284   OUT_RING  (chan, 8);
285   BEGIN_RING(chan, RING_3D_(0x1140), 1);
286   OUT_RING  (chan, 0x10);
287   BEGIN_RING(chan, RING_3D_(0x1610), 1);
288   OUT_RING  (chan, 0xe);
289
290   BEGIN_RING(chan, RING_3D_(0x164c), 1);
291   OUT_RING  (chan, 1 << 12);
292   BEGIN_RING(chan, RING_3D_(0x151c), 1);
293   OUT_RING  (chan, 1);
294   BEGIN_RING(chan, RING_3D_(0x020c), 1);
295   OUT_RING  (chan, 1);
296   BEGIN_RING(chan, RING_3D_(0x030c), 1);
297   OUT_RING  (chan, 0);
298   BEGIN_RING(chan, RING_3D_(0x0300), 1);
299   OUT_RING  (chan, 3);
300#if 0 /* software method */
301   BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
302   OUT_RING  (chan, 0);
303#endif
304   BEGIN_RING(chan, RING_3D_(0x02d0), 1);
305   OUT_RING  (chan, 0x1f40);
306   BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
307   OUT_RING  (chan, 1);
308   BEGIN_RING(chan, RING_3D_(0x19c0), 1);
309   OUT_RING  (chan, 1);
310   BEGIN_RING(chan, RING_3D_(0x075c), 1);
311   OUT_RING  (chan, 3);
312
313   BEGIN_RING(chan, RING_3D_(0x0fac), 1);
314   OUT_RING  (chan, 0);
315   BEGIN_RING(chan, RING_3D_(0x0f90), 1);
316   OUT_RING  (chan, 0);
317}
318
319static void
320nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence)
321{
322   struct nvc0_screen *screen = nvc0_screen(pscreen);
323   struct nouveau_channel *chan = screen->base.channel;
324
325   MARK_RING (chan, 5, 2);
326   BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
327   OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
328   OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
329   OUT_RING  (chan, sequence);
330   OUT_RING  (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
331              (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
332}
333
334static u32
335nvc0_screen_fence_update(struct pipe_screen *pscreen)
336{
337   struct nvc0_screen *screen = nvc0_screen(pscreen);
338   return screen->fence.map[0];
339}
340
341#define FAIL_SCREEN_INIT(str, err)                    \
342   do {                                               \
343      NOUVEAU_ERR(str, err);                          \
344      nvc0_screen_destroy(pscreen);                   \
345      return NULL;                                    \
346   } while(0)
347
348struct pipe_screen *
349nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
350{
351   struct nvc0_screen *screen;
352   struct nouveau_channel *chan;
353   struct pipe_screen *pscreen;
354   int ret;
355   unsigned i;
356
357   screen = CALLOC_STRUCT(nvc0_screen);
358   if (!screen)
359      return NULL;
360   pscreen = &screen->base.base;
361
362   screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
363
364   ret = nouveau_screen_init(&screen->base, dev);
365   if (ret) {
366      nvc0_screen_destroy(pscreen);
367      return NULL;
368   }
369   chan = screen->base.channel;
370
371   pscreen->winsys = ws;
372   pscreen->destroy = nvc0_screen_destroy;
373   pscreen->context_create = nvc0_create;
374   pscreen->is_format_supported = nvc0_screen_is_format_supported;
375   pscreen->get_param = nvc0_screen_get_param;
376   pscreen->get_shader_param = nvc0_screen_get_shader_param;
377   pscreen->get_paramf = nvc0_screen_get_paramf;
378
379   nvc0_screen_init_resource_functions(pscreen);
380
381   ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
382                        &screen->fence.bo);
383   if (ret)
384      goto fail;
385   nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
386   screen->fence.map = screen->fence.bo->map;
387   nouveau_bo_unmap(screen->fence.bo);
388   screen->base.fence.emit = nvc0_screen_fence_emit;
389   screen->base.fence.update = nvc0_screen_fence_update;
390
391   for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
392      ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
393                           &screen->scratch.bo[i]);
394      if (ret)
395         goto fail;
396   }
397
398   ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
399   if (ret)
400      FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
401
402   BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
403   BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
404   OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
405   OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
406   OUT_RING  (chan, 0);
407
408   ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
409   if (ret)
410      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
411
412   BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
413   BEGIN_RING(chan, RING_2D(OPERATION), 1);
414   OUT_RING  (chan, NVC0_2D_OPERATION_SRCCOPY);
415   BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
416   OUT_RING  (chan, 0);
417   BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
418   OUT_RING  (chan, 0);
419   BEGIN_RING(chan, RING_2D_(0x0884), 1);
420   OUT_RING  (chan, 0x3f);
421   BEGIN_RING(chan, RING_2D_(0x0888), 1);
422   OUT_RING  (chan, 1);
423
424   ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
425   if (ret)
426      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
427
428   BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
429   BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
430   OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
431   OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
432   OUT_RING  (chan, 0);
433
434   BEGIN_RING(chan, RING_3D(COND_MODE), 1);
435   OUT_RING  (chan, NVC0_3D_COND_MODE_ALWAYS);
436
437   BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
438   OUT_RING  (chan, 1);
439
440   BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
441   OUT_RING  (chan, 0);
442   BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
443   OUT_RING  (chan, 0);
444   BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
445   OUT_RING  (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
446   BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
447   OUT_RING  (chan, 0);
448
449   nvc0_magic_3d_init(chan);
450
451   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
452   if (ret)
453      goto fail;
454
455   nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
456
457   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
458                        &screen->uniforms);
459   if (ret)
460      goto fail;
461
462   /* auxiliary constants (6 user clip planes, base instance id) */
463   BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
464   OUT_RING  (chan, 256);
465   OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
466   OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
467   for (i = 0; i < 5; ++i) {
468      BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
469      OUT_RING  (chan, (15 << 4) | 1);
470   }
471
472   screen->tls_size = (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS * 16);
473   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
474                        screen->tls_size, &screen->tls);
475   if (ret)
476      goto fail;
477
478   BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
479   OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
480   OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
481   BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
482   OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
483   OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
484   OUT_RING  (chan, screen->tls_size >> 32);
485   OUT_RING  (chan, screen->tls_size);
486   BEGIN_RING(chan, RING_3D_(0x07a0), 1);
487   OUT_RING  (chan, 0);
488   BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
489   OUT_RING  (chan, 0);
490
491   for (i = 0; i < 5; ++i) {
492      BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
493      OUT_RING  (chan, 0x54);
494   }
495   BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
496   OUT_RING  (chan, 0);
497
498   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
499                        &screen->vfetch_cache);
500   if (ret)
501      goto fail;
502
503   BEGIN_RING(chan, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
504   OUT_RELOCh(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
505   OUT_RELOCl(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
506   OUT_RING  (chan, 3);
507
508   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
509   if (ret)
510      goto fail;
511
512   BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
513   OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
514   OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
515   OUT_RING  (chan, NVC0_TIC_MAX_ENTRIES - 1);
516
517   BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
518   OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
519   OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
520   OUT_RING  (chan, NVC0_TSC_MAX_ENTRIES - 1);
521
522   BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
523   OUT_RING  (chan, 0);
524   BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
525   OUT_RING  (chan, 0);
526   OUT_RING  (chan, 0);
527   BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
528   OUT_RING  (chan, 0x3f);
529
530   BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
531   OUT_RING  (chan, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
532   BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
533   for (i = 0; i < 8 * 2; ++i)
534      OUT_RING(chan, 0);
535   BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
536   OUT_RING  (chan, 0);
537   BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
538   OUT_RING  (chan, 0);
539
540   /* neither scissors, viewport nor stencil mask should affect clears */
541   BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
542   OUT_RING  (chan, 0);
543
544   BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
545   OUT_RING  (chan, 1);
546   BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
547   OUT_RINGf (chan, 0.0f);
548   OUT_RINGf (chan, 1.0f);
549   BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
550   OUT_RING  (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
551
552   /* We use scissors instead of exact view volume clipping,
553    * so they're always enabled.
554    */
555   BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
556   OUT_RING  (chan, 1);
557   OUT_RING  (chan, 8192 << 16);
558   OUT_RING  (chan, 8192 << 16);
559
560   BEGIN_RING(chan, RING_3D_(0x0fac), 1);
561   OUT_RING  (chan, 0);
562   BEGIN_RING(chan, RING_3D_(0x3484), 1);
563   OUT_RING  (chan, 0);
564   BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
565   OUT_RING  (chan, 0x00010000);
566   BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
567   OUT_RING  (chan, 0xff800006);
568   BEGIN_RING(chan, RING_3D_(0x3488), 1);
569   OUT_RING  (chan, 0);
570
571#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
572
573   i = 0;
574   MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
575   MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
576   MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
577   MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
578   MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
579   MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
580   MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
581
582   BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
583   OUT_RING  (chan, 1);
584   BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
585   OUT_RING  (chan, 0x40);
586   BEGIN_RING(chan, RING_3D(LAYER), 1);
587   OUT_RING  (chan, 0);
588   BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
589   OUT_RING  (chan, 0x30);
590   BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
591   OUT_RING  (chan, 3);
592   BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
593   OUT_RING  (chan, 0x20);
594   BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
595   OUT_RING  (chan, 0x00);
596
597   BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
598   OUT_RING  (chan, 0);
599   BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
600   OUT_RING  (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
601
602   BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
603   OUT_RING  (chan, 0x11111111);
604   BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
605   OUT_RING  (chan, 1);
606
607   BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
608   OUT_RING  (chan, 0xab);
609   OUT_RING  (chan, 0x00000000);
610
611   FIRE_RING (chan);
612
613   screen->tic.entries = CALLOC(4096, sizeof(void *));
614   screen->tsc.entries = screen->tic.entries + 2048;
615
616   screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
617
618   nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
619
620   return pscreen;
621
622fail:
623   nvc0_screen_destroy(pscreen);
624   return NULL;
625}
626
627void
628nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
629{
630   struct nouveau_channel *chan = screen->base.channel;
631
632   const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
633
634   MARK_RING(chan, 5, 5);
635   nouveau_bo_validate(chan, screen->text, flags);
636   nouveau_bo_validate(chan, screen->uniforms, flags);
637   nouveau_bo_validate(chan, screen->txc, flags);
638   nouveau_bo_validate(chan, screen->vfetch_cache, flags);
639
640   if (screen->cur_ctx && screen->cur_ctx->state.tls_required)
641      nouveau_bo_validate(chan, screen->tls, flags);
642}
643
644int
645nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
646{
647   int i = screen->tic.next;
648
649   while (screen->tic.lock[i / 32] & (1 << (i % 32)))
650      i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
651
652   screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
653
654   if (screen->tic.entries[i])
655      nv50_tic_entry(screen->tic.entries[i])->id = -1;
656
657   screen->tic.entries[i] = entry;
658   return i;
659}
660
661int
662nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
663{
664   int i = screen->tsc.next;
665
666   while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
667      i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
668
669   screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
670
671   if (screen->tsc.entries[i])
672      nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
673
674   screen->tsc.entries[i] = entry;
675   return i;
676}
677