nvc0_screen.c revision 0c1db2feb9c2f5c9a2ef486053b6e9dcd9860b3e
1/*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#include "util/u_format_s3tc.h"
24#include "pipe/p_screen.h"
25
26#include "nvc0_fence.h"
27#include "nvc0_context.h"
28#include "nvc0_screen.h"
29
30#include "nouveau/nv_object.xml.h"
31#include "nvc0_graph_macros.h"
32
33static boolean
34nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
35                                enum pipe_format format,
36                                enum pipe_texture_target target,
37                                unsigned sample_count,
38                                unsigned bindings, unsigned geom_flags)
39{
40   if (sample_count > 1)
41      return FALSE;
42
43   if (!util_format_s3tc_enabled) {
44      switch (format) {
45      case PIPE_FORMAT_DXT1_RGB:
46      case PIPE_FORMAT_DXT1_RGBA:
47      case PIPE_FORMAT_DXT3_RGBA:
48      case PIPE_FORMAT_DXT5_RGBA:
49         return FALSE;
50      default:
51         break;
52      }
53   }
54
55   /* transfers & shared are always supported */
56   bindings &= ~(PIPE_BIND_TRANSFER_READ |
57                 PIPE_BIND_TRANSFER_WRITE |
58                 PIPE_BIND_SHARED);
59
60   return (nvc0_format_table[format].usage & bindings) == bindings;
61}
62
63static int
64nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
65{
66   switch (param) {
67   case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68   case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
69      return 32;
70   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
71      return 64;
72   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
73      return 13;
74   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
75      return 10;
76   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
77      return 13;
78   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
79   case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
80   case PIPE_CAP_TEXTURE_SWIZZLE:
81   case PIPE_CAP_TEXTURE_SHADOW_MAP:
82   case PIPE_CAP_NPOT_TEXTURES:
83   case PIPE_CAP_ANISOTROPIC_FILTER:
84      return 1;
85   case PIPE_CAP_TWO_SIDED_STENCIL:
86   case PIPE_CAP_DEPTH_CLAMP:
87   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
88   case PIPE_CAP_POINT_SPRITE:
89      return 1;
90   case PIPE_CAP_GLSL:
91   case PIPE_CAP_SM3:
92      return 1;
93   case PIPE_CAP_MAX_RENDER_TARGETS:
94      return 8;
95   case PIPE_CAP_TIMER_QUERY:
96   case PIPE_CAP_OCCLUSION_QUERY:
97      return 1;
98   case PIPE_CAP_STREAM_OUTPUT:
99      return 0;
100   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
101   case PIPE_CAP_INDEP_BLEND_ENABLE:
102   case PIPE_CAP_INDEP_BLEND_FUNC:
103      return 1;
104   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
105   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
106      return 1;
107   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
108   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
109      return 0;
110   case PIPE_CAP_SHADER_STENCIL_EXPORT:
111      return 0;
112   case PIPE_CAP_PRIMITIVE_RESTART:
113      return 1;
114   default:
115      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
116      return 0;
117   }
118}
119
120static int
121nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
122                             enum pipe_shader_cap param)
123{
124   switch (shader) {
125   case PIPE_SHADER_VERTEX:
126      /*
127   case PIPE_SHADER_TESSELLATION_CONTROL:
128   case PIPE_SHADER_TESSELLATION_EVALUATION:
129      */
130   case PIPE_SHADER_GEOMETRY:
131   case PIPE_SHADER_FRAGMENT:
132      break;
133   default:
134      return 0;
135   }
136
137   switch (param) {
138   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
139   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
140   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
141   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
142      return 16384;
143   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
144      return 4;
145   case PIPE_SHADER_CAP_MAX_INPUTS:
146      if (shader == PIPE_SHADER_VERTEX)
147         return 32;
148      return 0x300 / 16;
149   case PIPE_SHADER_CAP_MAX_CONSTS:
150      return 65536 / 16;
151   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
152      return 14;
153   case PIPE_SHADER_CAP_MAX_ADDRS:
154      return 1;
155   case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
156   case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
157      return shader != PIPE_SHADER_FRAGMENT;
158   case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
159   case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
160      return 1;
161   case PIPE_SHADER_CAP_MAX_PREDS:
162      return 0;
163   case PIPE_SHADER_CAP_MAX_TEMPS:
164      return NVC0_CAP_MAX_PROGRAM_TEMPS;
165   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
166      return 1;
167   case PIPE_SHADER_CAP_SUBROUTINES:
168      return 0; /* please inline, or provide function declarations */
169   default:
170      NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
171      return 0;
172   }
173}
174
175static float
176nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
177{
178   switch (param) {
179   case PIPE_CAP_MAX_LINE_WIDTH:
180   case PIPE_CAP_MAX_LINE_WIDTH_AA:
181      return 10.0f;
182   case PIPE_CAP_MAX_POINT_WIDTH:
183   case PIPE_CAP_MAX_POINT_WIDTH_AA:
184      return 64.0f;
185   case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
186      return 16.0f;
187   case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
188      return 4.0f;
189   default:
190      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
191      return 0.0f;
192   }
193}
194
195static void
196nvc0_screen_destroy(struct pipe_screen *pscreen)
197{
198   struct nvc0_screen *screen = nvc0_screen(pscreen);
199
200   nvc0_fence_wait(screen->fence.current);
201   nvc0_fence_reference(&screen->fence.current, NULL);
202
203   nouveau_bo_ref(NULL, &screen->text);
204   nouveau_bo_ref(NULL, &screen->tls);
205   nouveau_bo_ref(NULL, &screen->txc);
206   nouveau_bo_ref(NULL, &screen->fence.bo);
207   nouveau_bo_ref(NULL, &screen->mp_stack_bo);
208
209   nouveau_resource_destroy(&screen->text_heap);
210
211   if (screen->tic.entries)
212      FREE(screen->tic.entries);
213
214   nvc0_mm_destroy(screen->mm_GART);
215   nvc0_mm_destroy(screen->mm_VRAM);
216   nvc0_mm_destroy(screen->mm_VRAM_fe0);
217
218   nouveau_grobj_free(&screen->fermi);
219   nouveau_grobj_free(&screen->eng2d);
220   nouveau_grobj_free(&screen->m2mf);
221
222   nouveau_screen_fini(&screen->base);
223
224   FREE(screen);
225}
226
227static int
228nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
229                     unsigned size, const uint32_t *data)
230{
231   struct nouveau_channel *chan = screen->base.channel;
232
233   size /= 4;
234
235   BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
236   OUT_RING  (chan, (m - 0x3800) / 8);
237   OUT_RING  (chan, pos);
238   BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
239   OUT_RING  (chan, pos);
240   OUT_RINGp (chan, data, size);
241
242   return pos + size;
243}
244
245static void
246nvc0_screen_fence_reference(struct pipe_screen *pscreen,
247                            struct pipe_fence_handle **ptr,
248                            struct pipe_fence_handle *fence)
249{
250   nvc0_fence_reference((struct nvc0_fence **)ptr, nvc0_fence(fence));
251}
252
253static int
254nvc0_screen_fence_signalled(struct pipe_screen *pscreen,
255                            struct pipe_fence_handle *fence,
256                            unsigned flags)
257{
258   return !(nvc0_fence_signalled(nvc0_fence(fence)));
259}
260
261static int
262nvc0_screen_fence_finish(struct pipe_screen *pscreen,
263                         struct pipe_fence_handle *fence,
264                         unsigned flags)
265{
266   return nvc0_fence_wait((struct nvc0_fence *)fence) != TRUE;
267}
268
269static void
270nvc0_magic_3d_init(struct nouveau_channel *chan)
271{
272   BEGIN_RING(chan, RING_3D_(0x10cc), 1);
273   OUT_RING  (chan, 0xff);
274   BEGIN_RING(chan, RING_3D_(0x10e0), 2);
275   OUT_RING(chan, 0xff);
276   OUT_RING(chan, 0xff);
277   BEGIN_RING(chan, RING_3D_(0x10ec), 2);
278   OUT_RING(chan, 0xff);
279   OUT_RING(chan, 0xff);
280   BEGIN_RING(chan, RING_3D_(0x074c), 1);
281   OUT_RING  (chan, 0x3f);
282
283   BEGIN_RING(chan, RING_3D_(0x10f8), 1);
284   OUT_RING  (chan, 0x0101);
285
286   BEGIN_RING(chan, RING_3D_(0x16a8), 1);
287   OUT_RING  (chan, (3 << 16) | 3);
288   BEGIN_RING(chan, RING_3D_(0x1794), 1);
289   OUT_RING  (chan, (2 << 16) | 2);
290   BEGIN_RING(chan, RING_3D_(0x0de8), 1);
291   OUT_RING  (chan, 1);
292   BEGIN_RING(chan, RING_3D_(0x165c), 1);
293   OUT_RING  (chan, 0);
294
295   BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
296   OUT_RING  (chan, 0);
297
298   BEGIN_RING(chan, RING_3D_(0x12ac), 1);
299   OUT_RING  (chan, 0);
300   BEGIN_RING(chan, RING_3D_(0x0218), 1);
301   OUT_RING  (chan, 0x10);
302   BEGIN_RING(chan, RING_3D_(0x10fc), 1);
303   OUT_RING  (chan, 0x10);
304   BEGIN_RING(chan, RING_3D_(0x1290), 1);
305   OUT_RING  (chan, 0x10);
306   BEGIN_RING(chan, RING_3D_(0x12d8), 2);
307   OUT_RING  (chan, 0x10);
308   OUT_RING  (chan, 0x10);
309   BEGIN_RING(chan, RING_3D_(0x06d4), 1);
310   OUT_RING  (chan, 8);
311   BEGIN_RING(chan, RING_3D_(0x1140), 1);
312   OUT_RING  (chan, 0x10);
313   BEGIN_RING(chan, RING_3D_(0x1610), 1);
314   OUT_RING  (chan, 0xe);
315
316   BEGIN_RING(chan, RING_3D_(0x164c), 1);
317   OUT_RING  (chan, 1 << 12);
318   BEGIN_RING(chan, RING_3D_(0x151c), 1);
319   OUT_RING  (chan, 1);
320   BEGIN_RING(chan, RING_3D_(0x020c), 1);
321   OUT_RING  (chan, 1);
322   BEGIN_RING(chan, RING_3D_(0x030c), 1);
323   OUT_RING  (chan, 0);
324   BEGIN_RING(chan, RING_3D_(0x0300), 1);
325   OUT_RING  (chan, 3);
326   BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
327   OUT_RING  (chan, 0);
328   BEGIN_RING(chan, RING_3D_(0x02d0), 1);
329   OUT_RING  (chan, 0x1f40);
330   BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
331   OUT_RING  (chan, 1);
332   BEGIN_RING(chan, RING_3D_(0x19c0), 1);
333   OUT_RING  (chan, 1);
334   BEGIN_RING(chan, RING_3D_(0x075c), 1);
335   OUT_RING  (chan, 3);
336
337   BEGIN_RING(chan, RING_3D_(0x0fac), 1);
338   OUT_RING  (chan, 0);
339   BEGIN_RING(chan, RING_3D_(0x0f90), 1);
340   OUT_RING  (chan, 0);
341}
342
343#define FAIL_SCREEN_INIT(str, err)                    \
344   do {                                               \
345      NOUVEAU_ERR(str, err);                          \
346      nvc0_screen_destroy(pscreen);                   \
347      return NULL;                                    \
348   } while(0)
349
350struct pipe_screen *
351nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
352{
353   struct nvc0_screen *screen;
354   struct nouveau_channel *chan;
355   struct pipe_screen *pscreen;
356   int ret;
357   unsigned i;
358
359   screen = CALLOC_STRUCT(nvc0_screen);
360   if (!screen)
361      return NULL;
362   pscreen = &screen->base.base;
363
364   ret = nouveau_screen_init(&screen->base, dev);
365   if (ret) {
366      nvc0_screen_destroy(pscreen);
367      return NULL;
368   }
369   chan = screen->base.channel;
370
371   pscreen->winsys = ws;
372   pscreen->destroy = nvc0_screen_destroy;
373   pscreen->context_create = nvc0_create;
374   pscreen->is_format_supported = nvc0_screen_is_format_supported;
375   pscreen->get_param = nvc0_screen_get_param;
376   pscreen->get_shader_param = nvc0_screen_get_shader_param;
377   pscreen->get_paramf = nvc0_screen_get_paramf;
378   pscreen->fence_reference = nvc0_screen_fence_reference;
379   pscreen->fence_signalled = nvc0_screen_fence_signalled;
380   pscreen->fence_finish = nvc0_screen_fence_finish;
381
382   nvc0_screen_init_resource_functions(pscreen);
383
384   screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
385   screen->base.index_buffer_flags = 0;
386
387   ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
388                        &screen->fence.bo);
389   if (ret)
390      goto fail;
391   nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
392   screen->fence.map = screen->fence.bo->map;
393   nouveau_bo_unmap(screen->fence.bo);
394
395   for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
396      ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
397                           &screen->scratch.bo[i]);
398      if (ret)
399         goto fail;
400   }
401
402   ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
403   if (ret)
404      FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
405
406   BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
407   BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
408   OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
409   OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
410   OUT_RING  (chan, 0);
411
412   ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
413   if (ret)
414      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
415
416   BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
417   BEGIN_RING(chan, RING_2D(OPERATION), 1);
418   OUT_RING  (chan, NVC0_2D_OPERATION_SRCCOPY);
419   BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
420   OUT_RING  (chan, 0);
421   BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
422   OUT_RING  (chan, 0);
423   BEGIN_RING(chan, RING_2D_(0x0884), 1);
424   OUT_RING  (chan, 0x3f);
425   BEGIN_RING(chan, RING_2D_(0x0888), 1);
426   OUT_RING  (chan, 1);
427
428   ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
429   if (ret)
430      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
431
432   BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
433   BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
434   OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
435   OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
436   OUT_RING  (chan, 0);
437
438   BEGIN_RING(chan, RING_3D(COND_MODE), 1);
439   OUT_RING  (chan, NVC0_3D_COND_MODE_ALWAYS);
440
441   BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
442   OUT_RING  (chan, 1);
443
444   BEGIN_RING(chan, RING_3D(MULTISAMPLE_ZETA_ENABLE), 1);
445   OUT_RING  (chan, 0);
446   BEGIN_RING(chan, RING_3D(MULTISAMPLE_COLOR_ENABLE), 1);
447   OUT_RING  (chan, 0);
448   BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
449   OUT_RING  (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
450   BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
451   OUT_RING  (chan, 0);
452
453   nvc0_magic_3d_init(chan);
454
455   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
456   if (ret)
457      goto fail;
458
459   nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
460
461   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
462                        &screen->uniforms);
463   if (ret)
464      goto fail;
465
466   /* auxiliary constants (6 user clip planes, base instance id) */
467   BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
468   OUT_RING  (chan, 256);
469   OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
470   OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
471   for (i = 0; i < 5; ++i) {
472      BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
473      OUT_RING  (chan, (15 << 4) | 1);
474   }
475
476   screen->tls_size = 4 * 4 * 32 * 128 * 4;
477   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
478                        screen->tls_size, &screen->tls);
479   if (ret)
480      goto fail;
481
482   BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
483   OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
484   OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
485   BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
486   OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
487   OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
488   OUT_RING  (chan, screen->tls_size >> 32);
489   OUT_RING  (chan, screen->tls_size);
490   BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
491   OUT_RING  (chan, 0);
492
493   for (i = 0; i < 5; ++i) {
494      BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
495      OUT_RING  (chan, 0x54);
496   }
497   BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
498   OUT_RING  (chan, 0);
499
500   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
501                        &screen->mp_stack_bo);
502   if (ret)
503      goto fail;
504
505   BEGIN_RING(chan, RING_3D_(0x17bc), 3);
506   OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
507   OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
508   OUT_RING  (chan, 1);
509
510   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
511   if (ret)
512      goto fail;
513
514   BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
515   OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
516   OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
517   OUT_RING  (chan, NVC0_TIC_MAX_ENTRIES - 1);
518
519   BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
520   OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
521   OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
522   OUT_RING  (chan, NVC0_TSC_MAX_ENTRIES - 1);
523
524   BEGIN_RING(chan, RING_3D(Y_ORIGIN_BOTTOM), 1);
525   OUT_RING  (chan, 0);
526   BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
527   OUT_RING  (chan, 0);
528   OUT_RING  (chan, 0);
529   BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
530   OUT_RING  (chan, 0x3f);
531
532   BEGIN_RING(chan, RING_3D(VIEWPORT_CLIP_RECTS_EN), 1);
533   OUT_RING  (chan, 0);
534   BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
535   OUT_RING  (chan, 0);
536
537   BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
538   OUT_RING  (chan, 1);
539   BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
540   OUT_RINGf (chan, 0.0f);
541   OUT_RINGf (chan, 1.0f);
542
543   /* We use scissors instead of exact view volume clipping,
544    * so they're always enabled.
545    */
546   BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
547   OUT_RING  (chan, 1);
548   OUT_RING  (chan, 8192 << 16);
549   OUT_RING  (chan, 8192 << 16);
550
551   BEGIN_RING(chan, RING_3D_(0x0fac), 1);
552   OUT_RING  (chan, 0);
553   BEGIN_RING(chan, RING_3D_(0x3484), 1);
554   OUT_RING  (chan, 0);
555   BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
556   OUT_RING  (chan, 0x00010000);
557   BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
558   OUT_RING  (chan, 0xff800006);
559   BEGIN_RING(chan, RING_3D_(0x3488), 1);
560   OUT_RING  (chan, 0);
561
562#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
563
564   i = 0;
565   MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
566   MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
567   MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
568   MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
569   MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
570   MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
571   MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
572
573   BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
574   OUT_RING  (chan, 1);
575   BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
576   OUT_RING  (chan, 0x40);
577   BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
578   OUT_RING  (chan, 0);
579   BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
580   OUT_RING  (chan, 0x30);
581   BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
582   OUT_RING  (chan, 3);
583   BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
584   OUT_RING  (chan, 0x20);
585   BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
586   OUT_RING  (chan, 0x00);
587
588   BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
589   OUT_RING  (chan, 0);
590
591   BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
592   OUT_RING  (chan, 0x11111111);
593   BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
594   OUT_RING  (chan, 1);
595
596   BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
597   OUT_RING  (chan, 0xab);
598   OUT_RING  (chan, 0x00000000);
599
600   FIRE_RING (chan);
601
602   screen->tic.entries = CALLOC(4096, sizeof(void *));
603   screen->tsc.entries = screen->tic.entries + 2048;
604
605   screen->mm_GART = nvc0_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
606                                    0x000);
607   screen->mm_VRAM = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0x000);
608   screen->mm_VRAM_fe0 = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
609
610   nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
611
612   return pscreen;
613
614fail:
615   nvc0_screen_destroy(pscreen);
616   return NULL;
617}
618
619void
620nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
621{
622   struct nouveau_channel *chan = screen->base.channel;
623
624   const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
625
626   nouveau_bo_validate(chan, screen->text, flags);
627   nouveau_bo_validate(chan, screen->uniforms, flags);
628   nouveau_bo_validate(chan, screen->txc, flags);
629   nouveau_bo_validate(chan, screen->tls, flags);
630   nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
631}
632
633int
634nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
635{
636   int i = screen->tic.next;
637
638   while (screen->tic.lock[i / 32] & (1 << (i % 32)))
639      i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
640
641   screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
642
643   if (screen->tic.entries[i])
644      nvc0_tic_entry(screen->tic.entries[i])->id = -1;
645
646   screen->tic.entries[i] = entry;
647   return i;
648}
649
650int
651nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
652{
653   int i = screen->tsc.next;
654
655   while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
656      i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
657
658   screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
659
660   if (screen->tsc.entries[i])
661      nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
662
663   screen->tsc.entries[i] = entry;
664   return i;
665}
666