nvc0_screen.c revision 2a0126932b320806e030c1c085791e257516e0cd
1/*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#include "util/u_format.h"
24#include "util/u_format_s3tc.h"
25#include "pipe/p_screen.h"
26
27#include "vl/vl_decoder.h"
28#include "vl/vl_video_buffer.h"
29
30#include "nvc0_context.h"
31#include "nvc0_screen.h"
32
33#include "nouveau/nv_object.xml.h"
34#include "nvc0_graph_macros.h"
35
36static boolean
37nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
38                                enum pipe_format format,
39                                enum pipe_texture_target target,
40                                unsigned sample_count,
41                                unsigned bindings)
42{
43   if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
44      return FALSE;
45
46   if (!util_format_is_supported(format, bindings))
47      return FALSE;
48
49   switch (format) {
50   case PIPE_FORMAT_R8G8B8A8_UNORM:
51   case PIPE_FORMAT_R8G8B8X8_UNORM:
52      /* HACK: GL requires equal formats for MS resolve and window is BGRA */
53      if (bindings & PIPE_BIND_RENDER_TARGET)
54         return FALSE;
55   default:
56      break;
57   }
58
59   /* transfers & shared are always supported */
60   bindings &= ~(PIPE_BIND_TRANSFER_READ |
61                 PIPE_BIND_TRANSFER_WRITE |
62                 PIPE_BIND_SHARED);
63
64   return (nvc0_format_table[format].usage & bindings) == bindings;
65}
66
67static int
68nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
69{
70   switch (param) {
71   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
72      return 64;
73   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
74      return 13;
75   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
76      return 10;
77   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
78      return 13;
79   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80      return 8192;
81   case PIPE_CAP_MIN_TEXEL_OFFSET:
82      return -8;
83   case PIPE_CAP_MAX_TEXEL_OFFSET:
84      return 7;
85   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
86   case PIPE_CAP_TEXTURE_SWIZZLE:
87   case PIPE_CAP_TEXTURE_SHADOW_MAP:
88   case PIPE_CAP_NPOT_TEXTURES:
89   case PIPE_CAP_ANISOTROPIC_FILTER:
90   case PIPE_CAP_SEAMLESS_CUBE_MAP:
91      return 1;
92   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
93      return 0;
94   case PIPE_CAP_TWO_SIDED_STENCIL:
95   case PIPE_CAP_DEPTH_CLAMP:
96   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
97   case PIPE_CAP_POINT_SPRITE:
98      return 1;
99   case PIPE_CAP_SM3:
100      return 1;
101   case PIPE_CAP_MAX_RENDER_TARGETS:
102      return 8;
103   case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
104      return 1;
105   case PIPE_CAP_TIMER_QUERY:
106   case PIPE_CAP_OCCLUSION_QUERY:
107      return 1;
108   case PIPE_CAP_STREAM_OUTPUT:
109      return 0;
110   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
111   case PIPE_CAP_INDEP_BLEND_ENABLE:
112   case PIPE_CAP_INDEP_BLEND_FUNC:
113      return 1;
114   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
115   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
116      return 1;
117   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
118   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
119      return 0;
120   case PIPE_CAP_SHADER_STENCIL_EXPORT:
121      return 0;
122   case PIPE_CAP_PRIMITIVE_RESTART:
123   case PIPE_CAP_TGSI_INSTANCEID:
124   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
125   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
126   case PIPE_CAP_CONDITIONAL_RENDER:
127   case PIPE_CAP_TEXTURE_BARRIER:
128      return 1;
129   default:
130      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
131      return 0;
132   }
133}
134
135static int
136nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
137                             enum pipe_shader_cap param)
138{
139   switch (shader) {
140   case PIPE_SHADER_VERTEX:
141      /*
142   case PIPE_SHADER_TESSELLATION_CONTROL:
143   case PIPE_SHADER_TESSELLATION_EVALUATION:
144      */
145   case PIPE_SHADER_GEOMETRY:
146   case PIPE_SHADER_FRAGMENT:
147      break;
148   default:
149      return 0;
150   }
151
152   switch (param) {
153   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
154   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
155   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
156   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
157      return 16384;
158   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
159      return 16;
160   case PIPE_SHADER_CAP_MAX_INPUTS:
161      if (shader == PIPE_SHADER_VERTEX)
162         return 32;
163      return 0x300 / 16;
164   case PIPE_SHADER_CAP_MAX_CONSTS:
165      return 65536 / 16;
166   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
167      return 14;
168   case PIPE_SHADER_CAP_MAX_ADDRS:
169      return 1;
170   case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
171   case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
172      return shader != PIPE_SHADER_FRAGMENT;
173   case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
174   case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
175      return 1;
176   case PIPE_SHADER_CAP_MAX_PREDS:
177      return 0;
178   case PIPE_SHADER_CAP_MAX_TEMPS:
179      return NVC0_CAP_MAX_PROGRAM_TEMPS;
180   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
181      return 1;
182   case PIPE_SHADER_CAP_SUBROUTINES:
183      return 1; /* but inlining everything, we need function declarations */
184   case PIPE_SHADER_CAP_INTEGERS:
185      return 1;
186   case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
187      return 32;
188   default:
189      NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
190      return 0;
191   }
192}
193
194static float
195nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
196{
197   switch (param) {
198   case PIPE_CAP_MAX_LINE_WIDTH:
199   case PIPE_CAP_MAX_LINE_WIDTH_AA:
200      return 10.0f;
201   case PIPE_CAP_MAX_POINT_WIDTH:
202   case PIPE_CAP_MAX_POINT_WIDTH_AA:
203      return 64.0f;
204   case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
205      return 16.0f;
206   case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
207      return 4.0f;
208   default:
209      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
210      return 0.0f;
211   }
212}
213
214static void
215nvc0_screen_destroy(struct pipe_screen *pscreen)
216{
217   struct nvc0_screen *screen = nvc0_screen(pscreen);
218
219   if (screen->base.fence.current) {
220      nouveau_fence_wait(screen->base.fence.current);
221      nouveau_fence_ref(NULL, &screen->base.fence.current);
222   }
223   screen->base.channel->user_private = NULL;
224
225   if (screen->blitctx)
226      FREE(screen->blitctx);
227
228   nouveau_bo_ref(NULL, &screen->text);
229   nouveau_bo_ref(NULL, &screen->tls);
230   nouveau_bo_ref(NULL, &screen->txc);
231   nouveau_bo_ref(NULL, &screen->fence.bo);
232   nouveau_bo_ref(NULL, &screen->vfetch_cache);
233
234   nouveau_resource_destroy(&screen->lib_code);
235   nouveau_resource_destroy(&screen->text_heap);
236
237   if (screen->tic.entries)
238      FREE(screen->tic.entries);
239
240   nouveau_mm_destroy(screen->mm_VRAM_fe0);
241
242   nouveau_grobj_free(&screen->fermi);
243   nouveau_grobj_free(&screen->eng2d);
244   nouveau_grobj_free(&screen->m2mf);
245
246   nouveau_screen_fini(&screen->base);
247
248   FREE(screen);
249}
250
251static int
252nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
253                     unsigned size, const uint32_t *data)
254{
255   struct nouveau_channel *chan = screen->base.channel;
256
257   size /= 4;
258
259   BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
260   OUT_RING  (chan, (m - 0x3800) / 8);
261   OUT_RING  (chan, pos);
262   BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
263   OUT_RING  (chan, pos);
264   OUT_RINGp (chan, data, size);
265
266   return pos + size;
267}
268
269static void
270nvc0_magic_3d_init(struct nouveau_channel *chan)
271{
272   BEGIN_RING(chan, RING_3D_(0x10cc), 1);
273   OUT_RING  (chan, 0xff);
274   BEGIN_RING(chan, RING_3D_(0x10e0), 2);
275   OUT_RING(chan, 0xff);
276   OUT_RING(chan, 0xff);
277   BEGIN_RING(chan, RING_3D_(0x10ec), 2);
278   OUT_RING(chan, 0xff);
279   OUT_RING(chan, 0xff);
280   BEGIN_RING(chan, RING_3D_(0x074c), 1);
281   OUT_RING  (chan, 0x3f);
282
283   BEGIN_RING(chan, RING_3D_(0x16a8), 1);
284   OUT_RING  (chan, (3 << 16) | 3);
285   BEGIN_RING(chan, RING_3D_(0x1794), 1);
286   OUT_RING  (chan, (2 << 16) | 2);
287   BEGIN_RING(chan, RING_3D_(0x0de8), 1);
288   OUT_RING  (chan, 1);
289
290#if 0 /* software method */
291   BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
292   OUT_RING  (chan, 0);
293#endif
294
295   BEGIN_RING(chan, RING_3D_(0x12ac), 1);
296   OUT_RING  (chan, 0);
297   BEGIN_RING(chan, RING_3D_(0x0218), 1);
298   OUT_RING  (chan, 0x10);
299   BEGIN_RING(chan, RING_3D_(0x10fc), 1);
300   OUT_RING  (chan, 0x10);
301   BEGIN_RING(chan, RING_3D_(0x1290), 1);
302   OUT_RING  (chan, 0x10);
303   BEGIN_RING(chan, RING_3D_(0x12d8), 2);
304   OUT_RING  (chan, 0x10);
305   OUT_RING  (chan, 0x10);
306   BEGIN_RING(chan, RING_3D_(0x06d4), 1);
307   OUT_RING  (chan, 8);
308   BEGIN_RING(chan, RING_3D_(0x1140), 1);
309   OUT_RING  (chan, 0x10);
310   BEGIN_RING(chan, RING_3D_(0x1610), 1);
311   OUT_RING  (chan, 0xe);
312
313   BEGIN_RING(chan, RING_3D_(0x164c), 1);
314   OUT_RING  (chan, 1 << 12);
315   BEGIN_RING(chan, RING_3D_(0x151c), 1);
316   OUT_RING  (chan, 1);
317   BEGIN_RING(chan, RING_3D_(0x030c), 1);
318   OUT_RING  (chan, 0);
319   BEGIN_RING(chan, RING_3D_(0x0300), 1);
320   OUT_RING  (chan, 3);
321#if 0 /* software method */
322   BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
323   OUT_RING  (chan, 0);
324#endif
325   BEGIN_RING(chan, RING_3D_(0x02d0), 1);
326   OUT_RING  (chan, 0x1f40);
327   BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
328   OUT_RING  (chan, 1);
329   BEGIN_RING(chan, RING_3D_(0x19c0), 1);
330   OUT_RING  (chan, 1);
331   BEGIN_RING(chan, RING_3D_(0x075c), 1);
332   OUT_RING  (chan, 3);
333}
334
335static void
336nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
337{
338   struct nvc0_screen *screen = nvc0_screen(pscreen);
339   struct nouveau_channel *chan = screen->base.channel;
340
341   MARK_RING (chan, 5, 2);
342
343   /* we need to do it after possible flush in MARK_RING */
344   *sequence = ++screen->base.fence.sequence;
345
346   BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
347   OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
348   OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
349   OUT_RING  (chan, *sequence);
350   OUT_RING  (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
351              (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
352}
353
354static u32
355nvc0_screen_fence_update(struct pipe_screen *pscreen)
356{
357   struct nvc0_screen *screen = nvc0_screen(pscreen);
358   return screen->fence.map[0];
359}
360
361#define FAIL_SCREEN_INIT(str, err)                    \
362   do {                                               \
363      NOUVEAU_ERR(str, err);                          \
364      nvc0_screen_destroy(pscreen);                   \
365      return NULL;                                    \
366   } while(0)
367
368struct pipe_screen *
369nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
370{
371   struct nvc0_screen *screen;
372   struct nouveau_channel *chan;
373   struct pipe_screen *pscreen;
374   int ret;
375   unsigned i;
376
377   screen = CALLOC_STRUCT(nvc0_screen);
378   if (!screen)
379      return NULL;
380   pscreen = &screen->base.base;
381
382   screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
383
384   ret = nouveau_screen_init(&screen->base, dev);
385   if (ret) {
386      nvc0_screen_destroy(pscreen);
387      return NULL;
388   }
389   chan = screen->base.channel;
390   chan->user_private = screen;
391
392   pscreen->winsys = ws;
393   pscreen->destroy = nvc0_screen_destroy;
394   pscreen->context_create = nvc0_create;
395   pscreen->is_format_supported = nvc0_screen_is_format_supported;
396   pscreen->get_param = nvc0_screen_get_param;
397   pscreen->get_shader_param = nvc0_screen_get_shader_param;
398   pscreen->get_paramf = nvc0_screen_get_paramf;
399
400   nvc0_screen_init_resource_functions(pscreen);
401
402   nouveau_screen_init_vdec(&screen->base);
403
404   ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
405                        &screen->fence.bo);
406   if (ret)
407      goto fail;
408   nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
409   screen->fence.map = screen->fence.bo->map;
410   nouveau_bo_unmap(screen->fence.bo);
411   screen->base.fence.emit = nvc0_screen_fence_emit;
412   screen->base.fence.update = nvc0_screen_fence_update;
413
414   for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
415      ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
416                           &screen->scratch.bo[i]);
417      if (ret)
418         goto fail;
419   }
420
421   ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
422   if (ret)
423      FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
424
425   BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
426   BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
427   OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
428   OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
429   OUT_RING  (chan, 0);
430
431   ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
432   if (ret)
433      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
434
435   BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
436   BEGIN_RING(chan, RING_2D(OPERATION), 1);
437   OUT_RING  (chan, NVC0_2D_OPERATION_SRCCOPY);
438   BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
439   OUT_RING  (chan, 0);
440   BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
441   OUT_RING  (chan, 0);
442   BEGIN_RING(chan, RING_2D_(0x0884), 1);
443   OUT_RING  (chan, 0x3f);
444   BEGIN_RING(chan, RING_2D_(0x0888), 1);
445   OUT_RING  (chan, 1);
446
447   ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
448   if (ret)
449      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
450
451   BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
452   BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
453   OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
454   OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
455   OUT_RING  (chan, 0);
456
457   BEGIN_RING(chan, RING_3D(COND_MODE), 1);
458   OUT_RING  (chan, NVC0_3D_COND_MODE_ALWAYS);
459
460   BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
461   OUT_RING  (chan, 1);
462
463   BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
464   OUT_RING  (chan, 0);
465   BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
466   OUT_RING  (chan, 0);
467   BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
468   OUT_RING  (chan, NVC0_3D_MULTISAMPLE_MODE_MS1);
469   BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
470   OUT_RING  (chan, 0);
471   BEGIN_RING(chan, RING_3D(LINE_WIDTH_SEPARATE), 1);
472   OUT_RING  (chan, 1);
473   BEGIN_RING(chan, RING_3D(LINE_LAST_PIXEL), 1);
474   OUT_RING  (chan, 0);
475   BEGIN_RING(chan, RING_3D(BLEND_SEPARATE_ALPHA), 1);
476   OUT_RING  (chan, 1);
477   BEGIN_RING(chan, RING_3D(BLEND_ENABLE_COMMON), 1);
478   OUT_RING  (chan, 0);
479   BEGIN_RING(chan, RING_3D(TEX_MISC), 1);
480   OUT_RING  (chan, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
481
482   nvc0_magic_3d_init(chan);
483
484   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
485   if (ret)
486      goto fail;
487
488   /* XXX: getting a page fault at the end of the code buffer every few
489    *  launches, don't use the last 256 bytes to work around them - prefetch ?
490    */
491   nouveau_resource_init(&screen->text_heap, 0, (1 << 20) - 0x100);
492
493   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
494                        &screen->uniforms);
495   if (ret)
496      goto fail;
497
498   /* auxiliary constants (6 user clip planes, base instance id) */
499   BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
500   OUT_RING  (chan, 256);
501   OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
502   OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
503   for (i = 0; i < 5; ++i) {
504      BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
505      OUT_RING  (chan, (15 << 4) | 1);
506   }
507
508   screen->tls_size = (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS * 16);
509   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
510                        screen->tls_size, &screen->tls);
511   if (ret)
512      goto fail;
513
514   BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
515   OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
516   OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
517   BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
518   OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
519   OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
520   OUT_RING  (chan, screen->tls_size >> 32);
521   OUT_RING  (chan, screen->tls_size);
522   BEGIN_RING(chan, RING_3D_(0x07a0), 1);
523   OUT_RING  (chan, 0);
524   BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
525   OUT_RING  (chan, 0);
526
527   for (i = 0; i < 5; ++i) {
528      BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
529      OUT_RING  (chan, 0x54);
530   }
531   BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
532   OUT_RING  (chan, 0);
533
534   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
535                        &screen->vfetch_cache);
536   if (ret)
537      goto fail;
538
539   BEGIN_RING(chan, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
540   OUT_RELOCh(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
541   OUT_RELOCl(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
542   OUT_RING  (chan, 3);
543
544   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
545   if (ret)
546      goto fail;
547
548   BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
549   OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
550   OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
551   OUT_RING  (chan, NVC0_TIC_MAX_ENTRIES - 1);
552
553   BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
554   OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
555   OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
556   OUT_RING  (chan, NVC0_TSC_MAX_ENTRIES - 1);
557
558   BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
559   OUT_RING  (chan, 0);
560   BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
561   OUT_RING  (chan, 0);
562   OUT_RING  (chan, 0);
563   BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
564   OUT_RING  (chan, 0x3f);
565
566   BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
567   OUT_RING  (chan, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
568   BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
569   for (i = 0; i < 8 * 2; ++i)
570      OUT_RING(chan, 0);
571   BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
572   OUT_RING  (chan, 0);
573   BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
574   OUT_RING  (chan, 0);
575
576   /* neither scissors, viewport nor stencil mask should affect clears */
577   BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
578   OUT_RING  (chan, 0);
579
580   BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
581   OUT_RING  (chan, 1);
582   BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
583   OUT_RINGf (chan, 0.0f);
584   OUT_RINGf (chan, 1.0f);
585   BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
586   OUT_RING  (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
587
588   /* We use scissors instead of exact view volume clipping,
589    * so they're always enabled.
590    */
591   BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
592   OUT_RING  (chan, 1);
593   OUT_RING  (chan, 8192 << 16);
594   OUT_RING  (chan, 8192 << 16);
595
596#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
597
598   i = 0;
599   MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
600   MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
601   MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
602   MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
603   MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
604   MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
605
606   BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
607   OUT_RING  (chan, 1);
608   BEGIN_RING(chan, RING_3D(RT_SEPARATE_FRAG_DATA), 1);
609   OUT_RING  (chan, 1);
610   BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
611   OUT_RING  (chan, 0x40);
612   BEGIN_RING(chan, RING_3D(LAYER), 1);
613   OUT_RING  (chan, 0);
614   BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
615   OUT_RING  (chan, 0x30);
616   BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
617   OUT_RING  (chan, 3);
618   BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
619   OUT_RING  (chan, 0x20);
620   BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
621   OUT_RING  (chan, 0x00);
622
623   BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
624   OUT_RING  (chan, 0);
625   BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
626   OUT_RING  (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
627
628   BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
629   OUT_RING  (chan, 1);
630
631   BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
632   OUT_RING  (chan, 0xab);
633   OUT_RING  (chan, 0x00000000);
634
635   FIRE_RING (chan);
636
637   screen->tic.entries = CALLOC(4096, sizeof(void *));
638   screen->tsc.entries = screen->tic.entries + 2048;
639
640   screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
641
642   if (!nvc0_blitctx_create(screen))
643      goto fail;
644
645   nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
646
647   return pscreen;
648
649fail:
650   nvc0_screen_destroy(pscreen);
651   return NULL;
652}
653
654void
655nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
656{
657   struct nouveau_channel *chan = screen->base.channel;
658
659   const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
660
661   MARK_RING(chan, 0, 5);
662   nouveau_bo_validate(chan, screen->text, flags);
663   nouveau_bo_validate(chan, screen->uniforms, flags);
664   nouveau_bo_validate(chan, screen->txc, flags);
665   nouveau_bo_validate(chan, screen->vfetch_cache, flags);
666
667   if (screen->cur_ctx && screen->cur_ctx->state.tls_required)
668      nouveau_bo_validate(chan, screen->tls, flags);
669}
670
671int
672nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
673{
674   int i = screen->tic.next;
675
676   while (screen->tic.lock[i / 32] & (1 << (i % 32)))
677      i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
678
679   screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
680
681   if (screen->tic.entries[i])
682      nv50_tic_entry(screen->tic.entries[i])->id = -1;
683
684   screen->tic.entries[i] = entry;
685   return i;
686}
687
688int
689nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
690{
691   int i = screen->tsc.next;
692
693   while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
694      i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
695
696   screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
697
698   if (screen->tsc.entries[i])
699      nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
700
701   screen->tsc.entries[i] = entry;
702   return i;
703}
704