nvc0_screen.c revision af372129e5c1722a3d53dd1fc2f3409207c12f7e
1/*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#include "util/u_format.h"
24#include "util/u_format_s3tc.h"
25#include "pipe/p_screen.h"
26
27#include "vl/vl_decoder.h"
28#include "vl/vl_video_buffer.h"
29
30#include "nvc0_context.h"
31#include "nvc0_screen.h"
32
33#include "nvc0_graph_macros.h"
34
35static boolean
36nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
37                                enum pipe_format format,
38                                enum pipe_texture_target target,
39                                unsigned sample_count,
40                                unsigned bindings)
41{
42   if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
43      return FALSE;
44
45   if (!util_format_is_supported(format, bindings))
46      return FALSE;
47
48   switch (format) {
49   case PIPE_FORMAT_R8G8B8A8_UNORM:
50   case PIPE_FORMAT_R8G8B8X8_UNORM:
51      /* HACK: GL requires equal formats for MS resolve and window is BGRA */
52      if (bindings & PIPE_BIND_RENDER_TARGET)
53         return FALSE;
54   default:
55      break;
56   }
57
58   /* transfers & shared are always supported */
59   bindings &= ~(PIPE_BIND_TRANSFER_READ |
60                 PIPE_BIND_TRANSFER_WRITE |
61                 PIPE_BIND_SHARED);
62
63   return (nvc0_format_table[format].usage & bindings) == bindings;
64}
65
66static int
67nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68{
69   const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70
71   switch (param) {
72   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
73      return 16 * PIPE_SHADER_TYPES; /* NOTE: should not count COMPUTE */
74   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76      return 15;
77   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78      return 12;
79   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80      return 2048;
81   case PIPE_CAP_MIN_TEXEL_OFFSET:
82      return -8;
83   case PIPE_CAP_MAX_TEXEL_OFFSET:
84      return 7;
85   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
86   case PIPE_CAP_TEXTURE_SWIZZLE:
87   case PIPE_CAP_TEXTURE_SHADOW_MAP:
88   case PIPE_CAP_NPOT_TEXTURES:
89   case PIPE_CAP_ANISOTROPIC_FILTER:
90   case PIPE_CAP_SEAMLESS_CUBE_MAP:
91      return 1;
92   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
93      return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
94   case PIPE_CAP_TWO_SIDED_STENCIL:
95   case PIPE_CAP_DEPTH_CLIP_DISABLE:
96   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
97   case PIPE_CAP_POINT_SPRITE:
98      return 1;
99   case PIPE_CAP_SM3:
100      return 1;
101   case PIPE_CAP_GLSL_FEATURE_LEVEL:
102      return 150;
103   case PIPE_CAP_MAX_RENDER_TARGETS:
104      return 8;
105   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
106      return 1;
107   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
108   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
109   case PIPE_CAP_VERTEX_COLOR_CLAMPED:
110      return 1;
111   case PIPE_CAP_TIMER_QUERY:
112   case PIPE_CAP_OCCLUSION_QUERY:
113   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
114      return 1;
115   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
116      return 4;
117   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
118   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119      return 128;
120   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
121   case PIPE_CAP_INDEP_BLEND_ENABLE:
122   case PIPE_CAP_INDEP_BLEND_FUNC:
123      return 1;
124   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
125   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
126      return 1;
127   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
128   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
129      return 0;
130   case PIPE_CAP_SHADER_STENCIL_EXPORT:
131      return 0;
132   case PIPE_CAP_PRIMITIVE_RESTART:
133   case PIPE_CAP_TGSI_INSTANCEID:
134   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
135   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
136   case PIPE_CAP_CONDITIONAL_RENDER:
137   case PIPE_CAP_TEXTURE_BARRIER:
138   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
139   case PIPE_CAP_START_INSTANCE:
140      return 1;
141   case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
142   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
143      return 0; /* state trackers will know better */
144   case PIPE_CAP_USER_CONSTANT_BUFFERS:
145   case PIPE_CAP_USER_INDEX_BUFFERS:
146   case PIPE_CAP_USER_VERTEX_BUFFERS:
147      return 1;
148   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
149      return 256;
150   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
151   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
152   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
153      return 0;
154   default:
155      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
156      return 0;
157   }
158}
159
160static int
161nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
162                             enum pipe_shader_cap param)
163{
164   switch (shader) {
165   case PIPE_SHADER_VERTEX:
166      /*
167   case PIPE_SHADER_TESSELLATION_CONTROL:
168   case PIPE_SHADER_TESSELLATION_EVALUATION:
169      */
170   case PIPE_SHADER_GEOMETRY:
171   case PIPE_SHADER_FRAGMENT:
172      break;
173   default:
174      return 0;
175   }
176
177   switch (param) {
178   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
179   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
180   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
181   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
182      return 16384;
183   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
184      return 16;
185   case PIPE_SHADER_CAP_MAX_INPUTS:
186      if (shader == PIPE_SHADER_VERTEX)
187         return 32;
188      if (shader == PIPE_SHADER_FRAGMENT)
189         return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */
190      return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */
191   case PIPE_SHADER_CAP_MAX_CONSTS:
192      return 65536 / 16;
193   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
194      return NVC0_MAX_PIPE_CONSTBUFS;
195   case PIPE_SHADER_CAP_MAX_ADDRS:
196      return 1;
197   case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
198   case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
199      return shader != PIPE_SHADER_FRAGMENT;
200   case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
201   case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
202      return 1;
203   case PIPE_SHADER_CAP_MAX_PREDS:
204      return 0;
205   case PIPE_SHADER_CAP_MAX_TEMPS:
206      return NVC0_CAP_MAX_PROGRAM_TEMPS;
207   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
208      return 1;
209   case PIPE_SHADER_CAP_SUBROUTINES:
210      return 1; /* but inlining everything, we need function declarations */
211   case PIPE_SHADER_CAP_INTEGERS:
212      return 1;
213   case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
214      return 16; /* would be 32 in linked (OpenGL-style) mode */
215      /*
216   case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS:
217      return 32;
218      */
219   default:
220      NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
221      return 0;
222   }
223}
224
225static float
226nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
227{
228   switch (param) {
229   case PIPE_CAPF_MAX_LINE_WIDTH:
230   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
231      return 10.0f;
232   case PIPE_CAPF_MAX_POINT_WIDTH:
233      return 63.0f;
234   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
235      return 63.375f;
236   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
237      return 16.0f;
238   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
239      return 15.0f;
240   default:
241      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
242      return 0.0f;
243   }
244}
245
246static void
247nvc0_screen_destroy(struct pipe_screen *pscreen)
248{
249   struct nvc0_screen *screen = nvc0_screen(pscreen);
250
251   if (screen->base.fence.current) {
252      nouveau_fence_wait(screen->base.fence.current);
253      nouveau_fence_ref(NULL, &screen->base.fence.current);
254   }
255   if (screen->base.pushbuf)
256      screen->base.pushbuf->user_priv = NULL;
257
258   if (screen->blitctx)
259      FREE(screen->blitctx);
260
261   nouveau_bo_ref(NULL, &screen->text);
262   nouveau_bo_ref(NULL, &screen->uniform_bo);
263   nouveau_bo_ref(NULL, &screen->tls);
264   nouveau_bo_ref(NULL, &screen->txc);
265   nouveau_bo_ref(NULL, &screen->fence.bo);
266   nouveau_bo_ref(NULL, &screen->poly_cache);
267
268   nouveau_heap_destroy(&screen->lib_code);
269   nouveau_heap_destroy(&screen->text_heap);
270
271   if (screen->tic.entries)
272      FREE(screen->tic.entries);
273
274   nouveau_mm_destroy(screen->mm_VRAM_fe0);
275
276   nouveau_object_del(&screen->eng3d);
277   nouveau_object_del(&screen->eng2d);
278   nouveau_object_del(&screen->m2mf);
279
280   nouveau_screen_fini(&screen->base);
281
282   FREE(screen);
283}
284
285static int
286nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
287                     unsigned size, const uint32_t *data)
288{
289   struct nouveau_pushbuf *push = screen->base.pushbuf;
290
291   size /= 4;
292
293   BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
294   PUSH_DATA (push, (m - 0x3800) / 8);
295   PUSH_DATA (push, pos);
296   BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
297   PUSH_DATA (push, pos);
298   PUSH_DATAp(push, data, size);
299
300   return pos + size;
301}
302
303static void
304nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
305{
306   BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
307   PUSH_DATA (push, 0xff);
308   BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
309   PUSH_DATA (push, 0xff);
310   PUSH_DATA (push, 0xff);
311   BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
312   PUSH_DATA (push, 0xff);
313   PUSH_DATA (push, 0xff);
314   BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
315   PUSH_DATA (push, 0x3f);
316
317   BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
318   PUSH_DATA (push, (3 << 16) | 3);
319   BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
320   PUSH_DATA (push, (2 << 16) | 2);
321   BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
322   PUSH_DATA (push, 1);
323
324   BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
325   PUSH_DATA (push, 0);
326   BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
327   PUSH_DATA (push, 0x10);
328   BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
329   PUSH_DATA (push, 0x10);
330   BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
331   PUSH_DATA (push, 0x10);
332   BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
333   PUSH_DATA (push, 0x10);
334   PUSH_DATA (push, 0x10);
335   BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
336   PUSH_DATA (push, 0x10);
337   BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
338   PUSH_DATA (push, 0xe);
339
340   BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
341   PUSH_DATA (push, 1 << 12);
342   BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
343   PUSH_DATA (push, 0);
344   BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
345   PUSH_DATA (push, 3);
346
347   BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
348   PUSH_DATA (push, 0x3fffff);
349   BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
350   PUSH_DATA (push, 1);
351   BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
352   PUSH_DATA (push, 1);
353   BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
354   PUSH_DATA (push, 3);
355
356   if (obj_class >= NVE4_3D_CLASS) {
357      BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
358      PUSH_DATA (push, 1);
359   }
360
361   /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
362    * are supposed to do */
363}
364
365static void
366nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
367{
368   struct nvc0_screen *screen = nvc0_screen(pscreen);
369   struct nouveau_pushbuf *push = screen->base.pushbuf;
370
371   /* we need to do it after possible flush in MARK_RING */
372   *sequence = ++screen->base.fence.sequence;
373
374   BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
375   PUSH_DATAh(push, screen->fence.bo->offset);
376   PUSH_DATA (push, screen->fence.bo->offset);
377   PUSH_DATA (push, *sequence);
378   PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
379              (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
380}
381
382static u32
383nvc0_screen_fence_update(struct pipe_screen *pscreen)
384{
385   struct nvc0_screen *screen = nvc0_screen(pscreen);
386   return screen->fence.map[0];
387}
388
389#define FAIL_SCREEN_INIT(str, err)                    \
390   do {                                               \
391      NOUVEAU_ERR(str, err);                          \
392      nvc0_screen_destroy(pscreen);                   \
393      return NULL;                                    \
394   } while(0)
395
396struct pipe_screen *
397nvc0_screen_create(struct nouveau_device *dev)
398{
399   struct nvc0_screen *screen;
400   struct pipe_screen *pscreen;
401   struct nouveau_object *chan;
402   struct nouveau_pushbuf *push;
403   uint32_t obj_class;
404   int ret;
405   unsigned i;
406   union nouveau_bo_config mm_config;
407
408   switch (dev->chipset & ~0xf) {
409   case 0xc0:
410   case 0xd0:
411   case 0xe0:
412      break;
413   default:
414      return NULL;
415   }
416
417   screen = CALLOC_STRUCT(nvc0_screen);
418   if (!screen)
419      return NULL;
420   pscreen = &screen->base.base;
421
422   ret = nouveau_screen_init(&screen->base, dev);
423   if (ret) {
424      nvc0_screen_destroy(pscreen);
425      return NULL;
426   }
427   chan = screen->base.channel;
428   push = screen->base.pushbuf;
429   push->user_priv = screen;
430
431   screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
432      PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
433   screen->base.sysmem_bindings |=
434      PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
435
436   pscreen->destroy = nvc0_screen_destroy;
437   pscreen->context_create = nvc0_create;
438   pscreen->is_format_supported = nvc0_screen_is_format_supported;
439   pscreen->get_param = nvc0_screen_get_param;
440   pscreen->get_shader_param = nvc0_screen_get_shader_param;
441   pscreen->get_paramf = nvc0_screen_get_paramf;
442
443   nvc0_screen_init_resource_functions(pscreen);
444
445   nouveau_screen_init_vdec(&screen->base);
446
447   ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
448                        &screen->fence.bo);
449   if (ret)
450      goto fail;
451   nouveau_bo_map(screen->fence.bo, 0, NULL);
452   screen->fence.map = screen->fence.bo->map;
453   screen->base.fence.emit = nvc0_screen_fence_emit;
454   screen->base.fence.update = nvc0_screen_fence_update;
455
456   switch (dev->chipset & 0xf0) {
457   case 0xe0:
458      obj_class = NVE4_P2MF_CLASS;
459      break;
460   default:
461      obj_class = NVC0_M2MF_CLASS;
462      break;
463   }
464   ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
465                            &screen->m2mf);
466   if (ret)
467      FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
468
469   BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
470   PUSH_DATA (push, screen->m2mf->oclass);
471   if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
472      BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
473      PUSH_DATA (push, 0xa0b5);
474   }
475
476   ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
477                            &screen->eng2d);
478   if (ret)
479      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
480
481   BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
482   PUSH_DATA (push, screen->eng2d->oclass);
483   BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
484   PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
485   BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
486   PUSH_DATA (push, 0);
487   BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
488   PUSH_DATA (push, 0);
489   BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
490   PUSH_DATA (push, 0x3f);
491   BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
492   PUSH_DATA (push, 1);
493
494   BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
495   PUSH_DATAh(push, screen->fence.bo->offset + 16);
496   PUSH_DATA (push, screen->fence.bo->offset + 16);
497
498   switch (dev->chipset & 0xf0) {
499   case 0xe0:
500      obj_class = NVE4_3D_CLASS;
501      break;
502   case 0xd0:
503   case 0xc0:
504   default:
505      switch (dev->chipset) {
506      case 0xd9:
507      case 0xc8:
508         obj_class = NVC8_3D_CLASS;
509         break;
510      case 0xc1:
511         obj_class = NVC1_3D_CLASS;
512         break;
513      default:
514         obj_class = NVC0_3D_CLASS;
515         break;
516      }
517      break;
518   }
519   ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
520                            &screen->eng3d);
521   if (ret)
522      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
523   screen->base.class_3d = obj_class;
524
525   BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
526   PUSH_DATA (push, screen->eng3d->oclass);
527
528   BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
529   PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
530
531   if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
532      /* kill shaders after about 1 second (at 100 MHz) */
533      BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
534      PUSH_DATA (push, 0x17);
535   }
536
537   BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
538   PUSH_DATA (push, 1);
539
540   BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
541   PUSH_DATA (push, 0);
542   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
543   PUSH_DATA (push, 0);
544   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
545   PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
546   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
547   PUSH_DATA (push, 0);
548   BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
549   PUSH_DATA (push, 1);
550   BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
551   PUSH_DATA (push, 0);
552   BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
553   PUSH_DATA (push, 1);
554   BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
555   PUSH_DATA (push, 0);
556   if (screen->eng3d->oclass < NVE4_3D_CLASS) {
557      BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
558      PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
559   } else {
560      BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
561      PUSH_DATA (push, 15);
562   }
563   BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
564   PUSH_DATA (push, 8); /* 128 */
565   BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
566   PUSH_DATA (push, 1);
567   if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
568      BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
569      PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
570   }
571
572   nvc0_magic_3d_init(push, screen->eng3d->oclass);
573
574   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
575                        &screen->text);
576   if (ret)
577      goto fail;
578
579   /* XXX: getting a page fault at the end of the code buffer every few
580    *  launches, don't use the last 256 bytes to work around them - prefetch ?
581    */
582   nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
583
584   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
585                        &screen->uniform_bo);
586   if (ret)
587      goto fail;
588
589   for (i = 0; i < 5; ++i) {
590      /* TIC and TSC entries for each unit (nve4+ only) */
591      /* auxiliary constants (6 user clip planes, base instance id */
592      BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
593      PUSH_DATA (push, 512);
594      PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
595      PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
596      BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
597      PUSH_DATA (push, (15 << 4) | 1);
598      if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
599         unsigned j;
600         BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
601         PUSH_DATA (push, 0);
602         for (j = 0; j < 8; ++j)
603            PUSH_DATA(push, j);
604      } else {
605         BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
606         PUSH_DATA (push, 0x54);
607      }
608   }
609   BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
610   PUSH_DATA (push, 0);
611
612   /* max MPs * max warps per MP (TODO: ask kernel) */
613   if (screen->eng3d->oclass >= NVE4_3D_CLASS)
614      screen->tls_size = 8 * 64;
615   else
616      screen->tls_size = 16 * 48;
617   screen->tls_size *= NVC0_CAP_MAX_PROGRAM_TEMPS * 16;
618   screen->tls_size = align(screen->tls_size, 1 << 17);
619
620   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
621                        screen->tls_size, NULL, &screen->tls);
622   if (ret)
623      goto fail;
624
625   BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
626   PUSH_DATAh(push, screen->text->offset);
627   PUSH_DATA (push, screen->text->offset);
628   BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
629   PUSH_DATAh(push, screen->tls->offset);
630   PUSH_DATA (push, screen->tls->offset);
631   PUSH_DATA (push, screen->tls_size >> 32);
632   PUSH_DATA (push, screen->tls_size);
633   BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
634   PUSH_DATA (push, 0);
635   BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
636   PUSH_DATA (push, 0);
637
638   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
639                        &screen->poly_cache);
640   if (ret)
641      goto fail;
642
643   BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
644   PUSH_DATAh(push, screen->poly_cache->offset);
645   PUSH_DATA (push, screen->poly_cache->offset);
646   PUSH_DATA (push, 3);
647
648   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
649                        &screen->txc);
650   if (ret)
651      goto fail;
652
653   BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
654   PUSH_DATAh(push, screen->txc->offset);
655   PUSH_DATA (push, screen->txc->offset);
656   PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
657
658   BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
659   PUSH_DATAh(push, screen->txc->offset + 65536);
660   PUSH_DATA (push, screen->txc->offset + 65536);
661   PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
662
663   BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
664   PUSH_DATA (push, 0);
665   BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
666   PUSH_DATA (push, 0);
667   PUSH_DATA (push, 0);
668   BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
669   PUSH_DATA (push, 0x3f);
670
671   BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
672   PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
673   BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
674   for (i = 0; i < 8 * 2; ++i)
675      PUSH_DATA(push, 0);
676   BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
677   PUSH_DATA (push, 0);
678   BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
679   PUSH_DATA (push, 0);
680
681   /* neither scissors, viewport nor stencil mask should affect clears */
682   BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
683   PUSH_DATA (push, 0);
684
685   BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
686   PUSH_DATA (push, 1);
687   BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
688   PUSH_DATAf(push, 0.0f);
689   PUSH_DATAf(push, 1.0f);
690   BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
691   PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
692
693   /* We use scissors instead of exact view volume clipping,
694    * so they're always enabled.
695    */
696   BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(0)), 3);
697   PUSH_DATA (push, 1);
698   PUSH_DATA (push, 8192 << 16);
699   PUSH_DATA (push, 8192 << 16);
700
701#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
702
703   i = 0;
704   MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, nvc0_9097_per_instance_bf);
705   MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, nvc0_9097_blend_enables);
706   MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
707   MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, nvc0_9097_tep_select);
708   MK_MACRO(NVC0_3D_MACRO_GP_SELECT, nvc0_9097_gp_select);
709   MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
710   MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
711
712   BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
713   PUSH_DATA (push, 1);
714   BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
715   PUSH_DATA (push, 1);
716   BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
717   PUSH_DATA (push, 0x40);
718   BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
719   PUSH_DATA (push, 0);
720   BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
721   PUSH_DATA (push, 0x30);
722   BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
723   PUSH_DATA (push, 3);
724   BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
725   PUSH_DATA (push, 0x20);
726   BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
727   PUSH_DATA (push, 0x00);
728
729   BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
730   PUSH_DATA (push, 0);
731   BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
732   PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
733
734   IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
735
736   BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
737   PUSH_DATA (push, 0xab);
738   PUSH_DATA (push, 0x00000000);
739
740   PUSH_KICK (push);
741
742   screen->tic.entries = CALLOC(4096, sizeof(void *));
743   screen->tsc.entries = screen->tic.entries + 2048;
744
745   mm_config.nvc0.tile_mode = 0;
746   mm_config.nvc0.memtype = 0xfe0;
747   screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
748
749   if (!nvc0_blitctx_create(screen))
750      goto fail;
751
752   nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
753
754   return pscreen;
755
756fail:
757   nvc0_screen_destroy(pscreen);
758   return NULL;
759}
760
761int
762nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
763{
764   int i = screen->tic.next;
765
766   while (screen->tic.lock[i / 32] & (1 << (i % 32)))
767      i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
768
769   screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
770
771   if (screen->tic.entries[i])
772      nv50_tic_entry(screen->tic.entries[i])->id = -1;
773
774   screen->tic.entries[i] = entry;
775   return i;
776}
777
778int
779nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
780{
781   int i = screen->tsc.next;
782
783   while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
784      i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
785
786   screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
787
788   if (screen->tsc.entries[i])
789      nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
790
791   screen->tsc.entries[i] = entry;
792   return i;
793}
794