nvc0_screen.c revision b5dfc38eea8a4b497574ca791452c11fa4163c8a
1/*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#include "util/u_format.h"
24#include "util/u_format_s3tc.h"
25#include "pipe/p_screen.h"
26
27#include "nvc0_context.h"
28#include "nvc0_screen.h"
29
30#include "nouveau/nv_object.xml.h"
31#include "nvc0_graph_macros.h"
32
33static boolean
34nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
35                                enum pipe_format format,
36                                enum pipe_texture_target target,
37                                unsigned sample_count,
38                                unsigned bindings)
39{
40   if (sample_count > 1)
41      return FALSE;
42
43   if (!util_format_is_supported(format, bindings))
44      return FALSE;
45
46   /* transfers & shared are always supported */
47   bindings &= ~(PIPE_BIND_TRANSFER_READ |
48                 PIPE_BIND_TRANSFER_WRITE |
49                 PIPE_BIND_SHARED);
50
51   return (nvc0_format_table[format].usage & bindings) == bindings;
52}
53
54static int
55nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
56{
57   switch (param) {
58   case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
59   case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
60      return 32;
61   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
62      return 64;
63   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
64      return 13;
65   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
66      return 10;
67   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
68      return 13;
69   case PIPE_CAP_ARRAY_TEXTURES:
70      return 1;
71   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
72   case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
73   case PIPE_CAP_TEXTURE_SWIZZLE:
74   case PIPE_CAP_TEXTURE_SHADOW_MAP:
75   case PIPE_CAP_NPOT_TEXTURES:
76   case PIPE_CAP_ANISOTROPIC_FILTER:
77      return 1;
78   case PIPE_CAP_TWO_SIDED_STENCIL:
79   case PIPE_CAP_DEPTH_CLAMP:
80   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
81   case PIPE_CAP_POINT_SPRITE:
82      return 1;
83   case PIPE_CAP_GLSL:
84   case PIPE_CAP_SM3:
85      return 1;
86   case PIPE_CAP_MAX_RENDER_TARGETS:
87      return 8;
88   case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
89      return 1;
90   case PIPE_CAP_TIMER_QUERY:
91   case PIPE_CAP_OCCLUSION_QUERY:
92      return 1;
93   case PIPE_CAP_STREAM_OUTPUT:
94      return 0;
95   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
96   case PIPE_CAP_INDEP_BLEND_ENABLE:
97   case PIPE_CAP_INDEP_BLEND_FUNC:
98      return 1;
99   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
100   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
101      return 1;
102   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
103   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
104      return 0;
105   case PIPE_CAP_SHADER_STENCIL_EXPORT:
106      return 0;
107   case PIPE_CAP_PRIMITIVE_RESTART:
108   case PIPE_CAP_TGSI_INSTANCEID:
109   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
110   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
111      return 1;
112   default:
113      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
114      return 0;
115   }
116}
117
118static int
119nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
120                             enum pipe_shader_cap param)
121{
122   switch (shader) {
123   case PIPE_SHADER_VERTEX:
124      /*
125   case PIPE_SHADER_TESSELLATION_CONTROL:
126   case PIPE_SHADER_TESSELLATION_EVALUATION:
127      */
128   case PIPE_SHADER_GEOMETRY:
129   case PIPE_SHADER_FRAGMENT:
130      break;
131   default:
132      return 0;
133   }
134
135   switch (param) {
136   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
137   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
138   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
139   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
140      return 16384;
141   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
142      return 4;
143   case PIPE_SHADER_CAP_MAX_INPUTS:
144      if (shader == PIPE_SHADER_VERTEX)
145         return 32;
146      return 0x300 / 16;
147   case PIPE_SHADER_CAP_MAX_CONSTS:
148      return 65536 / 16;
149   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
150      return 14;
151   case PIPE_SHADER_CAP_MAX_ADDRS:
152      return 1;
153   case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
154   case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
155      return shader != PIPE_SHADER_FRAGMENT;
156   case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
157   case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
158      return 1;
159   case PIPE_SHADER_CAP_MAX_PREDS:
160      return 0;
161   case PIPE_SHADER_CAP_MAX_TEMPS:
162      return NVC0_CAP_MAX_PROGRAM_TEMPS;
163   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
164      return 1;
165   case PIPE_SHADER_CAP_SUBROUTINES:
166      return 0; /* please inline, or provide function declarations */
167   default:
168      NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
169      return 0;
170   }
171}
172
173static float
174nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
175{
176   switch (param) {
177   case PIPE_CAP_MAX_LINE_WIDTH:
178   case PIPE_CAP_MAX_LINE_WIDTH_AA:
179      return 10.0f;
180   case PIPE_CAP_MAX_POINT_WIDTH:
181   case PIPE_CAP_MAX_POINT_WIDTH_AA:
182      return 64.0f;
183   case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
184      return 16.0f;
185   case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
186      return 4.0f;
187   default:
188      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
189      return 0.0f;
190   }
191}
192
193static void
194nvc0_screen_destroy(struct pipe_screen *pscreen)
195{
196   struct nvc0_screen *screen = nvc0_screen(pscreen);
197
198   nouveau_fence_wait(screen->base.fence.current);
199   nouveau_fence_ref(NULL, &screen->base.fence.current);
200
201   nouveau_bo_ref(NULL, &screen->text);
202   nouveau_bo_ref(NULL, &screen->tls);
203   nouveau_bo_ref(NULL, &screen->txc);
204   nouveau_bo_ref(NULL, &screen->fence.bo);
205   nouveau_bo_ref(NULL, &screen->vfetch_cache);
206
207   nouveau_resource_destroy(&screen->text_heap);
208
209   if (screen->tic.entries)
210      FREE(screen->tic.entries);
211
212   nouveau_mm_destroy(screen->mm_VRAM_fe0);
213
214   nouveau_grobj_free(&screen->fermi);
215   nouveau_grobj_free(&screen->eng2d);
216   nouveau_grobj_free(&screen->m2mf);
217
218   nouveau_screen_fini(&screen->base);
219
220   FREE(screen);
221}
222
223static int
224nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
225                     unsigned size, const uint32_t *data)
226{
227   struct nouveau_channel *chan = screen->base.channel;
228
229   size /= 4;
230
231   BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
232   OUT_RING  (chan, (m - 0x3800) / 8);
233   OUT_RING  (chan, pos);
234   BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
235   OUT_RING  (chan, pos);
236   OUT_RINGp (chan, data, size);
237
238   return pos + size;
239}
240
241static void
242nvc0_magic_3d_init(struct nouveau_channel *chan)
243{
244   BEGIN_RING(chan, RING_3D_(0x10cc), 1);
245   OUT_RING  (chan, 0xff);
246   BEGIN_RING(chan, RING_3D_(0x10e0), 2);
247   OUT_RING(chan, 0xff);
248   OUT_RING(chan, 0xff);
249   BEGIN_RING(chan, RING_3D_(0x10ec), 2);
250   OUT_RING(chan, 0xff);
251   OUT_RING(chan, 0xff);
252   BEGIN_RING(chan, RING_3D_(0x074c), 1);
253   OUT_RING  (chan, 0x3f);
254
255   BEGIN_RING(chan, RING_3D_(0x16a8), 1);
256   OUT_RING  (chan, (3 << 16) | 3);
257   BEGIN_RING(chan, RING_3D_(0x1794), 1);
258   OUT_RING  (chan, (2 << 16) | 2);
259   BEGIN_RING(chan, RING_3D_(0x0de8), 1);
260   OUT_RING  (chan, 1);
261
262#if 0 /* software method */
263   BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
264   OUT_RING  (chan, 0);
265#endif
266
267   BEGIN_RING(chan, RING_3D_(0x12ac), 1);
268   OUT_RING  (chan, 0);
269   BEGIN_RING(chan, RING_3D_(0x0218), 1);
270   OUT_RING  (chan, 0x10);
271   BEGIN_RING(chan, RING_3D_(0x10fc), 1);
272   OUT_RING  (chan, 0x10);
273   BEGIN_RING(chan, RING_3D_(0x1290), 1);
274   OUT_RING  (chan, 0x10);
275   BEGIN_RING(chan, RING_3D_(0x12d8), 2);
276   OUT_RING  (chan, 0x10);
277   OUT_RING  (chan, 0x10);
278   BEGIN_RING(chan, RING_3D_(0x06d4), 1);
279   OUT_RING  (chan, 8);
280   BEGIN_RING(chan, RING_3D_(0x1140), 1);
281   OUT_RING  (chan, 0x10);
282   BEGIN_RING(chan, RING_3D_(0x1610), 1);
283   OUT_RING  (chan, 0xe);
284
285   BEGIN_RING(chan, RING_3D_(0x164c), 1);
286   OUT_RING  (chan, 1 << 12);
287   BEGIN_RING(chan, RING_3D_(0x151c), 1);
288   OUT_RING  (chan, 1);
289   BEGIN_RING(chan, RING_3D_(0x030c), 1);
290   OUT_RING  (chan, 0);
291   BEGIN_RING(chan, RING_3D_(0x0300), 1);
292   OUT_RING  (chan, 3);
293#if 0 /* software method */
294   BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
295   OUT_RING  (chan, 0);
296#endif
297   BEGIN_RING(chan, RING_3D_(0x02d0), 1);
298   OUT_RING  (chan, 0x1f40);
299   BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
300   OUT_RING  (chan, 1);
301   BEGIN_RING(chan, RING_3D_(0x19c0), 1);
302   OUT_RING  (chan, 1);
303   BEGIN_RING(chan, RING_3D_(0x075c), 1);
304   OUT_RING  (chan, 3);
305}
306
307static void
308nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence)
309{
310   struct nvc0_screen *screen = nvc0_screen(pscreen);
311   struct nouveau_channel *chan = screen->base.channel;
312
313   MARK_RING (chan, 5, 2);
314   BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
315   OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
316   OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
317   OUT_RING  (chan, sequence);
318   OUT_RING  (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
319              (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
320}
321
322static u32
323nvc0_screen_fence_update(struct pipe_screen *pscreen)
324{
325   struct nvc0_screen *screen = nvc0_screen(pscreen);
326   return screen->fence.map[0];
327}
328
329#define FAIL_SCREEN_INIT(str, err)                    \
330   do {                                               \
331      NOUVEAU_ERR(str, err);                          \
332      nvc0_screen_destroy(pscreen);                   \
333      return NULL;                                    \
334   } while(0)
335
336struct pipe_screen *
337nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
338{
339   struct nvc0_screen *screen;
340   struct nouveau_channel *chan;
341   struct pipe_screen *pscreen;
342   int ret;
343   unsigned i;
344
345   screen = CALLOC_STRUCT(nvc0_screen);
346   if (!screen)
347      return NULL;
348   pscreen = &screen->base.base;
349
350   screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
351
352   ret = nouveau_screen_init(&screen->base, dev);
353   if (ret) {
354      nvc0_screen_destroy(pscreen);
355      return NULL;
356   }
357   chan = screen->base.channel;
358
359   pscreen->winsys = ws;
360   pscreen->destroy = nvc0_screen_destroy;
361   pscreen->context_create = nvc0_create;
362   pscreen->is_format_supported = nvc0_screen_is_format_supported;
363   pscreen->get_param = nvc0_screen_get_param;
364   pscreen->get_shader_param = nvc0_screen_get_shader_param;
365   pscreen->get_paramf = nvc0_screen_get_paramf;
366
367   nvc0_screen_init_resource_functions(pscreen);
368
369   ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
370                        &screen->fence.bo);
371   if (ret)
372      goto fail;
373   nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
374   screen->fence.map = screen->fence.bo->map;
375   nouveau_bo_unmap(screen->fence.bo);
376   screen->base.fence.emit = nvc0_screen_fence_emit;
377   screen->base.fence.update = nvc0_screen_fence_update;
378
379   for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
380      ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
381                           &screen->scratch.bo[i]);
382      if (ret)
383         goto fail;
384   }
385
386   ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
387   if (ret)
388      FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
389
390   BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
391   BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
392   OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
393   OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
394   OUT_RING  (chan, 0);
395
396   ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
397   if (ret)
398      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
399
400   BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
401   BEGIN_RING(chan, RING_2D(OPERATION), 1);
402   OUT_RING  (chan, NVC0_2D_OPERATION_SRCCOPY);
403   BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
404   OUT_RING  (chan, 0);
405   BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
406   OUT_RING  (chan, 0);
407   BEGIN_RING(chan, RING_2D_(0x0884), 1);
408   OUT_RING  (chan, 0x3f);
409   BEGIN_RING(chan, RING_2D_(0x0888), 1);
410   OUT_RING  (chan, 1);
411
412   ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
413   if (ret)
414      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
415
416   BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
417   BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
418   OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
419   OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
420   OUT_RING  (chan, 0);
421
422   BEGIN_RING(chan, RING_3D(COND_MODE), 1);
423   OUT_RING  (chan, NVC0_3D_COND_MODE_ALWAYS);
424
425   BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
426   OUT_RING  (chan, 1);
427
428   BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
429   OUT_RING  (chan, 0);
430   BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
431   OUT_RING  (chan, 0);
432   BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
433   OUT_RING  (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
434   BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
435   OUT_RING  (chan, 0);
436   BEGIN_RING(chan, RING_3D(LINE_WIDTH_SEPARATE), 1);
437   OUT_RING  (chan, 1);
438   BEGIN_RING(chan, RING_3D(LINE_LAST_PIXEL), 1);
439   OUT_RING  (chan, 0);
440   BEGIN_RING(chan, RING_3D(BLEND_SEPARATE_ALPHA), 1);
441   OUT_RING  (chan, 1);
442   BEGIN_RING(chan, RING_3D(BLEND_ENABLE_COMMON), 1);
443   OUT_RING  (chan, 0);
444
445   nvc0_magic_3d_init(chan);
446
447   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
448   if (ret)
449      goto fail;
450
451   /* XXX: getting a page fault at the end of the code buffer every few
452    *  launches, don't use the last 256 bytes to work around them - prefetch ?
453    */
454   nouveau_resource_init(&screen->text_heap, 0, (1 << 20) - 0x100);
455
456   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
457                        &screen->uniforms);
458   if (ret)
459      goto fail;
460
461   /* auxiliary constants (6 user clip planes, base instance id) */
462   BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
463   OUT_RING  (chan, 256);
464   OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
465   OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
466   for (i = 0; i < 5; ++i) {
467      BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
468      OUT_RING  (chan, (15 << 4) | 1);
469   }
470
471   screen->tls_size = (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS * 16);
472   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
473                        screen->tls_size, &screen->tls);
474   if (ret)
475      goto fail;
476
477   BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
478   OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
479   OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
480   BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
481   OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
482   OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
483   OUT_RING  (chan, screen->tls_size >> 32);
484   OUT_RING  (chan, screen->tls_size);
485   BEGIN_RING(chan, RING_3D_(0x07a0), 1);
486   OUT_RING  (chan, 0);
487   BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
488   OUT_RING  (chan, 0);
489
490   for (i = 0; i < 5; ++i) {
491      BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
492      OUT_RING  (chan, 0x54);
493   }
494   BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
495   OUT_RING  (chan, 0);
496
497   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
498                        &screen->vfetch_cache);
499   if (ret)
500      goto fail;
501
502   BEGIN_RING(chan, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
503   OUT_RELOCh(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
504   OUT_RELOCl(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
505   OUT_RING  (chan, 3);
506
507   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
508   if (ret)
509      goto fail;
510
511   BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
512   OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
513   OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
514   OUT_RING  (chan, NVC0_TIC_MAX_ENTRIES - 1);
515
516   BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
517   OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
518   OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
519   OUT_RING  (chan, NVC0_TSC_MAX_ENTRIES - 1);
520
521   BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
522   OUT_RING  (chan, 0);
523   BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
524   OUT_RING  (chan, 0);
525   OUT_RING  (chan, 0);
526   BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
527   OUT_RING  (chan, 0x3f);
528
529   BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
530   OUT_RING  (chan, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
531   BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
532   for (i = 0; i < 8 * 2; ++i)
533      OUT_RING(chan, 0);
534   BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
535   OUT_RING  (chan, 0);
536   BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
537   OUT_RING  (chan, 0);
538
539   /* neither scissors, viewport nor stencil mask should affect clears */
540   BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
541   OUT_RING  (chan, 0);
542
543   BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
544   OUT_RING  (chan, 1);
545   BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
546   OUT_RINGf (chan, 0.0f);
547   OUT_RINGf (chan, 1.0f);
548   BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
549   OUT_RING  (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
550
551   /* We use scissors instead of exact view volume clipping,
552    * so they're always enabled.
553    */
554   BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
555   OUT_RING  (chan, 1);
556   OUT_RING  (chan, 8192 << 16);
557   OUT_RING  (chan, 8192 << 16);
558
559#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
560
561   i = 0;
562   MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
563   MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
564   MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
565   MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
566   MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
567   MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
568
569   BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
570   OUT_RING  (chan, 1);
571   BEGIN_RING(chan, RING_3D(RT_SEPARATE_FRAG_DATA), 1);
572   OUT_RING  (chan, 1);
573   BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
574   OUT_RING  (chan, 0x40);
575   BEGIN_RING(chan, RING_3D(LAYER), 1);
576   OUT_RING  (chan, 0);
577   BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
578   OUT_RING  (chan, 0x30);
579   BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
580   OUT_RING  (chan, 3);
581   BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
582   OUT_RING  (chan, 0x20);
583   BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
584   OUT_RING  (chan, 0x00);
585
586   BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
587   OUT_RING  (chan, 0);
588   BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
589   OUT_RING  (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
590
591   BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
592   OUT_RING  (chan, 1);
593
594   BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
595   OUT_RING  (chan, 0xab);
596   OUT_RING  (chan, 0x00000000);
597
598   FIRE_RING (chan);
599
600   screen->tic.entries = CALLOC(4096, sizeof(void *));
601   screen->tsc.entries = screen->tic.entries + 2048;
602
603   screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
604
605   nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
606
607   return pscreen;
608
609fail:
610   nvc0_screen_destroy(pscreen);
611   return NULL;
612}
613
614void
615nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
616{
617   struct nouveau_channel *chan = screen->base.channel;
618
619   const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
620
621   MARK_RING(chan, 5, 5);
622   nouveau_bo_validate(chan, screen->text, flags);
623   nouveau_bo_validate(chan, screen->uniforms, flags);
624   nouveau_bo_validate(chan, screen->txc, flags);
625   nouveau_bo_validate(chan, screen->vfetch_cache, flags);
626
627   if (screen->cur_ctx && screen->cur_ctx->state.tls_required)
628      nouveau_bo_validate(chan, screen->tls, flags);
629}
630
631int
632nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
633{
634   int i = screen->tic.next;
635
636   while (screen->tic.lock[i / 32] & (1 << (i % 32)))
637      i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
638
639   screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
640
641   if (screen->tic.entries[i])
642      nv50_tic_entry(screen->tic.entries[i])->id = -1;
643
644   screen->tic.entries[i] = entry;
645   return i;
646}
647
648int
649nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
650{
651   int i = screen->tsc.next;
652
653   while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
654      i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
655
656   screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
657
658   if (screen->tsc.entries[i])
659      nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
660
661   screen->tsc.entries[i] = entry;
662   return i;
663}
664