r600_texture.c revision 0ac90296a092f846647812318913b0e492775f31
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 * Corbin Simpson 26 */ 27#include "r600_formats.h" 28#include "r600d.h" 29 30#include <errno.h> 31#include "util/u_format_s3tc.h" 32#include "util/u_memory.h" 33 34/* Copy from a full GPU texture to a transfer's staging one. */ 35static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) 36{ 37 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; 38 struct pipe_resource *texture = transfer->resource; 39 40 ctx->resource_copy_region(ctx, &rtransfer->staging->b.b, 41 0, 0, 0, 0, texture, transfer->level, 42 &transfer->box); 43} 44 45 46/* Copy from a transfer's staging texture to a full GPU one. */ 47static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) 48{ 49 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; 50 struct pipe_resource *texture = transfer->resource; 51 struct pipe_box sbox; 52 53 u_box_origin_2d(transfer->box.width, transfer->box.height, &sbox); 54 55 ctx->resource_copy_region(ctx, texture, transfer->level, 56 transfer->box.x, transfer->box.y, transfer->box.z, 57 &rtransfer->staging->b.b, 58 0, &sbox); 59} 60 61unsigned r600_texture_get_offset(struct r600_texture *rtex, 62 unsigned level, unsigned layer) 63{ 64 return rtex->surface.level[level].offset + 65 layer * rtex->surface.level[level].slice_size; 66} 67 68static int r600_init_surface(struct r600_screen *rscreen, 69 struct radeon_surface *surface, 70 const struct pipe_resource *ptex, 71 unsigned array_mode, 72 bool is_transfer, bool is_flushed_depth) 73{ 74 const struct util_format_description *desc = 75 util_format_description(ptex->format); 76 bool is_depth, is_stencil; 77 78 is_depth = util_format_has_depth(desc); 79 is_stencil = util_format_has_stencil(desc); 80 81 surface->npix_x = ptex->width0; 82 surface->npix_y = ptex->height0; 83 surface->npix_z = ptex->depth0; 84 surface->blk_w = util_format_get_blockwidth(ptex->format); 85 surface->blk_h = util_format_get_blockheight(ptex->format); 86 surface->blk_d = 1; 87 surface->array_size = 1; 88 surface->last_level = ptex->last_level; 89 90 if (rscreen->chip_class >= EVERGREEN && 91 !is_transfer && !is_flushed_depth && 92 ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) { 93 surface->bpe = 4; /* stencil is allocated separately on evergreen */ 94 } else { 95 surface->bpe = util_format_get_blocksize(ptex->format); 96 /* align byte per element on dword */ 97 if (surface->bpe == 3) { 98 surface->bpe = 4; 99 } 100 } 101 102 surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1; 103 surface->flags = 0; 104 105 switch (array_mode) { 106 case V_038000_ARRAY_1D_TILED_THIN1: 107 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE); 108 break; 109 case V_038000_ARRAY_2D_TILED_THIN1: 110 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE); 111 break; 112 case V_038000_ARRAY_LINEAR_ALIGNED: 113 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE); 114 break; 115 case V_038000_ARRAY_LINEAR_GENERAL: 116 default: 117 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE); 118 break; 119 } 120 switch (ptex->target) { 121 case PIPE_TEXTURE_1D: 122 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE); 123 break; 124 case PIPE_TEXTURE_RECT: 125 case PIPE_TEXTURE_2D: 126 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE); 127 break; 128 case PIPE_TEXTURE_3D: 129 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE); 130 break; 131 case PIPE_TEXTURE_1D_ARRAY: 132 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE); 133 surface->array_size = ptex->array_size; 134 break; 135 case PIPE_TEXTURE_2D_ARRAY: 136 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE); 137 surface->array_size = ptex->array_size; 138 break; 139 case PIPE_TEXTURE_CUBE: 140 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE); 141 break; 142 case PIPE_BUFFER: 143 default: 144 return -EINVAL; 145 } 146 if (ptex->bind & PIPE_BIND_SCANOUT) { 147 surface->flags |= RADEON_SURF_SCANOUT; 148 } 149 150 if (!is_transfer && !is_flushed_depth && is_depth) { 151 surface->flags |= RADEON_SURF_ZBUFFER; 152 153 if (is_stencil) { 154 surface->flags |= RADEON_SURF_SBUFFER; 155 } 156 } 157 return 0; 158} 159 160static int r600_setup_surface(struct pipe_screen *screen, 161 struct r600_texture *rtex, 162 unsigned pitch_in_bytes_override) 163{ 164 struct pipe_resource *ptex = &rtex->resource.b.b; 165 struct r600_screen *rscreen = (struct r600_screen*)screen; 166 unsigned i; 167 int r; 168 169 r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface); 170 if (r) { 171 return r; 172 } 173 rtex->size = rtex->surface.bo_size; 174 if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) { 175 /* old ddx on evergreen over estimate alignment for 1d, only 1 level 176 * for those 177 */ 178 rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe; 179 rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override; 180 rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y; 181 if (rtex->surface.flags & RADEON_SURF_SBUFFER) { 182 rtex->surface.stencil_offset = rtex->surface.level[0].slice_size; 183 } 184 } 185 for (i = 0; i <= ptex->last_level; i++) { 186 switch (rtex->surface.level[i].mode) { 187 case RADEON_SURF_MODE_LINEAR_ALIGNED: 188 rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED; 189 break; 190 case RADEON_SURF_MODE_1D: 191 rtex->array_mode[i] = V_038000_ARRAY_1D_TILED_THIN1; 192 break; 193 case RADEON_SURF_MODE_2D: 194 rtex->array_mode[i] = V_038000_ARRAY_2D_TILED_THIN1; 195 break; 196 default: 197 case RADEON_SURF_MODE_LINEAR: 198 rtex->array_mode[i] = 0; 199 break; 200 } 201 } 202 return 0; 203} 204 205static boolean r600_texture_get_handle(struct pipe_screen* screen, 206 struct pipe_resource *ptex, 207 struct winsys_handle *whandle) 208{ 209 struct r600_texture *rtex = (struct r600_texture*)ptex; 210 struct r600_resource *resource = &rtex->resource; 211 struct radeon_surface *surface = &rtex->surface; 212 struct r600_screen *rscreen = (struct r600_screen*)screen; 213 214 rscreen->ws->buffer_set_tiling(resource->buf, 215 NULL, 216 surface->level[0].mode >= RADEON_SURF_MODE_1D ? 217 RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR, 218 surface->level[0].mode >= RADEON_SURF_MODE_2D ? 219 RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR, 220 surface->bankw, surface->bankh, 221 surface->tile_split, 222 surface->stencil_tile_split, 223 surface->mtilea, 224 rtex->surface.level[0].pitch_bytes); 225 226 return rscreen->ws->buffer_get_handle(resource->buf, 227 rtex->surface.level[0].pitch_bytes, whandle); 228} 229 230static void r600_texture_destroy(struct pipe_screen *screen, 231 struct pipe_resource *ptex) 232{ 233 struct r600_texture *rtex = (struct r600_texture*)ptex; 234 struct r600_resource *resource = &rtex->resource; 235 236 if (rtex->flushed_depth_texture) 237 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); 238 239 pb_reference(&resource->buf, NULL); 240 FREE(rtex); 241} 242 243static const struct u_resource_vtbl r600_texture_vtbl = 244{ 245 r600_texture_get_handle, /* get_handle */ 246 r600_texture_destroy, /* resource_destroy */ 247 r600_texture_get_transfer, /* get_transfer */ 248 r600_texture_transfer_destroy, /* transfer_destroy */ 249 r600_texture_transfer_map, /* transfer_map */ 250 NULL, /* transfer_flush_region */ 251 r600_texture_transfer_unmap, /* transfer_unmap */ 252 NULL /* transfer_inline_write */ 253}; 254 255/* The number of samples can be specified independently of the texture. */ 256void r600_texture_get_fmask_info(struct r600_screen *rscreen, 257 struct r600_texture *rtex, 258 unsigned nr_samples, 259 struct r600_fmask_info *out) 260{ 261 /* FMASK is allocated pretty much like an ordinary texture. 262 * Here we use bpe in the units of bits, not bytes. */ 263 struct radeon_surface fmask = rtex->surface; 264 265 switch (nr_samples) { 266 case 2: 267 /* This should be 8,1, but we should set nsamples > 1 268 * for the allocator to treat it as a multisample surface. 269 * Let's set 4,2 then. */ 270 case 4: 271 fmask.bpe = 4; 272 fmask.nsamples = 2; 273 break; 274 case 8: 275 fmask.bpe = 8; 276 fmask.nsamples = 4; 277 break; 278 case 16: 279 fmask.bpe = 16; 280 fmask.nsamples = 4; 281 break; 282 default: 283 R600_ERR("Invalid sample count for FMASK allocation.\n"); 284 return; 285 } 286 287 /* R600-R700 errata? Anyway, this fixes colorbuffer corruption. */ 288 if (rscreen->chip_class <= R700) { 289 fmask.bpe *= 2; 290 } 291 292 if (rscreen->chip_class >= EVERGREEN) { 293 fmask.bankh = nr_samples <= 4 ? 4 : 1; 294 } 295 296 if (rscreen->ws->surface_init(rscreen->ws, &fmask)) { 297 R600_ERR("Got error in surface_init while allocating FMASK.\n"); 298 return; 299 } 300 assert(fmask.level[0].mode == RADEON_SURF_MODE_2D); 301 302 out->bank_height = fmask.bankh; 303 out->alignment = MAX2(256, fmask.bo_alignment); 304 out->size = (fmask.bo_size + 7) / 8; 305} 306 307static void r600_texture_allocate_fmask(struct r600_screen *rscreen, 308 struct r600_texture *rtex) 309{ 310 struct r600_fmask_info fmask; 311 312 r600_texture_get_fmask_info(rscreen, rtex, 313 rtex->resource.b.b.nr_samples, &fmask); 314 315 /* Reserve space for FMASK while converting bits back to bytes. */ 316 rtex->fmask_bank_height = fmask.bank_height; 317 rtex->fmask_offset = align(rtex->size, fmask.alignment); 318 rtex->fmask_size = fmask.size; 319 rtex->size = rtex->fmask_offset + rtex->fmask_size; 320#if 0 321 printf("FMASK width=%u, height=%i, bits=%u, size=%u\n", 322 fmask.npix_x, fmask.npix_y, fmask.bpe * fmask.nsamples, rtex->fmask_size); 323#endif 324} 325 326void r600_texture_get_cmask_info(struct r600_screen *rscreen, 327 struct r600_texture *rtex, 328 struct r600_cmask_info *out) 329{ 330 unsigned cmask_tile_width = 8; 331 unsigned cmask_tile_height = 8; 332 unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height; 333 unsigned element_bits = 4; 334 unsigned cmask_cache_bits = 1024; 335 unsigned num_pipes = rscreen->tiling_info.num_channels; 336 unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes; 337 338 unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes; 339 unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements; 340 unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile); 341 unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile); 342 unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width; 343 344 unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width); 345 unsigned height = align(rtex->surface.npix_y, macro_tile_height); 346 347 unsigned base_align = num_pipes * pipe_interleave_bytes; 348 unsigned slice_bytes = 349 ((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements; 350 351 assert(macro_tile_width % 128 == 0); 352 assert(macro_tile_height % 128 == 0); 353 354 out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1; 355 out->alignment = MAX2(256, base_align); 356 out->size = rtex->surface.array_size * align(slice_bytes, base_align); 357} 358 359static void r600_texture_allocate_cmask(struct r600_screen *rscreen, 360 struct r600_texture *rtex) 361{ 362 struct r600_cmask_info cmask; 363 364 r600_texture_get_cmask_info(rscreen, rtex, &cmask); 365 366 rtex->cmask_slice_tile_max = cmask.slice_tile_max; 367 rtex->cmask_offset = align(rtex->size, cmask.alignment); 368 rtex->cmask_size = cmask.size; 369 rtex->size = rtex->cmask_offset + rtex->cmask_size; 370#if 0 371 printf("CMASK: macro tile width = %u, macro tile height = %u, " 372 "pitch elements = %u, height = %u, slice tile max = %u\n", 373 macro_tile_width, macro_tile_height, pitch_elements, height, 374 rtex->cmask_slice_tile_max); 375#endif 376} 377 378static struct r600_texture * 379r600_texture_create_object(struct pipe_screen *screen, 380 const struct pipe_resource *base, 381 unsigned pitch_in_bytes_override, 382 struct pb_buffer *buf, 383 boolean alloc_bo, 384 struct radeon_surface *surface) 385{ 386 struct r600_texture *rtex; 387 struct r600_resource *resource; 388 struct r600_screen *rscreen = (struct r600_screen*)screen; 389 int r; 390 391 rtex = CALLOC_STRUCT(r600_texture); 392 if (rtex == NULL) 393 return NULL; 394 395 resource = &rtex->resource; 396 resource->b.b = *base; 397 resource->b.vtbl = &r600_texture_vtbl; 398 pipe_reference_init(&resource->b.b.reference, 1); 399 resource->b.b.screen = screen; 400 rtex->pitch_override = pitch_in_bytes_override; 401 402 /* don't include stencil-only formats which we don't support for rendering */ 403 rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); 404 405 rtex->surface = *surface; 406 r = r600_setup_surface(screen, rtex, 407 pitch_in_bytes_override); 408 if (r) { 409 FREE(rtex); 410 return NULL; 411 } 412 413 if (base->nr_samples > 1 && !rtex->is_depth && alloc_bo) { 414 r600_texture_allocate_cmask(rscreen, rtex); 415 r600_texture_allocate_fmask(rscreen, rtex); 416 } 417 418 if (!rtex->is_depth && base->nr_samples > 1 && 419 (!rtex->fmask_size || !rtex->cmask_size)) { 420 FREE(rtex); 421 return NULL; 422 } 423 424 /* Now create the backing buffer. */ 425 if (!buf && alloc_bo) { 426 unsigned base_align = rtex->surface.bo_alignment; 427 unsigned usage = R600_TEX_IS_TILED(rtex, 0) ? PIPE_USAGE_STATIC : base->usage; 428 429 if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, usage)) { 430 FREE(rtex); 431 return NULL; 432 } 433 } else if (buf) { 434 resource->buf = buf; 435 resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf); 436 resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM; 437 } 438 439 if (rtex->cmask_size) { 440 /* Initialize the cmask to 0xCC (= compressed state). */ 441 char *ptr = rscreen->ws->buffer_map(resource->cs_buf, NULL, PIPE_TRANSFER_WRITE); 442 memset(ptr + rtex->cmask_offset, 0xCC, rtex->cmask_size); 443 rscreen->ws->buffer_unmap(resource->cs_buf); 444 } 445 return rtex; 446} 447 448struct pipe_resource *r600_texture_create(struct pipe_screen *screen, 449 const struct pipe_resource *templ) 450{ 451 struct r600_screen *rscreen = (struct r600_screen*)screen; 452 struct radeon_surface surface; 453 unsigned array_mode = 0; 454 int r; 455 456 if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) { 457 if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) { 458 array_mode = V_038000_ARRAY_2D_TILED_THIN1; 459 } else if (!(templ->bind & PIPE_BIND_SCANOUT) && 460 templ->usage != PIPE_USAGE_STAGING && 461 templ->usage != PIPE_USAGE_STREAM) { 462 array_mode = V_038000_ARRAY_2D_TILED_THIN1; 463 } else if (util_format_is_compressed(templ->format)) { 464 array_mode = V_038000_ARRAY_1D_TILED_THIN1; 465 } 466 } 467 468 /* XXX tiling is broken for the 422 formats */ 469 if (util_format_description(templ->format)->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) 470 array_mode = V_038000_ARRAY_LINEAR_ALIGNED; 471 472 r = r600_init_surface(rscreen, &surface, templ, array_mode, 473 templ->flags & R600_RESOURCE_FLAG_TRANSFER, 474 templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH); 475 if (r) { 476 return NULL; 477 } 478 r = rscreen->ws->surface_best(rscreen->ws, &surface); 479 if (r) { 480 return NULL; 481 } 482 return (struct pipe_resource *)r600_texture_create_object(screen, templ, 483 0, NULL, TRUE, &surface); 484} 485 486static struct pipe_surface *r600_create_surface(struct pipe_context *pipe, 487 struct pipe_resource *texture, 488 const struct pipe_surface *templ) 489{ 490 struct r600_texture *rtex = (struct r600_texture*)texture; 491 struct r600_surface *surface = CALLOC_STRUCT(r600_surface); 492 unsigned level = templ->u.tex.level; 493 494 assert(templ->u.tex.first_layer == templ->u.tex.last_layer); 495 if (surface == NULL) 496 return NULL; 497 pipe_reference_init(&surface->base.reference, 1); 498 pipe_resource_reference(&surface->base.texture, texture); 499 surface->base.context = pipe; 500 surface->base.format = templ->format; 501 surface->base.width = rtex->surface.level[level].npix_x; 502 surface->base.height = rtex->surface.level[level].npix_y; 503 surface->base.usage = templ->usage; 504 surface->base.u = templ->u; 505 return &surface->base; 506} 507 508static void r600_surface_destroy(struct pipe_context *pipe, 509 struct pipe_surface *surface) 510{ 511 struct r600_surface *surf = (struct r600_surface*)surface; 512 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL); 513 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL); 514 pipe_resource_reference(&surface->texture, NULL); 515 FREE(surface); 516} 517 518struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, 519 const struct pipe_resource *templ, 520 struct winsys_handle *whandle) 521{ 522 struct r600_screen *rscreen = (struct r600_screen*)screen; 523 struct pb_buffer *buf = NULL; 524 unsigned stride = 0; 525 unsigned array_mode = 0; 526 enum radeon_bo_layout micro, macro; 527 struct radeon_surface surface; 528 int r; 529 530 /* Support only 2D textures without mipmaps */ 531 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || 532 templ->depth0 != 1 || templ->last_level != 0) 533 return NULL; 534 535 buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride); 536 if (!buf) 537 return NULL; 538 539 rscreen->ws->buffer_get_tiling(buf, µ, ¯o, 540 &surface.bankw, &surface.bankh, 541 &surface.tile_split, 542 &surface.stencil_tile_split, 543 &surface.mtilea); 544 545 if (macro == RADEON_LAYOUT_TILED) 546 array_mode = V_0280A0_ARRAY_2D_TILED_THIN1; 547 else if (micro == RADEON_LAYOUT_TILED) 548 array_mode = V_0280A0_ARRAY_1D_TILED_THIN1; 549 else 550 array_mode = 0; 551 552 r = r600_init_surface(rscreen, &surface, templ, array_mode, false, false); 553 if (r) { 554 return NULL; 555 } 556 return (struct pipe_resource *)r600_texture_create_object(screen, templ, 557 stride, buf, FALSE, &surface); 558} 559 560bool r600_init_flushed_depth_texture(struct pipe_context *ctx, 561 struct pipe_resource *texture, 562 struct r600_texture **staging) 563{ 564 struct r600_texture *rtex = (struct r600_texture*)texture; 565 struct pipe_resource resource; 566 struct r600_texture **flushed_depth_texture = staging ? 567 staging : &rtex->flushed_depth_texture; 568 569 if (!staging && rtex->flushed_depth_texture) 570 return true; /* it's ready */ 571 572 resource.target = texture->target; 573 resource.format = texture->format; 574 resource.width0 = texture->width0; 575 resource.height0 = texture->height0; 576 resource.depth0 = texture->depth0; 577 resource.array_size = texture->array_size; 578 resource.last_level = texture->last_level; 579 resource.nr_samples = texture->nr_samples; 580 resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC; 581 resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL; 582 resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH; 583 584 if (staging) 585 resource.flags |= R600_RESOURCE_FLAG_TRANSFER; 586 587 *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource); 588 if (*flushed_depth_texture == NULL) { 589 R600_ERR("failed to create temporary texture to hold flushed depth\n"); 590 return false; 591 } 592 593 (*flushed_depth_texture)->is_flushing_texture = TRUE; 594 return true; 595} 596 597struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, 598 struct pipe_resource *texture, 599 unsigned level, 600 unsigned usage, 601 const struct pipe_box *box) 602{ 603 struct r600_context *rctx = (struct r600_context*)ctx; 604 struct r600_texture *rtex = (struct r600_texture*)texture; 605 struct pipe_resource resource; 606 struct r600_transfer *trans; 607 boolean use_staging_texture = FALSE; 608 609 /* We cannot map a tiled texture directly because the data is 610 * in a different order, therefore we do detiling using a blit. 611 * 612 * Also, use a temporary in GTT memory for read transfers, as 613 * the CPU is much happier reading out of cached system memory 614 * than uncached VRAM. 615 */ 616 if (R600_TEX_IS_TILED(rtex, level)) { 617 use_staging_texture = TRUE; 618 } 619 620 /* Use a staging texture for uploads if the underlying BO is busy. */ 621 if (!(usage & PIPE_TRANSFER_READ) && 622 (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) || 623 rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) { 624 use_staging_texture = TRUE; 625 } 626 627 if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) { 628 use_staging_texture = FALSE; 629 } 630 631 if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) { 632 return NULL; 633 } 634 635 trans = CALLOC_STRUCT(r600_transfer); 636 if (trans == NULL) 637 return NULL; 638 pipe_resource_reference(&trans->transfer.resource, texture); 639 trans->transfer.level = level; 640 trans->transfer.usage = usage; 641 trans->transfer.box = *box; 642 if (rtex->is_depth) { 643 /* XXX: only readback the rectangle which is being mapped? 644 */ 645 /* XXX: when discard is true, no need to read back from depth texture 646 */ 647 struct r600_texture *staging_depth; 648 649 if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) { 650 R600_ERR("failed to create temporary texture to hold untiled copy\n"); 651 pipe_resource_reference(&trans->transfer.resource, NULL); 652 FREE(trans); 653 return NULL; 654 } 655 656 r600_blit_decompress_depth(ctx, rtex, staging_depth, 657 level, level, 658 box->z, box->z + box->depth - 1, 659 0, 0); 660 661 trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes; 662 trans->offset = r600_texture_get_offset(staging_depth, level, box->z); 663 trans->staging = (struct r600_resource*)staging_depth; 664 return &trans->transfer; 665 } else if (use_staging_texture) { 666 resource.target = PIPE_TEXTURE_2D; 667 resource.format = texture->format; 668 resource.width0 = box->width; 669 resource.height0 = box->height; 670 resource.depth0 = 1; 671 resource.array_size = 1; 672 resource.last_level = 0; 673 resource.nr_samples = 0; 674 resource.usage = PIPE_USAGE_STAGING; 675 resource.bind = 0; 676 resource.flags = R600_RESOURCE_FLAG_TRANSFER; 677 /* For texture reading, the temporary (detiled) texture is used as 678 * a render target when blitting from a tiled texture. */ 679 if (usage & PIPE_TRANSFER_READ) { 680 resource.bind |= PIPE_BIND_RENDER_TARGET; 681 } 682 /* For texture writing, the temporary texture is used as a sampler 683 * when blitting into a tiled texture. */ 684 if (usage & PIPE_TRANSFER_WRITE) { 685 resource.bind |= PIPE_BIND_SAMPLER_VIEW; 686 } 687 /* Create the temporary texture. */ 688 trans->staging = (struct r600_resource*)ctx->screen->resource_create(ctx->screen, &resource); 689 if (trans->staging == NULL) { 690 R600_ERR("failed to create temporary texture to hold untiled copy\n"); 691 pipe_resource_reference(&trans->transfer.resource, NULL); 692 FREE(trans); 693 return NULL; 694 } 695 696 trans->transfer.stride = 697 ((struct r600_texture *)trans->staging)->surface.level[0].pitch_bytes; 698 if (usage & PIPE_TRANSFER_READ) { 699 r600_copy_to_staging_texture(ctx, trans); 700 /* Always referenced in the blit. */ 701 r600_flush(ctx, NULL, 0); 702 } 703 return &trans->transfer; 704 } 705 trans->transfer.stride = rtex->surface.level[level].pitch_bytes; 706 trans->transfer.layer_stride = rtex->surface.level[level].slice_size; 707 trans->offset = r600_texture_get_offset(rtex, level, box->z); 708 return &trans->transfer; 709} 710 711void r600_texture_transfer_destroy(struct pipe_context *ctx, 712 struct pipe_transfer *transfer) 713{ 714 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; 715 struct pipe_resource *texture = transfer->resource; 716 struct r600_texture *rtex = (struct r600_texture*)texture; 717 718 if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) { 719 if (rtex->is_depth) { 720 ctx->resource_copy_region(ctx, texture, transfer->level, 721 transfer->box.x, transfer->box.y, transfer->box.z, 722 &rtransfer->staging->b.b, transfer->level, 723 &transfer->box); 724 } else { 725 r600_copy_from_staging_texture(ctx, rtransfer); 726 } 727 } 728 729 if (rtransfer->staging) 730 pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL); 731 732 pipe_resource_reference(&transfer->resource, NULL); 733 FREE(transfer); 734} 735 736void* r600_texture_transfer_map(struct pipe_context *ctx, 737 struct pipe_transfer* transfer) 738{ 739 struct r600_context *rctx = (struct r600_context *)ctx; 740 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; 741 struct radeon_winsys_cs_handle *buf; 742 struct r600_texture *rtex = 743 (struct r600_texture*)transfer->resource; 744 enum pipe_format format = transfer->resource->format; 745 unsigned offset = 0; 746 char *map; 747 748 if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) { 749 return r600_compute_global_transfer_map(ctx, transfer); 750 } 751 752 if (rtransfer->staging) { 753 buf = ((struct r600_resource *)rtransfer->staging)->cs_buf; 754 } else { 755 buf = ((struct r600_resource *)transfer->resource)->cs_buf; 756 } 757 758 if (rtex->is_depth || !rtransfer->staging) 759 offset = rtransfer->offset + 760 transfer->box.y / util_format_get_blockheight(format) * transfer->stride + 761 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); 762 763 if (!(map = rctx->ws->buffer_map(buf, rctx->cs, transfer->usage))) { 764 return NULL; 765 } 766 767 return map + offset; 768} 769 770void r600_texture_transfer_unmap(struct pipe_context *ctx, 771 struct pipe_transfer* transfer) 772{ 773 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; 774 struct r600_context *rctx = (struct r600_context*)ctx; 775 struct radeon_winsys_cs_handle *buf; 776 777 if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) { 778 return r600_compute_global_transfer_unmap(ctx, transfer); 779 } 780 781 if (rtransfer->staging) { 782 buf = ((struct r600_resource *)rtransfer->staging)->cs_buf; 783 } else { 784 buf = ((struct r600_resource *)transfer->resource)->cs_buf; 785 } 786 rctx->ws->buffer_unmap(buf); 787} 788 789void r600_init_surface_functions(struct r600_context *r600) 790{ 791 r600->context.create_surface = r600_create_surface; 792 r600->context.surface_destroy = r600_surface_destroy; 793} 794 795static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, 796 const unsigned char *swizzle_view) 797{ 798 unsigned i; 799 unsigned char swizzle[4]; 800 unsigned result = 0; 801 const uint32_t swizzle_shift[4] = { 802 16, 19, 22, 25, 803 }; 804 const uint32_t swizzle_bit[4] = { 805 0, 1, 2, 3, 806 }; 807 808 if (swizzle_view) { 809 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle); 810 } else { 811 memcpy(swizzle, swizzle_format, 4); 812 } 813 814 /* Get swizzle. */ 815 for (i = 0; i < 4; i++) { 816 switch (swizzle[i]) { 817 case UTIL_FORMAT_SWIZZLE_Y: 818 result |= swizzle_bit[1] << swizzle_shift[i]; 819 break; 820 case UTIL_FORMAT_SWIZZLE_Z: 821 result |= swizzle_bit[2] << swizzle_shift[i]; 822 break; 823 case UTIL_FORMAT_SWIZZLE_W: 824 result |= swizzle_bit[3] << swizzle_shift[i]; 825 break; 826 case UTIL_FORMAT_SWIZZLE_0: 827 result |= V_038010_SQ_SEL_0 << swizzle_shift[i]; 828 break; 829 case UTIL_FORMAT_SWIZZLE_1: 830 result |= V_038010_SQ_SEL_1 << swizzle_shift[i]; 831 break; 832 default: /* UTIL_FORMAT_SWIZZLE_X */ 833 result |= swizzle_bit[0] << swizzle_shift[i]; 834 } 835 } 836 return result; 837} 838 839/* texture format translate */ 840uint32_t r600_translate_texformat(struct pipe_screen *screen, 841 enum pipe_format format, 842 const unsigned char *swizzle_view, 843 uint32_t *word4_p, uint32_t *yuv_format_p) 844{ 845 uint32_t result = 0, word4 = 0, yuv_format = 0; 846 const struct util_format_description *desc; 847 boolean uniform = TRUE; 848 static int r600_enable_s3tc = -1; 849 bool is_srgb_valid = FALSE; 850 851 int i; 852 const uint32_t sign_bit[4] = { 853 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED), 854 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED), 855 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED), 856 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED) 857 }; 858 desc = util_format_description(format); 859 860 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view); 861 862 /* Colorspace (return non-RGB formats directly). */ 863 switch (desc->colorspace) { 864 /* Depth stencil formats */ 865 case UTIL_FORMAT_COLORSPACE_ZS: 866 switch (format) { 867 case PIPE_FORMAT_Z16_UNORM: 868 result = FMT_16; 869 goto out_word4; 870 case PIPE_FORMAT_X24S8_UINT: 871 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 872 case PIPE_FORMAT_Z24X8_UNORM: 873 case PIPE_FORMAT_Z24_UNORM_S8_UINT: 874 result = FMT_8_24; 875 goto out_word4; 876 case PIPE_FORMAT_S8X24_UINT: 877 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 878 case PIPE_FORMAT_X8Z24_UNORM: 879 case PIPE_FORMAT_S8_UINT_Z24_UNORM: 880 result = FMT_24_8; 881 goto out_word4; 882 case PIPE_FORMAT_S8_UINT: 883 result = FMT_8; 884 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 885 goto out_word4; 886 case PIPE_FORMAT_Z32_FLOAT: 887 result = FMT_32_FLOAT; 888 goto out_word4; 889 case PIPE_FORMAT_X32_S8X24_UINT: 890 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 891 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: 892 result = FMT_X24_8_32_FLOAT; 893 goto out_word4; 894 default: 895 goto out_unknown; 896 } 897 898 case UTIL_FORMAT_COLORSPACE_YUV: 899 yuv_format |= (1 << 30); 900 switch (format) { 901 case PIPE_FORMAT_UYVY: 902 case PIPE_FORMAT_YUYV: 903 default: 904 break; 905 } 906 goto out_unknown; /* XXX */ 907 908 case UTIL_FORMAT_COLORSPACE_SRGB: 909 word4 |= S_038010_FORCE_DEGAMMA(1); 910 break; 911 912 default: 913 break; 914 } 915 916 if (r600_enable_s3tc == -1) { 917 struct r600_screen *rscreen = (struct r600_screen *)screen; 918 if (rscreen->info.drm_minor >= 9) 919 r600_enable_s3tc = 1; 920 else 921 r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE); 922 } 923 924 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) { 925 if (!r600_enable_s3tc) 926 goto out_unknown; 927 928 switch (format) { 929 case PIPE_FORMAT_RGTC1_SNORM: 930 case PIPE_FORMAT_LATC1_SNORM: 931 word4 |= sign_bit[0]; 932 case PIPE_FORMAT_RGTC1_UNORM: 933 case PIPE_FORMAT_LATC1_UNORM: 934 result = FMT_BC4; 935 goto out_word4; 936 case PIPE_FORMAT_RGTC2_SNORM: 937 case PIPE_FORMAT_LATC2_SNORM: 938 word4 |= sign_bit[0] | sign_bit[1]; 939 case PIPE_FORMAT_RGTC2_UNORM: 940 case PIPE_FORMAT_LATC2_UNORM: 941 result = FMT_BC5; 942 goto out_word4; 943 default: 944 goto out_unknown; 945 } 946 } 947 948 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { 949 950 if (!r600_enable_s3tc) 951 goto out_unknown; 952 953 if (!util_format_s3tc_enabled) { 954 goto out_unknown; 955 } 956 957 switch (format) { 958 case PIPE_FORMAT_DXT1_RGB: 959 case PIPE_FORMAT_DXT1_RGBA: 960 case PIPE_FORMAT_DXT1_SRGB: 961 case PIPE_FORMAT_DXT1_SRGBA: 962 result = FMT_BC1; 963 is_srgb_valid = TRUE; 964 goto out_word4; 965 case PIPE_FORMAT_DXT3_RGBA: 966 case PIPE_FORMAT_DXT3_SRGBA: 967 result = FMT_BC2; 968 is_srgb_valid = TRUE; 969 goto out_word4; 970 case PIPE_FORMAT_DXT5_RGBA: 971 case PIPE_FORMAT_DXT5_SRGBA: 972 result = FMT_BC3; 973 is_srgb_valid = TRUE; 974 goto out_word4; 975 default: 976 goto out_unknown; 977 } 978 } 979 980 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) { 981 switch (format) { 982 case PIPE_FORMAT_R8G8_B8G8_UNORM: 983 case PIPE_FORMAT_G8R8_B8R8_UNORM: 984 result = FMT_GB_GR; 985 goto out_word4; 986 case PIPE_FORMAT_G8R8_G8B8_UNORM: 987 case PIPE_FORMAT_R8G8_R8B8_UNORM: 988 result = FMT_BG_RG; 989 goto out_word4; 990 default: 991 goto out_unknown; 992 } 993 } 994 995 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) { 996 result = FMT_5_9_9_9_SHAREDEXP; 997 goto out_word4; 998 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) { 999 result = FMT_10_11_11_FLOAT; 1000 goto out_word4; 1001 } 1002 1003 1004 for (i = 0; i < desc->nr_channels; i++) { 1005 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { 1006 word4 |= sign_bit[i]; 1007 } 1008 } 1009 1010 /* R8G8Bx_SNORM - XXX CxV8U8 */ 1011 1012 /* See whether the components are of the same size. */ 1013 for (i = 1; i < desc->nr_channels; i++) { 1014 uniform = uniform && desc->channel[0].size == desc->channel[i].size; 1015 } 1016 1017 /* Non-uniform formats. */ 1018 if (!uniform) { 1019 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && 1020 desc->channel[0].pure_integer) 1021 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 1022 switch(desc->nr_channels) { 1023 case 3: 1024 if (desc->channel[0].size == 5 && 1025 desc->channel[1].size == 6 && 1026 desc->channel[2].size == 5) { 1027 result = FMT_5_6_5; 1028 goto out_word4; 1029 } 1030 goto out_unknown; 1031 case 4: 1032 if (desc->channel[0].size == 5 && 1033 desc->channel[1].size == 5 && 1034 desc->channel[2].size == 5 && 1035 desc->channel[3].size == 1) { 1036 result = FMT_1_5_5_5; 1037 goto out_word4; 1038 } 1039 if (desc->channel[0].size == 10 && 1040 desc->channel[1].size == 10 && 1041 desc->channel[2].size == 10 && 1042 desc->channel[3].size == 2) { 1043 result = FMT_2_10_10_10; 1044 goto out_word4; 1045 } 1046 goto out_unknown; 1047 } 1048 goto out_unknown; 1049 } 1050 1051 /* Find the first non-VOID channel. */ 1052 for (i = 0; i < 4; i++) { 1053 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { 1054 break; 1055 } 1056 } 1057 1058 if (i == 4) 1059 goto out_unknown; 1060 1061 /* uniform formats */ 1062 switch (desc->channel[i].type) { 1063 case UTIL_FORMAT_TYPE_UNSIGNED: 1064 case UTIL_FORMAT_TYPE_SIGNED: 1065#if 0 1066 if (!desc->channel[i].normalized && 1067 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { 1068 goto out_unknown; 1069 } 1070#endif 1071 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && 1072 desc->channel[i].pure_integer) 1073 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 1074 1075 switch (desc->channel[i].size) { 1076 case 4: 1077 switch (desc->nr_channels) { 1078 case 2: 1079 result = FMT_4_4; 1080 goto out_word4; 1081 case 4: 1082 result = FMT_4_4_4_4; 1083 goto out_word4; 1084 } 1085 goto out_unknown; 1086 case 8: 1087 switch (desc->nr_channels) { 1088 case 1: 1089 result = FMT_8; 1090 goto out_word4; 1091 case 2: 1092 result = FMT_8_8; 1093 goto out_word4; 1094 case 4: 1095 result = FMT_8_8_8_8; 1096 is_srgb_valid = TRUE; 1097 goto out_word4; 1098 } 1099 goto out_unknown; 1100 case 16: 1101 switch (desc->nr_channels) { 1102 case 1: 1103 result = FMT_16; 1104 goto out_word4; 1105 case 2: 1106 result = FMT_16_16; 1107 goto out_word4; 1108 case 4: 1109 result = FMT_16_16_16_16; 1110 goto out_word4; 1111 } 1112 goto out_unknown; 1113 case 32: 1114 switch (desc->nr_channels) { 1115 case 1: 1116 result = FMT_32; 1117 goto out_word4; 1118 case 2: 1119 result = FMT_32_32; 1120 goto out_word4; 1121 case 4: 1122 result = FMT_32_32_32_32; 1123 goto out_word4; 1124 } 1125 } 1126 goto out_unknown; 1127 1128 case UTIL_FORMAT_TYPE_FLOAT: 1129 switch (desc->channel[i].size) { 1130 case 16: 1131 switch (desc->nr_channels) { 1132 case 1: 1133 result = FMT_16_FLOAT; 1134 goto out_word4; 1135 case 2: 1136 result = FMT_16_16_FLOAT; 1137 goto out_word4; 1138 case 4: 1139 result = FMT_16_16_16_16_FLOAT; 1140 goto out_word4; 1141 } 1142 goto out_unknown; 1143 case 32: 1144 switch (desc->nr_channels) { 1145 case 1: 1146 result = FMT_32_FLOAT; 1147 goto out_word4; 1148 case 2: 1149 result = FMT_32_32_FLOAT; 1150 goto out_word4; 1151 case 4: 1152 result = FMT_32_32_32_32_FLOAT; 1153 goto out_word4; 1154 } 1155 } 1156 goto out_unknown; 1157 } 1158 1159out_word4: 1160 1161 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid) 1162 return ~0; 1163 if (word4_p) 1164 *word4_p = word4; 1165 if (yuv_format_p) 1166 *yuv_format_p = yuv_format; 1167 return result; 1168out_unknown: 1169 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */ 1170 return ~0; 1171} 1172