r600_texture.c revision c4993d15eb07d95ac465b5f25ea96072e4b008bf
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 * Corbin Simpson 26 */ 27#include "r600_formats.h" 28#include "r600d.h" 29 30#include <errno.h> 31#include "util/u_format_s3tc.h" 32#include "util/u_memory.h" 33 34/* Copy from a full GPU texture to a transfer's staging one. */ 35static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) 36{ 37 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; 38 struct pipe_resource *texture = transfer->resource; 39 40 ctx->resource_copy_region(ctx, &rtransfer->staging->b.b, 41 0, 0, 0, 0, texture, transfer->level, 42 &transfer->box); 43} 44 45 46/* Copy from a transfer's staging texture to a full GPU one. */ 47static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) 48{ 49 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; 50 struct pipe_resource *texture = transfer->resource; 51 struct pipe_box sbox; 52 53 u_box_origin_2d(transfer->box.width, transfer->box.height, &sbox); 54 55 ctx->resource_copy_region(ctx, texture, transfer->level, 56 transfer->box.x, transfer->box.y, transfer->box.z, 57 &rtransfer->staging->b.b, 58 0, &sbox); 59} 60 61unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, 62 unsigned level, unsigned layer) 63{ 64 return rtex->offset[level] + layer * rtex->layer_size[level]; 65} 66 67static int r600_init_surface(struct r600_screen *rscreen, 68 struct radeon_surface *surface, 69 const struct pipe_resource *ptex, 70 unsigned array_mode, 71 bool is_transfer, bool is_flushed_depth) 72{ 73 const struct util_format_description *desc = 74 util_format_description(ptex->format); 75 bool is_depth, is_stencil; 76 77 is_depth = util_format_has_depth(desc); 78 is_stencil = util_format_has_stencil(desc); 79 80 surface->npix_x = ptex->width0; 81 surface->npix_y = ptex->height0; 82 surface->npix_z = ptex->depth0; 83 surface->blk_w = util_format_get_blockwidth(ptex->format); 84 surface->blk_h = util_format_get_blockheight(ptex->format); 85 surface->blk_d = 1; 86 surface->array_size = 1; 87 surface->last_level = ptex->last_level; 88 89 if (rscreen->chip_class >= EVERGREEN && 90 !is_transfer && !is_flushed_depth && 91 ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) { 92 surface->bpe = 4; /* stencil is allocated separately on evergreen */ 93 } else { 94 surface->bpe = util_format_get_blocksize(ptex->format); 95 /* align byte per element on dword */ 96 if (surface->bpe == 3) { 97 surface->bpe = 4; 98 } 99 } 100 101 surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1; 102 surface->flags = 0; 103 104 switch (array_mode) { 105 case V_038000_ARRAY_1D_TILED_THIN1: 106 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE); 107 break; 108 case V_038000_ARRAY_2D_TILED_THIN1: 109 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE); 110 break; 111 case V_038000_ARRAY_LINEAR_ALIGNED: 112 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE); 113 break; 114 case V_038000_ARRAY_LINEAR_GENERAL: 115 default: 116 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE); 117 break; 118 } 119 switch (ptex->target) { 120 case PIPE_TEXTURE_1D: 121 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE); 122 break; 123 case PIPE_TEXTURE_RECT: 124 case PIPE_TEXTURE_2D: 125 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE); 126 break; 127 case PIPE_TEXTURE_3D: 128 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE); 129 break; 130 case PIPE_TEXTURE_1D_ARRAY: 131 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE); 132 surface->array_size = ptex->array_size; 133 break; 134 case PIPE_TEXTURE_2D_ARRAY: 135 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE); 136 surface->array_size = ptex->array_size; 137 break; 138 case PIPE_TEXTURE_CUBE: 139 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE); 140 break; 141 case PIPE_BUFFER: 142 default: 143 return -EINVAL; 144 } 145 if (ptex->bind & PIPE_BIND_SCANOUT) { 146 surface->flags |= RADEON_SURF_SCANOUT; 147 } 148 149 if (!is_transfer && !is_flushed_depth && is_depth) { 150 surface->flags |= RADEON_SURF_ZBUFFER; 151 152 if (is_stencil) { 153 surface->flags |= RADEON_SURF_SBUFFER; 154 } 155 } 156 return 0; 157} 158 159static int r600_setup_surface(struct pipe_screen *screen, 160 struct r600_resource_texture *rtex, 161 unsigned pitch_in_bytes_override) 162{ 163 struct pipe_resource *ptex = &rtex->resource.b.b; 164 struct r600_screen *rscreen = (struct r600_screen*)screen; 165 unsigned i; 166 int r; 167 168 r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface); 169 if (r) { 170 return r; 171 } 172 rtex->size = rtex->surface.bo_size; 173 if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) { 174 /* old ddx on evergreen over estimate alignment for 1d, only 1 level 175 * for those 176 */ 177 rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe; 178 rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override; 179 rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y; 180 if (rtex->surface.flags & RADEON_SURF_SBUFFER) { 181 rtex->surface.stencil_offset = rtex->surface.level[0].slice_size; 182 } 183 } 184 for (i = 0; i <= ptex->last_level; i++) { 185 rtex->offset[i] = rtex->surface.level[i].offset; 186 rtex->layer_size[i] = rtex->surface.level[i].slice_size; 187 rtex->pitch_in_bytes[i] = rtex->surface.level[i].pitch_bytes; 188 switch (rtex->surface.level[i].mode) { 189 case RADEON_SURF_MODE_LINEAR_ALIGNED: 190 rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED; 191 break; 192 case RADEON_SURF_MODE_1D: 193 rtex->array_mode[i] = V_038000_ARRAY_1D_TILED_THIN1; 194 break; 195 case RADEON_SURF_MODE_2D: 196 rtex->array_mode[i] = V_038000_ARRAY_2D_TILED_THIN1; 197 break; 198 default: 199 case RADEON_SURF_MODE_LINEAR: 200 rtex->array_mode[i] = 0; 201 break; 202 } 203 } 204 return 0; 205} 206 207static boolean r600_texture_get_handle(struct pipe_screen* screen, 208 struct pipe_resource *ptex, 209 struct winsys_handle *whandle) 210{ 211 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; 212 struct r600_resource *resource = &rtex->resource; 213 struct radeon_surface *surface = &rtex->surface; 214 struct r600_screen *rscreen = (struct r600_screen*)screen; 215 216 rscreen->ws->buffer_set_tiling(resource->buf, 217 NULL, 218 surface->level[0].mode >= RADEON_SURF_MODE_1D ? 219 RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR, 220 surface->level[0].mode >= RADEON_SURF_MODE_2D ? 221 RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR, 222 surface->bankw, surface->bankh, 223 surface->tile_split, 224 surface->stencil_tile_split, 225 surface->mtilea, 226 rtex->pitch_in_bytes[0]); 227 228 return rscreen->ws->buffer_get_handle(resource->buf, 229 rtex->pitch_in_bytes[0], whandle); 230} 231 232static void r600_texture_destroy(struct pipe_screen *screen, 233 struct pipe_resource *ptex) 234{ 235 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; 236 struct r600_resource *resource = &rtex->resource; 237 238 if (rtex->flushed_depth_texture) 239 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); 240 241 pb_reference(&resource->buf, NULL); 242 FREE(rtex); 243} 244 245static const struct u_resource_vtbl r600_texture_vtbl = 246{ 247 r600_texture_get_handle, /* get_handle */ 248 r600_texture_destroy, /* resource_destroy */ 249 r600_texture_get_transfer, /* get_transfer */ 250 r600_texture_transfer_destroy, /* transfer_destroy */ 251 r600_texture_transfer_map, /* transfer_map */ 252 NULL, /* transfer_flush_region */ 253 r600_texture_transfer_unmap, /* transfer_unmap */ 254 NULL /* transfer_inline_write */ 255}; 256 257static struct r600_resource_texture * 258r600_texture_create_object(struct pipe_screen *screen, 259 const struct pipe_resource *base, 260 unsigned array_mode, 261 unsigned pitch_in_bytes_override, 262 struct pb_buffer *buf, 263 boolean alloc_bo, 264 struct radeon_surface *surface) 265{ 266 struct r600_resource_texture *rtex; 267 struct r600_resource *resource; 268 struct r600_screen *rscreen = (struct r600_screen*)screen; 269 int r; 270 271 rtex = CALLOC_STRUCT(r600_resource_texture); 272 if (rtex == NULL) 273 return NULL; 274 275 resource = &rtex->resource; 276 resource->b.b = *base; 277 resource->b.vtbl = &r600_texture_vtbl; 278 pipe_reference_init(&resource->b.b.reference, 1); 279 resource->b.b.screen = screen; 280 rtex->pitch_override = pitch_in_bytes_override; 281 rtex->real_format = base->format; 282 283 /* don't include stencil-only formats which we don't support for rendering */ 284 rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); 285 286 rtex->surface = *surface; 287 r = r600_setup_surface(screen, rtex, 288 pitch_in_bytes_override); 289 if (r) { 290 FREE(rtex); 291 return NULL; 292 } 293 294 /* Now create the backing buffer. */ 295 if (!buf && alloc_bo) { 296 unsigned base_align = rtex->surface.bo_alignment; 297 298 if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) { 299 FREE(rtex); 300 return NULL; 301 } 302 } else if (buf) { 303 resource->buf = buf; 304 resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf); 305 resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM; 306 } 307 return rtex; 308} 309 310struct pipe_resource *r600_texture_create(struct pipe_screen *screen, 311 const struct pipe_resource *templ) 312{ 313 struct r600_screen *rscreen = (struct r600_screen*)screen; 314 struct radeon_surface surface; 315 unsigned array_mode = 0; 316 int r; 317 318 if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) { 319 if (!(templ->bind & PIPE_BIND_SCANOUT) && 320 templ->usage != PIPE_USAGE_STAGING && 321 templ->usage != PIPE_USAGE_STREAM) { 322 array_mode = V_038000_ARRAY_2D_TILED_THIN1; 323 } else if (util_format_is_compressed(templ->format)) { 324 array_mode = V_038000_ARRAY_1D_TILED_THIN1; 325 } 326 } 327 328 r = r600_init_surface(rscreen, &surface, templ, array_mode, 329 templ->flags & R600_RESOURCE_FLAG_TRANSFER, 330 templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH); 331 if (r) { 332 return NULL; 333 } 334 r = rscreen->ws->surface_best(rscreen->ws, &surface); 335 if (r) { 336 return NULL; 337 } 338 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, 339 0, NULL, TRUE, &surface); 340} 341 342static struct pipe_surface *r600_create_surface(struct pipe_context *pipe, 343 struct pipe_resource *texture, 344 const struct pipe_surface *templ) 345{ 346 struct r600_surface *surface = CALLOC_STRUCT(r600_surface); 347 unsigned level = templ->u.tex.level; 348 349 assert(templ->u.tex.first_layer == templ->u.tex.last_layer); 350 if (surface == NULL) 351 return NULL; 352 pipe_reference_init(&surface->base.reference, 1); 353 pipe_resource_reference(&surface->base.texture, texture); 354 surface->base.context = pipe; 355 surface->base.format = templ->format; 356 surface->base.width = u_minify(texture->width0, level); 357 surface->base.height = u_minify(texture->height0, level); 358 surface->base.usage = templ->usage; 359 surface->base.u = templ->u; 360 return &surface->base; 361} 362 363static void r600_surface_destroy(struct pipe_context *pipe, 364 struct pipe_surface *surface) 365{ 366 pipe_resource_reference(&surface->texture, NULL); 367 FREE(surface); 368} 369 370struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, 371 const struct pipe_resource *templ, 372 struct winsys_handle *whandle) 373{ 374 struct r600_screen *rscreen = (struct r600_screen*)screen; 375 struct pb_buffer *buf = NULL; 376 unsigned stride = 0; 377 unsigned array_mode = 0; 378 enum radeon_bo_layout micro, macro; 379 struct radeon_surface surface; 380 int r; 381 382 /* Support only 2D textures without mipmaps */ 383 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || 384 templ->depth0 != 1 || templ->last_level != 0) 385 return NULL; 386 387 buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride); 388 if (!buf) 389 return NULL; 390 391 rscreen->ws->buffer_get_tiling(buf, µ, ¯o, 392 &surface.bankw, &surface.bankh, 393 &surface.tile_split, 394 &surface.stencil_tile_split, 395 &surface.mtilea); 396 397 if (macro == RADEON_LAYOUT_TILED) 398 array_mode = V_0280A0_ARRAY_2D_TILED_THIN1; 399 else if (micro == RADEON_LAYOUT_TILED) 400 array_mode = V_0280A0_ARRAY_1D_TILED_THIN1; 401 else 402 array_mode = 0; 403 404 r = r600_init_surface(rscreen, &surface, templ, array_mode, false, false); 405 if (r) { 406 return NULL; 407 } 408 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, 409 stride, buf, FALSE, &surface); 410} 411 412bool r600_init_flushed_depth_texture(struct pipe_context *ctx, 413 struct pipe_resource *texture, 414 struct r600_resource_texture **staging) 415{ 416 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; 417 struct pipe_resource resource; 418 struct r600_resource_texture **flushed_depth_texture = staging ? 419 staging : &rtex->flushed_depth_texture; 420 421 if (!staging && rtex->flushed_depth_texture) 422 return true; /* it's ready */ 423 424 resource.target = texture->target; 425 resource.format = texture->format; 426 resource.width0 = texture->width0; 427 resource.height0 = texture->height0; 428 resource.depth0 = texture->depth0; 429 resource.array_size = texture->array_size; 430 resource.last_level = texture->last_level; 431 resource.nr_samples = texture->nr_samples; 432 resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC; 433 resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL; 434 resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH; 435 436 if (staging) 437 resource.flags |= R600_RESOURCE_FLAG_TRANSFER; 438 439 *flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource); 440 if (*flushed_depth_texture == NULL) { 441 R600_ERR("failed to create temporary texture to hold flushed depth\n"); 442 return false; 443 } 444 445 (*flushed_depth_texture)->is_flushing_texture = TRUE; 446 return true; 447} 448 449/* Needs adjustment for pixelformat: 450 */ 451static INLINE unsigned u_box_volume( const struct pipe_box *box ) 452{ 453 return box->width * box->depth * box->height; 454} 455 456struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, 457 struct pipe_resource *texture, 458 unsigned level, 459 unsigned usage, 460 const struct pipe_box *box) 461{ 462 struct r600_context *rctx = (struct r600_context*)ctx; 463 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; 464 struct pipe_resource resource; 465 struct r600_transfer *trans; 466 boolean use_staging_texture = FALSE; 467 468 /* We cannot map a tiled texture directly because the data is 469 * in a different order, therefore we do detiling using a blit. 470 * 471 * Also, use a temporary in GTT memory for read transfers, as 472 * the CPU is much happier reading out of cached system memory 473 * than uncached VRAM. 474 */ 475 if (R600_TEX_IS_TILED(rtex, level)) { 476 use_staging_texture = TRUE; 477 } 478 479 if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024) 480 use_staging_texture = TRUE; 481 482 /* Use a staging texture for uploads if the underlying BO is busy. */ 483 if (!(usage & PIPE_TRANSFER_READ) && 484 (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) || 485 rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) { 486 use_staging_texture = TRUE; 487 } 488 489 if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) { 490 use_staging_texture = FALSE; 491 } 492 493 if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) { 494 return NULL; 495 } 496 497 trans = CALLOC_STRUCT(r600_transfer); 498 if (trans == NULL) 499 return NULL; 500 pipe_resource_reference(&trans->transfer.resource, texture); 501 trans->transfer.level = level; 502 trans->transfer.usage = usage; 503 trans->transfer.box = *box; 504 if (rtex->is_depth) { 505 /* XXX: only readback the rectangle which is being mapped? 506 */ 507 /* XXX: when discard is true, no need to read back from depth texture 508 */ 509 struct r600_resource_texture *staging_depth; 510 511 if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) { 512 R600_ERR("failed to create temporary texture to hold untiled copy\n"); 513 pipe_resource_reference(&trans->transfer.resource, NULL); 514 FREE(trans); 515 return NULL; 516 } 517 518 r600_blit_uncompress_depth(ctx, rtex, staging_depth, 519 level, level, 520 box->z, box->z + box->depth - 1, 521 0, 0); 522 523 trans->transfer.stride = staging_depth->pitch_in_bytes[level]; 524 trans->offset = r600_texture_get_offset(staging_depth, level, box->z); 525 trans->staging = (struct r600_resource*)staging_depth; 526 return &trans->transfer; 527 } else if (use_staging_texture) { 528 resource.target = PIPE_TEXTURE_2D; 529 resource.format = texture->format; 530 resource.width0 = box->width; 531 resource.height0 = box->height; 532 resource.depth0 = 1; 533 resource.array_size = 1; 534 resource.last_level = 0; 535 resource.nr_samples = 0; 536 resource.usage = PIPE_USAGE_STAGING; 537 resource.bind = 0; 538 resource.flags = R600_RESOURCE_FLAG_TRANSFER; 539 /* For texture reading, the temporary (detiled) texture is used as 540 * a render target when blitting from a tiled texture. */ 541 if (usage & PIPE_TRANSFER_READ) { 542 resource.bind |= PIPE_BIND_RENDER_TARGET; 543 } 544 /* For texture writing, the temporary texture is used as a sampler 545 * when blitting into a tiled texture. */ 546 if (usage & PIPE_TRANSFER_WRITE) { 547 resource.bind |= PIPE_BIND_SAMPLER_VIEW; 548 } 549 /* Create the temporary texture. */ 550 trans->staging = (struct r600_resource*)ctx->screen->resource_create(ctx->screen, &resource); 551 if (trans->staging == NULL) { 552 R600_ERR("failed to create temporary texture to hold untiled copy\n"); 553 pipe_resource_reference(&trans->transfer.resource, NULL); 554 FREE(trans); 555 return NULL; 556 } 557 558 trans->transfer.stride = 559 ((struct r600_resource_texture *)trans->staging)->pitch_in_bytes[0]; 560 if (usage & PIPE_TRANSFER_READ) { 561 r600_copy_to_staging_texture(ctx, trans); 562 /* Always referenced in the blit. */ 563 r600_flush(ctx, NULL, 0); 564 } 565 return &trans->transfer; 566 } 567 trans->transfer.stride = rtex->pitch_in_bytes[level]; 568 trans->transfer.layer_stride = rtex->layer_size[level]; 569 trans->offset = r600_texture_get_offset(rtex, level, box->z); 570 return &trans->transfer; 571} 572 573void r600_texture_transfer_destroy(struct pipe_context *ctx, 574 struct pipe_transfer *transfer) 575{ 576 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; 577 struct pipe_resource *texture = transfer->resource; 578 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; 579 580 if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) { 581 if (rtex->is_depth) { 582 ctx->resource_copy_region(ctx, texture, transfer->level, 583 transfer->box.x, transfer->box.y, transfer->box.z, 584 &rtransfer->staging->b.b, transfer->level, 585 &transfer->box); 586 } else { 587 r600_copy_from_staging_texture(ctx, rtransfer); 588 } 589 } 590 591 if (rtransfer->staging) 592 pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL); 593 594 pipe_resource_reference(&transfer->resource, NULL); 595 FREE(transfer); 596} 597 598void* r600_texture_transfer_map(struct pipe_context *ctx, 599 struct pipe_transfer* transfer) 600{ 601 struct r600_context *rctx = (struct r600_context *)ctx; 602 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; 603 struct radeon_winsys_cs_handle *buf; 604 struct r600_resource_texture *rtex = 605 (struct r600_resource_texture*)transfer->resource; 606 enum pipe_format format = transfer->resource->format; 607 unsigned offset = 0; 608 char *map; 609 610 if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) { 611 return r600_compute_global_transfer_map(ctx, transfer); 612 } 613 614 if (rtransfer->staging) { 615 buf = ((struct r600_resource *)rtransfer->staging)->cs_buf; 616 } else { 617 buf = ((struct r600_resource *)transfer->resource)->cs_buf; 618 } 619 620 if (rtex->is_depth || !rtransfer->staging) 621 offset = rtransfer->offset + 622 transfer->box.y / util_format_get_blockheight(format) * transfer->stride + 623 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); 624 625 if (!(map = rctx->ws->buffer_map(buf, rctx->cs, transfer->usage))) { 626 return NULL; 627 } 628 629 return map + offset; 630} 631 632void r600_texture_transfer_unmap(struct pipe_context *ctx, 633 struct pipe_transfer* transfer) 634{ 635 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; 636 struct r600_context *rctx = (struct r600_context*)ctx; 637 struct radeon_winsys_cs_handle *buf; 638 639 if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) { 640 return r600_compute_global_transfer_unmap(ctx, transfer); 641 } 642 643 if (rtransfer->staging) { 644 buf = ((struct r600_resource *)rtransfer->staging)->cs_buf; 645 } else { 646 buf = ((struct r600_resource *)transfer->resource)->cs_buf; 647 } 648 rctx->ws->buffer_unmap(buf); 649} 650 651void r600_init_surface_functions(struct r600_context *r600) 652{ 653 r600->context.create_surface = r600_create_surface; 654 r600->context.surface_destroy = r600_surface_destroy; 655} 656 657static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, 658 const unsigned char *swizzle_view) 659{ 660 unsigned i; 661 unsigned char swizzle[4]; 662 unsigned result = 0; 663 const uint32_t swizzle_shift[4] = { 664 16, 19, 22, 25, 665 }; 666 const uint32_t swizzle_bit[4] = { 667 0, 1, 2, 3, 668 }; 669 670 if (swizzle_view) { 671 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle); 672 } else { 673 memcpy(swizzle, swizzle_format, 4); 674 } 675 676 /* Get swizzle. */ 677 for (i = 0; i < 4; i++) { 678 switch (swizzle[i]) { 679 case UTIL_FORMAT_SWIZZLE_Y: 680 result |= swizzle_bit[1] << swizzle_shift[i]; 681 break; 682 case UTIL_FORMAT_SWIZZLE_Z: 683 result |= swizzle_bit[2] << swizzle_shift[i]; 684 break; 685 case UTIL_FORMAT_SWIZZLE_W: 686 result |= swizzle_bit[3] << swizzle_shift[i]; 687 break; 688 case UTIL_FORMAT_SWIZZLE_0: 689 result |= V_038010_SQ_SEL_0 << swizzle_shift[i]; 690 break; 691 case UTIL_FORMAT_SWIZZLE_1: 692 result |= V_038010_SQ_SEL_1 << swizzle_shift[i]; 693 break; 694 default: /* UTIL_FORMAT_SWIZZLE_X */ 695 result |= swizzle_bit[0] << swizzle_shift[i]; 696 } 697 } 698 return result; 699} 700 701/* texture format translate */ 702uint32_t r600_translate_texformat(struct pipe_screen *screen, 703 enum pipe_format format, 704 const unsigned char *swizzle_view, 705 uint32_t *word4_p, uint32_t *yuv_format_p) 706{ 707 uint32_t result = 0, word4 = 0, yuv_format = 0; 708 const struct util_format_description *desc; 709 boolean uniform = TRUE; 710 static int r600_enable_s3tc = -1; 711 bool is_srgb_valid = FALSE; 712 713 int i; 714 const uint32_t sign_bit[4] = { 715 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED), 716 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED), 717 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED), 718 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED) 719 }; 720 desc = util_format_description(format); 721 722 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view); 723 724 /* Colorspace (return non-RGB formats directly). */ 725 switch (desc->colorspace) { 726 /* Depth stencil formats */ 727 case UTIL_FORMAT_COLORSPACE_ZS: 728 switch (format) { 729 case PIPE_FORMAT_Z16_UNORM: 730 result = FMT_16; 731 goto out_word4; 732 case PIPE_FORMAT_X24S8_UINT: 733 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 734 case PIPE_FORMAT_Z24X8_UNORM: 735 case PIPE_FORMAT_Z24_UNORM_S8_UINT: 736 result = FMT_8_24; 737 goto out_word4; 738 case PIPE_FORMAT_S8X24_UINT: 739 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 740 case PIPE_FORMAT_X8Z24_UNORM: 741 case PIPE_FORMAT_S8_UINT_Z24_UNORM: 742 result = FMT_24_8; 743 goto out_word4; 744 case PIPE_FORMAT_S8_UINT: 745 result = FMT_8; 746 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 747 goto out_word4; 748 case PIPE_FORMAT_Z32_FLOAT: 749 result = FMT_32_FLOAT; 750 goto out_word4; 751 case PIPE_FORMAT_X32_S8X24_UINT: 752 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 753 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: 754 result = FMT_X24_8_32_FLOAT; 755 goto out_word4; 756 default: 757 goto out_unknown; 758 } 759 760 case UTIL_FORMAT_COLORSPACE_YUV: 761 yuv_format |= (1 << 30); 762 switch (format) { 763 case PIPE_FORMAT_UYVY: 764 case PIPE_FORMAT_YUYV: 765 default: 766 break; 767 } 768 goto out_unknown; /* XXX */ 769 770 case UTIL_FORMAT_COLORSPACE_SRGB: 771 word4 |= S_038010_FORCE_DEGAMMA(1); 772 break; 773 774 default: 775 break; 776 } 777 778 if (r600_enable_s3tc == -1) { 779 struct r600_screen *rscreen = (struct r600_screen *)screen; 780 if (rscreen->info.drm_minor >= 9) 781 r600_enable_s3tc = 1; 782 else 783 r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE); 784 } 785 786 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) { 787 if (!r600_enable_s3tc) 788 goto out_unknown; 789 790 switch (format) { 791 case PIPE_FORMAT_RGTC1_SNORM: 792 case PIPE_FORMAT_LATC1_SNORM: 793 word4 |= sign_bit[0]; 794 case PIPE_FORMAT_RGTC1_UNORM: 795 case PIPE_FORMAT_LATC1_UNORM: 796 result = FMT_BC4; 797 goto out_word4; 798 case PIPE_FORMAT_RGTC2_SNORM: 799 case PIPE_FORMAT_LATC2_SNORM: 800 word4 |= sign_bit[0] | sign_bit[1]; 801 case PIPE_FORMAT_RGTC2_UNORM: 802 case PIPE_FORMAT_LATC2_UNORM: 803 result = FMT_BC5; 804 goto out_word4; 805 default: 806 goto out_unknown; 807 } 808 } 809 810 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { 811 812 if (!r600_enable_s3tc) 813 goto out_unknown; 814 815 if (!util_format_s3tc_enabled) { 816 goto out_unknown; 817 } 818 819 switch (format) { 820 case PIPE_FORMAT_DXT1_RGB: 821 case PIPE_FORMAT_DXT1_RGBA: 822 case PIPE_FORMAT_DXT1_SRGB: 823 case PIPE_FORMAT_DXT1_SRGBA: 824 result = FMT_BC1; 825 is_srgb_valid = TRUE; 826 goto out_word4; 827 case PIPE_FORMAT_DXT3_RGBA: 828 case PIPE_FORMAT_DXT3_SRGBA: 829 result = FMT_BC2; 830 is_srgb_valid = TRUE; 831 goto out_word4; 832 case PIPE_FORMAT_DXT5_RGBA: 833 case PIPE_FORMAT_DXT5_SRGBA: 834 result = FMT_BC3; 835 is_srgb_valid = TRUE; 836 goto out_word4; 837 default: 838 goto out_unknown; 839 } 840 } 841 842 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) { 843 switch (format) { 844 case PIPE_FORMAT_R8G8_B8G8_UNORM: 845 case PIPE_FORMAT_G8R8_B8R8_UNORM: 846 result = FMT_GB_GR; 847 goto out_word4; 848 case PIPE_FORMAT_G8R8_G8B8_UNORM: 849 case PIPE_FORMAT_R8G8_R8B8_UNORM: 850 result = FMT_BG_RG; 851 goto out_word4; 852 default: 853 goto out_unknown; 854 } 855 } 856 857 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) { 858 result = FMT_5_9_9_9_SHAREDEXP; 859 goto out_word4; 860 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) { 861 result = FMT_10_11_11_FLOAT; 862 goto out_word4; 863 } 864 865 866 for (i = 0; i < desc->nr_channels; i++) { 867 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { 868 word4 |= sign_bit[i]; 869 } 870 } 871 872 /* R8G8Bx_SNORM - XXX CxV8U8 */ 873 874 /* See whether the components are of the same size. */ 875 for (i = 1; i < desc->nr_channels; i++) { 876 uniform = uniform && desc->channel[0].size == desc->channel[i].size; 877 } 878 879 /* Non-uniform formats. */ 880 if (!uniform) { 881 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && 882 desc->channel[0].pure_integer) 883 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 884 switch(desc->nr_channels) { 885 case 3: 886 if (desc->channel[0].size == 5 && 887 desc->channel[1].size == 6 && 888 desc->channel[2].size == 5) { 889 result = FMT_5_6_5; 890 goto out_word4; 891 } 892 goto out_unknown; 893 case 4: 894 if (desc->channel[0].size == 5 && 895 desc->channel[1].size == 5 && 896 desc->channel[2].size == 5 && 897 desc->channel[3].size == 1) { 898 result = FMT_1_5_5_5; 899 goto out_word4; 900 } 901 if (desc->channel[0].size == 10 && 902 desc->channel[1].size == 10 && 903 desc->channel[2].size == 10 && 904 desc->channel[3].size == 2) { 905 result = FMT_2_10_10_10; 906 goto out_word4; 907 } 908 goto out_unknown; 909 } 910 goto out_unknown; 911 } 912 913 /* Find the first non-VOID channel. */ 914 for (i = 0; i < 4; i++) { 915 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { 916 break; 917 } 918 } 919 920 if (i == 4) 921 goto out_unknown; 922 923 /* uniform formats */ 924 switch (desc->channel[i].type) { 925 case UTIL_FORMAT_TYPE_UNSIGNED: 926 case UTIL_FORMAT_TYPE_SIGNED: 927#if 0 928 if (!desc->channel[i].normalized && 929 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { 930 goto out_unknown; 931 } 932#endif 933 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && 934 desc->channel[i].pure_integer) 935 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 936 937 switch (desc->channel[i].size) { 938 case 4: 939 switch (desc->nr_channels) { 940 case 2: 941 result = FMT_4_4; 942 goto out_word4; 943 case 4: 944 result = FMT_4_4_4_4; 945 goto out_word4; 946 } 947 goto out_unknown; 948 case 8: 949 switch (desc->nr_channels) { 950 case 1: 951 result = FMT_8; 952 goto out_word4; 953 case 2: 954 result = FMT_8_8; 955 goto out_word4; 956 case 4: 957 result = FMT_8_8_8_8; 958 is_srgb_valid = TRUE; 959 goto out_word4; 960 } 961 goto out_unknown; 962 case 16: 963 switch (desc->nr_channels) { 964 case 1: 965 result = FMT_16; 966 goto out_word4; 967 case 2: 968 result = FMT_16_16; 969 goto out_word4; 970 case 4: 971 result = FMT_16_16_16_16; 972 goto out_word4; 973 } 974 goto out_unknown; 975 case 32: 976 switch (desc->nr_channels) { 977 case 1: 978 result = FMT_32; 979 goto out_word4; 980 case 2: 981 result = FMT_32_32; 982 goto out_word4; 983 case 4: 984 result = FMT_32_32_32_32; 985 goto out_word4; 986 } 987 } 988 goto out_unknown; 989 990 case UTIL_FORMAT_TYPE_FLOAT: 991 switch (desc->channel[i].size) { 992 case 16: 993 switch (desc->nr_channels) { 994 case 1: 995 result = FMT_16_FLOAT; 996 goto out_word4; 997 case 2: 998 result = FMT_16_16_FLOAT; 999 goto out_word4; 1000 case 4: 1001 result = FMT_16_16_16_16_FLOAT; 1002 goto out_word4; 1003 } 1004 goto out_unknown; 1005 case 32: 1006 switch (desc->nr_channels) { 1007 case 1: 1008 result = FMT_32_FLOAT; 1009 goto out_word4; 1010 case 2: 1011 result = FMT_32_32_FLOAT; 1012 goto out_word4; 1013 case 4: 1014 result = FMT_32_32_32_32_FLOAT; 1015 goto out_word4; 1016 } 1017 } 1018 goto out_unknown; 1019 } 1020 1021out_word4: 1022 1023 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid) 1024 return ~0; 1025 if (word4_p) 1026 *word4_p = word4; 1027 if (yuv_format_p) 1028 *yuv_format_p = yuv_format; 1029 return result; 1030out_unknown: 1031 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */ 1032 return ~0; 1033} 1034