intel_batchbuffer.c revision 8accf0a891c85c7d747c5f7f4a4d8a99adb91b2a
1/**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "intel_context.h"
29#include "intel_batchbuffer.h"
30#include "intel_decode.h"
31#include "intel_reg.h"
32#include "intel_bufmgr.h"
33#include "intel_buffers.h"
34
35void
36intel_batchbuffer_reset(struct intel_batchbuffer *batch)
37{
38   struct intel_context *intel = batch->intel;
39
40   if (batch->buf != NULL) {
41      dri_bo_unreference(batch->buf);
42      batch->buf = NULL;
43   }
44
45   if (!batch->buffer)
46      batch->buffer = malloc (intel->maxBatchSize);
47
48   batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer",
49			     intel->maxBatchSize, 4096);
50   if (batch->buffer)
51      batch->map = batch->buffer;
52   else {
53      dri_bo_map(batch->buf, GL_TRUE);
54      batch->map = batch->buf->virtual;
55   }
56   batch->size = intel->maxBatchSize;
57   batch->ptr = batch->map;
58   batch->reserved_space = BATCH_RESERVED;
59   batch->dirty_state = ~0;
60}
61
62struct intel_batchbuffer *
63intel_batchbuffer_alloc(struct intel_context *intel)
64{
65   struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1);
66
67   batch->intel = intel;
68   intel_batchbuffer_reset(batch);
69
70   return batch;
71}
72
73void
74intel_batchbuffer_free(struct intel_batchbuffer *batch)
75{
76   if (batch->buffer)
77      free (batch->buffer);
78   else {
79      if (batch->map) {
80	 dri_bo_unmap(batch->buf);
81	 batch->map = NULL;
82      }
83   }
84   dri_bo_unreference(batch->buf);
85   batch->buf = NULL;
86   free(batch);
87}
88
89
90
91/* TODO: Push this whole function into bufmgr.
92 */
93static void
94do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
95{
96   struct intel_context *intel = batch->intel;
97   int ret = 0;
98   int x_off = 0, y_off = 0;
99
100   if (batch->buffer)
101      dri_bo_subdata (batch->buf, 0, used, batch->buffer);
102   else
103      dri_bo_unmap(batch->buf);
104
105   batch->map = NULL;
106   batch->ptr = NULL;
107
108   if (!intel->no_hw)
109      dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16));
110
111   if (INTEL_DEBUG & DEBUG_BATCH) {
112      dri_bo_map(batch->buf, GL_FALSE);
113      intel_decode(batch->buf->virtual, used / 4, batch->buf->offset,
114		   intel->intelScreen->deviceID);
115      dri_bo_unmap(batch->buf);
116
117      if (intel->vtbl.debug_batch != NULL)
118	 intel->vtbl.debug_batch(intel);
119   }
120
121   if (ret != 0) {
122      exit(1);
123   }
124   intel->vtbl.new_batch(intel);
125}
126
127void
128_intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
129			 int line)
130{
131   struct intel_context *intel = batch->intel;
132   GLuint used = batch->ptr - batch->map;
133
134   if (intel->first_post_swapbuffers_batch == NULL) {
135      intel->first_post_swapbuffers_batch = intel->batch->buf;
136      drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
137   }
138
139   if (used == 0)
140      return;
141
142   if (INTEL_DEBUG & DEBUG_BATCH)
143      fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
144	      used);
145
146   batch->reserved_space = 0;
147   /* Emit a flush if the bufmgr doesn't do it for us. */
148   if (intel->always_flush_cache) {
149      intel_batchbuffer_emit_mi_flush(batch);
150      used = batch->ptr - batch->map;
151   }
152
153   /* Round batchbuffer usage to 2 DWORDs. */
154
155   if ((used & 4) == 0) {
156      *(GLuint *) (batch->ptr) = 0; /* noop */
157      batch->ptr += 4;
158      used = batch->ptr - batch->map;
159   }
160
161   /* Mark the end of the buffer. */
162   *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END;
163   batch->ptr += 4;
164   used = batch->ptr - batch->map;
165   assert (used <= batch->buf->size);
166
167   /* Workaround for recursive batchbuffer flushing: If the window is
168    * moved, we can get into a case where we try to flush during a
169    * flush.  What happens is that when we try to grab the lock for
170    * the first flush, we detect that the window moved which then
171    * causes another flush (from the intel_draw_buffer() call in
172    * intelUpdatePageFlipping()).  To work around this we reset the
173    * batchbuffer tail pointer before trying to get the lock.  This
174    * prevent the nested buffer flush, but a better fix would be to
175    * avoid that in the first place. */
176   batch->ptr = batch->map;
177
178   if (intel->vtbl.finish_batch)
179      intel->vtbl.finish_batch(intel);
180
181   /* Check that we didn't just wrap our batchbuffer at a bad time. */
182   assert(!intel->no_batch_wrap);
183
184   /* TODO: Just pass the relocation list and dma buffer up to the
185    * kernel.
186    */
187   do_flush_locked(batch, used);
188
189   if (INTEL_DEBUG & DEBUG_SYNC) {
190      fprintf(stderr, "waiting for idle\n");
191      dri_bo_map(batch->buf, GL_TRUE);
192      dri_bo_unmap(batch->buf);
193   }
194
195   /* Reset the buffer:
196    */
197   intel_batchbuffer_reset(batch);
198}
199
200
201/*  This is the only way buffers get added to the validate list.
202 */
203GLboolean
204intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
205                             dri_bo *buffer,
206                             uint32_t read_domains, uint32_t write_domain,
207			     uint32_t delta)
208{
209   int ret;
210
211   assert(delta < buffer->size);
212
213   if (batch->ptr - batch->map > batch->buf->size)
214    printf ("bad relocation ptr %p map %p offset %d size %lu\n",
215	    batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
216   ret = dri_bo_emit_reloc(batch->buf, read_domains, write_domain,
217			   delta, batch->ptr - batch->map, buffer);
218
219   /*
220    * Using the old buffer offset, write in what the right data would be, in case
221    * the buffer doesn't move and we can short-circuit the relocation processing
222    * in the kernel
223    */
224   intel_batchbuffer_emit_dword (batch, buffer->offset + delta);
225
226   return GL_TRUE;
227}
228
229GLboolean
230intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch,
231				    drm_intel_bo *buffer,
232				    uint32_t read_domains, uint32_t write_domain,
233				    uint32_t delta)
234{
235   int ret;
236
237   assert(delta < buffer->size);
238
239   if (batch->ptr - batch->map > batch->buf->size)
240    printf ("bad relocation ptr %p map %p offset %d size %lu\n",
241	    batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
242   ret = drm_intel_bo_emit_reloc_fence(batch->buf, batch->ptr - batch->map,
243				       buffer, delta,
244				       read_domains, write_domain);
245
246   /*
247    * Using the old buffer offset, write in what the right data would
248    * be, in case the buffer doesn't move and we can short-circuit the
249    * relocation processing in the kernel
250    */
251   intel_batchbuffer_emit_dword (batch, buffer->offset + delta);
252
253   return GL_TRUE;
254}
255
256void
257intel_batchbuffer_data(struct intel_batchbuffer *batch,
258                       const void *data, GLuint bytes)
259{
260   assert((bytes & 3) == 0);
261   intel_batchbuffer_require_space(batch, bytes);
262   __memcpy(batch->ptr, data, bytes);
263   batch->ptr += bytes;
264}
265
266/* Emit a pipelined flush to either flush render and texture cache for
267 * reading from a FBO-drawn texture, or flush so that frontbuffer
268 * render appears on the screen in DRI1.
269 *
270 * This is also used for the always_flush_cache driconf debug option.
271 */
272void
273intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
274{
275   struct intel_context *intel = batch->intel;
276
277   if (intel->gen >= 6) {
278      BEGIN_BATCH(4);
279      OUT_BATCH(_3DSTATE_PIPE_CONTROL);
280      OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
281		PIPE_CONTROL_WRITE_FLUSH |
282		PIPE_CONTROL_NO_WRITE);
283      OUT_BATCH(0); /* write address */
284      OUT_BATCH(0); /* write data */
285      ADVANCE_BATCH();
286   } else if (intel->gen >= 4) {
287      BEGIN_BATCH(4);
288      OUT_BATCH(_3DSTATE_PIPE_CONTROL |
289		PIPE_CONTROL_WRITE_FLUSH |
290		PIPE_CONTROL_NO_WRITE);
291      OUT_BATCH(0); /* write address */
292      OUT_BATCH(0); /* write data */
293      OUT_BATCH(0); /* write data */
294      ADVANCE_BATCH();
295   } else {
296      BEGIN_BATCH(1);
297      OUT_BATCH(MI_FLUSH);
298      ADVANCE_BATCH();
299   }
300}
301