intel_batchbuffer.c revision e67c338b415c983bee570e6644b9684d8d1fc99b
1/**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "intel_context.h"
29#include "intel_batchbuffer.h"
30#include "intel_decode.h"
31#include "intel_reg.h"
32#include "intel_bufmgr.h"
33#include "intel_buffers.h"
34
35void
36intel_batchbuffer_reset(struct intel_batchbuffer *batch)
37{
38   struct intel_context *intel = batch->intel;
39
40   if (batch->buf != NULL) {
41      dri_bo_unreference(batch->buf);
42      batch->buf = NULL;
43   }
44
45   if (!batch->buffer)
46      batch->buffer = malloc (intel->maxBatchSize);
47
48   batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer",
49			     intel->maxBatchSize, 4096);
50   if (batch->buffer)
51      batch->map = batch->buffer;
52   else {
53      dri_bo_map(batch->buf, GL_TRUE);
54      batch->map = batch->buf->virtual;
55   }
56   batch->size = intel->maxBatchSize;
57   batch->ptr = batch->map;
58   batch->dirty_state = ~0;
59}
60
61struct intel_batchbuffer *
62intel_batchbuffer_alloc(struct intel_context *intel)
63{
64   struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1);
65
66   batch->intel = intel;
67   intel_batchbuffer_reset(batch);
68
69   return batch;
70}
71
72void
73intel_batchbuffer_free(struct intel_batchbuffer *batch)
74{
75   if (batch->buffer)
76      free (batch->buffer);
77   else {
78      if (batch->map) {
79	 dri_bo_unmap(batch->buf);
80	 batch->map = NULL;
81      }
82   }
83   dri_bo_unreference(batch->buf);
84   batch->buf = NULL;
85   free(batch);
86}
87
88
89
90/* TODO: Push this whole function into bufmgr.
91 */
92static void
93do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
94{
95   struct intel_context *intel = batch->intel;
96   int ret = 0;
97   int x_off = 0, y_off = 0;
98
99   if (batch->buffer)
100      dri_bo_subdata (batch->buf, 0, used, batch->buffer);
101   else
102      dri_bo_unmap(batch->buf);
103
104   batch->map = NULL;
105   batch->ptr = NULL;
106
107   if (!intel->no_hw)
108      dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16));
109
110   if (INTEL_DEBUG & DEBUG_BATCH) {
111      dri_bo_map(batch->buf, GL_FALSE);
112      intel_decode(batch->buf->virtual, used / 4, batch->buf->offset,
113		   intel->intelScreen->deviceID);
114      dri_bo_unmap(batch->buf);
115
116      if (intel->vtbl.debug_batch != NULL)
117	 intel->vtbl.debug_batch(intel);
118   }
119
120   if (ret != 0) {
121      exit(1);
122   }
123   intel->vtbl.new_batch(intel);
124}
125
126void
127_intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
128			 int line)
129{
130   struct intel_context *intel = batch->intel;
131   GLuint used = batch->ptr - batch->map;
132
133   if (intel->first_post_swapbuffers_batch == NULL) {
134      intel->first_post_swapbuffers_batch = intel->batch->buf;
135      drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
136   }
137
138   if (used == 0)
139      return;
140
141   if (INTEL_DEBUG & DEBUG_BATCH)
142      fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
143	      used);
144
145   batch->reserved_space = 0;
146   /* Emit a flush if the bufmgr doesn't do it for us. */
147   if (intel->always_flush_cache) {
148      intel_batchbuffer_emit_mi_flush(batch);
149      used = batch->ptr - batch->map;
150   }
151
152   /* Round batchbuffer usage to 2 DWORDs. */
153
154   if ((used & 4) == 0) {
155      *(GLuint *) (batch->ptr) = 0; /* noop */
156      batch->ptr += 4;
157      used = batch->ptr - batch->map;
158   }
159
160   /* Mark the end of the buffer. */
161   *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END;
162   batch->ptr += 4;
163   used = batch->ptr - batch->map;
164   assert (used <= batch->buf->size);
165
166   /* Workaround for recursive batchbuffer flushing: If the window is
167    * moved, we can get into a case where we try to flush during a
168    * flush.  What happens is that when we try to grab the lock for
169    * the first flush, we detect that the window moved which then
170    * causes another flush (from the intel_draw_buffer() call in
171    * intelUpdatePageFlipping()).  To work around this we reset the
172    * batchbuffer tail pointer before trying to get the lock.  This
173    * prevent the nested buffer flush, but a better fix would be to
174    * avoid that in the first place. */
175   batch->ptr = batch->map;
176
177   if (intel->vtbl.finish_batch)
178      intel->vtbl.finish_batch(intel);
179
180   /* Check that we didn't just wrap our batchbuffer at a bad time. */
181   assert(!intel->no_batch_wrap);
182
183   batch->reserved_space = BATCH_RESERVED;
184
185   /* TODO: Just pass the relocation list and dma buffer up to the
186    * kernel.
187    */
188   do_flush_locked(batch, used);
189
190   if (INTEL_DEBUG & DEBUG_SYNC) {
191      fprintf(stderr, "waiting for idle\n");
192      dri_bo_map(batch->buf, GL_TRUE);
193      dri_bo_unmap(batch->buf);
194   }
195
196   /* Reset the buffer:
197    */
198   intel_batchbuffer_reset(batch);
199}
200
201
202/*  This is the only way buffers get added to the validate list.
203 */
204GLboolean
205intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
206                             dri_bo *buffer,
207                             uint32_t read_domains, uint32_t write_domain,
208			     uint32_t delta)
209{
210   int ret;
211
212   assert(delta < buffer->size);
213
214   if (batch->ptr - batch->map > batch->buf->size)
215    printf ("bad relocation ptr %p map %p offset %d size %lu\n",
216	    batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
217   ret = dri_bo_emit_reloc(batch->buf, read_domains, write_domain,
218			   delta, batch->ptr - batch->map, buffer);
219
220   /*
221    * Using the old buffer offset, write in what the right data would be, in case
222    * the buffer doesn't move and we can short-circuit the relocation processing
223    * in the kernel
224    */
225   intel_batchbuffer_emit_dword (batch, buffer->offset + delta);
226
227   return GL_TRUE;
228}
229
230GLboolean
231intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch,
232				    drm_intel_bo *buffer,
233				    uint32_t read_domains, uint32_t write_domain,
234				    uint32_t delta)
235{
236   int ret;
237
238   assert(delta < buffer->size);
239
240   if (batch->ptr - batch->map > batch->buf->size)
241    printf ("bad relocation ptr %p map %p offset %d size %lu\n",
242	    batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
243   ret = drm_intel_bo_emit_reloc_fence(batch->buf, batch->ptr - batch->map,
244				       buffer, delta,
245				       read_domains, write_domain);
246
247   /*
248    * Using the old buffer offset, write in what the right data would
249    * be, in case the buffer doesn't move and we can short-circuit the
250    * relocation processing in the kernel
251    */
252   intel_batchbuffer_emit_dword (batch, buffer->offset + delta);
253
254   return GL_TRUE;
255}
256
257void
258intel_batchbuffer_data(struct intel_batchbuffer *batch,
259                       const void *data, GLuint bytes)
260{
261   assert((bytes & 3) == 0);
262   intel_batchbuffer_require_space(batch, bytes);
263   __memcpy(batch->ptr, data, bytes);
264   batch->ptr += bytes;
265}
266
267/* Emit a pipelined flush to either flush render and texture cache for
268 * reading from a FBO-drawn texture, or flush so that frontbuffer
269 * render appears on the screen in DRI1.
270 *
271 * This is also used for the always_flush_cache driconf debug option.
272 */
273void
274intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
275{
276   struct intel_context *intel = batch->intel;
277
278   if (intel->gen >= 4) {
279      BEGIN_BATCH(4);
280      OUT_BATCH(_3DSTATE_PIPE_CONTROL |
281		PIPE_CONTROL_INSTRUCTION_FLUSH |
282		PIPE_CONTROL_WRITE_FLUSH |
283		PIPE_CONTROL_NO_WRITE);
284      OUT_BATCH(0); /* write address */
285      OUT_BATCH(0); /* write data */
286      OUT_BATCH(0); /* write data */
287      ADVANCE_BATCH();
288   } else {
289      BEGIN_BATCH(1);
290      OUT_BATCH(MI_FLUSH);
291      ADVANCE_BATCH();
292   }
293}
294