st_atom_rasterizer.c revision 47e3896dfd89a26abbe4ca2469c2480f3982b204
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33#include "main/macros.h" 34#include "st_context.h" 35#include "st_atom.h" 36#include "pipe/p_context.h" 37#include "pipe/p_defines.h" 38#include "cso_cache/cso_context.h" 39 40 41static GLuint translate_fill( GLenum mode ) 42{ 43 switch (mode) { 44 case GL_POINT: 45 return PIPE_POLYGON_MODE_POINT; 46 case GL_LINE: 47 return PIPE_POLYGON_MODE_LINE; 48 case GL_FILL: 49 return PIPE_POLYGON_MODE_FILL; 50 default: 51 assert(0); 52 return 0; 53 } 54} 55 56 57 58static void update_raster_state( struct st_context *st ) 59{ 60 struct gl_context *ctx = st->ctx; 61 struct pipe_rasterizer_state *raster = &st->state.rasterizer; 62 const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current; 63 const struct gl_fragment_program *fragProg = ctx->FragmentProgram._Current; 64 uint i; 65 66 memset(raster, 0, sizeof(*raster)); 67 68 /* _NEW_POLYGON, _NEW_BUFFERS 69 */ 70 { 71 raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW); 72 73 /* 74 * Gallium's surfaces are Y=0=TOP orientation. OpenGL is the 75 * opposite. Window system surfaces are Y=0=TOP. Mesa's FBOs 76 * must match OpenGL conventions so FBOs use Y=0=BOTTOM. In that 77 * case, we must invert Y and flip the notion of front vs. back. 78 */ 79 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM) { 80 /* Drawing to an FBO. The viewport will be inverted. */ 81 raster->front_ccw ^= 1; 82 } 83 } 84 85 /* _NEW_LIGHT 86 */ 87 if (ctx->Light.ShadeModel == GL_FLAT) 88 raster->flatshade = 1; 89 90 if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) 91 raster->flatshade_first = 1; 92 93 /* _NEW_LIGHT | _NEW_PROGRAM 94 * 95 * Back-face colors can come from traditional lighting (when 96 * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs/shaders (when 97 * GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here. 98 */ 99 if (ctx->VertexProgram._Current) { 100 if (ctx->VertexProgram._Enabled || 101 (ctx->Shader.CurrentVertexProgram && 102 ctx->Shader.CurrentVertexProgram->LinkStatus)) { 103 /* user-defined vertex program or shader */ 104 raster->light_twoside = ctx->VertexProgram.TwoSideEnabled; 105 } 106 else { 107 /* TNL-generated program */ 108 raster->light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide; 109 } 110 } 111 else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { 112 raster->light_twoside = 1; 113 } 114 115 raster->clamp_vertex_color = ctx->Light._ClampVertexColor; 116 117 /* _NEW_POLYGON 118 */ 119 if (ctx->Polygon.CullFlag) { 120 switch (ctx->Polygon.CullFaceMode) { 121 case GL_FRONT: 122 raster->cull_face = PIPE_FACE_FRONT; 123 break; 124 case GL_BACK: 125 raster->cull_face = PIPE_FACE_BACK; 126 break; 127 case GL_FRONT_AND_BACK: 128 raster->cull_face = PIPE_FACE_FRONT_AND_BACK; 129 break; 130 } 131 } 132 else { 133 raster->cull_face = PIPE_FACE_NONE; 134 } 135 136 /* _NEW_POLYGON 137 */ 138 { 139 raster->fill_front = translate_fill( ctx->Polygon.FrontMode ); 140 raster->fill_back = translate_fill( ctx->Polygon.BackMode ); 141 142 /* Simplify when culling is active: 143 */ 144 if (raster->cull_face & PIPE_FACE_FRONT) { 145 raster->fill_front = raster->fill_back; 146 } 147 148 if (raster->cull_face & PIPE_FACE_BACK) { 149 raster->fill_back = raster->fill_front; 150 } 151 } 152 153 /* _NEW_POLYGON 154 */ 155 if (ctx->Polygon.OffsetUnits != 0.0 || 156 ctx->Polygon.OffsetFactor != 0.0) { 157 raster->offset_point = ctx->Polygon.OffsetPoint; 158 raster->offset_line = ctx->Polygon.OffsetLine; 159 raster->offset_tri = ctx->Polygon.OffsetFill; 160 } 161 162 if (ctx->Polygon.OffsetPoint || 163 ctx->Polygon.OffsetLine || 164 ctx->Polygon.OffsetFill) { 165 raster->offset_units = ctx->Polygon.OffsetUnits; 166 raster->offset_scale = ctx->Polygon.OffsetFactor; 167 } 168 169 if (ctx->Polygon.SmoothFlag) 170 raster->poly_smooth = 1; 171 172 if (ctx->Polygon.StippleFlag) 173 raster->poly_stipple_enable = 1; 174 175 /* _NEW_POINT 176 */ 177 raster->point_size = ctx->Point.Size; 178 179 if (!ctx->Point.PointSprite && ctx->Point.SmoothFlag) 180 raster->point_smooth = 1; 181 182 /* _NEW_POINT | _NEW_PROGRAM 183 */ 184 if (ctx->Point.PointSprite) { 185 /* origin */ 186 if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^ 187 (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM)) 188 raster->sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT; 189 else 190 raster->sprite_coord_mode = PIPE_SPRITE_COORD_LOWER_LEFT; 191 192 /* Coord replacement flags. If bit 'k' is set that means 193 * that we need to replace GENERIC[k] attrib with an automatically 194 * computed texture coord. 195 */ 196 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { 197 if (ctx->Point.CoordReplace[i]) { 198 raster->sprite_coord_enable |= 1 << i; 199 } 200 } 201 if (fragProg->Base.InputsRead & FRAG_BIT_PNTC) { 202 raster->sprite_coord_enable |= 203 1 << (FRAG_ATTRIB_PNTC - FRAG_ATTRIB_TEX0); 204 } 205 206 raster->point_quad_rasterization = 1; 207 } 208 209 /* ST_NEW_VERTEX_PROGRAM 210 */ 211 if (vertProg) { 212 if (vertProg->Base.Id == 0) { 213 if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { 214 /* generated program which emits point size */ 215 raster->point_size_per_vertex = TRUE; 216 } 217 } 218 else if (ctx->VertexProgram.PointSizeEnabled) { 219 /* user-defined program and GL_VERTEX_PROGRAM_POINT_SIZE set */ 220 raster->point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled; 221 } 222 } 223 if (!raster->point_size_per_vertex) { 224 /* clamp size now */ 225 raster->point_size = CLAMP(ctx->Point.Size, 226 ctx->Point.MinSize, 227 ctx->Point.MaxSize); 228 } 229 230 /* _NEW_LINE 231 */ 232 raster->line_smooth = ctx->Line.SmoothFlag; 233 if (ctx->Line.SmoothFlag) { 234 raster->line_width = CLAMP(ctx->Line.Width, 235 ctx->Const.MinLineWidthAA, 236 ctx->Const.MaxLineWidthAA); 237 } 238 else { 239 raster->line_width = CLAMP(ctx->Line.Width, 240 ctx->Const.MinLineWidth, 241 ctx->Const.MaxLineWidth); 242 } 243 244 raster->line_stipple_enable = ctx->Line.StippleFlag; 245 raster->line_stipple_pattern = ctx->Line.StipplePattern; 246 /* GL stipple factor is in [1,256], remap to [0, 255] here */ 247 raster->line_stipple_factor = ctx->Line.StippleFactor - 1; 248 249 /* _NEW_MULTISAMPLE */ 250 if (ctx->Multisample._Enabled || st->force_msaa) 251 raster->multisample = 1; 252 253 /* _NEW_SCISSOR */ 254 if (ctx->Scissor.Enabled) 255 raster->scissor = 1; 256 257 /* _NEW_FRAG_CLAMP */ 258 raster->clamp_fragment_color = ctx->Color._ClampFragmentColor; 259 260 raster->gl_rasterization_rules = 1; 261 262 cso_set_rasterizer(st->cso_context, raster); 263} 264 265const struct st_tracked_state st_update_rasterizer = { 266 "st_update_rasterizer", /* name */ 267 { 268 (_NEW_BUFFERS | 269 _NEW_LIGHT | 270 _NEW_LINE | 271 _NEW_MULTISAMPLE | 272 _NEW_POINT | 273 _NEW_POLYGON | 274 _NEW_PROGRAM | 275 _NEW_SCISSOR | 276 _NEW_FRAG_CLAMP), /* mesa state dependencies*/ 277 ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */ 278 }, 279 update_raster_state /* update function */ 280}; 281