1cfd74d65d832137e20e193c960802afba73b5d38sm/* 23c1e67e433728684b5f228c5d4f3e5b1457bb271sm * Copyright (C) 2010 The Android Open Source Project 3cfd74d65d832137e20e193c960802afba73b5d38sm * 4cfd74d65d832137e20e193c960802afba73b5d38sm * Licensed under the Apache License, Version 2.0 (the "License"); 5cfd74d65d832137e20e193c960802afba73b5d38sm * you may not use this file except in compliance with the License. 6cfd74d65d832137e20e193c960802afba73b5d38sm * You may obtain a copy of the License at 7cfd74d65d832137e20e193c960802afba73b5d38sm * 8cfd74d65d832137e20e193c960802afba73b5d38sm * http://www.apache.org/licenses/LICENSE-2.0 9cfd74d65d832137e20e193c960802afba73b5d38sm * 10cfd74d65d832137e20e193c960802afba73b5d38sm * Unless required by applicable law or agreed to in writing, software 11cfd74d65d832137e20e193c960802afba73b5d38sm * distributed under the License is distributed on an "AS IS" BASIS, 12cfd74d65d832137e20e193c960802afba73b5d38sm * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13cfd74d65d832137e20e193c960802afba73b5d38sm * See the License for the specific language governing permissions and 14cfd74d65d832137e20e193c960802afba73b5d38sm * limitations under the License. 15cfd74d65d832137e20e193c960802afba73b5d38sm */ 16cfd74d65d832137e20e193c960802afba73b5d38sm 17cfd74d65d832137e20e193c960802afba73b5d38smpackage com.replica.replicaisland; 18cfd74d65d832137e20e193c960802afba73b5d38sm 19cfd74d65d832137e20e193c960802afba73b5d38smpublic class GenericAnimationComponent extends GameComponent { 20cfd74d65d832137e20e193c960802afba73b5d38sm private SpriteComponent mSprite; 21cfd74d65d832137e20e193c960802afba73b5d38sm 22cfd74d65d832137e20e193c960802afba73b5d38sm public GenericAnimationComponent() { 23cfd74d65d832137e20e193c960802afba73b5d38sm super(); 24cfd74d65d832137e20e193c960802afba73b5d38sm setPhase(ComponentPhases.ANIMATION.ordinal()); 25cfd74d65d832137e20e193c960802afba73b5d38sm reset(); 26cfd74d65d832137e20e193c960802afba73b5d38sm } 27cfd74d65d832137e20e193c960802afba73b5d38sm 28cfd74d65d832137e20e193c960802afba73b5d38sm @Override 29cfd74d65d832137e20e193c960802afba73b5d38sm public void reset() { 30cfd74d65d832137e20e193c960802afba73b5d38sm mSprite = null; 31cfd74d65d832137e20e193c960802afba73b5d38sm } 32cfd74d65d832137e20e193c960802afba73b5d38sm 33cfd74d65d832137e20e193c960802afba73b5d38sm @Override 34cfd74d65d832137e20e193c960802afba73b5d38sm public void update(float timeDelta, BaseObject parent) { 35cfd74d65d832137e20e193c960802afba73b5d38sm if (mSprite != null) { 36cfd74d65d832137e20e193c960802afba73b5d38sm GameObject parentObject = (GameObject) parent; 37cfd74d65d832137e20e193c960802afba73b5d38sm if (parentObject.facingDirection.x != 0.0f && parentObject.getVelocity().x != 0.0f) { 38cfd74d65d832137e20e193c960802afba73b5d38sm parentObject.facingDirection.x = Utils.sign(parentObject.getVelocity().x); 39cfd74d65d832137e20e193c960802afba73b5d38sm } 40cfd74d65d832137e20e193c960802afba73b5d38sm switch(parentObject.getCurrentAction()) { 41cfd74d65d832137e20e193c960802afba73b5d38sm 42cfd74d65d832137e20e193c960802afba73b5d38sm case IDLE: 43cfd74d65d832137e20e193c960802afba73b5d38sm mSprite.playAnimation(Animation.IDLE); 44cfd74d65d832137e20e193c960802afba73b5d38sm break; 45cfd74d65d832137e20e193c960802afba73b5d38sm case MOVE: 46cfd74d65d832137e20e193c960802afba73b5d38sm mSprite.playAnimation(Animation.MOVE); 47cfd74d65d832137e20e193c960802afba73b5d38sm break; 48cfd74d65d832137e20e193c960802afba73b5d38sm case ATTACK: 49cfd74d65d832137e20e193c960802afba73b5d38sm mSprite.playAnimation(Animation.ATTACK); 50cfd74d65d832137e20e193c960802afba73b5d38sm break; 51cfd74d65d832137e20e193c960802afba73b5d38sm case HIT_REACT: 52cfd74d65d832137e20e193c960802afba73b5d38sm mSprite.playAnimation(Animation.HIT_REACT); 53cfd74d65d832137e20e193c960802afba73b5d38sm break; 54cfd74d65d832137e20e193c960802afba73b5d38sm case DEATH: 55cfd74d65d832137e20e193c960802afba73b5d38sm mSprite.playAnimation(Animation.DEATH); 56cfd74d65d832137e20e193c960802afba73b5d38sm break; 57cfd74d65d832137e20e193c960802afba73b5d38sm case HIDE: 58cfd74d65d832137e20e193c960802afba73b5d38sm mSprite.playAnimation(Animation.HIDE); 59cfd74d65d832137e20e193c960802afba73b5d38sm break; 60cfd74d65d832137e20e193c960802afba73b5d38sm case FROZEN: 61cfd74d65d832137e20e193c960802afba73b5d38sm mSprite.playAnimation(Animation.FROZEN); 62cfd74d65d832137e20e193c960802afba73b5d38sm break; 63cfd74d65d832137e20e193c960802afba73b5d38sm case INVALID: 64cfd74d65d832137e20e193c960802afba73b5d38sm default: 65cfd74d65d832137e20e193c960802afba73b5d38sm mSprite.playAnimation(-1); 66cfd74d65d832137e20e193c960802afba73b5d38sm break; 67cfd74d65d832137e20e193c960802afba73b5d38sm } 68cfd74d65d832137e20e193c960802afba73b5d38sm } 69cfd74d65d832137e20e193c960802afba73b5d38sm } 70cfd74d65d832137e20e193c960802afba73b5d38sm 71cfd74d65d832137e20e193c960802afba73b5d38sm public void setSprite(SpriteComponent sprite) { 72cfd74d65d832137e20e193c960802afba73b5d38sm mSprite = sprite; 73cfd74d65d832137e20e193c960802afba73b5d38sm } 74cfd74d65d832137e20e193c960802afba73b5d38sm 75cfd74d65d832137e20e193c960802afba73b5d38sm 76cfd74d65d832137e20e193c960802afba73b5d38sm public static final class Animation { 77cfd74d65d832137e20e193c960802afba73b5d38sm public static final int IDLE = 0; 78cfd74d65d832137e20e193c960802afba73b5d38sm public static final int MOVE = 1; 79cfd74d65d832137e20e193c960802afba73b5d38sm public static final int ATTACK = 2; 80cfd74d65d832137e20e193c960802afba73b5d38sm public static final int HIT_REACT = 3; 81cfd74d65d832137e20e193c960802afba73b5d38sm public static final int DEATH = 4; 82cfd74d65d832137e20e193c960802afba73b5d38sm public static final int HIDE = 5; 83cfd74d65d832137e20e193c960802afba73b5d38sm public static final int FROZEN = 6; 84cfd74d65d832137e20e193c960802afba73b5d38sm } 85cfd74d65d832137e20e193c960802afba73b5d38sm} 86