SampleTextureDomain.cpp revision ab13167410206c5371508101949213d46e8dded9
1/* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SampleCode.h" 9#include "SkBlurMask.h" 10#include "SkBlurMaskFilter.h" 11#include "SkCanvas.h" 12#include "SkDevice.h" 13 14static SkBitmap make_bitmap() { 15 SkBitmap bm; 16 bm.setConfig(SkBitmap::kARGB_8888_Config , 5, 5); 17 bm.allocPixels(); 18 19 for (int y = 0; y < bm.height(); y++) { 20 uint32_t* p = bm.getAddr32(0, y); 21 for (int x = 0; x < bm.width(); x++) { 22 p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; 23 } 24 } 25 bm.unlockPixels(); 26 return bm; 27} 28 29class TextureDomainView : public SampleView { 30 SkBitmap fBM; 31 32public: 33 TextureDomainView(){ 34 fBM = make_bitmap(); 35 } 36 37protected: 38 // overrides from SkEventSink 39 virtual bool onQuery(SkEvent* evt) { 40 if (SampleCode::TitleQ(*evt)) { 41 SampleCode::TitleR(evt, "Texture Domain"); 42 return true; 43 } 44 return this->INHERITED::onQuery(evt); 45 } 46 47 virtual void onDrawContent(SkCanvas* canvas) { 48 SkIRect srcRect; 49 SkRect dstRect; 50 SkPaint paint; 51 paint.setFilterBitmap(true); 52 53 // Test that bitmap draws from malloc-backed bitmaps respect 54 // the constrained texture domain. 55 srcRect.setXYWH(1, 1, 3, 3); 56 dstRect.setXYWH(5.0f, 5.0f, 305.0f, 305.0f); 57 canvas->drawBitmapRect(fBM, &srcRect, dstRect, &paint); 58 59 // Test that bitmap draws across separate devices also respect 60 // the constrainted texture domain. 61 // Note: GPU-backed bitmaps follow a different rendering path 62 // when copying from one GPU device to another. 63 SkAutoTUnref<SkBaseDevice> secondDevice(canvas->createCompatibleDevice( 64 SkBitmap::kARGB_8888_Config, 5, 5, true)); 65 SkCanvas secondCanvas(secondDevice.get()); 66 67 srcRect.setXYWH(1, 1, 3, 3); 68 dstRect.setXYWH(1.0f, 1.0f, 3.0f, 3.0f); 69 secondCanvas.drawBitmapRect(fBM, &srcRect, dstRect, &paint); 70 71 SkBitmap deviceBitmap = secondDevice->accessBitmap(false); 72 73 srcRect.setXYWH(1, 1, 3, 3); 74 dstRect.setXYWH(405.0f, 5.0f, 305.0f, 305.0f); 75 canvas->drawBitmapRect(deviceBitmap, &srcRect, dstRect, &paint); 76 77 // Test that bitmap blurring using a subrect 78 // renders correctly 79 srcRect.setXYWH(1, 1, 3, 3); 80 dstRect.setXYWH(5.0f, 405.0f, 305.0f, 305.0f); 81 SkMaskFilter* mf = SkBlurMaskFilter::Create( 82 SkBlurMaskFilter::kNormal_BlurStyle, 83 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), 84 SkBlurMaskFilter::kHighQuality_BlurFlag | 85 SkBlurMaskFilter::kIgnoreTransform_BlurFlag); 86 paint.setMaskFilter(mf)->unref(); 87 canvas->drawBitmapRect(deviceBitmap, &srcRect, dstRect, &paint); 88 89 // Blur and a rotation + NULL src rect 90 // This should not trigger the texture domain code 91 // but it will test a code path in SkGpuDevice::drawBitmap 92 // that handles blurs with rects transformed to non- 93 // orthogonal rects. It also tests the NULL src rect handling 94 mf = SkBlurMaskFilter::Create( 95 SkBlurMaskFilter::kNormal_BlurStyle, 96 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), 97 SkBlurMaskFilter::kHighQuality_BlurFlag); 98 paint.setMaskFilter(mf)->unref(); 99 100 dstRect.setXYWH(-150.0f, -150.0f, 300.0f, 300.0f); 101 canvas->translate(550, 550); 102 canvas->rotate(45); 103 canvas->drawBitmapRect(fBM, NULL, dstRect, &paint); 104 } 105private: 106 typedef SkView INHERITED; 107}; 108 109////////////////////////////////////////////////////////////////////////////// 110 111static SkView* MyFactory() { return new TextureDomainView; } 112static SkViewRegister reg(MyFactory); 113