SkDevice.cpp revision 772c4e6d09f5e0971a584d2035ee789483d6f47a
1 2/* 3 * Copyright 2011 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8#include "SkBitmapDevice.h" 9#include "SkDevice.h" 10#include "SkDeviceProperties.h" 11#include "SkDraw.h" 12#include "SkImageFilter.h" 13#include "SkMetaData.h" 14#include "SkRasterClip.h" 15#include "SkRect.h" 16#include "SkRRect.h" 17#include "SkShader.h" 18 19SK_DEFINE_INST_COUNT(SkBaseDevice) 20SK_DEFINE_INST_COUNT(SkBitmapDevice) 21 22/////////////////////////////////////////////////////////////////////////////// 23 24#define CHECK_FOR_NODRAW_ANNOTATION(paint) \ 25 do { if (paint.isNoDrawAnnotation()) { return; } } while (0) 26 27/////////////////////////////////////////////////////////////////////////////// 28 29SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap) 30 : fBitmap(bitmap) { 31 SkASSERT(SkBitmap::kARGB_4444_Config != bitmap.config()); 32} 33 34SkBaseDevice::SkBaseDevice() 35 : fLeakyProperties(SkDeviceProperties::MakeDefault()) 36#ifdef SK_DEBUG 37 , fAttachedToCanvas(false) 38#endif 39{ 40 fOrigin.setZero(); 41 fMetaData = NULL; 42} 43 44SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties) 45 : SkBaseDevice(deviceProperties) 46 , fBitmap(bitmap) { 47} 48 49SkBaseDevice::SkBaseDevice(const SkDeviceProperties& deviceProperties) 50 : fLeakyProperties(deviceProperties) 51#ifdef SK_DEBUG 52 , fAttachedToCanvas(false) 53#endif 54{ 55 fOrigin.setZero(); 56 fMetaData = NULL; 57} 58 59SkBitmapDevice::SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque) { 60 fBitmap.setConfig(config, width, height); 61 fBitmap.allocPixels(); 62 fBitmap.setIsOpaque(isOpaque); 63 if (!isOpaque) { 64 fBitmap.eraseColor(SK_ColorTRANSPARENT); 65 } 66} 67 68SkBitmapDevice::SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque, 69 const SkDeviceProperties& deviceProperties) 70 : SkBaseDevice(deviceProperties) { 71 72 fBitmap.setConfig(config, width, height); 73 fBitmap.allocPixels(); 74 fBitmap.setIsOpaque(isOpaque); 75 if (!isOpaque) { 76 fBitmap.eraseColor(SK_ColorTRANSPARENT); 77 } 78} 79 80SkBaseDevice::~SkBaseDevice() { 81 delete fMetaData; 82} 83 84SkBitmapDevice::~SkBitmapDevice() { 85} 86 87void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) { 88 SkASSERT(bm.width() == fBitmap.width()); 89 SkASSERT(bm.height() == fBitmap.height()); 90 fBitmap = bm; // intent is to use bm's pixelRef (and rowbytes/config) 91 fBitmap.lockPixels(); 92} 93 94SkBaseDevice* SkBaseDevice::createCompatibleDevice(SkBitmap::Config config, 95 int width, int height, 96 bool isOpaque) { 97 return this->onCreateCompatibleDevice(config, width, height, 98 isOpaque, kGeneral_Usage); 99} 100 101SkBaseDevice* SkBaseDevice::createCompatibleDeviceForSaveLayer(SkBitmap::Config config, 102 int width, int height, 103 bool isOpaque) { 104 return this->onCreateCompatibleDevice(config, width, height, 105 isOpaque, kSaveLayer_Usage); 106} 107 108SkBaseDevice* SkBitmapDevice::onCreateCompatibleDevice(SkBitmap::Config config, 109 int width, int height, 110 bool isOpaque, 111 Usage usage) { 112 return SkNEW_ARGS(SkBitmapDevice,(config, width, height, isOpaque, 113 this->getDeviceProperties())); 114} 115 116SkMetaData& SkBaseDevice::getMetaData() { 117 // metadata users are rare, so we lazily allocate it. If that changes we 118 // can decide to just make it a field in the device (rather than a ptr) 119 if (NULL == fMetaData) { 120 fMetaData = new SkMetaData; 121 } 122 return *fMetaData; 123} 124 125void SkBitmapDevice::lockPixels() { 126 if (fBitmap.lockPixelsAreWritable()) { 127 fBitmap.lockPixels(); 128 } 129} 130 131void SkBitmapDevice::unlockPixels() { 132 if (fBitmap.lockPixelsAreWritable()) { 133 fBitmap.unlockPixels(); 134 } 135} 136 137const SkBitmap& SkBaseDevice::accessBitmap(bool changePixels) { 138 const SkBitmap& bitmap = this->onAccessBitmap(); 139 if (changePixels) { 140 bitmap.notifyPixelsChanged(); 141 } 142 return bitmap; 143} 144 145void SkBitmapDevice::getGlobalBounds(SkIRect* bounds) const { 146 if (bounds) { 147 const SkIPoint& origin = this->getOrigin(); 148 bounds->setXYWH(origin.x(), origin.y(), 149 fBitmap.width(), fBitmap.height()); 150 } 151} 152 153void SkBitmapDevice::clear(SkColor color) { 154 fBitmap.eraseColor(color); 155} 156 157const SkBitmap& SkBitmapDevice::onAccessBitmap() { 158 return fBitmap; 159} 160 161bool SkBitmapDevice::canHandleImageFilter(SkImageFilter*) { 162 return false; 163} 164 165bool SkBitmapDevice::filterImage(SkImageFilter* filter, const SkBitmap& src, 166 const SkMatrix& ctm, SkBitmap* result, 167 SkIPoint* offset) { 168 return false; 169} 170 171bool SkBitmapDevice::allowImageFilter(SkImageFilter*) { 172 return true; 173} 174 175/////////////////////////////////////////////////////////////////////////////// 176 177bool SkBaseDevice::readPixels(SkBitmap* bitmap, int x, int y, 178 SkCanvas::Config8888 config8888) { 179 if (SkBitmap::kARGB_8888_Config != bitmap->config() || 180 NULL != bitmap->getTexture()) { 181 return false; 182 } 183 184 const SkBitmap& src = this->accessBitmap(false); 185 186 SkIRect srcRect = SkIRect::MakeXYWH(x, y, bitmap->width(), 187 bitmap->height()); 188 SkIRect devbounds = SkIRect::MakeWH(src.width(), src.height()); 189 if (!srcRect.intersect(devbounds)) { 190 return false; 191 } 192 193 SkBitmap tmp; 194 SkBitmap* bmp; 195 if (bitmap->isNull()) { 196 tmp.setConfig(SkBitmap::kARGB_8888_Config, bitmap->width(), 197 bitmap->height()); 198 if (!tmp.allocPixels()) { 199 return false; 200 } 201 bmp = &tmp; 202 } else { 203 bmp = bitmap; 204 } 205 206 SkIRect subrect = srcRect; 207 subrect.offset(-x, -y); 208 SkBitmap bmpSubset; 209 bmp->extractSubset(&bmpSubset, subrect); 210 211 bool result = this->onReadPixels(bmpSubset, 212 srcRect.fLeft, 213 srcRect.fTop, 214 config8888); 215 if (result && bmp == &tmp) { 216 tmp.swap(*bitmap); 217 } 218 return result; 219} 220 221#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A) 222 const SkCanvas::Config8888 SkBaseDevice::kPMColorAlias = 223 SkCanvas::kBGRA_Premul_Config8888; 224#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A) 225 const SkCanvas::Config8888 SkBaseDevice::kPMColorAlias = 226 SkCanvas::kRGBA_Premul_Config8888; 227#else 228 const SkCanvas::Config8888 SkBaseDevice::kPMColorAlias = 229 (SkCanvas::Config8888) -1; 230#endif 231 232#include <SkConfig8888.h> 233 234bool SkBitmapDevice::onReadPixels(const SkBitmap& bitmap, 235 int x, int y, 236 SkCanvas::Config8888 config8888) { 237 SkASSERT(SkBitmap::kARGB_8888_Config == bitmap.config()); 238 SkASSERT(!bitmap.isNull()); 239 SkASSERT(SkIRect::MakeWH(this->width(), this->height()).contains(SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height()))); 240 241 SkIRect srcRect = SkIRect::MakeXYWH(x, y, bitmap.width(), 242 bitmap.height()); 243 const SkBitmap& src = this->accessBitmap(false); 244 245 SkBitmap subset; 246 if (!src.extractSubset(&subset, srcRect)) { 247 return false; 248 } 249 if (SkBitmap::kARGB_8888_Config != subset.config()) { 250 // It'd be preferable to do this directly to bitmap. 251 subset.copyTo(&subset, SkBitmap::kARGB_8888_Config); 252 } 253 SkAutoLockPixels alp(bitmap); 254 uint32_t* bmpPixels = reinterpret_cast<uint32_t*>(bitmap.getPixels()); 255 SkCopyBitmapToConfig8888(bmpPixels, bitmap.rowBytes(), config8888, subset); 256 return true; 257} 258 259void SkBitmapDevice::writePixels(const SkBitmap& bitmap, 260 int x, int y, 261 SkCanvas::Config8888 config8888) { 262 if (bitmap.isNull() || bitmap.getTexture()) { 263 return; 264 } 265 const SkBitmap* sprite = &bitmap; 266 // check whether we have to handle a config8888 that doesn't match SkPMColor 267 if (SkBitmap::kARGB_8888_Config == bitmap.config() && 268 SkCanvas::kNative_Premul_Config8888 != config8888 && 269 kPMColorAlias != config8888) { 270 271 // We're going to have to convert from a config8888 to the native config 272 // First we clip to the device bounds. 273 SkBitmap dstBmp = this->accessBitmap(true); 274 SkIRect spriteRect = SkIRect::MakeXYWH(x, y, 275 bitmap.width(), bitmap.height()); 276 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height()); 277 if (!spriteRect.intersect(devRect)) { 278 return; 279 } 280 281 // write directly to the device if it has pixels and is SkPMColor 282 bool drawSprite; 283 if (SkBitmap::kARGB_8888_Config == dstBmp.config() && !dstBmp.isNull()) { 284 // we can write directly to the dst when doing the conversion 285 dstBmp.extractSubset(&dstBmp, spriteRect); 286 drawSprite = false; 287 } else { 288 // we convert to a temporary bitmap and draw that as a sprite 289 dstBmp.setConfig(SkBitmap::kARGB_8888_Config, 290 spriteRect.width(), 291 spriteRect.height()); 292 if (!dstBmp.allocPixels()) { 293 return; 294 } 295 drawSprite = true; 296 } 297 298 // copy pixels to dstBmp and convert from config8888 to native config. 299 SkAutoLockPixels alp(bitmap); 300 uint32_t* srcPixels = bitmap.getAddr32(spriteRect.fLeft - x, 301 spriteRect.fTop - y); 302 SkCopyConfig8888ToBitmap(dstBmp, 303 srcPixels, 304 bitmap.rowBytes(), 305 config8888); 306 307 if (drawSprite) { 308 // we've clipped the sprite when we made a copy 309 x = spriteRect.fLeft; 310 y = spriteRect.fTop; 311 sprite = &dstBmp; 312 } else { 313 return; 314 } 315 } 316 317 SkPaint paint; 318 paint.setXfermodeMode(SkXfermode::kSrc_Mode); 319 SkRasterClip clip(SkIRect::MakeWH(fBitmap.width(), fBitmap.height())); 320 SkDraw draw; 321 draw.fRC = &clip; 322 draw.fClip = &clip.bwRgn(); 323 draw.fBitmap = &fBitmap; // canvas should have already called accessBitmap 324 draw.fMatrix = &SkMatrix::I(); 325 this->drawSprite(draw, *sprite, x, y, paint); 326} 327 328/////////////////////////////////////////////////////////////////////////////// 329 330void SkBitmapDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { 331 draw.drawPaint(paint); 332} 333 334void SkBitmapDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, 335 const SkPoint pts[], const SkPaint& paint) { 336 CHECK_FOR_NODRAW_ANNOTATION(paint); 337 draw.drawPoints(mode, count, pts, paint); 338} 339 340void SkBitmapDevice::drawRect(const SkDraw& draw, const SkRect& r, const SkPaint& paint) { 341 CHECK_FOR_NODRAW_ANNOTATION(paint); 342 draw.drawRect(r, paint); 343} 344 345void SkBitmapDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPaint& paint) { 346 CHECK_FOR_NODRAW_ANNOTATION(paint); 347 348 SkPath path; 349 path.addOval(oval); 350 // call the VIRTUAL version, so any subclasses who do handle drawPath aren't 351 // required to override drawOval. 352 this->drawPath(draw, path, paint, NULL, true); 353} 354 355void SkBitmapDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect, const SkPaint& paint) { 356 CHECK_FOR_NODRAW_ANNOTATION(paint); 357 358 SkPath path; 359 path.addRRect(rrect); 360 // call the VIRTUAL version, so any subclasses who do handle drawPath aren't 361 // required to override drawRRect. 362 this->drawPath(draw, path, paint, NULL, true); 363} 364 365void SkBitmapDevice::drawPath(const SkDraw& draw, const SkPath& path, 366 const SkPaint& paint, const SkMatrix* prePathMatrix, 367 bool pathIsMutable) { 368 CHECK_FOR_NODRAW_ANNOTATION(paint); 369 draw.drawPath(path, paint, prePathMatrix, pathIsMutable); 370} 371 372void SkBitmapDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, 373 const SkMatrix& matrix, const SkPaint& paint) { 374 draw.drawBitmap(bitmap, matrix, paint); 375} 376 377void SkBitmapDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap, 378 const SkRect* src, const SkRect& dst, 379 const SkPaint& paint, 380 SkCanvas::DrawBitmapRectFlags flags) { 381 SkMatrix matrix; 382 SkRect bitmapBounds, tmpSrc, tmpDst; 383 SkBitmap tmpBitmap; 384 385 bitmapBounds.isetWH(bitmap.width(), bitmap.height()); 386 387 // Compute matrix from the two rectangles 388 if (src) { 389 tmpSrc = *src; 390 } else { 391 tmpSrc = bitmapBounds; 392 } 393 matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit); 394 395 const SkRect* dstPtr = &dst; 396 const SkBitmap* bitmapPtr = &bitmap; 397 398 // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if 399 // needed (if the src was clipped). No check needed if src==null. 400 if (src) { 401 if (!bitmapBounds.contains(*src)) { 402 if (!tmpSrc.intersect(bitmapBounds)) { 403 return; // nothing to draw 404 } 405 // recompute dst, based on the smaller tmpSrc 406 matrix.mapRect(&tmpDst, tmpSrc); 407 dstPtr = &tmpDst; 408 } 409 410 // since we may need to clamp to the borders of the src rect within 411 // the bitmap, we extract a subset. 412 SkIRect srcIR; 413 tmpSrc.roundOut(&srcIR); 414 if (!bitmap.extractSubset(&tmpBitmap, srcIR)) { 415 return; 416 } 417 bitmapPtr = &tmpBitmap; 418 419 // Since we did an extract, we need to adjust the matrix accordingly 420 SkScalar dx = 0, dy = 0; 421 if (srcIR.fLeft > 0) { 422 dx = SkIntToScalar(srcIR.fLeft); 423 } 424 if (srcIR.fTop > 0) { 425 dy = SkIntToScalar(srcIR.fTop); 426 } 427 if (dx || dy) { 428 matrix.preTranslate(dx, dy); 429 } 430 431 SkRect extractedBitmapBounds; 432 extractedBitmapBounds.isetWH(bitmapPtr->width(), bitmapPtr->height()); 433 if (extractedBitmapBounds == tmpSrc) { 434 // no fractional part in src, we can just call drawBitmap 435 goto USE_DRAWBITMAP; 436 } 437 } else { 438 USE_DRAWBITMAP: 439 // We can go faster by just calling drawBitmap, which will concat the 440 // matrix with the CTM, and try to call drawSprite if it can. If not, 441 // it will make a shader and call drawRect, as we do below. 442 this->drawBitmap(draw, *bitmapPtr, matrix, paint); 443 return; 444 } 445 446 // construct a shader, so we can call drawRect with the dst 447 SkShader* s = SkShader::CreateBitmapShader(*bitmapPtr, 448 SkShader::kClamp_TileMode, 449 SkShader::kClamp_TileMode); 450 if (NULL == s) { 451 return; 452 } 453 s->setLocalMatrix(matrix); 454 455 SkPaint paintWithShader(paint); 456 paintWithShader.setStyle(SkPaint::kFill_Style); 457 paintWithShader.setShader(s)->unref(); 458 459 // Call ourself, in case the subclass wanted to share this setup code 460 // but handle the drawRect code themselves. 461 this->drawRect(draw, *dstPtr, paintWithShader); 462} 463 464void SkBitmapDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, 465 int x, int y, const SkPaint& paint) { 466 draw.drawSprite(bitmap, x, y, paint); 467} 468 469void SkBitmapDevice::drawText(const SkDraw& draw, const void* text, size_t len, 470 SkScalar x, SkScalar y, const SkPaint& paint) { 471 draw.drawText((const char*)text, len, x, y, paint); 472} 473 474void SkBitmapDevice::drawPosText(const SkDraw& draw, const void* text, size_t len, 475 const SkScalar xpos[], SkScalar y, 476 int scalarsPerPos, const SkPaint& paint) { 477 draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint); 478} 479 480void SkBitmapDevice::drawTextOnPath(const SkDraw& draw, const void* text, 481 size_t len, const SkPath& path, 482 const SkMatrix* matrix, 483 const SkPaint& paint) { 484 draw.drawTextOnPath((const char*)text, len, path, matrix, paint); 485} 486 487#ifdef SK_BUILD_FOR_ANDROID 488void SkBitmapDevice::drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len, 489 const SkPoint pos[], const SkPaint& paint, 490 const SkPath& path, const SkMatrix* matrix) { 491 draw.drawPosTextOnPath((const char*)text, len, pos, paint, path, matrix); 492} 493#endif 494 495void SkBitmapDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, 496 int vertexCount, 497 const SkPoint verts[], const SkPoint textures[], 498 const SkColor colors[], SkXfermode* xmode, 499 const uint16_t indices[], int indexCount, 500 const SkPaint& paint) { 501 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, 502 indices, indexCount, paint); 503} 504 505void SkBitmapDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device, 506 int x, int y, const SkPaint& paint) { 507 const SkBitmap& src = device->accessBitmap(false); 508 draw.drawSprite(src, x, y, paint); 509} 510 511/////////////////////////////////////////////////////////////////////////////// 512 513bool SkBitmapDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) { 514 if (!paint.isLCDRenderText() || !paint.isAntiAlias()) { 515 // we're cool with the paint as is 516 return false; 517 } 518 519 if (SkBitmap::kARGB_8888_Config != fBitmap.config() || 520 paint.getRasterizer() || 521 paint.getPathEffect() || 522 paint.isFakeBoldText() || 523 paint.getStyle() != SkPaint::kFill_Style || 524 !SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)) { 525 // turn off lcd 526 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag; 527 flags->fHinting = paint.getHinting(); 528 return true; 529 } 530 // we're cool with the paint as is 531 return false; 532} 533