SkDevice.cpp revision 9bf380ce7f848dfb5886dd52b82746521454b739
1
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8#include "SkDevice.h"
9#include "SkDeviceProperties.h"
10#include "SkDraw.h"
11#include "SkImageFilter.h"
12#include "SkMetaData.h"
13#include "SkRasterClip.h"
14#include "SkRect.h"
15#include "SkRRect.h"
16#include "SkShader.h"
17
18SK_DEFINE_INST_COUNT(SkDevice)
19
20///////////////////////////////////////////////////////////////////////////////
21
22#define CHECK_FOR_NODRAW_ANNOTATION(paint) \
23    do { if (paint.isNoDrawAnnotation()) { return; } } while (0)
24
25///////////////////////////////////////////////////////////////////////////////
26
27SkDevice::SkDevice(const SkBitmap& bitmap)
28    : fBitmap(bitmap), fLeakyProperties(SkDeviceProperties::MakeDefault())
29#ifdef SK_DEBUG
30    , fAttachedToCanvas(false)
31#endif
32{
33    fOrigin.setZero();
34    fMetaData = NULL;
35
36    SkASSERT(SkBitmap::kARGB_4444_Config != bitmap.config());
37}
38
39SkDevice::SkDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties)
40    : fBitmap(bitmap), fLeakyProperties(deviceProperties)
41#ifdef SK_DEBUG
42    , fAttachedToCanvas(false)
43#endif
44{
45    fOrigin.setZero();
46    fMetaData = NULL;
47}
48
49SkDevice::SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque)
50    : fLeakyProperties(SkDeviceProperties::MakeDefault())
51#ifdef SK_DEBUG
52    , fAttachedToCanvas(false)
53#endif
54{
55    fOrigin.setZero();
56    fMetaData = NULL;
57
58    fBitmap.setConfig(config, width, height);
59    fBitmap.allocPixels();
60    fBitmap.setIsOpaque(isOpaque);
61    if (!isOpaque) {
62        fBitmap.eraseColor(SK_ColorTRANSPARENT);
63    }
64}
65
66SkDevice::SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque,
67                   const SkDeviceProperties& deviceProperties)
68    : fLeakyProperties(deviceProperties)
69#ifdef SK_DEBUG
70    , fAttachedToCanvas(false)
71#endif
72{
73    fOrigin.setZero();
74    fMetaData = NULL;
75
76    fBitmap.setConfig(config, width, height);
77    fBitmap.allocPixels();
78    fBitmap.setIsOpaque(isOpaque);
79    if (!isOpaque) {
80        fBitmap.eraseColor(SK_ColorTRANSPARENT);
81    }
82}
83
84SkDevice::~SkDevice() {
85    delete fMetaData;
86}
87
88void SkDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) {
89    SkASSERT(bm.width() == fBitmap.width());
90    SkASSERT(bm.height() == fBitmap.height());
91    fBitmap = bm;   // intent is to use bm's pixelRef (and rowbytes/config)
92    fBitmap.lockPixels();
93}
94
95SkDevice* SkDevice::createCompatibleDevice(SkBitmap::Config config,
96                                           int width, int height,
97                                           bool isOpaque) {
98    return this->onCreateCompatibleDevice(config, width, height,
99                                          isOpaque, kGeneral_Usage);
100}
101
102SkDevice* SkDevice::createCompatibleDeviceForSaveLayer(SkBitmap::Config config,
103                                                       int width, int height,
104                                                       bool isOpaque) {
105    return this->onCreateCompatibleDevice(config, width, height,
106                                          isOpaque, kSaveLayer_Usage);
107}
108
109SkDevice* SkDevice::onCreateCompatibleDevice(SkBitmap::Config config,
110                                             int width, int height,
111                                             bool isOpaque,
112                                             Usage usage) {
113    return SkNEW_ARGS(SkDevice,(config, width, height, isOpaque, fLeakyProperties));
114}
115
116SkMetaData& SkDevice::getMetaData() {
117    // metadata users are rare, so we lazily allocate it. If that changes we
118    // can decide to just make it a field in the device (rather than a ptr)
119    if (NULL == fMetaData) {
120        fMetaData = new SkMetaData;
121    }
122    return *fMetaData;
123}
124
125void SkDevice::lockPixels() {
126    if (fBitmap.lockPixelsAreWritable()) {
127        fBitmap.lockPixels();
128    }
129}
130
131void SkDevice::unlockPixels() {
132    if (fBitmap.lockPixelsAreWritable()) {
133        fBitmap.unlockPixels();
134    }
135}
136
137const SkBitmap& SkDevice::accessBitmap(bool changePixels) {
138    const SkBitmap& bitmap = this->onAccessBitmap(&fBitmap);
139    if (changePixels) {
140        bitmap.notifyPixelsChanged();
141    }
142    return bitmap;
143}
144
145void SkDevice::getGlobalBounds(SkIRect* bounds) const {
146    if (bounds) {
147        bounds->setXYWH(fOrigin.x(), fOrigin.y(),
148                        fBitmap.width(), fBitmap.height());
149    }
150}
151
152void SkDevice::clear(SkColor color) {
153    fBitmap.eraseColor(color);
154}
155
156const SkBitmap& SkDevice::onAccessBitmap(SkBitmap* bitmap) {return *bitmap;}
157
158void SkDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& region,
159                             const SkClipStack& clipStack) {
160}
161
162bool SkDevice::canHandleImageFilter(SkImageFilter*) {
163    return false;
164}
165
166bool SkDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
167                           const SkMatrix& ctm, SkBitmap* result,
168                           SkIPoint* offset) {
169    return false;
170}
171
172bool SkDevice::allowImageFilter(SkImageFilter*) {
173    return true;
174}
175
176///////////////////////////////////////////////////////////////////////////////
177
178bool SkDevice::readPixels(SkBitmap* bitmap, int x, int y,
179                          SkCanvas::Config8888 config8888) {
180    if (SkBitmap::kARGB_8888_Config != bitmap->config() ||
181        NULL != bitmap->getTexture()) {
182        return false;
183    }
184
185    const SkBitmap& src = this->accessBitmap(false);
186
187    SkIRect srcRect = SkIRect::MakeXYWH(x, y, bitmap->width(),
188                                              bitmap->height());
189    SkIRect devbounds = SkIRect::MakeWH(src.width(), src.height());
190    if (!srcRect.intersect(devbounds)) {
191        return false;
192    }
193
194    SkBitmap tmp;
195    SkBitmap* bmp;
196    if (bitmap->isNull()) {
197        tmp.setConfig(SkBitmap::kARGB_8888_Config, bitmap->width(),
198                                                   bitmap->height());
199        if (!tmp.allocPixels()) {
200            return false;
201        }
202        bmp = &tmp;
203    } else {
204        bmp = bitmap;
205    }
206
207    SkIRect subrect = srcRect;
208    subrect.offset(-x, -y);
209    SkBitmap bmpSubset;
210    bmp->extractSubset(&bmpSubset, subrect);
211
212    bool result = this->onReadPixels(bmpSubset,
213                                     srcRect.fLeft,
214                                     srcRect.fTop,
215                                     config8888);
216    if (result && bmp == &tmp) {
217        tmp.swap(*bitmap);
218    }
219    return result;
220}
221
222#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
223    const SkCanvas::Config8888 SkDevice::kPMColorAlias =
224        SkCanvas::kBGRA_Premul_Config8888;
225#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
226    const SkCanvas::Config8888 SkDevice::kPMColorAlias =
227        SkCanvas::kRGBA_Premul_Config8888;
228#else
229    const SkCanvas::Config8888 SkDevice::kPMColorAlias =
230        (SkCanvas::Config8888) -1;
231#endif
232
233#include <SkConfig8888.h>
234
235bool SkDevice::onReadPixels(const SkBitmap& bitmap,
236                            int x, int y,
237                            SkCanvas::Config8888 config8888) {
238    SkASSERT(SkBitmap::kARGB_8888_Config == bitmap.config());
239    SkASSERT(!bitmap.isNull());
240    SkASSERT(SkIRect::MakeWH(this->width(), this->height()).contains(SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height())));
241
242    SkIRect srcRect = SkIRect::MakeXYWH(x, y, bitmap.width(),
243                                              bitmap.height());
244    const SkBitmap& src = this->accessBitmap(false);
245
246    SkBitmap subset;
247    if (!src.extractSubset(&subset, srcRect)) {
248        return false;
249    }
250    if (SkBitmap::kARGB_8888_Config != subset.config()) {
251        // It'd be preferable to do this directly to bitmap.
252        subset.copyTo(&subset, SkBitmap::kARGB_8888_Config);
253    }
254    SkAutoLockPixels alp(bitmap);
255    uint32_t* bmpPixels = reinterpret_cast<uint32_t*>(bitmap.getPixels());
256    SkCopyBitmapToConfig8888(bmpPixels, bitmap.rowBytes(), config8888, subset);
257    return true;
258}
259
260void SkDevice::writePixels(const SkBitmap& bitmap,
261                           int x, int y,
262                           SkCanvas::Config8888 config8888) {
263    if (bitmap.isNull() || bitmap.getTexture()) {
264        return;
265    }
266    const SkBitmap* sprite = &bitmap;
267    // check whether we have to handle a config8888 that doesn't match SkPMColor
268    if (SkBitmap::kARGB_8888_Config == bitmap.config() &&
269        SkCanvas::kNative_Premul_Config8888 != config8888 &&
270        kPMColorAlias != config8888) {
271
272        // We're going to have to convert from a config8888 to the native config
273        // First we clip to the device bounds.
274        SkBitmap dstBmp = this->accessBitmap(true);
275        SkIRect spriteRect = SkIRect::MakeXYWH(x, y,
276                                               bitmap.width(), bitmap.height());
277        SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height());
278        if (!spriteRect.intersect(devRect)) {
279            return;
280        }
281
282        // write directly to the device if it has pixels and is SkPMColor
283        bool drawSprite;
284        if (SkBitmap::kARGB_8888_Config == dstBmp.config() && !dstBmp.isNull()) {
285            // we can write directly to the dst when doing the conversion
286            dstBmp.extractSubset(&dstBmp, spriteRect);
287            drawSprite = false;
288        } else {
289            // we convert to a temporary bitmap and draw that as a sprite
290            dstBmp.setConfig(SkBitmap::kARGB_8888_Config,
291                             spriteRect.width(),
292                             spriteRect.height());
293            if (!dstBmp.allocPixels()) {
294                return;
295            }
296            drawSprite = true;
297        }
298
299        // copy pixels to dstBmp and convert from config8888 to native config.
300        SkAutoLockPixels alp(bitmap);
301        uint32_t* srcPixels = bitmap.getAddr32(spriteRect.fLeft - x,
302                                               spriteRect.fTop - y);
303        SkCopyConfig8888ToBitmap(dstBmp,
304                                 srcPixels,
305                                 bitmap.rowBytes(),
306                                 config8888);
307
308        if (drawSprite) {
309            // we've clipped the sprite when we made a copy
310            x = spriteRect.fLeft;
311            y = spriteRect.fTop;
312            sprite = &dstBmp;
313        } else {
314            return;
315        }
316    }
317
318    SkPaint paint;
319    paint.setXfermodeMode(SkXfermode::kSrc_Mode);
320    SkRasterClip clip(SkIRect::MakeWH(fBitmap.width(), fBitmap.height()));
321    SkDraw  draw;
322    draw.fRC = &clip;
323    draw.fClip = &clip.bwRgn();
324    draw.fBitmap = &fBitmap; // canvas should have already called accessBitmap
325    draw.fMatrix = &SkMatrix::I();
326    this->drawSprite(draw, *sprite, x, y, paint);
327}
328
329///////////////////////////////////////////////////////////////////////////////
330
331void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
332    draw.drawPaint(paint);
333}
334
335void SkDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count,
336                          const SkPoint pts[], const SkPaint& paint) {
337    CHECK_FOR_NODRAW_ANNOTATION(paint);
338    draw.drawPoints(mode, count, pts, paint);
339}
340
341void SkDevice::drawRect(const SkDraw& draw, const SkRect& r, const SkPaint& paint) {
342    CHECK_FOR_NODRAW_ANNOTATION(paint);
343    draw.drawRect(r, paint);
344}
345
346void SkDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPaint& paint) {
347    CHECK_FOR_NODRAW_ANNOTATION(paint);
348
349    SkPath path;
350    path.addOval(oval);
351    // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
352    // required to override drawOval.
353    this->drawPath(draw, path, paint, NULL, true);
354}
355
356void SkDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect, const SkPaint& paint) {
357    CHECK_FOR_NODRAW_ANNOTATION(paint);
358
359    SkPath  path;
360    path.addRRect(rrect);
361    // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
362    // required to override drawRRect.
363    this->drawPath(draw, path, paint, NULL, true);
364}
365
366void SkDevice::drawPath(const SkDraw& draw, const SkPath& path,
367                        const SkPaint& paint, const SkMatrix* prePathMatrix,
368                        bool pathIsMutable) {
369    CHECK_FOR_NODRAW_ANNOTATION(paint);
370    draw.drawPath(path, paint, prePathMatrix, pathIsMutable);
371}
372
373void SkDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
374                          const SkMatrix& matrix, const SkPaint& paint) {
375    draw.drawBitmap(bitmap, matrix, paint);
376}
377
378void SkDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
379                              const SkRect* src, const SkRect& dst,
380                              const SkPaint& paint) {
381    SkMatrix    matrix;
382    SkRect      bitmapBounds, tmpSrc, tmpDst;
383    SkBitmap    tmpBitmap;
384
385    bitmapBounds.isetWH(bitmap.width(), bitmap.height());
386
387    // Compute matrix from the two rectangles
388    if (src) {
389        tmpSrc = *src;
390    } else {
391        tmpSrc = bitmapBounds;
392    }
393    matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
394
395    const SkRect* dstPtr = &dst;
396    const SkBitmap* bitmapPtr = &bitmap;
397
398    // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if
399    // needed (if the src was clipped). No check needed if src==null.
400    if (src) {
401        if (!bitmapBounds.contains(*src)) {
402            if (!tmpSrc.intersect(bitmapBounds)) {
403                return; // nothing to draw
404            }
405            // recompute dst, based on the smaller tmpSrc
406            matrix.mapRect(&tmpDst, tmpSrc);
407            dstPtr = &tmpDst;
408        }
409
410        // since we may need to clamp to the borders of the src rect within
411        // the bitmap, we extract a subset.
412        SkIRect srcIR;
413        tmpSrc.roundOut(&srcIR);
414        if (!bitmap.extractSubset(&tmpBitmap, srcIR)) {
415            return;
416        }
417        bitmapPtr = &tmpBitmap;
418
419        // Since we did an extract, we need to adjust the matrix accordingly
420        SkScalar dx = 0, dy = 0;
421        if (srcIR.fLeft > 0) {
422            dx = SkIntToScalar(srcIR.fLeft);
423        }
424        if (srcIR.fTop > 0) {
425            dy = SkIntToScalar(srcIR.fTop);
426        }
427        if (dx || dy) {
428            matrix.preTranslate(dx, dy);
429        }
430
431        SkRect extractedBitmapBounds;
432        extractedBitmapBounds.isetWH(bitmapPtr->width(), bitmapPtr->height());
433        if (extractedBitmapBounds == tmpSrc) {
434            // no fractional part in src, we can just call drawBitmap
435            goto USE_DRAWBITMAP;
436        }
437    } else {
438        USE_DRAWBITMAP:
439        // We can go faster by just calling drawBitmap, which will concat the
440        // matrix with the CTM, and try to call drawSprite if it can. If not,
441        // it will make a shader and call drawRect, as we do below.
442        this->drawBitmap(draw, *bitmapPtr, matrix, paint);
443        return;
444    }
445
446    // construct a shader, so we can call drawRect with the dst
447    SkShader* s = SkShader::CreateBitmapShader(*bitmapPtr,
448                                               SkShader::kClamp_TileMode,
449                                               SkShader::kClamp_TileMode);
450    if (NULL == s) {
451        return;
452    }
453    s->setLocalMatrix(matrix);
454
455    SkPaint paintWithShader(paint);
456    paintWithShader.setStyle(SkPaint::kFill_Style);
457    paintWithShader.setShader(s)->unref();
458
459    // Call ourself, in case the subclass wanted to share this setup code
460    // but handle the drawRect code themselves.
461    this->drawRect(draw, *dstPtr, paintWithShader);
462}
463
464void SkDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
465                              int x, int y, const SkPaint& paint) {
466    draw.drawSprite(bitmap, x, y, paint);
467}
468
469void SkDevice::drawText(const SkDraw& draw, const void* text, size_t len,
470                            SkScalar x, SkScalar y, const SkPaint& paint) {
471    draw.drawText((const char*)text, len, x, y, paint);
472}
473
474void SkDevice::drawPosText(const SkDraw& draw, const void* text, size_t len,
475                               const SkScalar xpos[], SkScalar y,
476                               int scalarsPerPos, const SkPaint& paint) {
477    draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint);
478}
479
480void SkDevice::drawTextOnPath(const SkDraw& draw, const void* text,
481                                  size_t len, const SkPath& path,
482                                  const SkMatrix* matrix,
483                                  const SkPaint& paint) {
484    draw.drawTextOnPath((const char*)text, len, path, matrix, paint);
485}
486
487#ifdef SK_BUILD_FOR_ANDROID
488void SkDevice::drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len,
489                                     const SkPoint pos[], const SkPaint& paint,
490                                     const SkPath& path, const SkMatrix* matrix) {
491    draw.drawPosTextOnPath((const char*)text, len, pos, paint, path, matrix);
492}
493#endif
494
495void SkDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
496                                int vertexCount,
497                                const SkPoint verts[], const SkPoint textures[],
498                                const SkColor colors[], SkXfermode* xmode,
499                                const uint16_t indices[], int indexCount,
500                                const SkPaint& paint) {
501    draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
502                      indices, indexCount, paint);
503}
504
505void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device,
506                              int x, int y, const SkPaint& paint) {
507    const SkBitmap& src = device->accessBitmap(false);
508    draw.drawSprite(src, x, y, paint);
509}
510
511///////////////////////////////////////////////////////////////////////////////
512
513bool SkDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
514    if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
515        // we're cool with the paint as is
516        return false;
517    }
518
519    if (SkBitmap::kARGB_8888_Config != fBitmap.config() ||
520        paint.getRasterizer() ||
521        paint.getPathEffect() ||
522        paint.isFakeBoldText() ||
523        paint.getStyle() != SkPaint::kFill_Style ||
524        !SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)) {
525        // turn off lcd
526        flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
527        flags->fHinting = paint.getHinting();
528        return true;
529    }
530    // we're cool with the paint as is
531    return false;
532}
533