SkPictureRecord.h revision 4ed0fb768409bf97b79899c3990d8c15f5e9d784
1
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8#ifndef SkPictureRecord_DEFINED
9#define SkPictureRecord_DEFINED
10
11#include "SkCanvas.h"
12#include "SkFlattenable.h"
13#include "SkPathHeap.h"
14#include "SkPicture.h"
15#include "SkPictureFlat.h"
16#include "SkTemplates.h"
17#include "SkWriter32.h"
18
19class SkPictureStateTree;
20class SkBBoxHierarchy;
21
22class SkPictureRecord : public SkCanvas {
23public:
24    SkPictureRecord(uint32_t recordFlags, SkDevice*);
25    virtual ~SkPictureRecord();
26
27    virtual SkDevice* setDevice(SkDevice* device) SK_OVERRIDE;
28
29    virtual int save(SaveFlags) SK_OVERRIDE;
30    virtual int saveLayer(const SkRect* bounds, const SkPaint*, SaveFlags) SK_OVERRIDE;
31    virtual void restore() SK_OVERRIDE;
32    virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
33    virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
34    virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
35    virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
36    virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
37    virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
38    virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
39    virtual bool clipRRect(const SkRRect&, SkRegion::Op, bool) SK_OVERRIDE;
40    virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
41    virtual bool clipRegion(const SkRegion& region, SkRegion::Op op) SK_OVERRIDE;
42    virtual void clear(SkColor) SK_OVERRIDE;
43    virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
44    virtual void drawPoints(PointMode, size_t count, const SkPoint pts[],
45                            const SkPaint&) SK_OVERRIDE;
46    virtual void drawOval(const SkRect&, const SkPaint&) SK_OVERRIDE;
47    virtual void drawRect(const SkRect&, const SkPaint&) SK_OVERRIDE;
48    virtual void drawRRect(const SkRRect&, const SkPaint&) SK_OVERRIDE;
49    virtual void drawPath(const SkPath& path, const SkPaint&) SK_OVERRIDE;
50    virtual void drawBitmap(const SkBitmap&, SkScalar left, SkScalar top,
51                            const SkPaint*) SK_OVERRIDE;
52    virtual void drawBitmapRectToRect(const SkBitmap&, const SkRect* src,
53                                      const SkRect& dst, const SkPaint*) SK_OVERRIDE;
54    virtual void drawBitmapMatrix(const SkBitmap&, const SkMatrix&,
55                                  const SkPaint*) SK_OVERRIDE;
56    virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
57                                const SkRect& dst, const SkPaint*) SK_OVERRIDE;
58    virtual void drawSprite(const SkBitmap&, int left, int top,
59                            const SkPaint*) SK_OVERRIDE;
60    virtual void drawText(const void* text, size_t byteLength, SkScalar x,
61                          SkScalar y, const SkPaint&) SK_OVERRIDE;
62    virtual void drawPosText(const void* text, size_t byteLength,
63                             const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
64    virtual void drawPosTextH(const void* text, size_t byteLength,
65                      const SkScalar xpos[], SkScalar constY, const SkPaint&) SK_OVERRIDE;
66    virtual void drawTextOnPath(const void* text, size_t byteLength,
67                            const SkPath& path, const SkMatrix* matrix,
68                                const SkPaint&) SK_OVERRIDE;
69    virtual void drawPicture(SkPicture& picture) SK_OVERRIDE;
70    virtual void drawVertices(VertexMode, int vertexCount,
71                          const SkPoint vertices[], const SkPoint texs[],
72                          const SkColor colors[], SkXfermode*,
73                          const uint16_t indices[], int indexCount,
74                              const SkPaint&) SK_OVERRIDE;
75    virtual void drawData(const void*, size_t) SK_OVERRIDE;
76    virtual bool isDrawingToLayer() const SK_OVERRIDE;
77
78    void addFontMetricsTopBottom(const SkPaint& paint, int paintIndex,
79                                 SkScalar minY, SkScalar maxY);
80
81    const SkTDArray<SkPicture* >& getPictureRefs() const {
82        return fPictureRefs;
83    }
84
85    void setFlags(uint32_t recordFlags) {
86        fRecordFlags = recordFlags;
87    }
88
89    const SkWriter32& writeStream() const {
90        return fWriter;
91    }
92
93    void beginRecording();
94    void endRecording();
95
96private:
97    void recordRestoreOffsetPlaceholder(SkRegion::Op);
98    void fillRestoreOffsetPlaceholdersForCurrentStackLevel(
99        uint32_t restoreOffset);
100
101    SkTDArray<int32_t> fRestoreOffsetStack;
102    int fFirstSavedLayerIndex;
103    enum {
104        kNoSavedLayerIndex = -1
105    };
106
107    void addDraw(DrawType drawType) {
108        this->predrawNotify();
109
110#ifdef SK_DEBUG_TRACE
111        SkDebugf("add %s\n", DrawTypeToString(drawType));
112#endif
113        fWriter.writeInt(drawType);
114    }
115    void addInt(int value) {
116        fWriter.writeInt(value);
117    }
118    void addScalar(SkScalar scalar) {
119        fWriter.writeScalar(scalar);
120    }
121
122    void addBitmap(const SkBitmap& bitmap);
123    void addMatrix(const SkMatrix& matrix);
124    void addMatrixPtr(const SkMatrix* matrix);
125    int  addPaint(const SkPaint& paint) { return this->addPaintPtr(&paint); }
126    int  addPaintPtr(const SkPaint* paint);
127    void addPath(const SkPath& path);
128    void addPicture(SkPicture& picture);
129    void addPoint(const SkPoint& point);
130    void addPoints(const SkPoint pts[], int count);
131    void addRect(const SkRect& rect);
132    void addRectPtr(const SkRect* rect);
133    void addIRect(const SkIRect& rect);
134    void addIRectPtr(const SkIRect* rect);
135    void addRRect(const SkRRect&);
136    void addRegion(const SkRegion& region);
137    void addText(const void* text, size_t byteLength);
138
139    int find(const SkBitmap& bitmap);
140
141#ifdef SK_DEBUG_DUMP
142public:
143    void dumpMatrices();
144    void dumpPaints();
145#endif
146
147#ifdef SK_DEBUG_SIZE
148public:
149    size_t size() const;
150    int bitmaps(size_t* size) const;
151    int matrices(size_t* size) const;
152    int paints(size_t* size) const;
153    int paths(size_t* size) const;
154    int regions(size_t* size) const;
155    size_t streamlen() const;
156
157    size_t fPointBytes, fRectBytes, fTextBytes;
158    int fPointWrites, fRectWrites, fTextWrites;
159#endif
160
161#ifdef SK_DEBUG_VALIDATE
162public:
163    void validate() const;
164private:
165    void validateBitmaps() const;
166    void validateMatrices() const;
167    void validatePaints() const;
168    void validatePaths() const;
169    void validateRegions() const;
170#else
171public:
172    void validate() const {}
173#endif
174
175protected:
176
177    // These are set to NULL in our constructor, but may be changed by
178    // subclasses, in which case they will be SkSafeUnref'd in our destructor.
179    SkBBoxHierarchy* fBoundingHierarchy;
180    SkPictureStateTree* fStateTree;
181
182    // Allocated in the constructor and managed by this class.
183    SkBitmapHeap* fBitmapHeap;
184
185private:
186    SkChunkFlatController fFlattenableHeap;
187
188    SkMatrixDictionary fMatrices;
189    SkPaintDictionary fPaints;
190    SkRegionDictionary fRegions;
191
192    SkPathHeap* fPathHeap;  // reference counted
193    SkWriter32 fWriter;
194
195    // we ref each item in these arrays
196    SkTDArray<SkPicture*> fPictureRefs;
197
198    uint32_t fRecordFlags;
199    int fInitialSaveCount;
200
201    friend class SkPicturePlayback;
202    friend class SkPictureTester; // for unit testing
203
204    typedef SkCanvas INHERITED;
205};
206
207#endif
208