SkRecorder.cpp revision 00d5c2c6523321d25b32905ff4822f083a4173ee
1/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkRecorder.h"
9#include "SkPatchUtils.h"
10#include "SkPicture.h"
11
12// SkCanvas will fail in mysterious ways if it doesn't know the real width and height.
13SkRecorder::SkRecorder(SkRecord* record, int width, int height)
14    : SkCanvas(width, height), fRecord(record) {}
15
16void SkRecorder::forgetRecord() {
17    fRecord = NULL;
18}
19
20// To make appending to fRecord a little less verbose.
21#define APPEND(T, ...) \
22        SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__VA_ARGS__))
23
24// For methods which must call back into SkCanvas.
25#define INHERITED(method, ...) this->SkCanvas::method(__VA_ARGS__)
26
27// The structs we're creating all copy their constructor arguments.  Given the way the SkRecords
28// framework works, sometimes they happen to technically be copied twice, which is fine and elided
29// into a single copy unless the class has a non-trivial copy constructor.  For classes with
30// non-trivial copy constructors, we skip the first copy (and its destruction) by wrapping the value
31// with delay_copy(), forcing the argument to be passed by const&.
32//
33// This is used below for SkBitmap, SkPaint, SkPath, and SkRegion, which all have non-trivial copy
34// constructors and destructors.  You'll know you've got a good candidate T if you see ~T() show up
35// unexpectedly on a profile of record time.  Otherwise don't bother.
36template <typename T>
37class Reference {
38public:
39    Reference(const T& x) : fX(x) {}
40    operator const T&() const { return fX; }
41private:
42    const T& fX;
43};
44
45template <typename T>
46static Reference<T> delay_copy(const T& x) { return Reference<T>(x); }
47
48// Use copy() only for optional arguments, to be copied if present or skipped if not.
49// (For most types we just pass by value and let copy constructors do their thing.)
50template <typename T>
51T* SkRecorder::copy(const T* src) {
52    if (NULL == src) {
53        return NULL;
54    }
55    return SkNEW_PLACEMENT_ARGS(fRecord->alloc<T>(), T, (*src));
56}
57
58// This copy() is for arrays.
59// It will work with POD or non-POD, though currently we only use it for POD.
60template <typename T>
61T* SkRecorder::copy(const T src[], size_t count) {
62    if (NULL == src) {
63        return NULL;
64    }
65    T* dst = fRecord->alloc<T>(count);
66    for (size_t i = 0; i < count; i++) {
67        SkNEW_PLACEMENT_ARGS(dst + i, T, (src[i]));
68    }
69    return dst;
70}
71
72// Specialization for copying strings, using memcpy.
73// This measured around 2x faster for copying code points,
74// but I found no corresponding speedup for other arrays.
75template <>
76char* SkRecorder::copy(const char src[], size_t count) {
77    if (NULL == src) {
78        return NULL;
79    }
80    char* dst = fRecord->alloc<char>(count);
81    memcpy(dst, src, count);
82    return dst;
83}
84
85void SkRecorder::clear(SkColor color) {
86    APPEND(Clear, color);
87}
88
89void SkRecorder::drawPaint(const SkPaint& paint) {
90    APPEND(DrawPaint, delay_copy(paint));
91}
92
93void SkRecorder::drawPoints(PointMode mode,
94                            size_t count,
95                            const SkPoint pts[],
96                            const SkPaint& paint) {
97    APPEND(DrawPoints, delay_copy(paint), mode, count, this->copy(pts, count));
98}
99
100void SkRecorder::drawRect(const SkRect& rect, const SkPaint& paint) {
101    APPEND(DrawRect, delay_copy(paint), rect);
102}
103
104void SkRecorder::drawOval(const SkRect& oval, const SkPaint& paint) {
105    APPEND(DrawOval, delay_copy(paint), oval);
106}
107
108void SkRecorder::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
109    APPEND(DrawRRect, delay_copy(paint), rrect);
110}
111
112void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
113    APPEND(DrawDRRect, delay_copy(paint), outer, inner);
114}
115
116void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) {
117    APPEND(DrawPath, delay_copy(paint), delay_copy(path));
118}
119
120void SkRecorder::drawBitmap(const SkBitmap& bitmap,
121                            SkScalar left,
122                            SkScalar top,
123                            const SkPaint* paint) {
124    APPEND(DrawBitmap, this->copy(paint), delay_copy(bitmap), left, top);
125}
126
127void SkRecorder::drawBitmapRectToRect(const SkBitmap& bitmap,
128                                      const SkRect* src,
129                                      const SkRect& dst,
130                                      const SkPaint* paint,
131                                      DrawBitmapRectFlags flags) {
132    APPEND(DrawBitmapRectToRect,
133           this->copy(paint), delay_copy(bitmap), this->copy(src), dst, flags);
134}
135
136void SkRecorder::drawBitmapMatrix(const SkBitmap& bitmap,
137                                  const SkMatrix& matrix,
138                                  const SkPaint* paint) {
139    APPEND(DrawBitmapMatrix, this->copy(paint), delay_copy(bitmap), matrix);
140}
141
142void SkRecorder::drawBitmapNine(const SkBitmap& bitmap,
143                                const SkIRect& center,
144                                const SkRect& dst,
145                                const SkPaint* paint) {
146    APPEND(DrawBitmapNine, this->copy(paint), delay_copy(bitmap), center, dst);
147}
148
149void SkRecorder::drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) {
150    APPEND(DrawSprite, this->copy(paint), delay_copy(bitmap), left, top);
151}
152
153void SkRecorder::onDrawText(const void* text, size_t byteLength,
154                            SkScalar x, SkScalar y, const SkPaint& paint) {
155    APPEND(DrawText,
156           delay_copy(paint), this->copy((const char*)text, byteLength), byteLength, x, y);
157}
158
159void SkRecorder::onDrawPosText(const void* text, size_t byteLength,
160                               const SkPoint pos[], const SkPaint& paint) {
161    const unsigned points = paint.countText(text, byteLength);
162    APPEND(DrawPosText,
163           delay_copy(paint),
164           this->copy((const char*)text, byteLength),
165           byteLength,
166           this->copy(pos, points));
167}
168
169void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength,
170                                const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
171    const unsigned points = paint.countText(text, byteLength);
172    APPEND(DrawPosTextH,
173           delay_copy(paint),
174           this->copy((const char*)text, byteLength),
175           byteLength,
176           this->copy(xpos, points),
177           constY);
178}
179
180void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
181                                  const SkMatrix* matrix, const SkPaint& paint) {
182    APPEND(DrawTextOnPath,
183           delay_copy(paint),
184           this->copy((const char*)text, byteLength),
185           byteLength,
186           delay_copy(path),
187           this->copy(matrix));
188}
189
190void SkRecorder::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
191                                const SkPaint& paint) {
192    APPEND(DrawTextBlob, delay_copy(paint), blob, x, y);
193}
194
195void SkRecorder::onDrawPicture(const SkPicture* pic, const SkMatrix* matrix, const SkPaint* paint) {
196    APPEND(DrawPicture, this->copy(paint), pic, this->copy(matrix));
197}
198
199void SkRecorder::drawVertices(VertexMode vmode,
200                              int vertexCount, const SkPoint vertices[],
201                              const SkPoint texs[], const SkColor colors[],
202                              SkXfermode* xmode,
203                              const uint16_t indices[], int indexCount, const SkPaint& paint) {
204    APPEND(DrawVertices, delay_copy(paint),
205                         vmode,
206                         vertexCount,
207                         this->copy(vertices, vertexCount),
208                         texs ? this->copy(texs, vertexCount) : NULL,
209                         colors ? this->copy(colors, vertexCount) : NULL,
210                         xmode,
211                         this->copy(indices, indexCount),
212                         indexCount);
213}
214
215void SkRecorder::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
216                             const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
217    APPEND(DrawPatch, delay_copy(paint),
218           cubics ? this->copy(cubics, SkPatchUtils::kNumCtrlPts) : NULL,
219           colors ? this->copy(colors, SkPatchUtils::kNumCorners) : NULL,
220           texCoords ? this->copy(texCoords, SkPatchUtils::kNumCorners) : NULL,
221           xmode);
222}
223
224void SkRecorder::willSave() {
225    APPEND(Save);
226}
227
228SkCanvas::SaveLayerStrategy SkRecorder::willSaveLayer(const SkRect* bounds,
229                                                      const SkPaint* paint,
230                                                      SkCanvas::SaveFlags flags) {
231    APPEND(SaveLayer, this->copy(bounds), this->copy(paint), flags);
232    return SkCanvas::kNoLayer_SaveLayerStrategy;
233}
234
235void SkRecorder::didRestore() {
236    APPEND(Restore, this->devBounds(), this->getTotalMatrix());
237}
238
239void SkRecorder::onPushCull(const SkRect& rect) {
240    APPEND(PushCull, rect);
241}
242
243void SkRecorder::onPopCull() {
244    APPEND(PopCull);
245}
246
247void SkRecorder::didConcat(const SkMatrix& matrix) {
248    this->didSetMatrix(this->getTotalMatrix());
249}
250
251void SkRecorder::didSetMatrix(const SkMatrix& matrix) {
252    SkDEVCODE(if (matrix != this->getTotalMatrix()) {
253        matrix.dump();
254        this->getTotalMatrix().dump();
255        SkASSERT(matrix == this->getTotalMatrix());
256    })
257    APPEND(SetMatrix, matrix);
258}
259
260void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
261    INHERITED(onClipRect, rect, op, edgeStyle);
262    APPEND(ClipRect, this->devBounds(), rect, op, edgeStyle == kSoft_ClipEdgeStyle);
263}
264
265void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
266    INHERITED(updateClipConservativelyUsingBounds, rrect.getBounds(), op, false);
267    APPEND(ClipRRect, this->devBounds(), rrect, op, edgeStyle == kSoft_ClipEdgeStyle);
268}
269
270void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
271    INHERITED(updateClipConservativelyUsingBounds, path.getBounds(), op, path.isInverseFillType());
272    APPEND(ClipPath, this->devBounds(), delay_copy(path), op, edgeStyle == kSoft_ClipEdgeStyle);
273}
274
275void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
276    INHERITED(onClipRegion, deviceRgn, op);
277    APPEND(ClipRegion, this->devBounds(), delay_copy(deviceRgn), op);
278}
279