GrDrawTarget.cpp revision c0bd6484f621e4a1033be318b1947a5d32157c13
1 2/* 3 * Copyright 2010 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 11#include "GrDrawTarget.h" 12#include "GrContext.h" 13#include "GrDrawTargetCaps.h" 14#include "GrPath.h" 15#include "GrRenderTarget.h" 16#include "GrSurfacePriv.h" 17#include "GrTemplates.h" 18#include "GrTexture.h" 19#include "GrVertexBuffer.h" 20 21#include "SkStrokeRec.h" 22 23//////////////////////////////////////////////////////////////////////////////// 24 25GrDrawTarget::DrawInfo& GrDrawTarget::DrawInfo::operator =(const DrawInfo& di) { 26 fPrimitiveType = di.fPrimitiveType; 27 fStartVertex = di.fStartVertex; 28 fStartIndex = di.fStartIndex; 29 fVertexCount = di.fVertexCount; 30 fIndexCount = di.fIndexCount; 31 32 fInstanceCount = di.fInstanceCount; 33 fVerticesPerInstance = di.fVerticesPerInstance; 34 fIndicesPerInstance = di.fIndicesPerInstance; 35 36 if (di.fDevBounds) { 37 SkASSERT(di.fDevBounds == &di.fDevBoundsStorage); 38 fDevBoundsStorage = di.fDevBoundsStorage; 39 fDevBounds = &fDevBoundsStorage; 40 } else { 41 fDevBounds = NULL; 42 } 43 44 this->setVertexBuffer(di.vertexBuffer()); 45 this->setIndexBuffer(di.indexBuffer()); 46 47 return *this; 48} 49 50#ifdef SK_DEBUG 51bool GrDrawTarget::DrawInfo::isInstanced() const { 52 if (fInstanceCount > 0) { 53 SkASSERT(0 == fIndexCount % fIndicesPerInstance); 54 SkASSERT(0 == fVertexCount % fVerticesPerInstance); 55 SkASSERT(fIndexCount / fIndicesPerInstance == fInstanceCount); 56 SkASSERT(fVertexCount / fVerticesPerInstance == fInstanceCount); 57 // there is no way to specify a non-zero start index to drawIndexedInstances(). 58 SkASSERT(0 == fStartIndex); 59 return true; 60 } else { 61 SkASSERT(!fVerticesPerInstance); 62 SkASSERT(!fIndicesPerInstance); 63 return false; 64 } 65} 66#endif 67 68void GrDrawTarget::DrawInfo::adjustInstanceCount(int instanceOffset) { 69 SkASSERT(this->isInstanced()); 70 SkASSERT(instanceOffset + fInstanceCount >= 0); 71 fInstanceCount += instanceOffset; 72 fVertexCount = fVerticesPerInstance * fInstanceCount; 73 fIndexCount = fIndicesPerInstance * fInstanceCount; 74} 75 76void GrDrawTarget::DrawInfo::adjustStartVertex(int vertexOffset) { 77 fStartVertex += vertexOffset; 78 SkASSERT(fStartVertex >= 0); 79} 80 81void GrDrawTarget::DrawInfo::adjustStartIndex(int indexOffset) { 82 SkASSERT(this->isIndexed()); 83 fStartIndex += indexOffset; 84 SkASSERT(fStartIndex >= 0); 85} 86 87//////////////////////////////////////////////////////////////////////////////// 88 89#define DEBUG_INVAL_BUFFER 0xdeadcafe 90#define DEBUG_INVAL_START_IDX -1 91 92GrDrawTarget::GrDrawTarget(GrContext* context) 93 : fClip(NULL) 94 , fContext(context) 95 , fGpuTraceMarkerCount(0) { 96 SkASSERT(context); 97 GeometrySrcState& geoSrc = fGeoSrcStateStack.push_back(); 98#ifdef SK_DEBUG 99 geoSrc.fVertexCount = DEBUG_INVAL_START_IDX; 100 geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; 101 geoSrc.fIndexCount = DEBUG_INVAL_START_IDX; 102 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; 103#endif 104 geoSrc.fVertexSrc = kNone_GeometrySrcType; 105 geoSrc.fIndexSrc = kNone_GeometrySrcType; 106} 107 108GrDrawTarget::~GrDrawTarget() { 109 SkASSERT(1 == fGeoSrcStateStack.count()); 110 SkDEBUGCODE(GeometrySrcState& geoSrc = fGeoSrcStateStack.back()); 111 SkASSERT(kNone_GeometrySrcType == geoSrc.fIndexSrc); 112 SkASSERT(kNone_GeometrySrcType == geoSrc.fVertexSrc); 113} 114 115void GrDrawTarget::releaseGeometry() { 116 int popCnt = fGeoSrcStateStack.count() - 1; 117 while (popCnt) { 118 this->popGeometrySource(); 119 --popCnt; 120 } 121 this->resetVertexSource(); 122 this->resetIndexSource(); 123} 124 125void GrDrawTarget::setClip(const GrClipData* clip) { 126 fClip = clip; 127} 128 129const GrClipData* GrDrawTarget::getClip() const { 130 return fClip; 131} 132 133bool GrDrawTarget::reserveVertexSpace(size_t vertexSize, 134 int vertexCount, 135 void** vertices) { 136 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 137 bool acquired = false; 138 if (vertexCount > 0) { 139 SkASSERT(vertices); 140 this->releasePreviousVertexSource(); 141 geoSrc.fVertexSrc = kNone_GeometrySrcType; 142 143 acquired = this->onReserveVertexSpace(vertexSize, 144 vertexCount, 145 vertices); 146 } 147 if (acquired) { 148 geoSrc.fVertexSrc = kReserved_GeometrySrcType; 149 geoSrc.fVertexCount = vertexCount; 150 geoSrc.fVertexSize = vertexSize; 151 } else if (vertices) { 152 *vertices = NULL; 153 } 154 return acquired; 155} 156 157bool GrDrawTarget::reserveIndexSpace(int indexCount, 158 void** indices) { 159 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 160 bool acquired = false; 161 if (indexCount > 0) { 162 SkASSERT(indices); 163 this->releasePreviousIndexSource(); 164 geoSrc.fIndexSrc = kNone_GeometrySrcType; 165 166 acquired = this->onReserveIndexSpace(indexCount, indices); 167 } 168 if (acquired) { 169 geoSrc.fIndexSrc = kReserved_GeometrySrcType; 170 geoSrc.fIndexCount = indexCount; 171 } else if (indices) { 172 *indices = NULL; 173 } 174 return acquired; 175 176} 177 178bool GrDrawTarget::reserveVertexAndIndexSpace(int vertexCount, 179 size_t vertexStride, 180 int indexCount, 181 void** vertices, 182 void** indices) { 183 this->willReserveVertexAndIndexSpace(vertexCount, vertexStride, indexCount); 184 if (vertexCount) { 185 if (!this->reserveVertexSpace(vertexStride, vertexCount, vertices)) { 186 if (indexCount) { 187 this->resetIndexSource(); 188 } 189 return false; 190 } 191 } 192 if (indexCount) { 193 if (!this->reserveIndexSpace(indexCount, indices)) { 194 if (vertexCount) { 195 this->resetVertexSource(); 196 } 197 return false; 198 } 199 } 200 return true; 201} 202 203bool GrDrawTarget::geometryHints(size_t vertexStride, 204 int32_t* vertexCount, 205 int32_t* indexCount) const { 206 if (vertexCount) { 207 *vertexCount = -1; 208 } 209 if (indexCount) { 210 *indexCount = -1; 211 } 212 return false; 213} 214 215void GrDrawTarget::releasePreviousVertexSource() { 216 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 217 switch (geoSrc.fVertexSrc) { 218 case kNone_GeometrySrcType: 219 break; 220 case kReserved_GeometrySrcType: 221 this->releaseReservedVertexSpace(); 222 break; 223 case kBuffer_GeometrySrcType: 224 geoSrc.fVertexBuffer->unref(); 225#ifdef SK_DEBUG 226 geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; 227#endif 228 break; 229 default: 230 SkFAIL("Unknown Vertex Source Type."); 231 break; 232 } 233} 234 235void GrDrawTarget::releasePreviousIndexSource() { 236 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 237 switch (geoSrc.fIndexSrc) { 238 case kNone_GeometrySrcType: // these two don't require 239 break; 240 case kReserved_GeometrySrcType: 241 this->releaseReservedIndexSpace(); 242 break; 243 case kBuffer_GeometrySrcType: 244 geoSrc.fIndexBuffer->unref(); 245#ifdef SK_DEBUG 246 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; 247#endif 248 break; 249 default: 250 SkFAIL("Unknown Index Source Type."); 251 break; 252 } 253} 254 255void GrDrawTarget::setVertexSourceToBuffer(const GrVertexBuffer* buffer, size_t vertexStride) { 256 this->releasePreviousVertexSource(); 257 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 258 geoSrc.fVertexSrc = kBuffer_GeometrySrcType; 259 geoSrc.fVertexBuffer = buffer; 260 buffer->ref(); 261 geoSrc.fVertexSize = vertexStride; 262} 263 264void GrDrawTarget::setIndexSourceToBuffer(const GrIndexBuffer* buffer) { 265 this->releasePreviousIndexSource(); 266 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 267 geoSrc.fIndexSrc = kBuffer_GeometrySrcType; 268 geoSrc.fIndexBuffer = buffer; 269 buffer->ref(); 270} 271 272void GrDrawTarget::resetVertexSource() { 273 this->releasePreviousVertexSource(); 274 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 275 geoSrc.fVertexSrc = kNone_GeometrySrcType; 276} 277 278void GrDrawTarget::resetIndexSource() { 279 this->releasePreviousIndexSource(); 280 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 281 geoSrc.fIndexSrc = kNone_GeometrySrcType; 282} 283 284void GrDrawTarget::pushGeometrySource() { 285 this->geometrySourceWillPush(); 286 GeometrySrcState& newState = fGeoSrcStateStack.push_back(); 287 newState.fIndexSrc = kNone_GeometrySrcType; 288 newState.fVertexSrc = kNone_GeometrySrcType; 289#ifdef SK_DEBUG 290 newState.fVertexCount = ~0; 291 newState.fVertexBuffer = (GrVertexBuffer*)~0; 292 newState.fIndexCount = ~0; 293 newState.fIndexBuffer = (GrIndexBuffer*)~0; 294#endif 295} 296 297void GrDrawTarget::popGeometrySource() { 298 // if popping last element then pops are unbalanced with pushes 299 SkASSERT(fGeoSrcStateStack.count() > 1); 300 301 this->geometrySourceWillPop(fGeoSrcStateStack.fromBack(1)); 302 this->releasePreviousVertexSource(); 303 this->releasePreviousIndexSource(); 304 fGeoSrcStateStack.pop_back(); 305} 306 307//////////////////////////////////////////////////////////////////////////////// 308 309bool GrDrawTarget::checkDraw(const GrDrawState& drawState, 310 GrPrimitiveType type, 311 int startVertex, 312 int startIndex, 313 int vertexCount, 314 int indexCount) const { 315#ifdef SK_DEBUG 316 const GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 317 int maxVertex = startVertex + vertexCount; 318 int maxValidVertex; 319 switch (geoSrc.fVertexSrc) { 320 case kNone_GeometrySrcType: 321 SkFAIL("Attempting to draw without vertex src."); 322 case kReserved_GeometrySrcType: // fallthrough 323 maxValidVertex = geoSrc.fVertexCount; 324 break; 325 case kBuffer_GeometrySrcType: 326 maxValidVertex = static_cast<int>(geoSrc.fVertexBuffer->gpuMemorySize() / geoSrc.fVertexSize); 327 break; 328 } 329 if (maxVertex > maxValidVertex) { 330 SkFAIL("Drawing outside valid vertex range."); 331 } 332 if (indexCount > 0) { 333 int maxIndex = startIndex + indexCount; 334 int maxValidIndex; 335 switch (geoSrc.fIndexSrc) { 336 case kNone_GeometrySrcType: 337 SkFAIL("Attempting to draw indexed geom without index src."); 338 case kReserved_GeometrySrcType: // fallthrough 339 maxValidIndex = geoSrc.fIndexCount; 340 break; 341 case kBuffer_GeometrySrcType: 342 maxValidIndex = static_cast<int>(geoSrc.fIndexBuffer->gpuMemorySize() / sizeof(uint16_t)); 343 break; 344 } 345 if (maxIndex > maxValidIndex) { 346 SkFAIL("Index reads outside valid index range."); 347 } 348 } 349 350 SkASSERT(drawState.getRenderTarget()); 351 352 if (drawState.hasGeometryProcessor()) { 353 const GrGeometryProcessor* gp = drawState.getGeometryProcessor(); 354 int numTextures = gp->numTextures(); 355 for (int t = 0; t < numTextures; ++t) { 356 GrTexture* texture = gp->texture(t); 357 SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget()); 358 } 359 } 360 361 for (int s = 0; s < drawState.numColorStages(); ++s) { 362 const GrProcessor* effect = drawState.getColorStage(s).getProcessor(); 363 int numTextures = effect->numTextures(); 364 for (int t = 0; t < numTextures; ++t) { 365 GrTexture* texture = effect->texture(t); 366 SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget()); 367 } 368 } 369 for (int s = 0; s < drawState.numCoverageStages(); ++s) { 370 const GrProcessor* effect = drawState.getCoverageStage(s).getProcessor(); 371 int numTextures = effect->numTextures(); 372 for (int t = 0; t < numTextures; ++t) { 373 GrTexture* texture = effect->texture(t); 374 SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget()); 375 } 376 } 377 378#endif 379 if (NULL == drawState.getRenderTarget()) { 380 return false; 381 } 382 return true; 383} 384 385bool GrDrawTarget::setupDstReadIfNecessary(GrDrawState* ds, 386 GrDeviceCoordTexture* dstCopy, 387 const SkRect* drawBounds) { 388 if (this->caps()->dstReadInShaderSupport() || !ds->willEffectReadDstColor()) { 389 return true; 390 } 391 SkIRect copyRect; 392 const GrClipData* clip = this->getClip(); 393 GrRenderTarget* rt = ds->getRenderTarget(); 394 clip->getConservativeBounds(rt, ©Rect); 395 396 if (drawBounds) { 397 SkIRect drawIBounds; 398 drawBounds->roundOut(&drawIBounds); 399 if (!copyRect.intersect(drawIBounds)) { 400#ifdef SK_DEBUG 401 SkDebugf("Missed an early reject. Bailing on draw from setupDstReadIfNecessary.\n"); 402#endif 403 return false; 404 } 405 } else { 406#ifdef SK_DEBUG 407 //SkDebugf("No dev bounds when dst copy is made.\n"); 408#endif 409 } 410 411 // MSAA consideration: When there is support for reading MSAA samples in the shader we could 412 // have per-sample dst values by making the copy multisampled. 413 GrSurfaceDesc desc; 414 this->initCopySurfaceDstDesc(rt, &desc); 415 desc.fWidth = copyRect.width(); 416 desc.fHeight = copyRect.height(); 417 418 SkAutoTUnref<GrTexture> copy( 419 fContext->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch)); 420 421 if (!copy) { 422 SkDebugf("Failed to create temporary copy of destination texture.\n"); 423 return false; 424 } 425 SkIPoint dstPoint = {0, 0}; 426 if (this->copySurface(copy, rt, copyRect, dstPoint)) { 427 dstCopy->setTexture(copy); 428 dstCopy->setOffset(copyRect.fLeft, copyRect.fTop); 429 return true; 430 } else { 431 return false; 432 } 433} 434 435void GrDrawTarget::drawIndexed(GrDrawState* ds, 436 GrPrimitiveType type, 437 int startVertex, 438 int startIndex, 439 int vertexCount, 440 int indexCount, 441 const SkRect* devBounds) { 442 SkASSERT(ds); 443 if (indexCount > 0 && 444 this->checkDraw(*ds, type, startVertex, startIndex, vertexCount, indexCount)) { 445 446 // Setup clip 447 GrClipMaskManager::ScissorState scissorState; 448 GrDrawState::AutoRestoreEffects are; 449 GrDrawState::AutoRestoreStencil ars; 450 if (!this->setupClip(devBounds, &are, &ars, ds, &scissorState)) { 451 return; 452 } 453 454 DrawInfo info; 455 info.fPrimitiveType = type; 456 info.fStartVertex = startVertex; 457 info.fStartIndex = startIndex; 458 info.fVertexCount = vertexCount; 459 info.fIndexCount = indexCount; 460 461 info.fInstanceCount = 0; 462 info.fVerticesPerInstance = 0; 463 info.fIndicesPerInstance = 0; 464 465 if (devBounds) { 466 info.setDevBounds(*devBounds); 467 } 468 469 // TODO: We should continue with incorrect blending. 470 GrDeviceCoordTexture dstCopy; 471 if (!this->setupDstReadIfNecessary(ds, &dstCopy, devBounds)) { 472 return; 473 } 474 this->setDrawBuffers(&info, ds->getGeometryProcessor()->getVertexStride()); 475 476 this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL); 477 } 478} 479 480void GrDrawTarget::drawNonIndexed(GrDrawState* ds, 481 GrPrimitiveType type, 482 int startVertex, 483 int vertexCount, 484 const SkRect* devBounds) { 485 SkASSERT(ds); 486 if (vertexCount > 0 && this->checkDraw(*ds, type, startVertex, -1, vertexCount, -1)) { 487 488 // Setup clip 489 GrClipMaskManager::ScissorState scissorState; 490 GrDrawState::AutoRestoreEffects are; 491 GrDrawState::AutoRestoreStencil ars; 492 if (!this->setupClip(devBounds, &are, &ars, ds, &scissorState)) { 493 return; 494 } 495 496 DrawInfo info; 497 info.fPrimitiveType = type; 498 info.fStartVertex = startVertex; 499 info.fStartIndex = 0; 500 info.fVertexCount = vertexCount; 501 info.fIndexCount = 0; 502 503 info.fInstanceCount = 0; 504 info.fVerticesPerInstance = 0; 505 info.fIndicesPerInstance = 0; 506 507 if (devBounds) { 508 info.setDevBounds(*devBounds); 509 } 510 511 // TODO: We should continue with incorrect blending. 512 GrDeviceCoordTexture dstCopy; 513 if (!this->setupDstReadIfNecessary(ds, &dstCopy, devBounds)) { 514 return; 515 } 516 517 this->setDrawBuffers(&info, ds->getGeometryProcessor()->getVertexStride()); 518 519 this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL); 520 } 521} 522 523static const GrStencilSettings& winding_path_stencil_settings() { 524 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings, 525 kIncClamp_StencilOp, 526 kIncClamp_StencilOp, 527 kAlwaysIfInClip_StencilFunc, 528 0xFFFF, 0xFFFF, 0xFFFF); 529 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings); 530} 531 532static const GrStencilSettings& even_odd_path_stencil_settings() { 533 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings, 534 kInvert_StencilOp, 535 kInvert_StencilOp, 536 kAlwaysIfInClip_StencilFunc, 537 0xFFFF, 0xFFFF, 0xFFFF); 538 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings); 539} 540 541void GrDrawTarget::getPathStencilSettingsForFilltype(GrPathRendering::FillType fill, 542 const GrStencilBuffer* sb, 543 GrStencilSettings* outStencilSettings) { 544 545 switch (fill) { 546 default: 547 SkFAIL("Unexpected path fill."); 548 case GrPathRendering::kWinding_FillType: 549 *outStencilSettings = winding_path_stencil_settings(); 550 break; 551 case GrPathRendering::kEvenOdd_FillType: 552 *outStencilSettings = even_odd_path_stencil_settings(); 553 break; 554 } 555 this->clipMaskManager()->adjustPathStencilParams(sb, outStencilSettings); 556} 557 558void GrDrawTarget::stencilPath(GrDrawState* ds, 559 const GrPath* path, 560 GrPathRendering::FillType fill) { 561 // TODO: extract portions of checkDraw that are relevant to path stenciling. 562 SkASSERT(path); 563 SkASSERT(this->caps()->pathRenderingSupport()); 564 SkASSERT(ds); 565 566 // Setup clip 567 GrClipMaskManager::ScissorState scissorState; 568 GrDrawState::AutoRestoreEffects are; 569 GrDrawState::AutoRestoreStencil ars; 570 if (!this->setupClip(NULL, &are, &ars, ds, &scissorState)) { 571 return; 572 } 573 574 // set stencil settings for path 575 GrStencilSettings stencilSettings; 576 this->getPathStencilSettingsForFilltype(fill, 577 ds->getRenderTarget()->getStencilBuffer(), 578 &stencilSettings); 579 580 this->onStencilPath(*ds, path, scissorState, stencilSettings); 581} 582 583void GrDrawTarget::drawPath(GrDrawState* ds, 584 const GrPath* path, 585 GrPathRendering::FillType fill) { 586 // TODO: extract portions of checkDraw that are relevant to path rendering. 587 SkASSERT(path); 588 SkASSERT(this->caps()->pathRenderingSupport()); 589 SkASSERT(ds); 590 591 SkRect devBounds = path->getBounds(); 592 SkMatrix viewM = ds->getViewMatrix(); 593 viewM.mapRect(&devBounds); 594 595 // Setup clip 596 GrClipMaskManager::ScissorState scissorState; 597 GrDrawState::AutoRestoreEffects are; 598 GrDrawState::AutoRestoreStencil ars; 599 if (!this->setupClip(&devBounds, &are, &ars, ds, &scissorState)) { 600 return; 601 } 602 603 // set stencil settings for path 604 GrStencilSettings stencilSettings; 605 this->getPathStencilSettingsForFilltype(fill, 606 ds->getRenderTarget()->getStencilBuffer(), 607 &stencilSettings); 608 609 GrDeviceCoordTexture dstCopy; 610 if (!this->setupDstReadIfNecessary(ds, &dstCopy, &devBounds)) { 611 return; 612 } 613 614 this->onDrawPath(*ds, path, scissorState, stencilSettings, dstCopy.texture() ? &dstCopy : NULL); 615} 616 617void GrDrawTarget::drawPaths(GrDrawState* ds, 618 const GrPathRange* pathRange, 619 const void* indices, 620 PathIndexType indexType, 621 const float transformValues[], 622 PathTransformType transformType, 623 int count, 624 GrPathRendering::FillType fill) { 625 SkASSERT(this->caps()->pathRenderingSupport()); 626 SkASSERT(pathRange); 627 SkASSERT(indices); 628 SkASSERT(0 == reinterpret_cast<long>(indices) % GrPathRange::PathIndexSizeInBytes(indexType)); 629 SkASSERT(transformValues); 630 SkASSERT(ds); 631 632 // Setup clip 633 GrClipMaskManager::ScissorState scissorState; 634 GrDrawState::AutoRestoreEffects are; 635 GrDrawState::AutoRestoreStencil ars; 636 637 if (!this->setupClip(NULL, &are, &ars, ds, &scissorState)) { 638 return; 639 } 640 641 // set stencil settings for path 642 GrStencilSettings stencilSettings; 643 this->getPathStencilSettingsForFilltype(fill, 644 ds->getRenderTarget()->getStencilBuffer(), 645 &stencilSettings); 646 647 // Don't compute a bounding box for setupDstReadIfNecessary(), we'll opt 648 // instead for it to just copy the entire dst. Realistically this is a moot 649 // point, because any context that supports NV_path_rendering will also 650 // support NV_blend_equation_advanced. 651 GrDeviceCoordTexture dstCopy; 652 if (!this->setupDstReadIfNecessary(ds, &dstCopy, NULL)) { 653 return; 654 } 655 656 this->onDrawPaths(*ds, pathRange, indices, indexType, transformValues, transformType, count, 657 scissorState, stencilSettings, dstCopy.texture() ? &dstCopy : NULL); 658} 659 660void GrDrawTarget::clear(const SkIRect* rect, 661 GrColor color, 662 bool canIgnoreRect, 663 GrRenderTarget* renderTarget) { 664 if (fCaps->useDrawInsteadOfClear()) { 665 // This works around a driver bug with clear by drawing a rect instead. 666 // The driver will ignore a clear if it is the only thing rendered to a 667 // target before the target is read. 668 SkIRect rtRect = SkIRect::MakeWH(renderTarget->width(), renderTarget->height()); 669 if (NULL == rect || canIgnoreRect || rect->contains(rtRect)) { 670 rect = &rtRect; 671 // We first issue a discard() since that may help tilers. 672 this->discard(renderTarget); 673 } 674 675 GrDrawState drawState; 676 677 drawState.setColor(color); 678 drawState.setRenderTarget(renderTarget); 679 680 this->drawSimpleRect(&drawState, *rect); 681 } else { 682 this->onClear(rect, color, canIgnoreRect, renderTarget); 683 } 684} 685 686typedef GrTraceMarkerSet::Iter TMIter; 687void GrDrawTarget::saveActiveTraceMarkers() { 688 if (this->caps()->gpuTracingSupport()) { 689 SkASSERT(0 == fStoredTraceMarkers.count()); 690 fStoredTraceMarkers.addSet(fActiveTraceMarkers); 691 for (TMIter iter = fStoredTraceMarkers.begin(); iter != fStoredTraceMarkers.end(); ++iter) { 692 this->removeGpuTraceMarker(&(*iter)); 693 } 694 } 695} 696 697void GrDrawTarget::restoreActiveTraceMarkers() { 698 if (this->caps()->gpuTracingSupport()) { 699 SkASSERT(0 == fActiveTraceMarkers.count()); 700 for (TMIter iter = fStoredTraceMarkers.begin(); iter != fStoredTraceMarkers.end(); ++iter) { 701 this->addGpuTraceMarker(&(*iter)); 702 } 703 for (TMIter iter = fActiveTraceMarkers.begin(); iter != fActiveTraceMarkers.end(); ++iter) { 704 this->fStoredTraceMarkers.remove(*iter); 705 } 706 } 707} 708 709void GrDrawTarget::addGpuTraceMarker(const GrGpuTraceMarker* marker) { 710 if (this->caps()->gpuTracingSupport()) { 711 SkASSERT(fGpuTraceMarkerCount >= 0); 712 this->fActiveTraceMarkers.add(*marker); 713 ++fGpuTraceMarkerCount; 714 } 715} 716 717void GrDrawTarget::removeGpuTraceMarker(const GrGpuTraceMarker* marker) { 718 if (this->caps()->gpuTracingSupport()) { 719 SkASSERT(fGpuTraceMarkerCount >= 1); 720 this->fActiveTraceMarkers.remove(*marker); 721 --fGpuTraceMarkerCount; 722 } 723} 724 725//////////////////////////////////////////////////////////////////////////////// 726 727void GrDrawTarget::drawIndexedInstances(GrDrawState* ds, 728 GrPrimitiveType type, 729 int instanceCount, 730 int verticesPerInstance, 731 int indicesPerInstance, 732 const SkRect* devBounds) { 733 SkASSERT(ds); 734 735 if (!verticesPerInstance || !indicesPerInstance) { 736 return; 737 } 738 739 int maxInstancesPerDraw = this->indexCountInCurrentSource() / indicesPerInstance; 740 if (!maxInstancesPerDraw) { 741 return; 742 } 743 744 // Setup clip 745 GrClipMaskManager::ScissorState scissorState; 746 GrDrawState::AutoRestoreEffects are; 747 GrDrawState::AutoRestoreStencil ars; 748 if (!this->setupClip(devBounds, &are, &ars, ds, &scissorState)) { 749 return; 750 } 751 752 DrawInfo info; 753 info.fPrimitiveType = type; 754 info.fStartIndex = 0; 755 info.fStartVertex = 0; 756 info.fIndicesPerInstance = indicesPerInstance; 757 info.fVerticesPerInstance = verticesPerInstance; 758 759 // Set the same bounds for all the draws. 760 if (devBounds) { 761 info.setDevBounds(*devBounds); 762 } 763 764 // TODO: We should continue with incorrect blending. 765 GrDeviceCoordTexture dstCopy; 766 if (!this->setupDstReadIfNecessary(ds, &dstCopy, devBounds)) { 767 return; 768 } 769 770 while (instanceCount) { 771 info.fInstanceCount = SkTMin(instanceCount, maxInstancesPerDraw); 772 info.fVertexCount = info.fInstanceCount * verticesPerInstance; 773 info.fIndexCount = info.fInstanceCount * indicesPerInstance; 774 775 if (this->checkDraw(*ds, 776 type, 777 info.fStartVertex, 778 info.fStartIndex, 779 info.fVertexCount, 780 info.fIndexCount)) { 781 this->setDrawBuffers(&info, ds->getGeometryProcessor()->getVertexStride()); 782 this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL); 783 } 784 info.fStartVertex += info.fVertexCount; 785 instanceCount -= info.fInstanceCount; 786 } 787} 788 789//////////////////////////////////////////////////////////////////////////////// 790 791GrDrawTarget::AutoReleaseGeometry::AutoReleaseGeometry( 792 GrDrawTarget* target, 793 int vertexCount, 794 size_t vertexStride, 795 int indexCount) { 796 fTarget = NULL; 797 this->set(target, vertexCount, vertexStride, indexCount); 798} 799 800GrDrawTarget::AutoReleaseGeometry::AutoReleaseGeometry() { 801 fTarget = NULL; 802} 803 804GrDrawTarget::AutoReleaseGeometry::~AutoReleaseGeometry() { 805 this->reset(); 806} 807 808bool GrDrawTarget::AutoReleaseGeometry::set(GrDrawTarget* target, 809 int vertexCount, 810 size_t vertexStride, 811 int indexCount) { 812 this->reset(); 813 fTarget = target; 814 bool success = true; 815 if (fTarget) { 816 success = target->reserveVertexAndIndexSpace(vertexCount, 817 vertexStride, 818 indexCount, 819 &fVertices, 820 &fIndices); 821 if (!success) { 822 fTarget = NULL; 823 this->reset(); 824 } 825 } 826 SkASSERT(success == SkToBool(fTarget)); 827 return success; 828} 829 830void GrDrawTarget::AutoReleaseGeometry::reset() { 831 if (fTarget) { 832 if (fVertices) { 833 fTarget->resetVertexSource(); 834 } 835 if (fIndices) { 836 fTarget->resetIndexSource(); 837 } 838 fTarget = NULL; 839 } 840 fVertices = NULL; 841 fIndices = NULL; 842} 843 844GrDrawTarget::AutoClipRestore::AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip) { 845 fTarget = target; 846 fClip = fTarget->getClip(); 847 fStack.init(); 848 fStack.get()->clipDevRect(newClip, SkRegion::kReplace_Op); 849 fReplacementClip.fClipStack = fStack.get(); 850 target->setClip(&fReplacementClip); 851} 852 853namespace { 854// returns true if the read/written rect intersects the src/dst and false if not. 855bool clip_srcrect_and_dstpoint(const GrSurface* dst, 856 const GrSurface* src, 857 const SkIRect& srcRect, 858 const SkIPoint& dstPoint, 859 SkIRect* clippedSrcRect, 860 SkIPoint* clippedDstPoint) { 861 *clippedSrcRect = srcRect; 862 *clippedDstPoint = dstPoint; 863 864 // clip the left edge to src and dst bounds, adjusting dstPoint if necessary 865 if (clippedSrcRect->fLeft < 0) { 866 clippedDstPoint->fX -= clippedSrcRect->fLeft; 867 clippedSrcRect->fLeft = 0; 868 } 869 if (clippedDstPoint->fX < 0) { 870 clippedSrcRect->fLeft -= clippedDstPoint->fX; 871 clippedDstPoint->fX = 0; 872 } 873 874 // clip the top edge to src and dst bounds, adjusting dstPoint if necessary 875 if (clippedSrcRect->fTop < 0) { 876 clippedDstPoint->fY -= clippedSrcRect->fTop; 877 clippedSrcRect->fTop = 0; 878 } 879 if (clippedDstPoint->fY < 0) { 880 clippedSrcRect->fTop -= clippedDstPoint->fY; 881 clippedDstPoint->fY = 0; 882 } 883 884 // clip the right edge to the src and dst bounds. 885 if (clippedSrcRect->fRight > src->width()) { 886 clippedSrcRect->fRight = src->width(); 887 } 888 if (clippedDstPoint->fX + clippedSrcRect->width() > dst->width()) { 889 clippedSrcRect->fRight = clippedSrcRect->fLeft + dst->width() - clippedDstPoint->fX; 890 } 891 892 // clip the bottom edge to the src and dst bounds. 893 if (clippedSrcRect->fBottom > src->height()) { 894 clippedSrcRect->fBottom = src->height(); 895 } 896 if (clippedDstPoint->fY + clippedSrcRect->height() > dst->height()) { 897 clippedSrcRect->fBottom = clippedSrcRect->fTop + dst->height() - clippedDstPoint->fY; 898 } 899 900 // The above clipping steps may have inverted the rect if it didn't intersect either the src or 901 // dst bounds. 902 return !clippedSrcRect->isEmpty(); 903} 904} 905 906bool GrDrawTarget::copySurface(GrSurface* dst, 907 GrSurface* src, 908 const SkIRect& srcRect, 909 const SkIPoint& dstPoint) { 910 SkASSERT(dst); 911 SkASSERT(src); 912 913 SkIRect clippedSrcRect; 914 SkIPoint clippedDstPoint; 915 // If the rect is outside the src or dst then we've already succeeded. 916 if (!clip_srcrect_and_dstpoint(dst, 917 src, 918 srcRect, 919 dstPoint, 920 &clippedSrcRect, 921 &clippedDstPoint)) { 922 return true; 923 } 924 925 if (this->onCopySurface(dst, src, clippedSrcRect, clippedDstPoint)) { 926 return true; 927 } 928 929 GrRenderTarget* rt = dst->asRenderTarget(); 930 GrTexture* tex = src->asTexture(); 931 932 if ((dst == src) || !rt || !tex) { 933 return false; 934 } 935 936 GrDrawState drawState; 937 drawState.setRenderTarget(rt); 938 SkMatrix matrix; 939 matrix.setTranslate(SkIntToScalar(clippedSrcRect.fLeft - clippedDstPoint.fX), 940 SkIntToScalar(clippedSrcRect.fTop - clippedDstPoint.fY)); 941 matrix.postIDiv(tex->width(), tex->height()); 942 drawState.addColorTextureProcessor(tex, matrix); 943 SkIRect dstRect = SkIRect::MakeXYWH(clippedDstPoint.fX, 944 clippedDstPoint.fY, 945 clippedSrcRect.width(), 946 clippedSrcRect.height()); 947 this->drawSimpleRect(&drawState, dstRect); 948 return true; 949} 950 951bool GrDrawTarget::canCopySurface(const GrSurface* dst, 952 const GrSurface* src, 953 const SkIRect& srcRect, 954 const SkIPoint& dstPoint) { 955 SkASSERT(dst); 956 SkASSERT(src); 957 958 SkIRect clippedSrcRect; 959 SkIPoint clippedDstPoint; 960 // If the rect is outside the src or dst then we're guaranteed success 961 if (!clip_srcrect_and_dstpoint(dst, 962 src, 963 srcRect, 964 dstPoint, 965 &clippedSrcRect, 966 &clippedDstPoint)) { 967 return true; 968 } 969 return this->internalCanCopySurface(dst, src, clippedSrcRect, clippedDstPoint); 970} 971 972bool GrDrawTarget::internalCanCopySurface(const GrSurface* dst, 973 const GrSurface* src, 974 const SkIRect& clippedSrcRect, 975 const SkIPoint& clippedDstPoint) { 976 // Check that the read/write rects are contained within the src/dst bounds. 977 SkASSERT(!clippedSrcRect.isEmpty()); 978 SkASSERT(SkIRect::MakeWH(src->width(), src->height()).contains(clippedSrcRect)); 979 SkASSERT(clippedDstPoint.fX >= 0 && clippedDstPoint.fY >= 0); 980 SkASSERT(clippedDstPoint.fX + clippedSrcRect.width() <= dst->width() && 981 clippedDstPoint.fY + clippedSrcRect.height() <= dst->height()); 982 983 // The base class can do it as a draw or the subclass may be able to handle it. 984 return ((dst != src) && dst->asRenderTarget() && src->asTexture()) || 985 this->onCanCopySurface(dst, src, clippedSrcRect, clippedDstPoint); 986} 987 988/////////////////////////////////////////////////////////////////////////////// 989 990void GrDrawTargetCaps::reset() { 991 fMipMapSupport = false; 992 fNPOTTextureTileSupport = false; 993 fTwoSidedStencilSupport = false; 994 fStencilWrapOpsSupport = false; 995 fHWAALineSupport = false; 996 fShaderDerivativeSupport = false; 997 fGeometryShaderSupport = false; 998 fDualSourceBlendingSupport = false; 999 fPathRenderingSupport = false; 1000 fDstReadInShaderSupport = false; 1001 fDiscardRenderTargetSupport = false; 1002 fReuseScratchTextures = true; 1003 fGpuTracingSupport = false; 1004 fCompressedTexSubImageSupport = false; 1005 1006 fUseDrawInsteadOfClear = false; 1007 1008 fMapBufferFlags = kNone_MapFlags; 1009 1010 fMaxRenderTargetSize = 0; 1011 fMaxTextureSize = 0; 1012 fMaxSampleCount = 0; 1013 1014 fShaderPrecisionVaries = false; 1015 1016 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport)); 1017 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport)); 1018} 1019 1020GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { 1021 fMipMapSupport = other.fMipMapSupport; 1022 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport; 1023 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport; 1024 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport; 1025 fHWAALineSupport = other.fHWAALineSupport; 1026 fShaderDerivativeSupport = other.fShaderDerivativeSupport; 1027 fGeometryShaderSupport = other.fGeometryShaderSupport; 1028 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport; 1029 fPathRenderingSupport = other.fPathRenderingSupport; 1030 fDstReadInShaderSupport = other.fDstReadInShaderSupport; 1031 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport; 1032 fReuseScratchTextures = other.fReuseScratchTextures; 1033 fGpuTracingSupport = other.fGpuTracingSupport; 1034 fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport; 1035 1036 fUseDrawInsteadOfClear = other.fUseDrawInsteadOfClear; 1037 1038 fMapBufferFlags = other.fMapBufferFlags; 1039 1040 fMaxRenderTargetSize = other.fMaxRenderTargetSize; 1041 fMaxTextureSize = other.fMaxTextureSize; 1042 fMaxSampleCount = other.fMaxSampleCount; 1043 1044 memcpy(fConfigRenderSupport, other.fConfigRenderSupport, sizeof(fConfigRenderSupport)); 1045 memcpy(fConfigTextureSupport, other.fConfigTextureSupport, sizeof(fConfigTextureSupport)); 1046 1047 fShaderPrecisionVaries = other.fShaderPrecisionVaries; 1048 for (int s = 0; s < kGrShaderTypeCount; ++s) { 1049 for (int p = 0; p < kGrSLPrecisionCount; ++p) { 1050 fFloatPrecisions[s][p] = other.fFloatPrecisions[s][p]; 1051 } 1052 } 1053 return *this; 1054} 1055 1056static SkString map_flags_to_string(uint32_t flags) { 1057 SkString str; 1058 if (GrDrawTargetCaps::kNone_MapFlags == flags) { 1059 str = "none"; 1060 } else { 1061 SkASSERT(GrDrawTargetCaps::kCanMap_MapFlag & flags); 1062 SkDEBUGCODE(flags &= ~GrDrawTargetCaps::kCanMap_MapFlag); 1063 str = "can_map"; 1064 1065 if (GrDrawTargetCaps::kSubset_MapFlag & flags) { 1066 str.append(" partial"); 1067 } else { 1068 str.append(" full"); 1069 } 1070 SkDEBUGCODE(flags &= ~GrDrawTargetCaps::kSubset_MapFlag); 1071 } 1072 SkASSERT(0 == flags); // Make sure we handled all the flags. 1073 return str; 1074} 1075 1076static const char* shader_type_to_string(GrShaderType type) { 1077 switch (type) { 1078 case kVertex_GrShaderType: 1079 return "vertex"; 1080 case kGeometry_GrShaderType: 1081 return "geometry"; 1082 case kFragment_GrShaderType: 1083 return "fragment"; 1084 } 1085 return ""; 1086} 1087 1088static const char* precision_to_string(GrSLPrecision p) { 1089 switch (p) { 1090 case kLow_GrSLPrecision: 1091 return "low"; 1092 case kMedium_GrSLPrecision: 1093 return "medium"; 1094 case kHigh_GrSLPrecision: 1095 return "high"; 1096 } 1097 return ""; 1098} 1099 1100SkString GrDrawTargetCaps::dump() const { 1101 SkString r; 1102 static const char* gNY[] = {"NO", "YES"}; 1103 r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]); 1104 r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]); 1105 r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]); 1106 r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); 1107 r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); 1108 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]); 1109 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); 1110 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]); 1111 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]); 1112 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]); 1113 r.appendf("Discard Render Target Support : %s\n", gNY[fDiscardRenderTargetSupport]); 1114 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]); 1115 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]); 1116 r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSubImageSupport]); 1117 1118 r.appendf("Draw Instead of Clear [workaround] : %s\n", gNY[fUseDrawInsteadOfClear]); 1119 1120 r.appendf("Max Texture Size : %d\n", fMaxTextureSize); 1121 r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize); 1122 r.appendf("Max Sample Count : %d\n", fMaxSampleCount); 1123 1124 r.appendf("Map Buffer Support : %s\n", 1125 map_flags_to_string(fMapBufferFlags).c_str()); 1126 1127 static const char* kConfigNames[] = { 1128 "Unknown", // kUnknown_GrPixelConfig 1129 "Alpha8", // kAlpha_8_GrPixelConfig, 1130 "Index8", // kIndex_8_GrPixelConfig, 1131 "RGB565", // kRGB_565_GrPixelConfig, 1132 "RGBA444", // kRGBA_4444_GrPixelConfig, 1133 "RGBA8888", // kRGBA_8888_GrPixelConfig, 1134 "BGRA8888", // kBGRA_8888_GrPixelConfig, 1135 "ETC1", // kETC1_GrPixelConfig, 1136 "LATC", // kLATC_GrPixelConfig, 1137 "R11EAC", // kR11_EAC_GrPixelConfig, 1138 "ASTC12x12",// kASTC_12x12_GrPixelConfig, 1139 "RGBAFloat",// kRGBA_float_GrPixelConfig 1140 "AlphaHalf",// kAlpha_half_GrPixelConfig 1141 }; 1142 GR_STATIC_ASSERT(0 == kUnknown_GrPixelConfig); 1143 GR_STATIC_ASSERT(1 == kAlpha_8_GrPixelConfig); 1144 GR_STATIC_ASSERT(2 == kIndex_8_GrPixelConfig); 1145 GR_STATIC_ASSERT(3 == kRGB_565_GrPixelConfig); 1146 GR_STATIC_ASSERT(4 == kRGBA_4444_GrPixelConfig); 1147 GR_STATIC_ASSERT(5 == kRGBA_8888_GrPixelConfig); 1148 GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig); 1149 GR_STATIC_ASSERT(7 == kETC1_GrPixelConfig); 1150 GR_STATIC_ASSERT(8 == kLATC_GrPixelConfig); 1151 GR_STATIC_ASSERT(9 == kR11_EAC_GrPixelConfig); 1152 GR_STATIC_ASSERT(10 == kASTC_12x12_GrPixelConfig); 1153 GR_STATIC_ASSERT(11 == kRGBA_float_GrPixelConfig); 1154 GR_STATIC_ASSERT(12 == kAlpha_half_GrPixelConfig); 1155 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kConfigNames) == kGrPixelConfigCnt); 1156 1157 SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][0]); 1158 SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][1]); 1159 1160 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) { 1161 r.appendf("%s is renderable: %s, with MSAA: %s\n", 1162 kConfigNames[i], 1163 gNY[fConfigRenderSupport[i][0]], 1164 gNY[fConfigRenderSupport[i][1]]); 1165 } 1166 1167 SkASSERT(!fConfigTextureSupport[kUnknown_GrPixelConfig]); 1168 1169 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) { 1170 r.appendf("%s is uploadable to a texture: %s\n", 1171 kConfigNames[i], 1172 gNY[fConfigTextureSupport[i]]); 1173 } 1174 1175 r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]); 1176 1177 for (int s = 0; s < kGrShaderTypeCount; ++s) { 1178 GrShaderType shaderType = static_cast<GrShaderType>(s); 1179 r.appendf("\t%s:\n", shader_type_to_string(shaderType)); 1180 for (int p = 0; p < kGrSLPrecisionCount; ++p) { 1181 if (fFloatPrecisions[s][p].supported()) { 1182 GrSLPrecision precision = static_cast<GrSLPrecision>(p); 1183 r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n", 1184 precision_to_string(precision), 1185 fFloatPrecisions[s][p].fLogRangeLow, 1186 fFloatPrecisions[s][p].fLogRangeHigh, 1187 fFloatPrecisions[s][p].fBits); 1188 } 1189 } 1190 } 1191 1192 return r; 1193} 1194 1195uint32_t GrDrawTargetCaps::CreateUniqueID() { 1196 static int32_t gUniqueID = SK_InvalidUniqueID; 1197 uint32_t id; 1198 do { 1199 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); 1200 } while (id == SK_InvalidUniqueID); 1201 return id; 1202} 1203 1204/////////////////////////////////////////////////////////////////////////////////////////////////// 1205 1206bool GrClipTarget::setupClip(const SkRect* devBounds, 1207 GrDrawState::AutoRestoreEffects* are, 1208 GrDrawState::AutoRestoreStencil* ars, 1209 GrDrawState* ds, 1210 GrClipMaskManager::ScissorState* scissorState) { 1211 return fClipMaskManager.setupClipping(ds, 1212 are, 1213 ars, 1214 scissorState, 1215 this->getClip(), 1216 devBounds); 1217} 1218