GrDrawTarget.cpp revision ca0a1799ffdceb4ccd998468566f39abac2f0b55
1 2/* 3 * Copyright 2010 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 11#include "GrDrawTarget.h" 12#include "GrContext.h" 13#include "GrDrawTargetCaps.h" 14#include "GrPath.h" 15#include "GrRenderTarget.h" 16#include "GrSurfacePriv.h" 17#include "GrTemplates.h" 18#include "GrTexture.h" 19#include "GrVertexBuffer.h" 20 21#include "SkStrokeRec.h" 22 23//////////////////////////////////////////////////////////////////////////////// 24 25GrDrawTarget::DrawInfo& GrDrawTarget::DrawInfo::operator =(const DrawInfo& di) { 26 fPrimitiveType = di.fPrimitiveType; 27 fStartVertex = di.fStartVertex; 28 fStartIndex = di.fStartIndex; 29 fVertexCount = di.fVertexCount; 30 fIndexCount = di.fIndexCount; 31 32 fInstanceCount = di.fInstanceCount; 33 fVerticesPerInstance = di.fVerticesPerInstance; 34 fIndicesPerInstance = di.fIndicesPerInstance; 35 36 if (di.fDevBounds) { 37 SkASSERT(di.fDevBounds == &di.fDevBoundsStorage); 38 fDevBoundsStorage = di.fDevBoundsStorage; 39 fDevBounds = &fDevBoundsStorage; 40 } else { 41 fDevBounds = NULL; 42 } 43 44 this->setVertexBuffer(di.vertexBuffer()); 45 this->setIndexBuffer(di.indexBuffer()); 46 47 return *this; 48} 49 50#ifdef SK_DEBUG 51bool GrDrawTarget::DrawInfo::isInstanced() const { 52 if (fInstanceCount > 0) { 53 SkASSERT(0 == fIndexCount % fIndicesPerInstance); 54 SkASSERT(0 == fVertexCount % fVerticesPerInstance); 55 SkASSERT(fIndexCount / fIndicesPerInstance == fInstanceCount); 56 SkASSERT(fVertexCount / fVerticesPerInstance == fInstanceCount); 57 // there is no way to specify a non-zero start index to drawIndexedInstances(). 58 SkASSERT(0 == fStartIndex); 59 return true; 60 } else { 61 SkASSERT(!fVerticesPerInstance); 62 SkASSERT(!fIndicesPerInstance); 63 return false; 64 } 65} 66#endif 67 68void GrDrawTarget::DrawInfo::adjustInstanceCount(int instanceOffset) { 69 SkASSERT(this->isInstanced()); 70 SkASSERT(instanceOffset + fInstanceCount >= 0); 71 fInstanceCount += instanceOffset; 72 fVertexCount = fVerticesPerInstance * fInstanceCount; 73 fIndexCount = fIndicesPerInstance * fInstanceCount; 74} 75 76void GrDrawTarget::DrawInfo::adjustStartVertex(int vertexOffset) { 77 fStartVertex += vertexOffset; 78 SkASSERT(fStartVertex >= 0); 79} 80 81void GrDrawTarget::DrawInfo::adjustStartIndex(int indexOffset) { 82 SkASSERT(this->isIndexed()); 83 fStartIndex += indexOffset; 84 SkASSERT(fStartIndex >= 0); 85} 86 87//////////////////////////////////////////////////////////////////////////////// 88 89#define DEBUG_INVAL_BUFFER 0xdeadcafe 90#define DEBUG_INVAL_START_IDX -1 91 92GrDrawTarget::GrDrawTarget(GrContext* context) 93 : fClip(NULL) 94 , fContext(context) 95 , fGpuTraceMarkerCount(0) { 96 SkASSERT(context); 97 GeometrySrcState& geoSrc = fGeoSrcStateStack.push_back(); 98#ifdef SK_DEBUG 99 geoSrc.fVertexCount = DEBUG_INVAL_START_IDX; 100 geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; 101 geoSrc.fIndexCount = DEBUG_INVAL_START_IDX; 102 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; 103#endif 104 geoSrc.fVertexSrc = kNone_GeometrySrcType; 105 geoSrc.fIndexSrc = kNone_GeometrySrcType; 106} 107 108GrDrawTarget::~GrDrawTarget() { 109 SkASSERT(1 == fGeoSrcStateStack.count()); 110 SkDEBUGCODE(GeometrySrcState& geoSrc = fGeoSrcStateStack.back()); 111 SkASSERT(kNone_GeometrySrcType == geoSrc.fIndexSrc); 112 SkASSERT(kNone_GeometrySrcType == geoSrc.fVertexSrc); 113} 114 115void GrDrawTarget::releaseGeometry() { 116 int popCnt = fGeoSrcStateStack.count() - 1; 117 while (popCnt) { 118 this->popGeometrySource(); 119 --popCnt; 120 } 121 this->resetVertexSource(); 122 this->resetIndexSource(); 123} 124 125void GrDrawTarget::setClip(const GrClipData* clip) { 126 fClip = clip; 127} 128 129const GrClipData* GrDrawTarget::getClip() const { 130 return fClip; 131} 132 133bool GrDrawTarget::reserveVertexSpace(size_t vertexSize, 134 int vertexCount, 135 void** vertices) { 136 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 137 bool acquired = false; 138 if (vertexCount > 0) { 139 SkASSERT(vertices); 140 this->releasePreviousVertexSource(); 141 geoSrc.fVertexSrc = kNone_GeometrySrcType; 142 143 acquired = this->onReserveVertexSpace(vertexSize, 144 vertexCount, 145 vertices); 146 } 147 if (acquired) { 148 geoSrc.fVertexSrc = kReserved_GeometrySrcType; 149 geoSrc.fVertexCount = vertexCount; 150 geoSrc.fVertexSize = vertexSize; 151 } else if (vertices) { 152 *vertices = NULL; 153 } 154 return acquired; 155} 156 157bool GrDrawTarget::reserveIndexSpace(int indexCount, 158 void** indices) { 159 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 160 bool acquired = false; 161 if (indexCount > 0) { 162 SkASSERT(indices); 163 this->releasePreviousIndexSource(); 164 geoSrc.fIndexSrc = kNone_GeometrySrcType; 165 166 acquired = this->onReserveIndexSpace(indexCount, indices); 167 } 168 if (acquired) { 169 geoSrc.fIndexSrc = kReserved_GeometrySrcType; 170 geoSrc.fIndexCount = indexCount; 171 } else if (indices) { 172 *indices = NULL; 173 } 174 return acquired; 175 176} 177 178bool GrDrawTarget::reserveVertexAndIndexSpace(int vertexCount, 179 size_t vertexStride, 180 int indexCount, 181 void** vertices, 182 void** indices) { 183 this->willReserveVertexAndIndexSpace(vertexCount, vertexStride, indexCount); 184 if (vertexCount) { 185 if (!this->reserveVertexSpace(vertexStride, vertexCount, vertices)) { 186 if (indexCount) { 187 this->resetIndexSource(); 188 } 189 return false; 190 } 191 } 192 if (indexCount) { 193 if (!this->reserveIndexSpace(indexCount, indices)) { 194 if (vertexCount) { 195 this->resetVertexSource(); 196 } 197 return false; 198 } 199 } 200 return true; 201} 202 203bool GrDrawTarget::geometryHints(size_t vertexStride, 204 int32_t* vertexCount, 205 int32_t* indexCount) const { 206 if (vertexCount) { 207 *vertexCount = -1; 208 } 209 if (indexCount) { 210 *indexCount = -1; 211 } 212 return false; 213} 214 215void GrDrawTarget::releasePreviousVertexSource() { 216 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 217 switch (geoSrc.fVertexSrc) { 218 case kNone_GeometrySrcType: 219 break; 220 case kReserved_GeometrySrcType: 221 this->releaseReservedVertexSpace(); 222 break; 223 case kBuffer_GeometrySrcType: 224 geoSrc.fVertexBuffer->unref(); 225#ifdef SK_DEBUG 226 geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; 227#endif 228 break; 229 default: 230 SkFAIL("Unknown Vertex Source Type."); 231 break; 232 } 233} 234 235void GrDrawTarget::releasePreviousIndexSource() { 236 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 237 switch (geoSrc.fIndexSrc) { 238 case kNone_GeometrySrcType: // these two don't require 239 break; 240 case kReserved_GeometrySrcType: 241 this->releaseReservedIndexSpace(); 242 break; 243 case kBuffer_GeometrySrcType: 244 geoSrc.fIndexBuffer->unref(); 245#ifdef SK_DEBUG 246 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; 247#endif 248 break; 249 default: 250 SkFAIL("Unknown Index Source Type."); 251 break; 252 } 253} 254 255void GrDrawTarget::setVertexSourceToBuffer(const GrVertexBuffer* buffer, size_t vertexStride) { 256 this->releasePreviousVertexSource(); 257 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 258 geoSrc.fVertexSrc = kBuffer_GeometrySrcType; 259 geoSrc.fVertexBuffer = buffer; 260 buffer->ref(); 261 geoSrc.fVertexSize = vertexStride; 262} 263 264void GrDrawTarget::setIndexSourceToBuffer(const GrIndexBuffer* buffer) { 265 this->releasePreviousIndexSource(); 266 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 267 geoSrc.fIndexSrc = kBuffer_GeometrySrcType; 268 geoSrc.fIndexBuffer = buffer; 269 buffer->ref(); 270} 271 272void GrDrawTarget::resetVertexSource() { 273 this->releasePreviousVertexSource(); 274 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 275 geoSrc.fVertexSrc = kNone_GeometrySrcType; 276} 277 278void GrDrawTarget::resetIndexSource() { 279 this->releasePreviousIndexSource(); 280 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 281 geoSrc.fIndexSrc = kNone_GeometrySrcType; 282} 283 284void GrDrawTarget::pushGeometrySource() { 285 this->geometrySourceWillPush(); 286 GeometrySrcState& newState = fGeoSrcStateStack.push_back(); 287 newState.fIndexSrc = kNone_GeometrySrcType; 288 newState.fVertexSrc = kNone_GeometrySrcType; 289#ifdef SK_DEBUG 290 newState.fVertexCount = ~0; 291 newState.fVertexBuffer = (GrVertexBuffer*)~0; 292 newState.fIndexCount = ~0; 293 newState.fIndexBuffer = (GrIndexBuffer*)~0; 294#endif 295} 296 297void GrDrawTarget::popGeometrySource() { 298 // if popping last element then pops are unbalanced with pushes 299 SkASSERT(fGeoSrcStateStack.count() > 1); 300 301 this->geometrySourceWillPop(fGeoSrcStateStack.fromBack(1)); 302 this->releasePreviousVertexSource(); 303 this->releasePreviousIndexSource(); 304 fGeoSrcStateStack.pop_back(); 305} 306 307//////////////////////////////////////////////////////////////////////////////// 308 309bool GrDrawTarget::checkDraw(const GrPipelineBuilder& pipelineBuilder, 310 const GrGeometryProcessor* gp, 311 GrPrimitiveType type, 312 int startVertex, 313 int startIndex, 314 int vertexCount, 315 int indexCount) const { 316#ifdef SK_DEBUG 317 const GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); 318 int maxVertex = startVertex + vertexCount; 319 int maxValidVertex; 320 switch (geoSrc.fVertexSrc) { 321 case kNone_GeometrySrcType: 322 SkFAIL("Attempting to draw without vertex src."); 323 case kReserved_GeometrySrcType: // fallthrough 324 maxValidVertex = geoSrc.fVertexCount; 325 break; 326 case kBuffer_GeometrySrcType: 327 maxValidVertex = static_cast<int>(geoSrc.fVertexBuffer->gpuMemorySize() / 328 geoSrc.fVertexSize); 329 break; 330 } 331 if (maxVertex > maxValidVertex) { 332 SkFAIL("Drawing outside valid vertex range."); 333 } 334 if (indexCount > 0) { 335 int maxIndex = startIndex + indexCount; 336 int maxValidIndex; 337 switch (geoSrc.fIndexSrc) { 338 case kNone_GeometrySrcType: 339 SkFAIL("Attempting to draw indexed geom without index src."); 340 case kReserved_GeometrySrcType: // fallthrough 341 maxValidIndex = geoSrc.fIndexCount; 342 break; 343 case kBuffer_GeometrySrcType: 344 maxValidIndex = static_cast<int>(geoSrc.fIndexBuffer->gpuMemorySize() / 345 sizeof(uint16_t)); 346 break; 347 } 348 if (maxIndex > maxValidIndex) { 349 SkFAIL("Index reads outside valid index range."); 350 } 351 } 352 353 SkASSERT(pipelineBuilder.getRenderTarget()); 354 355 if (gp) { 356 int numTextures = gp->numTextures(); 357 for (int t = 0; t < numTextures; ++t) { 358 GrTexture* texture = gp->texture(t); 359 SkASSERT(texture->asRenderTarget() != pipelineBuilder.getRenderTarget()); 360 } 361 } 362 363 for (int s = 0; s < pipelineBuilder.numColorStages(); ++s) { 364 const GrProcessor* effect = pipelineBuilder.getColorStage(s).processor(); 365 int numTextures = effect->numTextures(); 366 for (int t = 0; t < numTextures; ++t) { 367 GrTexture* texture = effect->texture(t); 368 SkASSERT(texture->asRenderTarget() != pipelineBuilder.getRenderTarget()); 369 } 370 } 371 for (int s = 0; s < pipelineBuilder.numCoverageStages(); ++s) { 372 const GrProcessor* effect = pipelineBuilder.getCoverageStage(s).processor(); 373 int numTextures = effect->numTextures(); 374 for (int t = 0; t < numTextures; ++t) { 375 GrTexture* texture = effect->texture(t); 376 SkASSERT(texture->asRenderTarget() != pipelineBuilder.getRenderTarget()); 377 } 378 } 379 380#endif 381 if (NULL == pipelineBuilder.getRenderTarget()) { 382 return false; 383 } 384 return true; 385} 386 387bool GrDrawTarget::setupDstReadIfNecessary(GrPipelineBuilder* pipelineBuilder, 388 GrDeviceCoordTexture* dstCopy, 389 const SkRect* drawBounds) { 390 if (this->caps()->dstReadInShaderSupport() || !pipelineBuilder->willEffectReadDstColor()) { 391 return true; 392 } 393 SkIRect copyRect; 394 const GrClipData* clip = this->getClip(); 395 GrRenderTarget* rt = pipelineBuilder->getRenderTarget(); 396 clip->getConservativeBounds(rt, ©Rect); 397 398 if (drawBounds) { 399 SkIRect drawIBounds; 400 drawBounds->roundOut(&drawIBounds); 401 if (!copyRect.intersect(drawIBounds)) { 402#ifdef SK_DEBUG 403 SkDebugf("Missed an early reject. Bailing on draw from setupDstReadIfNecessary.\n"); 404#endif 405 return false; 406 } 407 } else { 408#ifdef SK_DEBUG 409 //SkDebugf("No dev bounds when dst copy is made.\n"); 410#endif 411 } 412 413 // MSAA consideration: When there is support for reading MSAA samples in the shader we could 414 // have per-sample dst values by making the copy multisampled. 415 GrSurfaceDesc desc; 416 this->initCopySurfaceDstDesc(rt, &desc); 417 desc.fWidth = copyRect.width(); 418 desc.fHeight = copyRect.height(); 419 420 SkAutoTUnref<GrTexture> copy( 421 fContext->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch)); 422 423 if (!copy) { 424 SkDebugf("Failed to create temporary copy of destination texture.\n"); 425 return false; 426 } 427 SkIPoint dstPoint = {0, 0}; 428 if (this->copySurface(copy, rt, copyRect, dstPoint)) { 429 dstCopy->setTexture(copy); 430 dstCopy->setOffset(copyRect.fLeft, copyRect.fTop); 431 return true; 432 } else { 433 return false; 434 } 435} 436 437void GrDrawTarget::drawIndexed(GrPipelineBuilder* pipelineBuilder, 438 const GrGeometryProcessor* gp, 439 GrPrimitiveType type, 440 int startVertex, 441 int startIndex, 442 int vertexCount, 443 int indexCount, 444 const SkRect* devBounds) { 445 SkASSERT(pipelineBuilder); 446 if (indexCount > 0 && 447 this->checkDraw(*pipelineBuilder, gp, type, startVertex, startIndex, vertexCount, 448 indexCount)) { 449 450 // Setup clip 451 GrScissorState scissorState; 452 GrPipelineBuilder::AutoRestoreEffects are; 453 GrPipelineBuilder::AutoRestoreStencil ars; 454 if (!this->setupClip(pipelineBuilder, &are, &ars, &scissorState, devBounds)) { 455 return; 456 } 457 458 DrawInfo info; 459 info.fPrimitiveType = type; 460 info.fStartVertex = startVertex; 461 info.fStartIndex = startIndex; 462 info.fVertexCount = vertexCount; 463 info.fIndexCount = indexCount; 464 465 info.fInstanceCount = 0; 466 info.fVerticesPerInstance = 0; 467 info.fIndicesPerInstance = 0; 468 469 if (devBounds) { 470 info.setDevBounds(*devBounds); 471 } 472 473 // TODO: We should continue with incorrect blending. 474 GrDeviceCoordTexture dstCopy; 475 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { 476 return; 477 } 478 this->setDrawBuffers(&info, gp->getVertexStride()); 479 480 this->onDraw(*pipelineBuilder, gp, info, scissorState, dstCopy.texture() ? &dstCopy : NULL); 481 } 482} 483 484void GrDrawTarget::drawNonIndexed(GrPipelineBuilder* pipelineBuilder, 485 const GrGeometryProcessor* gp, 486 GrPrimitiveType type, 487 int startVertex, 488 int vertexCount, 489 const SkRect* devBounds) { 490 SkASSERT(pipelineBuilder); 491 if (vertexCount > 0 && this->checkDraw(*pipelineBuilder, gp, type, startVertex, -1, vertexCount, 492 -1)) { 493 494 // Setup clip 495 GrScissorState scissorState; 496 GrPipelineBuilder::AutoRestoreEffects are; 497 GrPipelineBuilder::AutoRestoreStencil ars; 498 if (!this->setupClip(pipelineBuilder, &are, &ars, &scissorState, devBounds)) { 499 return; 500 } 501 502 DrawInfo info; 503 info.fPrimitiveType = type; 504 info.fStartVertex = startVertex; 505 info.fStartIndex = 0; 506 info.fVertexCount = vertexCount; 507 info.fIndexCount = 0; 508 509 info.fInstanceCount = 0; 510 info.fVerticesPerInstance = 0; 511 info.fIndicesPerInstance = 0; 512 513 if (devBounds) { 514 info.setDevBounds(*devBounds); 515 } 516 517 // TODO: We should continue with incorrect blending. 518 GrDeviceCoordTexture dstCopy; 519 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { 520 return; 521 } 522 523 this->setDrawBuffers(&info, gp->getVertexStride()); 524 525 this->onDraw(*pipelineBuilder, gp, info, scissorState, dstCopy.texture() ? &dstCopy : NULL); 526 } 527} 528 529static const GrStencilSettings& winding_path_stencil_settings() { 530 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings, 531 kIncClamp_StencilOp, 532 kIncClamp_StencilOp, 533 kAlwaysIfInClip_StencilFunc, 534 0xFFFF, 0xFFFF, 0xFFFF); 535 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings); 536} 537 538static const GrStencilSettings& even_odd_path_stencil_settings() { 539 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings, 540 kInvert_StencilOp, 541 kInvert_StencilOp, 542 kAlwaysIfInClip_StencilFunc, 543 0xFFFF, 0xFFFF, 0xFFFF); 544 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings); 545} 546 547void GrDrawTarget::getPathStencilSettingsForFilltype(GrPathRendering::FillType fill, 548 const GrStencilBuffer* sb, 549 GrStencilSettings* outStencilSettings) { 550 551 switch (fill) { 552 default: 553 SkFAIL("Unexpected path fill."); 554 case GrPathRendering::kWinding_FillType: 555 *outStencilSettings = winding_path_stencil_settings(); 556 break; 557 case GrPathRendering::kEvenOdd_FillType: 558 *outStencilSettings = even_odd_path_stencil_settings(); 559 break; 560 } 561 this->clipMaskManager()->adjustPathStencilParams(sb, outStencilSettings); 562} 563 564void GrDrawTarget::stencilPath(GrPipelineBuilder* pipelineBuilder, 565 const GrPathProcessor* pathProc, 566 const GrPath* path, 567 GrPathRendering::FillType fill) { 568 // TODO: extract portions of checkDraw that are relevant to path stenciling. 569 SkASSERT(path); 570 SkASSERT(this->caps()->pathRenderingSupport()); 571 SkASSERT(pipelineBuilder); 572 573 // Setup clip 574 GrScissorState scissorState; 575 GrPipelineBuilder::AutoRestoreEffects are; 576 GrPipelineBuilder::AutoRestoreStencil ars; 577 if (!this->setupClip(pipelineBuilder, &are, &ars, &scissorState, NULL)) { 578 return; 579 } 580 581 // set stencil settings for path 582 GrStencilSettings stencilSettings; 583 this->getPathStencilSettingsForFilltype(fill, 584 pipelineBuilder->getRenderTarget()->getStencilBuffer(), 585 &stencilSettings); 586 587 this->onStencilPath(*pipelineBuilder, pathProc, path, scissorState, stencilSettings); 588} 589 590void GrDrawTarget::drawPath(GrPipelineBuilder* pipelineBuilder, 591 const GrPathProcessor* pathProc, 592 const GrPath* path, 593 GrPathRendering::FillType fill) { 594 // TODO: extract portions of checkDraw that are relevant to path rendering. 595 SkASSERT(path); 596 SkASSERT(this->caps()->pathRenderingSupport()); 597 SkASSERT(pipelineBuilder); 598 599 SkRect devBounds = path->getBounds(); 600 pathProc->viewMatrix().mapRect(&devBounds); 601 602 // Setup clip 603 GrScissorState scissorState; 604 GrPipelineBuilder::AutoRestoreEffects are; 605 GrPipelineBuilder::AutoRestoreStencil ars; 606 if (!this->setupClip(pipelineBuilder, &are, &ars, &scissorState, &devBounds)) { 607 return; 608 } 609 610 // set stencil settings for path 611 GrStencilSettings stencilSettings; 612 this->getPathStencilSettingsForFilltype(fill, 613 pipelineBuilder->getRenderTarget()->getStencilBuffer(), 614 &stencilSettings); 615 616 GrDeviceCoordTexture dstCopy; 617 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, &devBounds)) { 618 return; 619 } 620 621 this->onDrawPath(*pipelineBuilder, pathProc, path, scissorState, stencilSettings, 622 dstCopy.texture() ? &dstCopy : NULL); 623} 624 625void GrDrawTarget::drawPaths(GrPipelineBuilder* pipelineBuilder, 626 const GrPathProcessor* pathProc, 627 const GrPathRange* pathRange, 628 const void* indices, 629 PathIndexType indexType, 630 const float transformValues[], 631 PathTransformType transformType, 632 int count, 633 GrPathRendering::FillType fill) { 634 SkASSERT(this->caps()->pathRenderingSupport()); 635 SkASSERT(pathRange); 636 SkASSERT(indices); 637 SkASSERT(0 == reinterpret_cast<long>(indices) % GrPathRange::PathIndexSizeInBytes(indexType)); 638 SkASSERT(transformValues); 639 SkASSERT(pipelineBuilder); 640 641 // Setup clip 642 GrScissorState scissorState; 643 GrPipelineBuilder::AutoRestoreEffects are; 644 GrPipelineBuilder::AutoRestoreStencil ars; 645 646 if (!this->setupClip(pipelineBuilder, &are, &ars, &scissorState, NULL)) { 647 return; 648 } 649 650 // set stencil settings for path 651 GrStencilSettings stencilSettings; 652 this->getPathStencilSettingsForFilltype(fill, 653 pipelineBuilder->getRenderTarget()->getStencilBuffer(), 654 &stencilSettings); 655 656 // Don't compute a bounding box for setupDstReadIfNecessary(), we'll opt 657 // instead for it to just copy the entire dst. Realistically this is a moot 658 // point, because any context that supports NV_path_rendering will also 659 // support NV_blend_equation_advanced. 660 GrDeviceCoordTexture dstCopy; 661 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, NULL)) { 662 return; 663 } 664 665 this->onDrawPaths(*pipelineBuilder, pathProc, pathRange, indices, indexType, transformValues, 666 transformType, count, scissorState, stencilSettings, 667 dstCopy.texture() ? &dstCopy : NULL); 668} 669 670void GrDrawTarget::clear(const SkIRect* rect, 671 GrColor color, 672 bool canIgnoreRect, 673 GrRenderTarget* renderTarget) { 674 if (fCaps->useDrawInsteadOfClear()) { 675 // This works around a driver bug with clear by drawing a rect instead. 676 // The driver will ignore a clear if it is the only thing rendered to a 677 // target before the target is read. 678 SkIRect rtRect = SkIRect::MakeWH(renderTarget->width(), renderTarget->height()); 679 if (NULL == rect || canIgnoreRect || rect->contains(rtRect)) { 680 rect = &rtRect; 681 // We first issue a discard() since that may help tilers. 682 this->discard(renderTarget); 683 } 684 685 GrPipelineBuilder pipelineBuilder; 686 pipelineBuilder.setRenderTarget(renderTarget); 687 688 this->drawSimpleRect(&pipelineBuilder, color, SkMatrix::I(), *rect); 689 } else { 690 this->onClear(rect, color, canIgnoreRect, renderTarget); 691 } 692} 693 694typedef GrTraceMarkerSet::Iter TMIter; 695void GrDrawTarget::saveActiveTraceMarkers() { 696 if (this->caps()->gpuTracingSupport()) { 697 SkASSERT(0 == fStoredTraceMarkers.count()); 698 fStoredTraceMarkers.addSet(fActiveTraceMarkers); 699 for (TMIter iter = fStoredTraceMarkers.begin(); iter != fStoredTraceMarkers.end(); ++iter) { 700 this->removeGpuTraceMarker(&(*iter)); 701 } 702 } 703} 704 705void GrDrawTarget::restoreActiveTraceMarkers() { 706 if (this->caps()->gpuTracingSupport()) { 707 SkASSERT(0 == fActiveTraceMarkers.count()); 708 for (TMIter iter = fStoredTraceMarkers.begin(); iter != fStoredTraceMarkers.end(); ++iter) { 709 this->addGpuTraceMarker(&(*iter)); 710 } 711 for (TMIter iter = fActiveTraceMarkers.begin(); iter != fActiveTraceMarkers.end(); ++iter) { 712 this->fStoredTraceMarkers.remove(*iter); 713 } 714 } 715} 716 717void GrDrawTarget::addGpuTraceMarker(const GrGpuTraceMarker* marker) { 718 if (this->caps()->gpuTracingSupport()) { 719 SkASSERT(fGpuTraceMarkerCount >= 0); 720 this->fActiveTraceMarkers.add(*marker); 721 ++fGpuTraceMarkerCount; 722 } 723} 724 725void GrDrawTarget::removeGpuTraceMarker(const GrGpuTraceMarker* marker) { 726 if (this->caps()->gpuTracingSupport()) { 727 SkASSERT(fGpuTraceMarkerCount >= 1); 728 this->fActiveTraceMarkers.remove(*marker); 729 --fGpuTraceMarkerCount; 730 } 731} 732 733//////////////////////////////////////////////////////////////////////////////// 734 735void GrDrawTarget::drawIndexedInstances(GrPipelineBuilder* pipelineBuilder, 736 const GrGeometryProcessor* gp, 737 GrPrimitiveType type, 738 int instanceCount, 739 int verticesPerInstance, 740 int indicesPerInstance, 741 const SkRect* devBounds) { 742 SkASSERT(pipelineBuilder); 743 744 if (!verticesPerInstance || !indicesPerInstance) { 745 return; 746 } 747 748 int maxInstancesPerDraw = this->indexCountInCurrentSource() / indicesPerInstance; 749 if (!maxInstancesPerDraw) { 750 return; 751 } 752 753 // Setup clip 754 GrScissorState scissorState; 755 GrPipelineBuilder::AutoRestoreEffects are; 756 GrPipelineBuilder::AutoRestoreStencil ars; 757 if (!this->setupClip(pipelineBuilder, &are, &ars, &scissorState, devBounds)) { 758 return; 759 } 760 761 DrawInfo info; 762 info.fPrimitiveType = type; 763 info.fStartIndex = 0; 764 info.fStartVertex = 0; 765 info.fIndicesPerInstance = indicesPerInstance; 766 info.fVerticesPerInstance = verticesPerInstance; 767 768 // Set the same bounds for all the draws. 769 if (devBounds) { 770 info.setDevBounds(*devBounds); 771 } 772 773 // TODO: We should continue with incorrect blending. 774 GrDeviceCoordTexture dstCopy; 775 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { 776 return; 777 } 778 779 while (instanceCount) { 780 info.fInstanceCount = SkTMin(instanceCount, maxInstancesPerDraw); 781 info.fVertexCount = info.fInstanceCount * verticesPerInstance; 782 info.fIndexCount = info.fInstanceCount * indicesPerInstance; 783 784 if (this->checkDraw(*pipelineBuilder, 785 gp, 786 type, 787 info.fStartVertex, 788 info.fStartIndex, 789 info.fVertexCount, 790 info.fIndexCount)) { 791 this->setDrawBuffers(&info, gp->getVertexStride()); 792 this->onDraw(*pipelineBuilder, gp, info, scissorState, 793 dstCopy.texture() ? &dstCopy : NULL); 794 } 795 info.fStartVertex += info.fVertexCount; 796 instanceCount -= info.fInstanceCount; 797 } 798} 799 800//////////////////////////////////////////////////////////////////////////////// 801 802GrDrawTarget::AutoReleaseGeometry::AutoReleaseGeometry( 803 GrDrawTarget* target, 804 int vertexCount, 805 size_t vertexStride, 806 int indexCount) { 807 fTarget = NULL; 808 this->set(target, vertexCount, vertexStride, indexCount); 809} 810 811GrDrawTarget::AutoReleaseGeometry::AutoReleaseGeometry() { 812 fTarget = NULL; 813} 814 815GrDrawTarget::AutoReleaseGeometry::~AutoReleaseGeometry() { 816 this->reset(); 817} 818 819bool GrDrawTarget::AutoReleaseGeometry::set(GrDrawTarget* target, 820 int vertexCount, 821 size_t vertexStride, 822 int indexCount) { 823 this->reset(); 824 fTarget = target; 825 bool success = true; 826 if (fTarget) { 827 success = target->reserveVertexAndIndexSpace(vertexCount, 828 vertexStride, 829 indexCount, 830 &fVertices, 831 &fIndices); 832 if (!success) { 833 fTarget = NULL; 834 this->reset(); 835 } 836 } 837 SkASSERT(success == SkToBool(fTarget)); 838 return success; 839} 840 841void GrDrawTarget::AutoReleaseGeometry::reset() { 842 if (fTarget) { 843 if (fVertices) { 844 fTarget->resetVertexSource(); 845 } 846 if (fIndices) { 847 fTarget->resetIndexSource(); 848 } 849 fTarget = NULL; 850 } 851 fVertices = NULL; 852 fIndices = NULL; 853} 854 855GrDrawTarget::AutoClipRestore::AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip) { 856 fTarget = target; 857 fClip = fTarget->getClip(); 858 fStack.init(); 859 fStack.get()->clipDevRect(newClip, SkRegion::kReplace_Op); 860 fReplacementClip.fClipStack = fStack.get(); 861 target->setClip(&fReplacementClip); 862} 863 864namespace { 865// returns true if the read/written rect intersects the src/dst and false if not. 866bool clip_srcrect_and_dstpoint(const GrSurface* dst, 867 const GrSurface* src, 868 const SkIRect& srcRect, 869 const SkIPoint& dstPoint, 870 SkIRect* clippedSrcRect, 871 SkIPoint* clippedDstPoint) { 872 *clippedSrcRect = srcRect; 873 *clippedDstPoint = dstPoint; 874 875 // clip the left edge to src and dst bounds, adjusting dstPoint if necessary 876 if (clippedSrcRect->fLeft < 0) { 877 clippedDstPoint->fX -= clippedSrcRect->fLeft; 878 clippedSrcRect->fLeft = 0; 879 } 880 if (clippedDstPoint->fX < 0) { 881 clippedSrcRect->fLeft -= clippedDstPoint->fX; 882 clippedDstPoint->fX = 0; 883 } 884 885 // clip the top edge to src and dst bounds, adjusting dstPoint if necessary 886 if (clippedSrcRect->fTop < 0) { 887 clippedDstPoint->fY -= clippedSrcRect->fTop; 888 clippedSrcRect->fTop = 0; 889 } 890 if (clippedDstPoint->fY < 0) { 891 clippedSrcRect->fTop -= clippedDstPoint->fY; 892 clippedDstPoint->fY = 0; 893 } 894 895 // clip the right edge to the src and dst bounds. 896 if (clippedSrcRect->fRight > src->width()) { 897 clippedSrcRect->fRight = src->width(); 898 } 899 if (clippedDstPoint->fX + clippedSrcRect->width() > dst->width()) { 900 clippedSrcRect->fRight = clippedSrcRect->fLeft + dst->width() - clippedDstPoint->fX; 901 } 902 903 // clip the bottom edge to the src and dst bounds. 904 if (clippedSrcRect->fBottom > src->height()) { 905 clippedSrcRect->fBottom = src->height(); 906 } 907 if (clippedDstPoint->fY + clippedSrcRect->height() > dst->height()) { 908 clippedSrcRect->fBottom = clippedSrcRect->fTop + dst->height() - clippedDstPoint->fY; 909 } 910 911 // The above clipping steps may have inverted the rect if it didn't intersect either the src or 912 // dst bounds. 913 return !clippedSrcRect->isEmpty(); 914} 915} 916 917bool GrDrawTarget::copySurface(GrSurface* dst, 918 GrSurface* src, 919 const SkIRect& srcRect, 920 const SkIPoint& dstPoint) { 921 SkASSERT(dst); 922 SkASSERT(src); 923 924 SkIRect clippedSrcRect; 925 SkIPoint clippedDstPoint; 926 // If the rect is outside the src or dst then we've already succeeded. 927 if (!clip_srcrect_and_dstpoint(dst, 928 src, 929 srcRect, 930 dstPoint, 931 &clippedSrcRect, 932 &clippedDstPoint)) { 933 return true; 934 } 935 936 if (this->onCopySurface(dst, src, clippedSrcRect, clippedDstPoint)) { 937 return true; 938 } 939 940 GrRenderTarget* rt = dst->asRenderTarget(); 941 GrTexture* tex = src->asTexture(); 942 943 if ((dst == src) || !rt || !tex) { 944 return false; 945 } 946 947 GrPipelineBuilder pipelineBuilder; 948 pipelineBuilder.setRenderTarget(rt); 949 SkMatrix matrix; 950 matrix.setTranslate(SkIntToScalar(clippedSrcRect.fLeft - clippedDstPoint.fX), 951 SkIntToScalar(clippedSrcRect.fTop - clippedDstPoint.fY)); 952 matrix.postIDiv(tex->width(), tex->height()); 953 pipelineBuilder.addColorTextureProcessor(tex, matrix); 954 SkIRect dstRect = SkIRect::MakeXYWH(clippedDstPoint.fX, 955 clippedDstPoint.fY, 956 clippedSrcRect.width(), 957 clippedSrcRect.height()); 958 this->drawSimpleRect(&pipelineBuilder, GrColor_WHITE, SkMatrix::I(), dstRect); 959 return true; 960} 961 962bool GrDrawTarget::canCopySurface(const GrSurface* dst, 963 const GrSurface* src, 964 const SkIRect& srcRect, 965 const SkIPoint& dstPoint) { 966 SkASSERT(dst); 967 SkASSERT(src); 968 969 SkIRect clippedSrcRect; 970 SkIPoint clippedDstPoint; 971 // If the rect is outside the src or dst then we're guaranteed success 972 if (!clip_srcrect_and_dstpoint(dst, 973 src, 974 srcRect, 975 dstPoint, 976 &clippedSrcRect, 977 &clippedDstPoint)) { 978 return true; 979 } 980 return this->internalCanCopySurface(dst, src, clippedSrcRect, clippedDstPoint); 981} 982 983bool GrDrawTarget::internalCanCopySurface(const GrSurface* dst, 984 const GrSurface* src, 985 const SkIRect& clippedSrcRect, 986 const SkIPoint& clippedDstPoint) { 987 // Check that the read/write rects are contained within the src/dst bounds. 988 SkASSERT(!clippedSrcRect.isEmpty()); 989 SkASSERT(SkIRect::MakeWH(src->width(), src->height()).contains(clippedSrcRect)); 990 SkASSERT(clippedDstPoint.fX >= 0 && clippedDstPoint.fY >= 0); 991 SkASSERT(clippedDstPoint.fX + clippedSrcRect.width() <= dst->width() && 992 clippedDstPoint.fY + clippedSrcRect.height() <= dst->height()); 993 994 // The base class can do it as a draw or the subclass may be able to handle it. 995 return ((dst != src) && dst->asRenderTarget() && src->asTexture()) || 996 this->onCanCopySurface(dst, src, clippedSrcRect, clippedDstPoint); 997} 998 999/////////////////////////////////////////////////////////////////////////////// 1000 1001void GrDrawTargetCaps::reset() { 1002 fMipMapSupport = false; 1003 fNPOTTextureTileSupport = false; 1004 fTwoSidedStencilSupport = false; 1005 fStencilWrapOpsSupport = false; 1006 fHWAALineSupport = false; 1007 fShaderDerivativeSupport = false; 1008 fGeometryShaderSupport = false; 1009 fDualSourceBlendingSupport = false; 1010 fPathRenderingSupport = false; 1011 fDstReadInShaderSupport = false; 1012 fDiscardRenderTargetSupport = false; 1013 fReuseScratchTextures = true; 1014 fGpuTracingSupport = false; 1015 fCompressedTexSubImageSupport = false; 1016 1017 fUseDrawInsteadOfClear = false; 1018 1019 fMapBufferFlags = kNone_MapFlags; 1020 1021 fMaxRenderTargetSize = 0; 1022 fMaxTextureSize = 0; 1023 fMaxSampleCount = 0; 1024 1025 fShaderPrecisionVaries = false; 1026 1027 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport)); 1028 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport)); 1029} 1030 1031GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { 1032 fMipMapSupport = other.fMipMapSupport; 1033 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport; 1034 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport; 1035 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport; 1036 fHWAALineSupport = other.fHWAALineSupport; 1037 fShaderDerivativeSupport = other.fShaderDerivativeSupport; 1038 fGeometryShaderSupport = other.fGeometryShaderSupport; 1039 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport; 1040 fPathRenderingSupport = other.fPathRenderingSupport; 1041 fDstReadInShaderSupport = other.fDstReadInShaderSupport; 1042 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport; 1043 fReuseScratchTextures = other.fReuseScratchTextures; 1044 fGpuTracingSupport = other.fGpuTracingSupport; 1045 fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport; 1046 1047 fUseDrawInsteadOfClear = other.fUseDrawInsteadOfClear; 1048 1049 fMapBufferFlags = other.fMapBufferFlags; 1050 1051 fMaxRenderTargetSize = other.fMaxRenderTargetSize; 1052 fMaxTextureSize = other.fMaxTextureSize; 1053 fMaxSampleCount = other.fMaxSampleCount; 1054 1055 memcpy(fConfigRenderSupport, other.fConfigRenderSupport, sizeof(fConfigRenderSupport)); 1056 memcpy(fConfigTextureSupport, other.fConfigTextureSupport, sizeof(fConfigTextureSupport)); 1057 1058 fShaderPrecisionVaries = other.fShaderPrecisionVaries; 1059 for (int s = 0; s < kGrShaderTypeCount; ++s) { 1060 for (int p = 0; p < kGrSLPrecisionCount; ++p) { 1061 fFloatPrecisions[s][p] = other.fFloatPrecisions[s][p]; 1062 } 1063 } 1064 return *this; 1065} 1066 1067static SkString map_flags_to_string(uint32_t flags) { 1068 SkString str; 1069 if (GrDrawTargetCaps::kNone_MapFlags == flags) { 1070 str = "none"; 1071 } else { 1072 SkASSERT(GrDrawTargetCaps::kCanMap_MapFlag & flags); 1073 SkDEBUGCODE(flags &= ~GrDrawTargetCaps::kCanMap_MapFlag); 1074 str = "can_map"; 1075 1076 if (GrDrawTargetCaps::kSubset_MapFlag & flags) { 1077 str.append(" partial"); 1078 } else { 1079 str.append(" full"); 1080 } 1081 SkDEBUGCODE(flags &= ~GrDrawTargetCaps::kSubset_MapFlag); 1082 } 1083 SkASSERT(0 == flags); // Make sure we handled all the flags. 1084 return str; 1085} 1086 1087static const char* shader_type_to_string(GrShaderType type) { 1088 switch (type) { 1089 case kVertex_GrShaderType: 1090 return "vertex"; 1091 case kGeometry_GrShaderType: 1092 return "geometry"; 1093 case kFragment_GrShaderType: 1094 return "fragment"; 1095 } 1096 return ""; 1097} 1098 1099static const char* precision_to_string(GrSLPrecision p) { 1100 switch (p) { 1101 case kLow_GrSLPrecision: 1102 return "low"; 1103 case kMedium_GrSLPrecision: 1104 return "medium"; 1105 case kHigh_GrSLPrecision: 1106 return "high"; 1107 } 1108 return ""; 1109} 1110 1111SkString GrDrawTargetCaps::dump() const { 1112 SkString r; 1113 static const char* gNY[] = {"NO", "YES"}; 1114 r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]); 1115 r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]); 1116 r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]); 1117 r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); 1118 r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); 1119 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]); 1120 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); 1121 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]); 1122 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]); 1123 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]); 1124 r.appendf("Discard Render Target Support : %s\n", gNY[fDiscardRenderTargetSupport]); 1125 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]); 1126 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]); 1127 r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSubImageSupport]); 1128 1129 r.appendf("Draw Instead of Clear [workaround] : %s\n", gNY[fUseDrawInsteadOfClear]); 1130 1131 r.appendf("Max Texture Size : %d\n", fMaxTextureSize); 1132 r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize); 1133 r.appendf("Max Sample Count : %d\n", fMaxSampleCount); 1134 1135 r.appendf("Map Buffer Support : %s\n", 1136 map_flags_to_string(fMapBufferFlags).c_str()); 1137 1138 static const char* kConfigNames[] = { 1139 "Unknown", // kUnknown_GrPixelConfig 1140 "Alpha8", // kAlpha_8_GrPixelConfig, 1141 "Index8", // kIndex_8_GrPixelConfig, 1142 "RGB565", // kRGB_565_GrPixelConfig, 1143 "RGBA444", // kRGBA_4444_GrPixelConfig, 1144 "RGBA8888", // kRGBA_8888_GrPixelConfig, 1145 "BGRA8888", // kBGRA_8888_GrPixelConfig, 1146 "SRGBA8888",// kSRGBA_8888_GrPixelConfig, 1147 "ETC1", // kETC1_GrPixelConfig, 1148 "LATC", // kLATC_GrPixelConfig, 1149 "R11EAC", // kR11_EAC_GrPixelConfig, 1150 "ASTC12x12",// kASTC_12x12_GrPixelConfig, 1151 "RGBAFloat",// kRGBA_float_GrPixelConfig 1152 "AlphaHalf",// kAlpha_half_GrPixelConfig 1153 }; 1154 GR_STATIC_ASSERT(0 == kUnknown_GrPixelConfig); 1155 GR_STATIC_ASSERT(1 == kAlpha_8_GrPixelConfig); 1156 GR_STATIC_ASSERT(2 == kIndex_8_GrPixelConfig); 1157 GR_STATIC_ASSERT(3 == kRGB_565_GrPixelConfig); 1158 GR_STATIC_ASSERT(4 == kRGBA_4444_GrPixelConfig); 1159 GR_STATIC_ASSERT(5 == kRGBA_8888_GrPixelConfig); 1160 GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig); 1161 GR_STATIC_ASSERT(7 == kSRGBA_8888_GrPixelConfig); 1162 GR_STATIC_ASSERT(8 == kETC1_GrPixelConfig); 1163 GR_STATIC_ASSERT(9 == kLATC_GrPixelConfig); 1164 GR_STATIC_ASSERT(10 == kR11_EAC_GrPixelConfig); 1165 GR_STATIC_ASSERT(11 == kASTC_12x12_GrPixelConfig); 1166 GR_STATIC_ASSERT(12 == kRGBA_float_GrPixelConfig); 1167 GR_STATIC_ASSERT(13 == kAlpha_half_GrPixelConfig); 1168 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kConfigNames) == kGrPixelConfigCnt); 1169 1170 SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][0]); 1171 SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][1]); 1172 1173 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) { 1174 r.appendf("%s is renderable: %s, with MSAA: %s\n", 1175 kConfigNames[i], 1176 gNY[fConfigRenderSupport[i][0]], 1177 gNY[fConfigRenderSupport[i][1]]); 1178 } 1179 1180 SkASSERT(!fConfigTextureSupport[kUnknown_GrPixelConfig]); 1181 1182 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) { 1183 r.appendf("%s is uploadable to a texture: %s\n", 1184 kConfigNames[i], 1185 gNY[fConfigTextureSupport[i]]); 1186 } 1187 1188 r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]); 1189 1190 for (int s = 0; s < kGrShaderTypeCount; ++s) { 1191 GrShaderType shaderType = static_cast<GrShaderType>(s); 1192 r.appendf("\t%s:\n", shader_type_to_string(shaderType)); 1193 for (int p = 0; p < kGrSLPrecisionCount; ++p) { 1194 if (fFloatPrecisions[s][p].supported()) { 1195 GrSLPrecision precision = static_cast<GrSLPrecision>(p); 1196 r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n", 1197 precision_to_string(precision), 1198 fFloatPrecisions[s][p].fLogRangeLow, 1199 fFloatPrecisions[s][p].fLogRangeHigh, 1200 fFloatPrecisions[s][p].fBits); 1201 } 1202 } 1203 } 1204 1205 return r; 1206} 1207 1208uint32_t GrDrawTargetCaps::CreateUniqueID() { 1209 static int32_t gUniqueID = SK_InvalidUniqueID; 1210 uint32_t id; 1211 do { 1212 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); 1213 } while (id == SK_InvalidUniqueID); 1214 return id; 1215} 1216 1217/////////////////////////////////////////////////////////////////////////////////////////////////// 1218 1219bool GrClipTarget::setupClip(GrPipelineBuilder* pipelineBuilder, 1220 GrPipelineBuilder::AutoRestoreEffects* are, 1221 GrPipelineBuilder::AutoRestoreStencil* ars, 1222 GrScissorState* scissorState, 1223 const SkRect* devBounds) { 1224 return fClipMaskManager.setupClipping(pipelineBuilder, 1225 are, 1226 ars, 1227 scissorState, 1228 this->getClip(), 1229 devBounds); 1230} 1231