GrConfigConversionEffect.cpp revision b1456d70100d309c852906fafab006fae63de53e
1/* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "GrConfigConversionEffect.h" 9#include "GrContext.h" 10#include "GrTBackendEffectFactory.h" 11#include "gl/GrGLEffect.h" 12#include "gl/GrGLEffectMatrix.h" 13#include "SkMatrix.h" 14 15class GrGLConfigConversionEffect : public GrGLEffect { 16public: 17 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory, 18 const GrEffect& s) : INHERITED (factory) { 19 const GrConfigConversionEffect& effect = static_cast<const GrConfigConversionEffect&>(s); 20 fSwapRedAndBlue = effect.swapsRedAndBlue(); 21 fPMConversion = effect.pmConversion(); 22 fRequiresTextureMatrix = false; 23 } 24 25 virtual void emitCode(GrGLShaderBuilder* builder, 26 const GrEffectStage&, 27 EffectKey key, 28 const char* vertexCoords, 29 const char* outputColor, 30 const char* inputColor, 31 const TextureSamplerArray& samplers) SK_OVERRIDE { 32 const char* coords; 33 GrSLType coordsType = fEffectMatrix.emitCode(builder, key, vertexCoords, &coords); 34 builder->fFSCode.appendf("\t\t%s = ", outputColor); 35 builder->appendTextureLookup(&builder->fFSCode, samplers[0], coords, coordsType); 36 builder->fFSCode.append(";\n"); 37 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { 38 GrAssert(fSwapRedAndBlue); 39 builder->fFSCode.appendf("\t%s = %s.bgra;\n", outputColor, outputColor); 40 } else { 41 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; 42 switch (fPMConversion) { 43 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: 44 builder->fFSCode.appendf( 45 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n", 46 outputColor, outputColor, swiz, outputColor, outputColor); 47 break; 48 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversion: 49 builder->fFSCode.appendf( 50 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n", 51 outputColor, outputColor, swiz, outputColor, outputColor); 52 break; 53 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: 54 builder->fFSCode.appendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", 55 outputColor, outputColor, outputColor, swiz, outputColor, outputColor); 56 break; 57 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion: 58 builder->fFSCode.appendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", 59 outputColor, outputColor, outputColor, swiz, outputColor, outputColor); 60 break; 61 default: 62 GrCrash("Unknown conversion op."); 63 break; 64 } 65 } 66 GrGLSLMulVarBy4f(&builder->fFSCode, 2, outputColor, inputColor); 67 } 68 69 void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { 70 const GrConfigConversionEffect& effect = 71 static_cast<const GrConfigConversionEffect&>(*stage.getEffect()); 72 fEffectMatrix.setData(uman, 73 effect.getMatrix(), 74 stage.getCoordChangeMatrix(), 75 effect.texture(0)); 76 } 77 78 static inline EffectKey GenKey(const GrEffectStage& s, const GrGLCaps&) { 79 const GrConfigConversionEffect& effect = 80 static_cast<const GrConfigConversionEffect&>(*s.getEffect()); 81 EffectKey key = static_cast<EffectKey>(effect.swapsRedAndBlue()) | 82 (effect.pmConversion() << 1); 83 key <<= GrGLEffectMatrix::kKeyBits; 84 EffectKey matrixKey = GrGLEffectMatrix::GenKey(effect.getMatrix(), 85 s.getCoordChangeMatrix(), 86 effect.texture(0)); 87 GrAssert(!(matrixKey & key)); 88 return matrixKey | key; 89 } 90 91private: 92 bool fSwapRedAndBlue; 93 GrConfigConversionEffect::PMConversion fPMConversion; 94 GrGLEffectMatrix fEffectMatrix; 95 96 typedef GrGLEffect INHERITED; 97 98}; 99 100/////////////////////////////////////////////////////////////////////////////// 101 102GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, 103 bool swapRedAndBlue, 104 PMConversion pmConversion, 105 const SkMatrix& matrix) 106 : GrSingleTextureEffect(texture, matrix) 107 , fSwapRedAndBlue(swapRedAndBlue) 108 , fPMConversion(pmConversion) { 109 GrAssert(kRGBA_8888_GrPixelConfig == texture->config() || 110 kBGRA_8888_GrPixelConfig == texture->config()); 111 // Why did we pollute our texture cache instead of using a GrSingleTextureEffect? 112 GrAssert(swapRedAndBlue || kNone_PMConversion != pmConversion); 113} 114 115const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const { 116 return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance(); 117} 118 119bool GrConfigConversionEffect::isEqual(const GrEffect& s) const { 120 const GrConfigConversionEffect& other = static_cast<const GrConfigConversionEffect&>(s); 121 return other.fSwapRedAndBlue == fSwapRedAndBlue && other.fPMConversion == fPMConversion; 122} 123 124/////////////////////////////////////////////////////////////////////////////// 125 126GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect); 127 128GrEffect* GrConfigConversionEffect::TestCreate(SkRandom* random, 129 GrContext* context, 130 GrTexture* textures[]) { 131 PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt)); 132 bool swapRB; 133 if (kNone_PMConversion == pmConv) { 134 swapRB = true; 135 } else { 136 swapRB = random->nextBool(); 137 } 138 return SkNEW_ARGS(GrConfigConversionEffect, (textures[GrEffectUnitTest::kSkiaPMTextureIdx], 139 swapRB, 140 pmConv, 141 GrEffectUnitTest::TestMatrix(random))); 142} 143 144/////////////////////////////////////////////////////////////////////////////// 145void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context, 146 PMConversion* pmToUPMRule, 147 PMConversion* upmToPMRule) { 148 *pmToUPMRule = kNone_PMConversion; 149 *upmToPMRule = kNone_PMConversion; 150 SkAutoTMalloc<uint32_t> data(256 * 256 * 3); 151 uint32_t* srcData = data.get(); 152 uint32_t* firstRead = data.get() + 256 * 256; 153 uint32_t* secondRead = data.get() + 2 * 256 * 256; 154 155 // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate 156 // values in row y. We set r,g, and b to the same value since they are handled identically. 157 for (int y = 0; y < 256; ++y) { 158 for (int x = 0; x < 256; ++x) { 159 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]); 160 color[3] = y; 161 color[2] = GrMin(x, y); 162 color[1] = GrMin(x, y); 163 color[0] = GrMin(x, y); 164 } 165 } 166 167 GrTextureDesc desc; 168 desc.fFlags = kRenderTarget_GrTextureFlagBit | 169 kNoStencil_GrTextureFlagBit; 170 desc.fWidth = 256; 171 desc.fHeight = 256; 172 desc.fConfig = kRGBA_8888_GrPixelConfig; 173 174 SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0)); 175 if (!readTex.get()) { 176 return; 177 } 178 SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0)); 179 if (!tempTex.get()) { 180 return; 181 } 182 desc.fFlags = kNone_GrTextureFlags; 183 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0)); 184 if (!dataTex.get()) { 185 return; 186 } 187 188 static const PMConversion kConversionRules[][2] = { 189 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, 190 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, 191 }; 192 193 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); 194 195 bool failed = true; 196 197 for (size_t i = 0; i < GR_ARRAY_COUNT(kConversionRules) && failed; ++i) { 198 *pmToUPMRule = kConversionRules[i][0]; 199 *upmToPMRule = kConversionRules[i][1]; 200 201 static const GrRect kDstRect = GrRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256)); 202 static const GrRect kSrcRect = GrRect::MakeWH(SK_Scalar1, SK_Scalar1); 203 // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw 204 // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data. 205 // We then verify that two reads produced the same values. 206 207 GrPaint paint; 208 SkAutoTUnref<GrEffect> pmToUPMEffect1(SkNEW_ARGS(GrConfigConversionEffect, 209 (dataTex, 210 false, 211 *pmToUPMRule, 212 SkMatrix::I()))); 213 SkAutoTUnref<GrEffect> upmToPMEffect(SkNEW_ARGS(GrConfigConversionEffect, 214 (readTex, 215 false, 216 *upmToPMRule, 217 SkMatrix::I()))); 218 SkAutoTUnref<GrEffect> pmToUPMEffect2(SkNEW_ARGS(GrConfigConversionEffect, 219 (tempTex, 220 false, 221 *pmToUPMRule, 222 SkMatrix::I()))); 223 224 context->setRenderTarget(readTex->asRenderTarget()); 225 paint.colorStage(0)->setEffect(pmToUPMEffect1); 226 context->drawRectToRect(paint, kDstRect, kSrcRect); 227 228 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead); 229 230 context->setRenderTarget(tempTex->asRenderTarget()); 231 paint.colorStage(0)->setEffect(upmToPMEffect); 232 context->drawRectToRect(paint, kDstRect, kSrcRect); 233 context->setRenderTarget(readTex->asRenderTarget()); 234 paint.colorStage(0)->setEffect(pmToUPMEffect2); 235 context->drawRectToRect(paint, kDstRect, kSrcRect); 236 237 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead); 238 239 failed = false; 240 for (int y = 0; y < 256 && !failed; ++y) { 241 for (int x = 0; x <= y; ++x) { 242 if (firstRead[256 * y + x] != secondRead[256 * y + x]) { 243 failed = true; 244 break; 245 } 246 } 247 } 248 } 249 if (failed) { 250 *pmToUPMRule = kNone_PMConversion; 251 *upmToPMRule = kNone_PMConversion; 252 } 253} 254 255bool GrConfigConversionEffect::InstallEffect(GrTexture* texture, 256 bool swapRedAndBlue, 257 PMConversion pmConversion, 258 const SkMatrix& matrix, 259 GrEffectStage* stage) { 260 if (!swapRedAndBlue && kNone_PMConversion == pmConversion) { 261 // If we returned a GrConfigConversionEffect that was equivalent to a GrSingleTextureEffect 262 // then we may pollute our texture cache with redundant shaders. So in the case that no 263 // conversions were requested we instead return a GrSingleTextureEffect. 264 stage->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix)), matrix)->unref(); 265 return true; 266 } else { 267 if (kRGBA_8888_GrPixelConfig != texture->config() && 268 kBGRA_8888_GrPixelConfig != texture->config() && 269 kNone_PMConversion != pmConversion) { 270 // The PM conversions assume colors are 0..255 271 return false; 272 } 273 stage->setEffect(SkNEW_ARGS(GrConfigConversionEffect, (texture, 274 swapRedAndBlue, 275 pmConversion, matrix)))->unref(); 276 return true; 277 } 278} 279