GrConfigConversionEffect.cpp revision dbe49f735484f8862e378b63d0a074a301093dd0
1/* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "GrConfigConversionEffect.h" 9#include "GrContext.h" 10#include "GrTBackendEffectFactory.h" 11#include "gl/GrGLEffect.h" 12#include "gl/GrGLEffectMatrix.h" 13#include "SkMatrix.h" 14 15class GrGLConfigConversionEffect : public GrGLEffect { 16public: 17 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory, 18 const GrEffect& s) : INHERITED (factory) { 19 const GrConfigConversionEffect& effect = static_cast<const GrConfigConversionEffect&>(s); 20 fSwapRedAndBlue = effect.swapsRedAndBlue(); 21 fPMConversion = effect.pmConversion(); 22 } 23 24 virtual void emitCode(GrGLShaderBuilder* builder, 25 const GrEffectStage&, 26 EffectKey key, 27 const char* vertexCoords, 28 const char* outputColor, 29 const char* inputColor, 30 const TextureSamplerArray& samplers) SK_OVERRIDE { 31 const char* coords; 32 GrSLType coordsType = fEffectMatrix.emitCode(builder, key, vertexCoords, &coords); 33 builder->fFSCode.appendf("\t\t%s = ", outputColor); 34 builder->appendTextureLookup(&builder->fFSCode, samplers[0], coords, coordsType); 35 builder->fFSCode.append(";\n"); 36 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { 37 GrAssert(fSwapRedAndBlue); 38 builder->fFSCode.appendf("\t%s = %s.bgra;\n", outputColor, outputColor); 39 } else { 40 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; 41 switch (fPMConversion) { 42 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: 43 builder->fFSCode.appendf( 44 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n", 45 outputColor, outputColor, swiz, outputColor, outputColor); 46 break; 47 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversion: 48 builder->fFSCode.appendf( 49 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n", 50 outputColor, outputColor, swiz, outputColor, outputColor); 51 break; 52 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: 53 builder->fFSCode.appendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", 54 outputColor, outputColor, outputColor, swiz, outputColor, outputColor); 55 break; 56 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion: 57 builder->fFSCode.appendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", 58 outputColor, outputColor, outputColor, swiz, outputColor, outputColor); 59 break; 60 default: 61 GrCrash("Unknown conversion op."); 62 break; 63 } 64 } 65 GrGLSLMulVarBy4f(&builder->fFSCode, 2, outputColor, inputColor); 66 } 67 68 void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { 69 const GrConfigConversionEffect& effect = 70 static_cast<const GrConfigConversionEffect&>(*stage.getEffect()); 71 fEffectMatrix.setData(uman, 72 effect.getMatrix(), 73 stage.getCoordChangeMatrix(), 74 effect.texture(0)); 75 } 76 77 static inline EffectKey GenKey(const GrEffectStage& s, const GrGLCaps&) { 78 const GrConfigConversionEffect& effect = 79 static_cast<const GrConfigConversionEffect&>(*s.getEffect()); 80 EffectKey key = static_cast<EffectKey>(effect.swapsRedAndBlue()) | 81 (effect.pmConversion() << 1); 82 key <<= GrGLEffectMatrix::kKeyBits; 83 EffectKey matrixKey = GrGLEffectMatrix::GenKey(effect.getMatrix(), 84 s.getCoordChangeMatrix(), 85 effect.texture(0)); 86 GrAssert(!(matrixKey & key)); 87 return matrixKey | key; 88 } 89 90private: 91 bool fSwapRedAndBlue; 92 GrConfigConversionEffect::PMConversion fPMConversion; 93 GrGLEffectMatrix fEffectMatrix; 94 95 typedef GrGLEffect INHERITED; 96 97}; 98 99/////////////////////////////////////////////////////////////////////////////// 100 101GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, 102 bool swapRedAndBlue, 103 PMConversion pmConversion, 104 const SkMatrix& matrix) 105 : GrSingleTextureEffect(texture, matrix) 106 , fSwapRedAndBlue(swapRedAndBlue) 107 , fPMConversion(pmConversion) { 108 GrAssert(kRGBA_8888_GrPixelConfig == texture->config() || 109 kBGRA_8888_GrPixelConfig == texture->config()); 110 // Why did we pollute our texture cache instead of using a GrSingleTextureEffect? 111 GrAssert(swapRedAndBlue || kNone_PMConversion != pmConversion); 112} 113 114const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const { 115 return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance(); 116} 117 118bool GrConfigConversionEffect::isEqual(const GrEffect& s) const { 119 const GrConfigConversionEffect& other = static_cast<const GrConfigConversionEffect&>(s); 120 return other.fSwapRedAndBlue == fSwapRedAndBlue && other.fPMConversion == fPMConversion; 121} 122 123/////////////////////////////////////////////////////////////////////////////// 124 125GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect); 126 127GrEffect* GrConfigConversionEffect::TestCreate(SkRandom* random, 128 GrContext* context, 129 GrTexture* textures[]) { 130 PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt)); 131 bool swapRB; 132 if (kNone_PMConversion == pmConv) { 133 swapRB = true; 134 } else { 135 swapRB = random->nextBool(); 136 } 137 return SkNEW_ARGS(GrConfigConversionEffect, (textures[GrEffectUnitTest::kSkiaPMTextureIdx], 138 swapRB, 139 pmConv, 140 GrEffectUnitTest::TestMatrix(random))); 141} 142 143/////////////////////////////////////////////////////////////////////////////// 144void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context, 145 PMConversion* pmToUPMRule, 146 PMConversion* upmToPMRule) { 147 *pmToUPMRule = kNone_PMConversion; 148 *upmToPMRule = kNone_PMConversion; 149 SkAutoTMalloc<uint32_t> data(256 * 256 * 3); 150 uint32_t* srcData = data.get(); 151 uint32_t* firstRead = data.get() + 256 * 256; 152 uint32_t* secondRead = data.get() + 2 * 256 * 256; 153 154 // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate 155 // values in row y. We set r,g, and b to the same value since they are handled identically. 156 for (int y = 0; y < 256; ++y) { 157 for (int x = 0; x < 256; ++x) { 158 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]); 159 color[3] = y; 160 color[2] = GrMin(x, y); 161 color[1] = GrMin(x, y); 162 color[0] = GrMin(x, y); 163 } 164 } 165 166 GrTextureDesc desc; 167 desc.fFlags = kRenderTarget_GrTextureFlagBit | 168 kNoStencil_GrTextureFlagBit; 169 desc.fWidth = 256; 170 desc.fHeight = 256; 171 desc.fConfig = kRGBA_8888_GrPixelConfig; 172 173 SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0)); 174 if (!readTex.get()) { 175 return; 176 } 177 SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0)); 178 if (!tempTex.get()) { 179 return; 180 } 181 desc.fFlags = kNone_GrTextureFlags; 182 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0)); 183 if (!dataTex.get()) { 184 return; 185 } 186 187 static const PMConversion kConversionRules[][2] = { 188 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, 189 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, 190 }; 191 192 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); 193 194 bool failed = true; 195 196 for (size_t i = 0; i < GR_ARRAY_COUNT(kConversionRules) && failed; ++i) { 197 *pmToUPMRule = kConversionRules[i][0]; 198 *upmToPMRule = kConversionRules[i][1]; 199 200 static const GrRect kDstRect = GrRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256)); 201 static const GrRect kSrcRect = GrRect::MakeWH(SK_Scalar1, SK_Scalar1); 202 // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw 203 // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data. 204 // We then verify that two reads produced the same values. 205 206 GrPaint paint; 207 SkAutoTUnref<GrEffect> pmToUPMEffect1(SkNEW_ARGS(GrConfigConversionEffect, 208 (dataTex, 209 false, 210 *pmToUPMRule, 211 SkMatrix::I()))); 212 SkAutoTUnref<GrEffect> upmToPMEffect(SkNEW_ARGS(GrConfigConversionEffect, 213 (readTex, 214 false, 215 *upmToPMRule, 216 SkMatrix::I()))); 217 SkAutoTUnref<GrEffect> pmToUPMEffect2(SkNEW_ARGS(GrConfigConversionEffect, 218 (tempTex, 219 false, 220 *pmToUPMRule, 221 SkMatrix::I()))); 222 223 context->setRenderTarget(readTex->asRenderTarget()); 224 paint.colorStage(0)->setEffect(pmToUPMEffect1); 225 context->drawRectToRect(paint, kDstRect, kSrcRect); 226 227 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead); 228 229 context->setRenderTarget(tempTex->asRenderTarget()); 230 paint.colorStage(0)->setEffect(upmToPMEffect); 231 context->drawRectToRect(paint, kDstRect, kSrcRect); 232 context->setRenderTarget(readTex->asRenderTarget()); 233 paint.colorStage(0)->setEffect(pmToUPMEffect2); 234 context->drawRectToRect(paint, kDstRect, kSrcRect); 235 236 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead); 237 238 failed = false; 239 for (int y = 0; y < 256 && !failed; ++y) { 240 for (int x = 0; x <= y; ++x) { 241 if (firstRead[256 * y + x] != secondRead[256 * y + x]) { 242 failed = true; 243 break; 244 } 245 } 246 } 247 } 248 if (failed) { 249 *pmToUPMRule = kNone_PMConversion; 250 *upmToPMRule = kNone_PMConversion; 251 } 252} 253 254bool GrConfigConversionEffect::InstallEffect(GrTexture* texture, 255 bool swapRedAndBlue, 256 PMConversion pmConversion, 257 const SkMatrix& matrix, 258 GrEffectStage* stage) { 259 if (!swapRedAndBlue && kNone_PMConversion == pmConversion) { 260 // If we returned a GrConfigConversionEffect that was equivalent to a GrSingleTextureEffect 261 // then we may pollute our texture cache with redundant shaders. So in the case that no 262 // conversions were requested we instead return a GrSingleTextureEffect. 263 stage->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix)))->unref(); 264 return true; 265 } else { 266 if (kRGBA_8888_GrPixelConfig != texture->config() && 267 kBGRA_8888_GrPixelConfig != texture->config() && 268 kNone_PMConversion != pmConversion) { 269 // The PM conversions assume colors are 0..255 270 return false; 271 } 272 stage->setEffect(SkNEW_ARGS(GrConfigConversionEffect, (texture, 273 swapRedAndBlue, 274 pmConversion, matrix)))->unref(); 275 return true; 276 } 277} 278