CopyTilesRenderer.cpp revision f5e315ccf1ae2941f7cf53fa53e5c8c4bb665fe1
1/* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "picture_utils.h" 9#include "CopyTilesRenderer.h" 10#include "SkCanvas.h" 11#include "SkDevice.h" 12#include "SkImageEncoder.h" 13#include "SkPicture.h" 14#include "SkPixelRef.h" 15#include "SkRect.h" 16#include "SkString.h" 17 18namespace sk_tools { 19 CopyTilesRenderer::CopyTilesRenderer(int x, int y) 20 : fXTilesPerLargeTile(x) 21 , fYTilesPerLargeTile(y) { 22 } 23 void CopyTilesRenderer::init(SkPicture* pict, const SkString* outputDir, 24 const SkString* inputFilename, bool useChecksumBasedFilenames) { 25 // Do not call INHERITED::init(), which would create a (potentially large) canvas which is 26 // not used by bench_pictures. 27 SkASSERT(pict != NULL); 28 // Only work with absolute widths (as opposed to percentages). 29 SkASSERT(this->getTileWidth() != 0 && this->getTileHeight() != 0); 30 fPicture = pict; 31 this->CopyString(&fOutputDir, outputDir); 32 this->CopyString(&fInputFilename, inputFilename); 33 fUseChecksumBasedFilenames = useChecksumBasedFilenames; 34 fPicture->ref(); 35 this->buildBBoxHierarchy(); 36 // In order to avoid allocating a large canvas (particularly important for GPU), create one 37 // canvas that is a multiple of the tile size, and draw portions of the picture. 38 fLargeTileWidth = fXTilesPerLargeTile * this->getTileWidth(); 39 fLargeTileHeight = fYTilesPerLargeTile * this->getTileHeight(); 40 fCanvas.reset(this->INHERITED::setupCanvas(fLargeTileWidth, fLargeTileHeight)); 41 } 42 43 bool CopyTilesRenderer::render(SkBitmap** out) { 44 int i = 0; 45 bool success = true; 46 SkBitmap dst; 47 for (int x = 0; x < this->getViewWidth(); x += fLargeTileWidth) { 48 for (int y = 0; y < this->getViewHeight(); y += fLargeTileHeight) { 49 SkAutoCanvasRestore autoRestore(fCanvas, true); 50 // Translate so that we draw the correct portion of the picture. 51 // Perform a postTranslate so that the scaleFactor does not interfere with the 52 // positioning. 53 SkMatrix mat(fCanvas->getTotalMatrix()); 54 mat.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y)); 55 fCanvas->setMatrix(mat); 56 // Draw the picture 57 fCanvas->drawPicture(*fPicture); 58 // Now extract the picture into tiles 59 const SkBitmap& baseBitmap = fCanvas->getDevice()->accessBitmap(false); 60 SkIRect subset; 61 for (int tileY = 0; tileY < fLargeTileHeight; tileY += this->getTileHeight()) { 62 for (int tileX = 0; tileX < fLargeTileWidth; tileX += this->getTileWidth()) { 63 subset.set(tileX, tileY, tileX + this->getTileWidth(), 64 tileY + this->getTileHeight()); 65 SkDEBUGCODE(bool extracted =) 66 baseBitmap.extractSubset(&dst, subset); 67 SkASSERT(extracted); 68 if (!fOutputDir.isEmpty()) { 69 // Similar to write() in PictureRenderer.cpp, but just encodes 70 // a bitmap directly. 71 // TODO: Share more common code with write() to do this, to properly 72 // write out the JSON summary, etc. 73 SkString pathWithNumber; 74 make_filepath(&pathWithNumber, fOutputDir, fInputFilename); 75 pathWithNumber.remove(pathWithNumber.size() - 4, 4); 76 pathWithNumber.appendf("%i.png", i++); 77 SkBitmap copy; 78#if SK_SUPPORT_GPU 79 if (isUsingGpuDevice()) { 80 dst.pixelRef()->readPixels(©, &subset); 81 } else { 82#endif 83 dst.copyTo(©); 84#if SK_SUPPORT_GPU 85 } 86#endif 87 success &= SkImageEncoder::EncodeFile(pathWithNumber.c_str(), copy, 88 SkImageEncoder::kPNG_Type, 100); 89 } 90 } 91 } 92 } 93 } 94 return success; 95 } 96 97 SkString CopyTilesRenderer::getConfigNameInternal() { 98 return SkString("copy_tiles"); 99 } 100} 101