AudioFlinger.cpp revision 1dc28b794587be22c90a97070d928f94586db638
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <signal.h> 24#include <sys/time.h> 25#include <sys/resource.h> 26 27#include <binder/IPCThreadState.h> 28#include <binder/IServiceManager.h> 29#include <utils/Log.h> 30#include <binder/Parcel.h> 31#include <binder/IPCThreadState.h> 32#include <utils/String16.h> 33#include <utils/threads.h> 34#include <utils/Atomic.h> 35 36#include <cutils/bitops.h> 37#include <cutils/properties.h> 38#include <cutils/compiler.h> 39 40#undef ADD_BATTERY_DATA 41 42#ifdef ADD_BATTERY_DATA 43#include <media/IMediaPlayerService.h> 44#include <media/IMediaDeathNotifier.h> 45#endif 46 47#include <private/media/AudioTrackShared.h> 48#include <private/media/AudioEffectShared.h> 49 50#include <system/audio.h> 51#include <hardware/audio.h> 52 53#include "AudioMixer.h" 54#include "AudioFlinger.h" 55#include "ServiceUtilities.h" 56 57#include <media/EffectsFactoryApi.h> 58#include <audio_effects/effect_visualizer.h> 59#include <audio_effects/effect_ns.h> 60#include <audio_effects/effect_aec.h> 61 62#include <audio_utils/primitives.h> 63 64#include <powermanager/PowerManager.h> 65 66// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds 67#ifdef DEBUG_CPU_USAGE 68#include <cpustats/CentralTendencyStatistics.h> 69#include <cpustats/ThreadCpuUsage.h> 70#endif 71 72#include <common_time/cc_helper.h> 73#include <common_time/local_clock.h> 74 75#include "FastMixer.h" 76 77// NBAIO implementations 78#include "AudioStreamOutSink.h" 79#include "MonoPipe.h" 80#include "MonoPipeReader.h" 81#include "SourceAudioBufferProvider.h" 82 83#ifdef HAVE_REQUEST_PRIORITY 84#include "SchedulingPolicyService.h" 85#endif 86 87#ifdef SOAKER 88#include "Soaker.h" 89#endif 90 91// ---------------------------------------------------------------------------- 92 93// Note: the following macro is used for extremely verbose logging message. In 94// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 95// 0; but one side effect of this is to turn all LOGV's as well. Some messages 96// are so verbose that we want to suppress them even when we have ALOG_ASSERT 97// turned on. Do not uncomment the #def below unless you really know what you 98// are doing and want to see all of the extremely verbose messages. 99//#define VERY_VERY_VERBOSE_LOGGING 100#ifdef VERY_VERY_VERBOSE_LOGGING 101#define ALOGVV ALOGV 102#else 103#define ALOGVV(a...) do { } while(0) 104#endif 105 106namespace android { 107 108static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n"; 109static const char kHardwareLockedString[] = "Hardware lock is taken\n"; 110 111static const float MAX_GAIN = 4096.0f; 112static const uint32_t MAX_GAIN_INT = 0x1000; 113 114// retry counts for buffer fill timeout 115// 50 * ~20msecs = 1 second 116static const int8_t kMaxTrackRetries = 50; 117static const int8_t kMaxTrackStartupRetries = 50; 118// allow less retry attempts on direct output thread. 119// direct outputs can be a scarce resource in audio hardware and should 120// be released as quickly as possible. 121static const int8_t kMaxTrackRetriesDirect = 2; 122 123static const int kDumpLockRetries = 50; 124static const int kDumpLockSleepUs = 20000; 125 126// don't warn about blocked writes or record buffer overflows more often than this 127static const nsecs_t kWarningThrottleNs = seconds(5); 128 129// RecordThread loop sleep time upon application overrun or audio HAL read error 130static const int kRecordThreadSleepUs = 5000; 131 132// maximum time to wait for setParameters to complete 133static const nsecs_t kSetParametersTimeoutNs = seconds(2); 134 135// minimum sleep time for the mixer thread loop when tracks are active but in underrun 136static const uint32_t kMinThreadSleepTimeUs = 5000; 137// maximum divider applied to the active sleep time in the mixer thread loop 138static const uint32_t kMaxThreadSleepTimeShift = 2; 139 140// minimum normal mix buffer size, expressed in milliseconds rather than frames 141static const uint32_t kMinNormalMixBufferSizeMs = 20; 142 143nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; 144 145// ---------------------------------------------------------------------------- 146 147#ifdef ADD_BATTERY_DATA 148// To collect the amplifier usage 149static void addBatteryData(uint32_t params) { 150 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); 151 if (service == NULL) { 152 // it already logged 153 return; 154 } 155 156 service->addBatteryData(params); 157} 158#endif 159 160static int load_audio_interface(const char *if_name, audio_hw_device_t **dev) 161{ 162 const hw_module_t *mod; 163 int rc; 164 165 rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod); 166 ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__, 167 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 168 if (rc) { 169 goto out; 170 } 171 rc = audio_hw_device_open(mod, dev); 172 ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__, 173 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 174 if (rc) { 175 goto out; 176 } 177 if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) { 178 ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version); 179 rc = BAD_VALUE; 180 goto out; 181 } 182 return 0; 183 184out: 185 *dev = NULL; 186 return rc; 187} 188 189// ---------------------------------------------------------------------------- 190 191AudioFlinger::AudioFlinger() 192 : BnAudioFlinger(), 193 mPrimaryHardwareDev(NULL), 194 mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef() 195 mMasterVolume(1.0f), 196 mMasterVolumeSupportLvl(MVS_NONE), 197 mMasterMute(false), 198 mNextUniqueId(1), 199 mMode(AUDIO_MODE_INVALID), 200 mBtNrecIsOff(false) 201{ 202} 203 204void AudioFlinger::onFirstRef() 205{ 206 int rc = 0; 207 208 Mutex::Autolock _l(mLock); 209 210 /* TODO: move all this work into an Init() function */ 211 char val_str[PROPERTY_VALUE_MAX] = { 0 }; 212 if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) { 213 uint32_t int_val; 214 if (1 == sscanf(val_str, "%u", &int_val)) { 215 mStandbyTimeInNsecs = milliseconds(int_val); 216 ALOGI("Using %u mSec as standby time.", int_val); 217 } else { 218 mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; 219 ALOGI("Using default %u mSec as standby time.", 220 (uint32_t)(mStandbyTimeInNsecs / 1000000)); 221 } 222 } 223 224 mMode = AUDIO_MODE_NORMAL; 225 mMasterVolumeSW = 1.0; 226 mMasterVolume = 1.0; 227 mHardwareStatus = AUDIO_HW_IDLE; 228} 229 230AudioFlinger::~AudioFlinger() 231{ 232 233 while (!mRecordThreads.isEmpty()) { 234 // closeInput() will remove first entry from mRecordThreads 235 closeInput(mRecordThreads.keyAt(0)); 236 } 237 while (!mPlaybackThreads.isEmpty()) { 238 // closeOutput() will remove first entry from mPlaybackThreads 239 closeOutput(mPlaybackThreads.keyAt(0)); 240 } 241 242 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 243 // no mHardwareLock needed, as there are no other references to this 244 audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice()); 245 delete mAudioHwDevs.valueAt(i); 246 } 247} 248 249static const char * const audio_interfaces[] = { 250 AUDIO_HARDWARE_MODULE_ID_PRIMARY, 251 AUDIO_HARDWARE_MODULE_ID_A2DP, 252 AUDIO_HARDWARE_MODULE_ID_USB, 253}; 254#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) 255 256audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices) 257{ 258 // if module is 0, the request comes from an old policy manager and we should load 259 // well known modules 260 if (module == 0) { 261 ALOGW("findSuitableHwDev_l() loading well know audio hw modules"); 262 for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { 263 loadHwModule_l(audio_interfaces[i]); 264 } 265 } else { 266 // check a match for the requested module handle 267 AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module); 268 if (audioHwdevice != NULL) { 269 return audioHwdevice->hwDevice(); 270 } 271 } 272 // then try to find a module supporting the requested device. 273 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 274 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 275 if ((dev->get_supported_devices(dev) & devices) == devices) 276 return dev; 277 } 278 279 return NULL; 280} 281 282status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 283{ 284 const size_t SIZE = 256; 285 char buffer[SIZE]; 286 String8 result; 287 288 result.append("Clients:\n"); 289 for (size_t i = 0; i < mClients.size(); ++i) { 290 sp<Client> client = mClients.valueAt(i).promote(); 291 if (client != 0) { 292 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 293 result.append(buffer); 294 } 295 } 296 297 result.append("Global session refs:\n"); 298 result.append(" session pid count\n"); 299 for (size_t i = 0; i < mAudioSessionRefs.size(); i++) { 300 AudioSessionRef *r = mAudioSessionRefs[i]; 301 snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt); 302 result.append(buffer); 303 } 304 write(fd, result.string(), result.size()); 305 return NO_ERROR; 306} 307 308 309status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 310{ 311 const size_t SIZE = 256; 312 char buffer[SIZE]; 313 String8 result; 314 hardware_call_state hardwareStatus = mHardwareStatus; 315 316 snprintf(buffer, SIZE, "Hardware status: %d\n" 317 "Standby Time mSec: %u\n", 318 hardwareStatus, 319 (uint32_t)(mStandbyTimeInNsecs / 1000000)); 320 result.append(buffer); 321 write(fd, result.string(), result.size()); 322 return NO_ERROR; 323} 324 325status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 326{ 327 const size_t SIZE = 256; 328 char buffer[SIZE]; 329 String8 result; 330 snprintf(buffer, SIZE, "Permission Denial: " 331 "can't dump AudioFlinger from pid=%d, uid=%d\n", 332 IPCThreadState::self()->getCallingPid(), 333 IPCThreadState::self()->getCallingUid()); 334 result.append(buffer); 335 write(fd, result.string(), result.size()); 336 return NO_ERROR; 337} 338 339static bool tryLock(Mutex& mutex) 340{ 341 bool locked = false; 342 for (int i = 0; i < kDumpLockRetries; ++i) { 343 if (mutex.tryLock() == NO_ERROR) { 344 locked = true; 345 break; 346 } 347 usleep(kDumpLockSleepUs); 348 } 349 return locked; 350} 351 352status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 353{ 354 if (!dumpAllowed()) { 355 dumpPermissionDenial(fd, args); 356 } else { 357 // get state of hardware lock 358 bool hardwareLocked = tryLock(mHardwareLock); 359 if (!hardwareLocked) { 360 String8 result(kHardwareLockedString); 361 write(fd, result.string(), result.size()); 362 } else { 363 mHardwareLock.unlock(); 364 } 365 366 bool locked = tryLock(mLock); 367 368 // failed to lock - AudioFlinger is probably deadlocked 369 if (!locked) { 370 String8 result(kDeadlockedString); 371 write(fd, result.string(), result.size()); 372 } 373 374 dumpClients(fd, args); 375 dumpInternals(fd, args); 376 377 // dump playback threads 378 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 379 mPlaybackThreads.valueAt(i)->dump(fd, args); 380 } 381 382 // dump record threads 383 for (size_t i = 0; i < mRecordThreads.size(); i++) { 384 mRecordThreads.valueAt(i)->dump(fd, args); 385 } 386 387 // dump all hardware devs 388 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 389 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 390 dev->dump(dev, fd); 391 } 392 if (locked) mLock.unlock(); 393 } 394 return NO_ERROR; 395} 396 397sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid) 398{ 399 // If pid is already in the mClients wp<> map, then use that entry 400 // (for which promote() is always != 0), otherwise create a new entry and Client. 401 sp<Client> client = mClients.valueFor(pid).promote(); 402 if (client == 0) { 403 client = new Client(this, pid); 404 mClients.add(pid, client); 405 } 406 407 return client; 408} 409 410// IAudioFlinger interface 411 412 413sp<IAudioTrack> AudioFlinger::createTrack( 414 pid_t pid, 415 audio_stream_type_t streamType, 416 uint32_t sampleRate, 417 audio_format_t format, 418 uint32_t channelMask, 419 int frameCount, 420 IAudioFlinger::track_flags_t flags, 421 const sp<IMemory>& sharedBuffer, 422 audio_io_handle_t output, 423 pid_t tid, 424 int *sessionId, 425 status_t *status) 426{ 427 sp<PlaybackThread::Track> track; 428 sp<TrackHandle> trackHandle; 429 sp<Client> client; 430 status_t lStatus; 431 int lSessionId; 432 433 // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC, 434 // but if someone uses binder directly they could bypass that and cause us to crash 435 if (uint32_t(streamType) >= AUDIO_STREAM_CNT) { 436 ALOGE("createTrack() invalid stream type %d", streamType); 437 lStatus = BAD_VALUE; 438 goto Exit; 439 } 440 441 { 442 Mutex::Autolock _l(mLock); 443 PlaybackThread *thread = checkPlaybackThread_l(output); 444 PlaybackThread *effectThread = NULL; 445 if (thread == NULL) { 446 ALOGE("unknown output thread"); 447 lStatus = BAD_VALUE; 448 goto Exit; 449 } 450 451 client = registerPid_l(pid); 452 453 ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 454 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 455 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 456 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 457 if (mPlaybackThreads.keyAt(i) != output) { 458 // prevent same audio session on different output threads 459 uint32_t sessions = t->hasAudioSession(*sessionId); 460 if (sessions & PlaybackThread::TRACK_SESSION) { 461 ALOGE("createTrack() session ID %d already in use", *sessionId); 462 lStatus = BAD_VALUE; 463 goto Exit; 464 } 465 // check if an effect with same session ID is waiting for a track to be created 466 if (sessions & PlaybackThread::EFFECT_SESSION) { 467 effectThread = t.get(); 468 } 469 } 470 } 471 lSessionId = *sessionId; 472 } else { 473 // if no audio session id is provided, create one here 474 lSessionId = nextUniqueId(); 475 if (sessionId != NULL) { 476 *sessionId = lSessionId; 477 } 478 } 479 ALOGV("createTrack() lSessionId: %d", lSessionId); 480 481 track = thread->createTrack_l(client, streamType, sampleRate, format, 482 channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus); 483 484 // move effect chain to this output thread if an effect on same session was waiting 485 // for a track to be created 486 if (lStatus == NO_ERROR && effectThread != NULL) { 487 Mutex::Autolock _dl(thread->mLock); 488 Mutex::Autolock _sl(effectThread->mLock); 489 moveEffectChain_l(lSessionId, effectThread, thread, true); 490 } 491 492 // Look for sync events awaiting for a session to be used. 493 for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) { 494 if (mPendingSyncEvents[i]->triggerSession() == lSessionId) { 495 if (thread->isValidSyncEvent(mPendingSyncEvents[i])) { 496 track->setSyncEvent(mPendingSyncEvents[i]); 497 mPendingSyncEvents.removeAt(i); 498 i--; 499 } 500 } 501 } 502 } 503 if (lStatus == NO_ERROR) { 504 trackHandle = new TrackHandle(track); 505 } else { 506 // remove local strong reference to Client before deleting the Track so that the Client 507 // destructor is called by the TrackBase destructor with mLock held 508 client.clear(); 509 track.clear(); 510 } 511 512Exit: 513 if (status != NULL) { 514 *status = lStatus; 515 } 516 return trackHandle; 517} 518 519uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const 520{ 521 Mutex::Autolock _l(mLock); 522 PlaybackThread *thread = checkPlaybackThread_l(output); 523 if (thread == NULL) { 524 ALOGW("sampleRate() unknown thread %d", output); 525 return 0; 526 } 527 return thread->sampleRate(); 528} 529 530int AudioFlinger::channelCount(audio_io_handle_t output) const 531{ 532 Mutex::Autolock _l(mLock); 533 PlaybackThread *thread = checkPlaybackThread_l(output); 534 if (thread == NULL) { 535 ALOGW("channelCount() unknown thread %d", output); 536 return 0; 537 } 538 return thread->channelCount(); 539} 540 541audio_format_t AudioFlinger::format(audio_io_handle_t output) const 542{ 543 Mutex::Autolock _l(mLock); 544 PlaybackThread *thread = checkPlaybackThread_l(output); 545 if (thread == NULL) { 546 ALOGW("format() unknown thread %d", output); 547 return AUDIO_FORMAT_INVALID; 548 } 549 return thread->format(); 550} 551 552size_t AudioFlinger::frameCount(audio_io_handle_t output) const 553{ 554 Mutex::Autolock _l(mLock); 555 PlaybackThread *thread = checkPlaybackThread_l(output); 556 if (thread == NULL) { 557 ALOGW("frameCount() unknown thread %d", output); 558 return 0; 559 } 560 // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers; 561 // should examine all callers and fix them to handle smaller counts 562 return thread->frameCount(); 563} 564 565uint32_t AudioFlinger::latency(audio_io_handle_t output) const 566{ 567 Mutex::Autolock _l(mLock); 568 PlaybackThread *thread = checkPlaybackThread_l(output); 569 if (thread == NULL) { 570 ALOGW("latency() unknown thread %d", output); 571 return 0; 572 } 573 return thread->latency(); 574} 575 576status_t AudioFlinger::setMasterVolume(float value) 577{ 578 status_t ret = initCheck(); 579 if (ret != NO_ERROR) { 580 return ret; 581 } 582 583 // check calling permissions 584 if (!settingsAllowed()) { 585 return PERMISSION_DENIED; 586 } 587 588 float swmv = value; 589 590 Mutex::Autolock _l(mLock); 591 592 // when hw supports master volume, don't scale in sw mixer 593 if (MVS_NONE != mMasterVolumeSupportLvl) { 594 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 595 AutoMutex lock(mHardwareLock); 596 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 597 598 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 599 if (NULL != dev->set_master_volume) { 600 dev->set_master_volume(dev, value); 601 } 602 mHardwareStatus = AUDIO_HW_IDLE; 603 } 604 605 swmv = 1.0; 606 } 607 608 mMasterVolume = value; 609 mMasterVolumeSW = swmv; 610 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 611 mPlaybackThreads.valueAt(i)->setMasterVolume(swmv); 612 613 return NO_ERROR; 614} 615 616status_t AudioFlinger::setMode(audio_mode_t mode) 617{ 618 status_t ret = initCheck(); 619 if (ret != NO_ERROR) { 620 return ret; 621 } 622 623 // check calling permissions 624 if (!settingsAllowed()) { 625 return PERMISSION_DENIED; 626 } 627 if (uint32_t(mode) >= AUDIO_MODE_CNT) { 628 ALOGW("Illegal value: setMode(%d)", mode); 629 return BAD_VALUE; 630 } 631 632 { // scope for the lock 633 AutoMutex lock(mHardwareLock); 634 mHardwareStatus = AUDIO_HW_SET_MODE; 635 ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode); 636 mHardwareStatus = AUDIO_HW_IDLE; 637 } 638 639 if (NO_ERROR == ret) { 640 Mutex::Autolock _l(mLock); 641 mMode = mode; 642 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 643 mPlaybackThreads.valueAt(i)->setMode(mode); 644 } 645 646 return ret; 647} 648 649status_t AudioFlinger::setMicMute(bool state) 650{ 651 status_t ret = initCheck(); 652 if (ret != NO_ERROR) { 653 return ret; 654 } 655 656 // check calling permissions 657 if (!settingsAllowed()) { 658 return PERMISSION_DENIED; 659 } 660 661 AutoMutex lock(mHardwareLock); 662 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 663 ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state); 664 mHardwareStatus = AUDIO_HW_IDLE; 665 return ret; 666} 667 668bool AudioFlinger::getMicMute() const 669{ 670 status_t ret = initCheck(); 671 if (ret != NO_ERROR) { 672 return false; 673 } 674 675 bool state = AUDIO_MODE_INVALID; 676 AutoMutex lock(mHardwareLock); 677 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 678 mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state); 679 mHardwareStatus = AUDIO_HW_IDLE; 680 return state; 681} 682 683status_t AudioFlinger::setMasterMute(bool muted) 684{ 685 // check calling permissions 686 if (!settingsAllowed()) { 687 return PERMISSION_DENIED; 688 } 689 690 Mutex::Autolock _l(mLock); 691 // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger 692 mMasterMute = muted; 693 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 694 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 695 696 return NO_ERROR; 697} 698 699float AudioFlinger::masterVolume() const 700{ 701 Mutex::Autolock _l(mLock); 702 return masterVolume_l(); 703} 704 705float AudioFlinger::masterVolumeSW() const 706{ 707 Mutex::Autolock _l(mLock); 708 return masterVolumeSW_l(); 709} 710 711bool AudioFlinger::masterMute() const 712{ 713 Mutex::Autolock _l(mLock); 714 return masterMute_l(); 715} 716 717float AudioFlinger::masterVolume_l() const 718{ 719 if (MVS_FULL == mMasterVolumeSupportLvl) { 720 float ret_val; 721 AutoMutex lock(mHardwareLock); 722 723 mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; 724 ALOG_ASSERT((NULL != mPrimaryHardwareDev) && 725 (NULL != mPrimaryHardwareDev->get_master_volume), 726 "can't get master volume"); 727 728 mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val); 729 mHardwareStatus = AUDIO_HW_IDLE; 730 return ret_val; 731 } 732 733 return mMasterVolume; 734} 735 736status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value, 737 audio_io_handle_t output) 738{ 739 // check calling permissions 740 if (!settingsAllowed()) { 741 return PERMISSION_DENIED; 742 } 743 744 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 745 ALOGE("setStreamVolume() invalid stream %d", stream); 746 return BAD_VALUE; 747 } 748 749 AutoMutex lock(mLock); 750 PlaybackThread *thread = NULL; 751 if (output) { 752 thread = checkPlaybackThread_l(output); 753 if (thread == NULL) { 754 return BAD_VALUE; 755 } 756 } 757 758 mStreamTypes[stream].volume = value; 759 760 if (thread == NULL) { 761 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 762 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 763 } 764 } else { 765 thread->setStreamVolume(stream, value); 766 } 767 768 return NO_ERROR; 769} 770 771status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted) 772{ 773 // check calling permissions 774 if (!settingsAllowed()) { 775 return PERMISSION_DENIED; 776 } 777 778 if (uint32_t(stream) >= AUDIO_STREAM_CNT || 779 uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { 780 ALOGE("setStreamMute() invalid stream %d", stream); 781 return BAD_VALUE; 782 } 783 784 AutoMutex lock(mLock); 785 mStreamTypes[stream].mute = muted; 786 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 787 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 788 789 return NO_ERROR; 790} 791 792float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const 793{ 794 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 795 return 0.0f; 796 } 797 798 AutoMutex lock(mLock); 799 float volume; 800 if (output) { 801 PlaybackThread *thread = checkPlaybackThread_l(output); 802 if (thread == NULL) { 803 return 0.0f; 804 } 805 volume = thread->streamVolume(stream); 806 } else { 807 volume = streamVolume_l(stream); 808 } 809 810 return volume; 811} 812 813bool AudioFlinger::streamMute(audio_stream_type_t stream) const 814{ 815 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 816 return true; 817 } 818 819 AutoMutex lock(mLock); 820 return streamMute_l(stream); 821} 822 823status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) 824{ 825 ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d", 826 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 827 // check calling permissions 828 if (!settingsAllowed()) { 829 return PERMISSION_DENIED; 830 } 831 832 // ioHandle == 0 means the parameters are global to the audio hardware interface 833 if (ioHandle == 0) { 834 Mutex::Autolock _l(mLock); 835 status_t final_result = NO_ERROR; 836 { 837 AutoMutex lock(mHardwareLock); 838 mHardwareStatus = AUDIO_HW_SET_PARAMETER; 839 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 840 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 841 status_t result = dev->set_parameters(dev, keyValuePairs.string()); 842 final_result = result ?: final_result; 843 } 844 mHardwareStatus = AUDIO_HW_IDLE; 845 } 846 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 847 AudioParameter param = AudioParameter(keyValuePairs); 848 String8 value; 849 if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) { 850 bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF); 851 if (mBtNrecIsOff != btNrecIsOff) { 852 for (size_t i = 0; i < mRecordThreads.size(); i++) { 853 sp<RecordThread> thread = mRecordThreads.valueAt(i); 854 RecordThread::RecordTrack *track = thread->track(); 855 if (track != NULL) { 856 audio_devices_t device = (audio_devices_t)( 857 thread->device() & AUDIO_DEVICE_IN_ALL); 858 bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff; 859 thread->setEffectSuspended(FX_IID_AEC, 860 suspend, 861 track->sessionId()); 862 thread->setEffectSuspended(FX_IID_NS, 863 suspend, 864 track->sessionId()); 865 } 866 } 867 mBtNrecIsOff = btNrecIsOff; 868 } 869 } 870 return final_result; 871 } 872 873 // hold a strong ref on thread in case closeOutput() or closeInput() is called 874 // and the thread is exited once the lock is released 875 sp<ThreadBase> thread; 876 { 877 Mutex::Autolock _l(mLock); 878 thread = checkPlaybackThread_l(ioHandle); 879 if (thread == NULL) { 880 thread = checkRecordThread_l(ioHandle); 881 } else if (thread == primaryPlaybackThread_l()) { 882 // indicate output device change to all input threads for pre processing 883 AudioParameter param = AudioParameter(keyValuePairs); 884 int value; 885 if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) && 886 (value != 0)) { 887 for (size_t i = 0; i < mRecordThreads.size(); i++) { 888 mRecordThreads.valueAt(i)->setParameters(keyValuePairs); 889 } 890 } 891 } 892 } 893 if (thread != 0) { 894 return thread->setParameters(keyValuePairs); 895 } 896 return BAD_VALUE; 897} 898 899String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const 900{ 901// ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d", 902// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 903 904 Mutex::Autolock _l(mLock); 905 906 if (ioHandle == 0) { 907 String8 out_s8; 908 909 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 910 char *s; 911 { 912 AutoMutex lock(mHardwareLock); 913 mHardwareStatus = AUDIO_HW_GET_PARAMETER; 914 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 915 s = dev->get_parameters(dev, keys.string()); 916 mHardwareStatus = AUDIO_HW_IDLE; 917 } 918 out_s8 += String8(s ? s : ""); 919 free(s); 920 } 921 return out_s8; 922 } 923 924 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 925 if (playbackThread != NULL) { 926 return playbackThread->getParameters(keys); 927 } 928 RecordThread *recordThread = checkRecordThread_l(ioHandle); 929 if (recordThread != NULL) { 930 return recordThread->getParameters(keys); 931 } 932 return String8(""); 933} 934 935size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const 936{ 937 status_t ret = initCheck(); 938 if (ret != NO_ERROR) { 939 return 0; 940 } 941 942 AutoMutex lock(mHardwareLock); 943 mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE; 944 struct audio_config config = { 945 sample_rate: sampleRate, 946 channel_mask: audio_channel_in_mask_from_count(channelCount), 947 format: format, 948 }; 949 size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config); 950 mHardwareStatus = AUDIO_HW_IDLE; 951 return size; 952} 953 954unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const 955{ 956 if (ioHandle == 0) { 957 return 0; 958 } 959 960 Mutex::Autolock _l(mLock); 961 962 RecordThread *recordThread = checkRecordThread_l(ioHandle); 963 if (recordThread != NULL) { 964 return recordThread->getInputFramesLost(); 965 } 966 return 0; 967} 968 969status_t AudioFlinger::setVoiceVolume(float value) 970{ 971 status_t ret = initCheck(); 972 if (ret != NO_ERROR) { 973 return ret; 974 } 975 976 // check calling permissions 977 if (!settingsAllowed()) { 978 return PERMISSION_DENIED; 979 } 980 981 AutoMutex lock(mHardwareLock); 982 mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME; 983 ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value); 984 mHardwareStatus = AUDIO_HW_IDLE; 985 986 return ret; 987} 988 989status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, 990 audio_io_handle_t output) const 991{ 992 status_t status; 993 994 Mutex::Autolock _l(mLock); 995 996 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 997 if (playbackThread != NULL) { 998 return playbackThread->getRenderPosition(halFrames, dspFrames); 999 } 1000 1001 return BAD_VALUE; 1002} 1003 1004void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 1005{ 1006 1007 Mutex::Autolock _l(mLock); 1008 1009 pid_t pid = IPCThreadState::self()->getCallingPid(); 1010 if (mNotificationClients.indexOfKey(pid) < 0) { 1011 sp<NotificationClient> notificationClient = new NotificationClient(this, 1012 client, 1013 pid); 1014 ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 1015 1016 mNotificationClients.add(pid, notificationClient); 1017 1018 sp<IBinder> binder = client->asBinder(); 1019 binder->linkToDeath(notificationClient); 1020 1021 // the config change is always sent from playback or record threads to avoid deadlock 1022 // with AudioSystem::gLock 1023 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 1024 mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); 1025 } 1026 1027 for (size_t i = 0; i < mRecordThreads.size(); i++) { 1028 mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); 1029 } 1030 } 1031} 1032 1033void AudioFlinger::removeNotificationClient(pid_t pid) 1034{ 1035 Mutex::Autolock _l(mLock); 1036 1037 mNotificationClients.removeItem(pid); 1038 1039 ALOGV("%d died, releasing its sessions", pid); 1040 size_t num = mAudioSessionRefs.size(); 1041 bool removed = false; 1042 for (size_t i = 0; i< num; ) { 1043 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 1044 ALOGV(" pid %d @ %d", ref->mPid, i); 1045 if (ref->mPid == pid) { 1046 ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid); 1047 mAudioSessionRefs.removeAt(i); 1048 delete ref; 1049 removed = true; 1050 num--; 1051 } else { 1052 i++; 1053 } 1054 } 1055 if (removed) { 1056 purgeStaleEffects_l(); 1057 } 1058} 1059 1060// audioConfigChanged_l() must be called with AudioFlinger::mLock held 1061void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2) 1062{ 1063 size_t size = mNotificationClients.size(); 1064 for (size_t i = 0; i < size; i++) { 1065 mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle, 1066 param2); 1067 } 1068} 1069 1070// removeClient_l() must be called with AudioFlinger::mLock held 1071void AudioFlinger::removeClient_l(pid_t pid) 1072{ 1073 ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 1074 mClients.removeItem(pid); 1075} 1076 1077 1078// ---------------------------------------------------------------------------- 1079 1080AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1081 uint32_t device, type_t type) 1082 : Thread(false), 1083 mType(type), 1084 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0), 1085 // mChannelMask 1086 mChannelCount(0), 1087 mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID), 1088 mParamStatus(NO_ERROR), 1089 mStandby(false), mId(id), 1090 mDevice(device), 1091 mDeathRecipient(new PMDeathRecipient(this)) 1092{ 1093} 1094 1095AudioFlinger::ThreadBase::~ThreadBase() 1096{ 1097 mParamCond.broadcast(); 1098 // do not lock the mutex in destructor 1099 releaseWakeLock_l(); 1100 if (mPowerManager != 0) { 1101 sp<IBinder> binder = mPowerManager->asBinder(); 1102 binder->unlinkToDeath(mDeathRecipient); 1103 } 1104} 1105 1106void AudioFlinger::ThreadBase::exit() 1107{ 1108 ALOGV("ThreadBase::exit"); 1109 { 1110 // This lock prevents the following race in thread (uniprocessor for illustration): 1111 // if (!exitPending()) { 1112 // // context switch from here to exit() 1113 // // exit() calls requestExit(), what exitPending() observes 1114 // // exit() calls signal(), which is dropped since no waiters 1115 // // context switch back from exit() to here 1116 // mWaitWorkCV.wait(...); 1117 // // now thread is hung 1118 // } 1119 AutoMutex lock(mLock); 1120 requestExit(); 1121 mWaitWorkCV.signal(); 1122 } 1123 // When Thread::requestExitAndWait is made virtual and this method is renamed to 1124 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" 1125 requestExitAndWait(); 1126} 1127 1128status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 1129{ 1130 status_t status; 1131 1132 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 1133 Mutex::Autolock _l(mLock); 1134 1135 mNewParameters.add(keyValuePairs); 1136 mWaitWorkCV.signal(); 1137 // wait condition with timeout in case the thread loop has exited 1138 // before the request could be processed 1139 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) { 1140 status = mParamStatus; 1141 mWaitWorkCV.signal(); 1142 } else { 1143 status = TIMED_OUT; 1144 } 1145 return status; 1146} 1147 1148void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) 1149{ 1150 Mutex::Autolock _l(mLock); 1151 sendConfigEvent_l(event, param); 1152} 1153 1154// sendConfigEvent_l() must be called with ThreadBase::mLock held 1155void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) 1156{ 1157 ConfigEvent configEvent; 1158 configEvent.mEvent = event; 1159 configEvent.mParam = param; 1160 mConfigEvents.add(configEvent); 1161 ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 1162 mWaitWorkCV.signal(); 1163} 1164 1165void AudioFlinger::ThreadBase::processConfigEvents() 1166{ 1167 mLock.lock(); 1168 while (!mConfigEvents.isEmpty()) { 1169 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 1170 ConfigEvent configEvent = mConfigEvents[0]; 1171 mConfigEvents.removeAt(0); 1172 // release mLock before locking AudioFlinger mLock: lock order is always 1173 // AudioFlinger then ThreadBase to avoid cross deadlock 1174 mLock.unlock(); 1175 mAudioFlinger->mLock.lock(); 1176 audioConfigChanged_l(configEvent.mEvent, configEvent.mParam); 1177 mAudioFlinger->mLock.unlock(); 1178 mLock.lock(); 1179 } 1180 mLock.unlock(); 1181} 1182 1183status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 1184{ 1185 const size_t SIZE = 256; 1186 char buffer[SIZE]; 1187 String8 result; 1188 1189 bool locked = tryLock(mLock); 1190 if (!locked) { 1191 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 1192 write(fd, buffer, strlen(buffer)); 1193 } 1194 1195 snprintf(buffer, SIZE, "io handle: %d\n", mId); 1196 result.append(buffer); 1197 snprintf(buffer, SIZE, "TID: %d\n", getTid()); 1198 result.append(buffer); 1199 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 1200 result.append(buffer); 1201 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 1202 result.append(buffer); 1203 snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount); 1204 result.append(buffer); 1205 snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount); 1206 result.append(buffer); 1207 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 1208 result.append(buffer); 1209 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); 1210 result.append(buffer); 1211 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 1212 result.append(buffer); 1213 snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize); 1214 result.append(buffer); 1215 1216 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 1217 result.append(buffer); 1218 result.append(" Index Command"); 1219 for (size_t i = 0; i < mNewParameters.size(); ++i) { 1220 snprintf(buffer, SIZE, "\n %02d ", i); 1221 result.append(buffer); 1222 result.append(mNewParameters[i]); 1223 } 1224 1225 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 1226 result.append(buffer); 1227 snprintf(buffer, SIZE, " Index event param\n"); 1228 result.append(buffer); 1229 for (size_t i = 0; i < mConfigEvents.size(); i++) { 1230 snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam); 1231 result.append(buffer); 1232 } 1233 result.append("\n"); 1234 1235 write(fd, result.string(), result.size()); 1236 1237 if (locked) { 1238 mLock.unlock(); 1239 } 1240 return NO_ERROR; 1241} 1242 1243status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) 1244{ 1245 const size_t SIZE = 256; 1246 char buffer[SIZE]; 1247 String8 result; 1248 1249 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1250 write(fd, buffer, strlen(buffer)); 1251 1252 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1253 sp<EffectChain> chain = mEffectChains[i]; 1254 if (chain != 0) { 1255 chain->dump(fd, args); 1256 } 1257 } 1258 return NO_ERROR; 1259} 1260 1261void AudioFlinger::ThreadBase::acquireWakeLock() 1262{ 1263 Mutex::Autolock _l(mLock); 1264 acquireWakeLock_l(); 1265} 1266 1267void AudioFlinger::ThreadBase::acquireWakeLock_l() 1268{ 1269 if (mPowerManager == 0) { 1270 // use checkService() to avoid blocking if power service is not up yet 1271 sp<IBinder> binder = 1272 defaultServiceManager()->checkService(String16("power")); 1273 if (binder == 0) { 1274 ALOGW("Thread %s cannot connect to the power manager service", mName); 1275 } else { 1276 mPowerManager = interface_cast<IPowerManager>(binder); 1277 binder->linkToDeath(mDeathRecipient); 1278 } 1279 } 1280 if (mPowerManager != 0) { 1281 sp<IBinder> binder = new BBinder(); 1282 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, 1283 binder, 1284 String16(mName)); 1285 if (status == NO_ERROR) { 1286 mWakeLockToken = binder; 1287 } 1288 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 1289 } 1290} 1291 1292void AudioFlinger::ThreadBase::releaseWakeLock() 1293{ 1294 Mutex::Autolock _l(mLock); 1295 releaseWakeLock_l(); 1296} 1297 1298void AudioFlinger::ThreadBase::releaseWakeLock_l() 1299{ 1300 if (mWakeLockToken != 0) { 1301 ALOGV("releaseWakeLock_l() %s", mName); 1302 if (mPowerManager != 0) { 1303 mPowerManager->releaseWakeLock(mWakeLockToken, 0); 1304 } 1305 mWakeLockToken.clear(); 1306 } 1307} 1308 1309void AudioFlinger::ThreadBase::clearPowerManager() 1310{ 1311 Mutex::Autolock _l(mLock); 1312 releaseWakeLock_l(); 1313 mPowerManager.clear(); 1314} 1315 1316void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who) 1317{ 1318 sp<ThreadBase> thread = mThread.promote(); 1319 if (thread != 0) { 1320 thread->clearPowerManager(); 1321 } 1322 ALOGW("power manager service died !!!"); 1323} 1324 1325void AudioFlinger::ThreadBase::setEffectSuspended( 1326 const effect_uuid_t *type, bool suspend, int sessionId) 1327{ 1328 Mutex::Autolock _l(mLock); 1329 setEffectSuspended_l(type, suspend, sessionId); 1330} 1331 1332void AudioFlinger::ThreadBase::setEffectSuspended_l( 1333 const effect_uuid_t *type, bool suspend, int sessionId) 1334{ 1335 sp<EffectChain> chain = getEffectChain_l(sessionId); 1336 if (chain != 0) { 1337 if (type != NULL) { 1338 chain->setEffectSuspended_l(type, suspend); 1339 } else { 1340 chain->setEffectSuspendedAll_l(suspend); 1341 } 1342 } 1343 1344 updateSuspendedSessions_l(type, suspend, sessionId); 1345} 1346 1347void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) 1348{ 1349 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId()); 1350 if (index < 0) { 1351 return; 1352 } 1353 1354 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects = 1355 mSuspendedSessions.editValueAt(index); 1356 1357 for (size_t i = 0; i < sessionEffects.size(); i++) { 1358 sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i); 1359 for (int j = 0; j < desc->mRefCount; j++) { 1360 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { 1361 chain->setEffectSuspendedAll_l(true); 1362 } else { 1363 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", 1364 desc->mType.timeLow); 1365 chain->setEffectSuspended_l(&desc->mType, true); 1366 } 1367 } 1368 } 1369} 1370 1371void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, 1372 bool suspend, 1373 int sessionId) 1374{ 1375 ssize_t index = mSuspendedSessions.indexOfKey(sessionId); 1376 1377 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; 1378 1379 if (suspend) { 1380 if (index >= 0) { 1381 sessionEffects = mSuspendedSessions.editValueAt(index); 1382 } else { 1383 mSuspendedSessions.add(sessionId, sessionEffects); 1384 } 1385 } else { 1386 if (index < 0) { 1387 return; 1388 } 1389 sessionEffects = mSuspendedSessions.editValueAt(index); 1390 } 1391 1392 1393 int key = EffectChain::kKeyForSuspendAll; 1394 if (type != NULL) { 1395 key = type->timeLow; 1396 } 1397 index = sessionEffects.indexOfKey(key); 1398 1399 sp<SuspendedSessionDesc> desc; 1400 if (suspend) { 1401 if (index >= 0) { 1402 desc = sessionEffects.valueAt(index); 1403 } else { 1404 desc = new SuspendedSessionDesc(); 1405 if (type != NULL) { 1406 memcpy(&desc->mType, type, sizeof(effect_uuid_t)); 1407 } 1408 sessionEffects.add(key, desc); 1409 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); 1410 } 1411 desc->mRefCount++; 1412 } else { 1413 if (index < 0) { 1414 return; 1415 } 1416 desc = sessionEffects.valueAt(index); 1417 if (--desc->mRefCount == 0) { 1418 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); 1419 sessionEffects.removeItemsAt(index); 1420 if (sessionEffects.isEmpty()) { 1421 ALOGV("updateSuspendedSessions_l() restore removing session %d", 1422 sessionId); 1423 mSuspendedSessions.removeItem(sessionId); 1424 } 1425 } 1426 } 1427 if (!sessionEffects.isEmpty()) { 1428 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); 1429 } 1430} 1431 1432void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 1433 bool enabled, 1434 int sessionId) 1435{ 1436 Mutex::Autolock _l(mLock); 1437 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); 1438} 1439 1440void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 1441 bool enabled, 1442 int sessionId) 1443{ 1444 if (mType != RECORD) { 1445 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on 1446 // another session. This gives the priority to well behaved effect control panels 1447 // and applications not using global effects. 1448 if (sessionId != AUDIO_SESSION_OUTPUT_MIX) { 1449 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); 1450 } 1451 } 1452 1453 sp<EffectChain> chain = getEffectChain_l(sessionId); 1454 if (chain != 0) { 1455 chain->checkSuspendOnEffectEnabled(effect, enabled); 1456 } 1457} 1458 1459// ---------------------------------------------------------------------------- 1460 1461AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, 1462 AudioStreamOut* output, 1463 audio_io_handle_t id, 1464 uint32_t device, 1465 type_t type) 1466 : ThreadBase(audioFlinger, id, device, type), 1467 mMixBuffer(NULL), mSuspended(0), mBytesWritten(0), 1468 // Assumes constructor is called by AudioFlinger with it's mLock held, 1469 // but it would be safer to explicitly pass initial masterMute as parameter 1470 mMasterMute(audioFlinger->masterMute_l()), 1471 // mStreamTypes[] initialized in constructor body 1472 mOutput(output), 1473 // Assumes constructor is called by AudioFlinger with it's mLock held, 1474 // but it would be safer to explicitly pass initial masterVolume as parameter 1475 mMasterVolume(audioFlinger->masterVolumeSW_l()), 1476 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), 1477 mMixerStatus(MIXER_IDLE), 1478 mPrevMixerStatus(MIXER_IDLE), 1479 standbyDelay(AudioFlinger::mStandbyTimeInNsecs), 1480 mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1), 1481 mFastTrackNewMask(0) 1482{ 1483#if !LOG_NDEBUG 1484 memset(mFastTrackNewArray, 0, sizeof(mFastTrackNewArray)); 1485#endif 1486 snprintf(mName, kNameLength, "AudioOut_%X", id); 1487 1488 readOutputParameters(); 1489 1490 // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor 1491 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile 1492 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT; 1493 stream = (audio_stream_type_t) (stream + 1)) { 1494 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream); 1495 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream); 1496 } 1497 // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here, 1498 // because mAudioFlinger doesn't have one to copy from 1499} 1500 1501AudioFlinger::PlaybackThread::~PlaybackThread() 1502{ 1503 delete [] mMixBuffer; 1504} 1505 1506status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1507{ 1508 dumpInternals(fd, args); 1509 dumpTracks(fd, args); 1510 dumpEffectChains(fd, args); 1511 return NO_ERROR; 1512} 1513 1514status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 1515{ 1516 const size_t SIZE = 256; 1517 char buffer[SIZE]; 1518 String8 result; 1519 1520 result.appendFormat("Output thread %p stream volumes in dB:\n ", this); 1521 for (int i = 0; i < AUDIO_STREAM_CNT; ++i) { 1522 const stream_type_t *st = &mStreamTypes[i]; 1523 if (i > 0) { 1524 result.appendFormat(", "); 1525 } 1526 result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume)); 1527 if (st->mute) { 1528 result.append("M"); 1529 } 1530 } 1531 result.append("\n"); 1532 write(fd, result.string(), result.length()); 1533 result.clear(); 1534 1535 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 1536 result.append(buffer); 1537 result.append(" Name Client Type Fmt Chn mask Session Frames S M F SRate L dB R dB " 1538 "Server User Main buf Aux Buf\n"); 1539 for (size_t i = 0; i < mTracks.size(); ++i) { 1540 sp<Track> track = mTracks[i]; 1541 if (track != 0) { 1542 track->dump(buffer, SIZE); 1543 result.append(buffer); 1544 } 1545 } 1546 1547 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1548 result.append(buffer); 1549 result.append(" Name Client Type Fmt Chn mask Session Frames S M F SRate L dB R dB " 1550 "Server User Main buf Aux Buf\n"); 1551 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1552 sp<Track> track = mActiveTracks[i].promote(); 1553 if (track != 0) { 1554 track->dump(buffer, SIZE); 1555 result.append(buffer); 1556 } 1557 } 1558 write(fd, result.string(), result.size()); 1559 return NO_ERROR; 1560} 1561 1562status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1563{ 1564 const size_t SIZE = 256; 1565 char buffer[SIZE]; 1566 String8 result; 1567 1568 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1569 result.append(buffer); 1570 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1571 result.append(buffer); 1572 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1573 result.append(buffer); 1574 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1575 result.append(buffer); 1576 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1577 result.append(buffer); 1578 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1579 result.append(buffer); 1580 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1581 result.append(buffer); 1582 write(fd, result.string(), result.size()); 1583 1584 dumpBase(fd, args); 1585 1586 return NO_ERROR; 1587} 1588 1589// Thread virtuals 1590status_t AudioFlinger::PlaybackThread::readyToRun() 1591{ 1592 status_t status = initCheck(); 1593 if (status == NO_ERROR) { 1594 ALOGI("AudioFlinger's thread %p ready to run", this); 1595 } else { 1596 ALOGE("No working audio driver found."); 1597 } 1598 return status; 1599} 1600 1601void AudioFlinger::PlaybackThread::onFirstRef() 1602{ 1603 run(mName, ANDROID_PRIORITY_URGENT_AUDIO); 1604} 1605 1606// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1607sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1608 const sp<AudioFlinger::Client>& client, 1609 audio_stream_type_t streamType, 1610 uint32_t sampleRate, 1611 audio_format_t format, 1612 uint32_t channelMask, 1613 int frameCount, 1614 const sp<IMemory>& sharedBuffer, 1615 int sessionId, 1616 IAudioFlinger::track_flags_t flags, 1617 pid_t tid, 1618 status_t *status) 1619{ 1620 sp<Track> track; 1621 status_t lStatus; 1622 1623 bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0; 1624 1625 // client expresses a preference for FAST, but we get the final say 1626 if ((flags & IAudioFlinger::TRACK_FAST) && 1627 !( 1628 // not timed 1629 (!isTimed) && 1630 // either of these use cases: 1631 ( 1632 // use case 1: shared buffer with any frame count 1633 ( 1634 (sharedBuffer != 0) 1635 ) || 1636 // use case 2: callback handler and frame count at least as large as HAL 1637 ( 1638 (tid != -1) && 1639 // FIXME supported frame counts should not be hard-coded 1640 frameCount >= (int) mFrameCount // FIXME int cast is due to wrong parameter type 1641 ) 1642 ) && 1643 // PCM data 1644 audio_is_linear_pcm(format) && 1645 // mono or stereo 1646 ( (channelMask == AUDIO_CHANNEL_OUT_MONO) || 1647 (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) && 1648#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE 1649 // hardware sample rate 1650 (sampleRate == mSampleRate) && 1651#endif 1652 // normal mixer has an associated fast mixer 1653 hasFastMixer() && 1654 // there are sufficient fast track slots available 1655 (mFastTrackAvailMask != 0) 1656 // FIXME test that MixerThread for this fast track has a capable output HAL 1657 // FIXME add a permission test also? 1658 ) ) { 1659 ALOGW("AUDIO_POLICY_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d " 1660 "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d " 1661 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x", 1662 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, 1663 audio_is_linear_pcm(format), 1664 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask); 1665 flags &= ~IAudioFlinger::TRACK_FAST; 1666 if (0 < frameCount && frameCount < (int) mNormalFrameCount) { 1667 frameCount = mNormalFrameCount; 1668 } 1669 } 1670 1671 if (mType == DIRECT) { 1672 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { 1673 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1674 ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" 1675 "for output %p with format %d", 1676 sampleRate, format, channelMask, mOutput, mFormat); 1677 lStatus = BAD_VALUE; 1678 goto Exit; 1679 } 1680 } 1681 } else { 1682 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1683 if (sampleRate > mSampleRate*2) { 1684 ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1685 lStatus = BAD_VALUE; 1686 goto Exit; 1687 } 1688 } 1689 1690 lStatus = initCheck(); 1691 if (lStatus != NO_ERROR) { 1692 ALOGE("Audio driver not initialized."); 1693 goto Exit; 1694 } 1695 1696 { // scope for mLock 1697 Mutex::Autolock _l(mLock); 1698 1699 // all tracks in same audio session must share the same routing strategy otherwise 1700 // conflicts will happen when tracks are moved from one output to another by audio policy 1701 // manager 1702 uint32_t strategy = AudioSystem::getStrategyForStream(streamType); 1703 for (size_t i = 0; i < mTracks.size(); ++i) { 1704 sp<Track> t = mTracks[i]; 1705 if (t != 0 && !t->isOutputTrack()) { 1706 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); 1707 if (sessionId == t->sessionId() && strategy != actual) { 1708 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", 1709 strategy, actual); 1710 lStatus = BAD_VALUE; 1711 goto Exit; 1712 } 1713 } 1714 } 1715 1716 if (!isTimed) { 1717 track = new Track(this, client, streamType, sampleRate, format, 1718 channelMask, frameCount, sharedBuffer, sessionId, flags); 1719 } else { 1720 track = TimedTrack::create(this, client, streamType, sampleRate, format, 1721 channelMask, frameCount, sharedBuffer, sessionId); 1722 } 1723 if (track == NULL || track->getCblk() == NULL || track->name() < 0) { 1724 lStatus = NO_MEMORY; 1725 goto Exit; 1726 } 1727 mTracks.add(track); 1728 1729 sp<EffectChain> chain = getEffectChain_l(sessionId); 1730 if (chain != 0) { 1731 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1732 track->setMainBuffer(chain->inBuffer()); 1733 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); 1734 chain->incTrackCnt(); 1735 } 1736 } 1737 1738#ifdef HAVE_REQUEST_PRIORITY 1739 if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) { 1740 pid_t callingPid = IPCThreadState::self()->getCallingPid(); 1741 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful, 1742 // so ask activity manager to do this on our behalf 1743 int err = requestPriority(callingPid, tid, 1); 1744 if (err != 0) { 1745 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 1746 1, callingPid, tid, err); 1747 } 1748 } 1749#endif 1750 1751 lStatus = NO_ERROR; 1752 1753Exit: 1754 if (status) { 1755 *status = lStatus; 1756 } 1757 return track; 1758} 1759 1760uint32_t AudioFlinger::PlaybackThread::latency() const 1761{ 1762 Mutex::Autolock _l(mLock); 1763 if (initCheck() == NO_ERROR) { 1764 return mOutput->stream->get_latency(mOutput->stream); 1765 } else { 1766 return 0; 1767 } 1768} 1769 1770void AudioFlinger::PlaybackThread::setMasterVolume(float value) 1771{ 1772 Mutex::Autolock _l(mLock); 1773 mMasterVolume = value; 1774} 1775 1776void AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1777{ 1778 Mutex::Autolock _l(mLock); 1779 setMasterMute_l(muted); 1780} 1781 1782void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) 1783{ 1784 Mutex::Autolock _l(mLock); 1785 mStreamTypes[stream].volume = value; 1786} 1787 1788void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) 1789{ 1790 Mutex::Autolock _l(mLock); 1791 mStreamTypes[stream].mute = muted; 1792} 1793 1794float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const 1795{ 1796 Mutex::Autolock _l(mLock); 1797 return mStreamTypes[stream].volume; 1798} 1799 1800// addTrack_l() must be called with ThreadBase::mLock held 1801status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1802{ 1803 status_t status = ALREADY_EXISTS; 1804 1805 // set retry count for buffer fill 1806 track->mRetryCount = kMaxTrackStartupRetries; 1807 if (mActiveTracks.indexOf(track) < 0) { 1808 // the track is newly added, make sure it fills up all its 1809 // buffers before playing. This is to ensure the client will 1810 // effectively get the latency it requested. 1811 track->mFillingUpStatus = Track::FS_FILLING; 1812 track->mResetDone = false; 1813 mActiveTracks.add(track); 1814 if (track->mainBuffer() != mMixBuffer) { 1815 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1816 if (chain != 0) { 1817 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1818 chain->incActiveTrackCnt(); 1819 } 1820 } 1821 1822 status = NO_ERROR; 1823 } 1824 1825 ALOGV("mWaitWorkCV.broadcast"); 1826 mWaitWorkCV.broadcast(); 1827 1828 return status; 1829} 1830 1831// destroyTrack_l() must be called with ThreadBase::mLock held 1832void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1833{ 1834 track->mState = TrackBase::TERMINATED; 1835 if (mActiveTracks.indexOf(track) < 0) { 1836 removeTrack_l(track); 1837 } 1838} 1839 1840void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1841{ 1842 mTracks.remove(track); 1843 deleteTrackName_l(track->name()); 1844 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1845 if (chain != 0) { 1846 chain->decTrackCnt(); 1847 } 1848} 1849 1850String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1851{ 1852 String8 out_s8 = String8(""); 1853 char *s; 1854 1855 Mutex::Autolock _l(mLock); 1856 if (initCheck() != NO_ERROR) { 1857 return out_s8; 1858 } 1859 1860 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 1861 out_s8 = String8(s); 1862 free(s); 1863 return out_s8; 1864} 1865 1866// audioConfigChanged_l() must be called with AudioFlinger::mLock held 1867void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1868 AudioSystem::OutputDescriptor desc; 1869 void *param2 = NULL; 1870 1871 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 1872 1873 switch (event) { 1874 case AudioSystem::OUTPUT_OPENED: 1875 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1876 desc.channels = mChannelMask; 1877 desc.samplingRate = mSampleRate; 1878 desc.format = mFormat; 1879 desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t) 1880 desc.latency = latency(); 1881 param2 = &desc; 1882 break; 1883 1884 case AudioSystem::STREAM_CONFIG_CHANGED: 1885 param2 = ¶m; 1886 case AudioSystem::OUTPUT_CLOSED: 1887 default: 1888 break; 1889 } 1890 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1891} 1892 1893void AudioFlinger::PlaybackThread::readOutputParameters() 1894{ 1895 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 1896 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 1897 mChannelCount = (uint16_t)popcount(mChannelMask); 1898 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 1899 mFrameSize = audio_stream_frame_size(&mOutput->stream->common); 1900 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; 1901 if (mFrameCount & 15) { 1902 ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames", 1903 mFrameCount); 1904 } 1905 1906 // Calculate size of normal mix buffer 1907 if (mType == MIXER) { 1908 size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000; 1909 mNormalFrameCount = ((minNormalFrameCount + mFrameCount - 1) / mFrameCount) * mFrameCount; 1910 if (mNormalFrameCount & 15) { 1911 ALOGW("Normal mix buffer size is %u frames but AudioMixer requires multiples of 16 " 1912 "frames", mNormalFrameCount); 1913 } 1914 } else { 1915 mNormalFrameCount = mFrameCount; 1916 } 1917 ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount); 1918 1919 // FIXME - Current mixer implementation only supports stereo output: Always 1920 // Allocate a stereo buffer even if HW output is mono. 1921 delete[] mMixBuffer; 1922 mMixBuffer = new int16_t[mNormalFrameCount * 2]; 1923 memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t)); 1924 1925 // force reconfiguration of effect chains and engines to take new buffer size and audio 1926 // parameters into account 1927 // Note that mLock is not held when readOutputParameters() is called from the constructor 1928 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1929 // matter. 1930 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1931 Vector< sp<EffectChain> > effectChains = mEffectChains; 1932 for (size_t i = 0; i < effectChains.size(); i ++) { 1933 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1934 } 1935} 1936 1937status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1938{ 1939 if (halFrames == NULL || dspFrames == NULL) { 1940 return BAD_VALUE; 1941 } 1942 Mutex::Autolock _l(mLock); 1943 if (initCheck() != NO_ERROR) { 1944 return INVALID_OPERATION; 1945 } 1946 *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 1947 1948 return mOutput->stream->get_render_position(mOutput->stream, dspFrames); 1949} 1950 1951uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) 1952{ 1953 Mutex::Autolock _l(mLock); 1954 uint32_t result = 0; 1955 if (getEffectChain_l(sessionId) != 0) { 1956 result = EFFECT_SESSION; 1957 } 1958 1959 for (size_t i = 0; i < mTracks.size(); ++i) { 1960 sp<Track> track = mTracks[i]; 1961 if (sessionId == track->sessionId() && 1962 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1963 result |= TRACK_SESSION; 1964 break; 1965 } 1966 } 1967 1968 return result; 1969} 1970 1971uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1972{ 1973 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1974 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1975 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 1976 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1977 } 1978 for (size_t i = 0; i < mTracks.size(); i++) { 1979 sp<Track> track = mTracks[i]; 1980 if (sessionId == track->sessionId() && 1981 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1982 return AudioSystem::getStrategyForStream(track->streamType()); 1983 } 1984 } 1985 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1986} 1987 1988 1989AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const 1990{ 1991 Mutex::Autolock _l(mLock); 1992 return mOutput; 1993} 1994 1995AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() 1996{ 1997 Mutex::Autolock _l(mLock); 1998 AudioStreamOut *output = mOutput; 1999 mOutput = NULL; 2000 // FIXME FastMixer might also have a raw ptr to mOutputSink; 2001 // must push a NULL and wait for ack 2002 mOutputSink.clear(); 2003 mPipeSink.clear(); 2004 mNormalSink.clear(); 2005 return output; 2006} 2007 2008// this method must always be called either with ThreadBase mLock held or inside the thread loop 2009audio_stream_t* AudioFlinger::PlaybackThread::stream() const 2010{ 2011 if (mOutput == NULL) { 2012 return NULL; 2013 } 2014 return &mOutput->stream->common; 2015} 2016 2017uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const 2018{ 2019 // A2DP output latency is not due only to buffering capacity. It also reflects encoding, 2020 // decoding and transfer time. So sleeping for half of the latency would likely cause 2021 // underruns 2022 if (audio_is_a2dp_device((audio_devices_t)mDevice)) { 2023 return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000); 2024 } else { 2025 return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; 2026 } 2027} 2028 2029status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event) 2030{ 2031 if (!isValidSyncEvent(event)) { 2032 return BAD_VALUE; 2033 } 2034 2035 Mutex::Autolock _l(mLock); 2036 2037 for (size_t i = 0; i < mTracks.size(); ++i) { 2038 sp<Track> track = mTracks[i]; 2039 if (event->triggerSession() == track->sessionId()) { 2040 track->setSyncEvent(event); 2041 return NO_ERROR; 2042 } 2043 } 2044 2045 return NAME_NOT_FOUND; 2046} 2047 2048bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) 2049{ 2050 switch (event->type()) { 2051 case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE: 2052 return true; 2053 default: 2054 break; 2055 } 2056 return false; 2057} 2058 2059// ---------------------------------------------------------------------------- 2060 2061AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 2062 audio_io_handle_t id, uint32_t device, type_t type) 2063 : PlaybackThread(audioFlinger, output, id, device, type), 2064 // mAudioMixer below 2065#ifdef SOAKER 2066 mSoaker(NULL), 2067#endif 2068 // mFastMixer below 2069 mFastMixerFutex(0) 2070 // mOutputSink below 2071 // mPipeSink below 2072 // mNormalSink below 2073{ 2074 ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type); 2075 ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, " 2076 "mFrameCount=%d, mNormalFrameCount=%d", 2077 mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount, 2078 mNormalFrameCount); 2079 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); 2080 2081 // FIXME - Current mixer implementation only supports stereo output 2082 if (mChannelCount == 1) { 2083 ALOGE("Invalid audio hardware channel count"); 2084 } 2085 2086 // create an NBAIO sink for the HAL output stream, and negotiate 2087 mOutputSink = new AudioStreamOutSink(output->stream); 2088 size_t numCounterOffers = 0; 2089 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)}; 2090 ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers); 2091 ALOG_ASSERT(index == 0); 2092 2093 // initialize fast mixer if needed 2094 if (mFrameCount < mNormalFrameCount) { 2095 2096 // create a MonoPipe to connect our submix to FastMixer 2097 NBAIO_Format format = mOutputSink->format(); 2098 // frame count will be rounded up to a power of 2, so this formula should work well 2099 MonoPipe *monoPipe = new MonoPipe((mNormalFrameCount * 3) / 2, format, 2100 true /*writeCanBlock*/); 2101 const NBAIO_Format offers[1] = {format}; 2102 size_t numCounterOffers = 0; 2103 ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers); 2104 ALOG_ASSERT(index == 0); 2105 mPipeSink = monoPipe; 2106 2107#ifdef SOAKER 2108 // create a soaker as workaround for governor issues 2109 mSoaker = new Soaker(); 2110 // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE 2111 mSoaker->run("Soaker", PRIORITY_LOWEST); 2112#endif 2113 2114 // create fast mixer and configure it initially with just one fast track for our submix 2115 mFastMixer = new FastMixer(); 2116 FastMixerStateQueue *sq = mFastMixer->sq(); 2117 FastMixerState *state = sq->begin(); 2118 FastTrack *fastTrack = &state->mFastTracks[0]; 2119 // wrap the source side of the MonoPipe to make it an AudioBufferProvider 2120 fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe)); 2121 fastTrack->mVolumeProvider = NULL; 2122 fastTrack->mGeneration++; 2123 state->mFastTracksGen++; 2124 state->mTrackMask = 1; 2125 // fast mixer will use the HAL output sink 2126 state->mOutputSink = mOutputSink.get(); 2127 state->mOutputSinkGen++; 2128 state->mFrameCount = mFrameCount; 2129 state->mCommand = FastMixerState::COLD_IDLE; 2130 // already done in constructor initialization list 2131 //mFastMixerFutex = 0; 2132 state->mColdFutexAddr = &mFastMixerFutex; 2133 state->mColdGen++; 2134 state->mDumpState = &mFastMixerDumpState; 2135 sq->end(); 2136 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2137 2138 // start the fast mixer 2139 mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO); 2140#ifdef HAVE_REQUEST_PRIORITY 2141 pid_t tid = mFastMixer->getTid(); 2142 int err = requestPriority(getpid_cached, tid, 2); 2143 if (err != 0) { 2144 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 2145 2, getpid_cached, tid, err); 2146 } 2147#endif 2148 2149 } else { 2150 mFastMixer = NULL; 2151 } 2152 mNormalSink = mOutputSink; 2153} 2154 2155AudioFlinger::MixerThread::~MixerThread() 2156{ 2157 if (mFastMixer != NULL) { 2158 FastMixerStateQueue *sq = mFastMixer->sq(); 2159 FastMixerState *state = sq->begin(); 2160 if (state->mCommand == FastMixerState::COLD_IDLE) { 2161 int32_t old = android_atomic_inc(&mFastMixerFutex); 2162 if (old == -1) { 2163 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); 2164 } 2165 } 2166 state->mCommand = FastMixerState::EXIT; 2167 sq->end(); 2168 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2169 mFastMixer->join(); 2170 // Though the fast mixer thread has exited, it's state queue is still valid. 2171 // We'll use that extract the final state which contains one remaining fast track 2172 // corresponding to our sub-mix. 2173 state = sq->begin(); 2174 ALOG_ASSERT(state->mTrackMask == 1); 2175 FastTrack *fastTrack = &state->mFastTracks[0]; 2176 ALOG_ASSERT(fastTrack->mBufferProvider != NULL); 2177 delete fastTrack->mBufferProvider; 2178 sq->end(false /*didModify*/); 2179 delete mFastMixer; 2180#ifdef SOAKER 2181 if (mSoaker != NULL) { 2182 mSoaker->requestExitAndWait(); 2183 } 2184 delete mSoaker; 2185#endif 2186 } 2187 delete mAudioMixer; 2188} 2189 2190class CpuStats { 2191public: 2192 CpuStats(); 2193 void sample(const String8 &title); 2194#ifdef DEBUG_CPU_USAGE 2195private: 2196 ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns 2197 CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns 2198 2199 CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles 2200 2201 int mCpuNum; // thread's current CPU number 2202 int mCpukHz; // frequency of thread's current CPU in kHz 2203#endif 2204}; 2205 2206CpuStats::CpuStats() 2207#ifdef DEBUG_CPU_USAGE 2208 : mCpuNum(-1), mCpukHz(-1) 2209#endif 2210{ 2211} 2212 2213void CpuStats::sample(const String8 &title) { 2214#ifdef DEBUG_CPU_USAGE 2215 // get current thread's delta CPU time in wall clock ns 2216 double wcNs; 2217 bool valid = mCpuUsage.sampleAndEnable(wcNs); 2218 2219 // record sample for wall clock statistics 2220 if (valid) { 2221 mWcStats.sample(wcNs); 2222 } 2223 2224 // get the current CPU number 2225 int cpuNum = sched_getcpu(); 2226 2227 // get the current CPU frequency in kHz 2228 int cpukHz = mCpuUsage.getCpukHz(cpuNum); 2229 2230 // check if either CPU number or frequency changed 2231 if (cpuNum != mCpuNum || cpukHz != mCpukHz) { 2232 mCpuNum = cpuNum; 2233 mCpukHz = cpukHz; 2234 // ignore sample for purposes of cycles 2235 valid = false; 2236 } 2237 2238 // if no change in CPU number or frequency, then record sample for cycle statistics 2239 if (valid && mCpukHz > 0) { 2240 double cycles = wcNs * cpukHz * 0.000001; 2241 mHzStats.sample(cycles); 2242 } 2243 2244 unsigned n = mWcStats.n(); 2245 // mCpuUsage.elapsed() is expensive, so don't call it every loop 2246 if ((n & 127) == 1) { 2247 long long elapsed = mCpuUsage.elapsed(); 2248 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 2249 double perLoop = elapsed / (double) n; 2250 double perLoop100 = perLoop * 0.01; 2251 double perLoop1k = perLoop * 0.001; 2252 double mean = mWcStats.mean(); 2253 double stddev = mWcStats.stddev(); 2254 double minimum = mWcStats.minimum(); 2255 double maximum = mWcStats.maximum(); 2256 double meanCycles = mHzStats.mean(); 2257 double stddevCycles = mHzStats.stddev(); 2258 double minCycles = mHzStats.minimum(); 2259 double maxCycles = mHzStats.maximum(); 2260 mCpuUsage.resetElapsed(); 2261 mWcStats.reset(); 2262 mHzStats.reset(); 2263 ALOGD("CPU usage for %s over past %.1f secs\n" 2264 " (%u mixer loops at %.1f mean ms per loop):\n" 2265 " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n" 2266 " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n" 2267 " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f", 2268 title.string(), 2269 elapsed * .000000001, n, perLoop * .000001, 2270 mean * .001, 2271 stddev * .001, 2272 minimum * .001, 2273 maximum * .001, 2274 mean / perLoop100, 2275 stddev / perLoop100, 2276 minimum / perLoop100, 2277 maximum / perLoop100, 2278 meanCycles / perLoop1k, 2279 stddevCycles / perLoop1k, 2280 minCycles / perLoop1k, 2281 maxCycles / perLoop1k); 2282 2283 } 2284 } 2285#endif 2286}; 2287 2288void AudioFlinger::PlaybackThread::checkSilentMode_l() 2289{ 2290 if (!mMasterMute) { 2291 char value[PROPERTY_VALUE_MAX]; 2292 if (property_get("ro.audio.silent", value, "0") > 0) { 2293 char *endptr; 2294 unsigned long ul = strtoul(value, &endptr, 0); 2295 if (*endptr == '\0' && ul != 0) { 2296 ALOGD("Silence is golden"); 2297 // The setprop command will not allow a property to be changed after 2298 // the first time it is set, so we don't have to worry about un-muting. 2299 setMasterMute_l(true); 2300 } 2301 } 2302 } 2303} 2304 2305bool AudioFlinger::PlaybackThread::threadLoop() 2306{ 2307 Vector< sp<Track> > tracksToRemove; 2308 2309 standbyTime = systemTime(); 2310 2311 // MIXER 2312 nsecs_t lastWarning = 0; 2313if (mType == MIXER) { 2314 longStandbyExit = false; 2315} 2316 2317 // DUPLICATING 2318 // FIXME could this be made local to while loop? 2319 writeFrames = 0; 2320 2321 cacheParameters_l(); 2322 sleepTime = idleSleepTime; 2323 2324if (mType == MIXER) { 2325 sleepTimeShift = 0; 2326} 2327 2328 CpuStats cpuStats; 2329 const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid())); 2330 2331 acquireWakeLock(); 2332 2333 while (!exitPending()) 2334 { 2335 cpuStats.sample(myName); 2336 2337 Vector< sp<EffectChain> > effectChains; 2338 2339 processConfigEvents(); 2340 2341 { // scope for mLock 2342 2343 Mutex::Autolock _l(mLock); 2344 2345 if (checkForNewParameters_l()) { 2346 cacheParameters_l(); 2347 } 2348 2349 saveOutputTracks(); 2350 2351 // put audio hardware into standby after short delay 2352 if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2353 mSuspended > 0)) { 2354 if (!mStandby) { 2355 2356 threadLoop_standby(); 2357 2358 mStandby = true; 2359 mBytesWritten = 0; 2360 } 2361 2362 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2363 // we're about to wait, flush the binder command buffer 2364 IPCThreadState::self()->flushCommands(); 2365 2366 clearOutputTracks(); 2367 2368 if (exitPending()) break; 2369 2370 releaseWakeLock_l(); 2371 // wait until we have something to do... 2372 ALOGV("%s going to sleep", myName.string()); 2373 mWaitWorkCV.wait(mLock); 2374 ALOGV("%s waking up", myName.string()); 2375 acquireWakeLock_l(); 2376 2377 mPrevMixerStatus = MIXER_IDLE; 2378 2379 checkSilentMode_l(); 2380 2381 standbyTime = systemTime() + standbyDelay; 2382 sleepTime = idleSleepTime; 2383 if (mType == MIXER) { 2384 sleepTimeShift = 0; 2385 } 2386 2387 continue; 2388 } 2389 } 2390 2391 mixer_state newMixerStatus = prepareTracks_l(&tracksToRemove); 2392 // Shift in the new status; this could be a queue if it's 2393 // useful to filter the mixer status over several cycles. 2394 mPrevMixerStatus = mMixerStatus; 2395 mMixerStatus = newMixerStatus; 2396 2397 // prevent any changes in effect chain list and in each effect chain 2398 // during mixing and effect process as the audio buffers could be deleted 2399 // or modified if an effect is created or deleted 2400 lockEffectChains_l(effectChains); 2401 } 2402 2403 if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) { 2404 threadLoop_mix(); 2405 } else { 2406 threadLoop_sleepTime(); 2407 } 2408 2409 if (mSuspended > 0) { 2410 sleepTime = suspendSleepTimeUs(); 2411 } 2412 2413 // only process effects if we're going to write 2414 if (sleepTime == 0) { 2415 for (size_t i = 0; i < effectChains.size(); i ++) { 2416 effectChains[i]->process_l(); 2417 } 2418 } 2419 2420 // enable changes in effect chain 2421 unlockEffectChains(effectChains); 2422 2423 // sleepTime == 0 means we must write to audio hardware 2424 if (sleepTime == 0) { 2425 2426 threadLoop_write(); 2427 2428if (mType == MIXER) { 2429 // write blocked detection 2430 nsecs_t now = systemTime(); 2431 nsecs_t delta = now - mLastWriteTime; 2432 if (!mStandby && delta > maxPeriod) { 2433 mNumDelayedWrites++; 2434 if ((now - lastWarning) > kWarningThrottleNs) { 2435 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 2436 ns2ms(delta), mNumDelayedWrites, this); 2437 lastWarning = now; 2438 } 2439 // FIXME this is broken: longStandbyExit should be handled out of the if() and with 2440 // a different threshold. Or completely removed for what it is worth anyway... 2441 if (mStandby) { 2442 longStandbyExit = true; 2443 } 2444 } 2445} 2446 2447 mStandby = false; 2448 } else { 2449 usleep(sleepTime); 2450 } 2451 2452 // Finally let go of removed track(s), without the lock held 2453 // since we can't guarantee the destructors won't acquire that 2454 // same lock. This will also mutate and push a new fast mixer state. 2455 threadLoop_removeTracks(tracksToRemove); 2456 tracksToRemove.clear(); 2457 2458 // FIXME I don't understand the need for this here; 2459 // it was in the original code but maybe the 2460 // assignment in saveOutputTracks() makes this unnecessary? 2461 clearOutputTracks(); 2462 2463 // Effect chains will be actually deleted here if they were removed from 2464 // mEffectChains list during mixing or effects processing 2465 effectChains.clear(); 2466 2467 // FIXME Note that the above .clear() is no longer necessary since effectChains 2468 // is now local to this block, but will keep it for now (at least until merge done). 2469 } 2470 2471if (mType == MIXER || mType == DIRECT) { 2472 // put output stream into standby mode 2473 if (!mStandby) { 2474 mOutput->stream->common.standby(&mOutput->stream->common); 2475 } 2476} 2477if (mType == DUPLICATING) { 2478 // for DuplicatingThread, standby mode is handled by the outputTracks 2479} 2480 2481 releaseWakeLock(); 2482 2483 ALOGV("Thread %p type %d exiting", this, mType); 2484 return false; 2485} 2486 2487// FIXME This method needs a better name. 2488// It pushes a new fast mixer state and returns (via tracksToRemove) a set of tracks to remove. 2489void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove) 2490{ 2491 // were any of the removed tracks also fast tracks? 2492 unsigned removedMask = 0; 2493 for (size_t i = 0; i < tracksToRemove.size(); ++i) { 2494 if (tracksToRemove[i]->isFastTrack()) { 2495 int j = tracksToRemove[i]->mFastIndex; 2496 ALOG_ASSERT(0 < j && j < FastMixerState::kMaxFastTracks); 2497 removedMask |= 1 << j; 2498 } 2499 } 2500 Track* newArray[FastMixerState::kMaxFastTracks]; 2501 unsigned newMask; 2502 { 2503 AutoMutex _l(mLock); 2504 mFastTrackAvailMask |= removedMask; 2505 newMask = mFastTrackNewMask; 2506 if (newMask) { 2507 mFastTrackNewMask = 0; 2508 memcpy(newArray, mFastTrackNewArray, sizeof(mFastTrackNewArray)); 2509#if !LOG_NDEBUG 2510 memset(mFastTrackNewArray, 0, sizeof(mFastTrackNewArray)); 2511#endif 2512 } 2513 } 2514 unsigned changedMask = newMask | removedMask; 2515 // are there any newly added or removed fast tracks? 2516 if (changedMask) { 2517 2518 // This assert would be incorrect because it's theoretically possible (though unlikely) 2519 // for a track to be created and then removed within the same normal mix cycle: 2520 // ALOG_ASSERT(!(newMask & removedMask)); 2521 // The converse, of removing a track and then creating a new track at the identical slot 2522 // within the same normal mix cycle, is impossible because the slot isn't marked available. 2523 2524 // prepare a new state to push 2525 FastMixerStateQueue *sq = mFastMixer->sq(); 2526 FastMixerState *state = sq->begin(); 2527 FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED; 2528 while (changedMask) { 2529 int j = __builtin_ctz(changedMask); 2530 ALOG_ASSERT(0 < j && j < FastMixerState::kMaxFastTracks); 2531 changedMask &= ~(1 << j); 2532 FastTrack *fastTrack = &state->mFastTracks[j]; 2533 // must first do new tracks, then removed tracks, in case same track in both 2534 if (newMask & (1 << j)) { 2535 ALOG_ASSERT(!(state->mTrackMask & (1 << j))); 2536 ALOG_ASSERT(fastTrack->mBufferProvider == NULL && 2537 fastTrack->mVolumeProvider == NULL); 2538 Track *track = newArray[j]; 2539 AudioBufferProvider *abp = track; 2540 VolumeProvider *vp = track; 2541 fastTrack->mBufferProvider = abp; 2542 fastTrack->mVolumeProvider = vp; 2543 fastTrack->mSampleRate = track->mSampleRate; 2544 fastTrack->mChannelMask = track->mChannelMask; 2545 state->mTrackMask |= 1 << j; 2546 } 2547 if (removedMask & (1 << j)) { 2548 ALOG_ASSERT(state->mTrackMask & (1 << j)); 2549 ALOG_ASSERT(fastTrack->mBufferProvider != NULL && 2550 fastTrack->mVolumeProvider != NULL); 2551 fastTrack->mBufferProvider = NULL; 2552 fastTrack->mVolumeProvider = NULL; 2553 fastTrack->mSampleRate = mSampleRate; 2554 fastTrack->mChannelMask = AUDIO_CHANNEL_OUT_STEREO; 2555 state->mTrackMask &= ~(1 << j); 2556 } 2557 fastTrack->mGeneration++; 2558 } 2559 state->mFastTracksGen++; 2560 // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle 2561 if (state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) { 2562 state->mCommand = FastMixerState::COLD_IDLE; 2563 state->mColdFutexAddr = &mFastMixerFutex; 2564 state->mColdGen++; 2565 mFastMixerFutex = 0; 2566 mNormalSink = mOutputSink; 2567 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; 2568 } 2569 sq->end(); 2570 // If any fast tracks were removed, we must wait for acknowledgement 2571 // because we're about to decrement the last sp<> on those tracks. 2572 // Similarly if we put it into cold idle, need to wait for acknowledgement 2573 // so that it stops doing I/O. 2574 if (removedMask) { 2575 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; 2576 } 2577 sq->push(block); 2578 } 2579 PlaybackThread::threadLoop_removeTracks(tracksToRemove); 2580} 2581 2582void AudioFlinger::MixerThread::threadLoop_write() 2583{ 2584 // FIXME we should only do one push per cycle; confirm this is true 2585 // Start the fast mixer if it's not already running 2586 if (mFastMixer != NULL) { 2587 FastMixerStateQueue *sq = mFastMixer->sq(); 2588 FastMixerState *state = sq->begin(); 2589 if (state->mCommand != FastMixerState::MIX_WRITE && state->mTrackMask > 1) { 2590 if (state->mCommand == FastMixerState::COLD_IDLE) { 2591 int32_t old = android_atomic_inc(&mFastMixerFutex); 2592 if (old == -1) { 2593 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); 2594 } 2595 } 2596 state->mCommand = FastMixerState::MIX_WRITE; 2597 sq->end(); 2598 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2599 mNormalSink = mPipeSink; 2600 } else { 2601 sq->end(false /*didModify*/); 2602 } 2603 } 2604 PlaybackThread::threadLoop_write(); 2605} 2606 2607// shared by MIXER and DIRECT, overridden by DUPLICATING 2608void AudioFlinger::PlaybackThread::threadLoop_write() 2609{ 2610 // FIXME rewrite to reduce number of system calls 2611 mLastWriteTime = systemTime(); 2612 mInWrite = true; 2613 int bytesWritten; 2614 2615 // If an NBAIO sink is present, use it to write the normal mixer's submix 2616 if (mNormalSink != 0) { 2617#define mBitShift 2 // FIXME 2618 size_t count = mixBufferSize >> mBitShift; 2619 ssize_t framesWritten = mNormalSink->write(mMixBuffer, count); 2620 if (framesWritten > 0) { 2621 bytesWritten = framesWritten << mBitShift; 2622 } else { 2623 bytesWritten = framesWritten; 2624 } 2625 2626 // otherwise use the HAL / AudioStreamOut directly 2627 } else { 2628 // FIXME legacy, remove 2629 bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2630 } 2631 2632 if (bytesWritten > 0) mBytesWritten += mixBufferSize; 2633 mNumWrites++; 2634 mInWrite = false; 2635} 2636 2637void AudioFlinger::MixerThread::threadLoop_standby() 2638{ 2639 // Idle the fast mixer if it's currently running 2640 if (mFastMixer != NULL) { 2641 FastMixerStateQueue *sq = mFastMixer->sq(); 2642 FastMixerState *state = sq->begin(); 2643 if (!(state->mCommand & FastMixerState::IDLE)) { 2644 state->mCommand = FastMixerState::COLD_IDLE; 2645 state->mColdFutexAddr = &mFastMixerFutex; 2646 state->mColdGen++; 2647 mFastMixerFutex = 0; 2648 sq->end(); 2649 // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now 2650 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); 2651 mNormalSink = mOutputSink; 2652 } else { 2653 sq->end(false /*didModify*/); 2654 } 2655 } 2656 PlaybackThread::threadLoop_standby(); 2657} 2658 2659// shared by MIXER and DIRECT, overridden by DUPLICATING 2660void AudioFlinger::PlaybackThread::threadLoop_standby() 2661{ 2662 ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended); 2663 mOutput->stream->common.standby(&mOutput->stream->common); 2664} 2665 2666void AudioFlinger::MixerThread::threadLoop_mix() 2667{ 2668 // obtain the presentation timestamp of the next output buffer 2669 int64_t pts; 2670 status_t status = INVALID_OPERATION; 2671 2672 if (NULL != mOutput->stream->get_next_write_timestamp) { 2673 status = mOutput->stream->get_next_write_timestamp( 2674 mOutput->stream, &pts); 2675 } 2676 2677 if (status != NO_ERROR) { 2678 pts = AudioBufferProvider::kInvalidPTS; 2679 } 2680 2681 // mix buffers... 2682 mAudioMixer->process(pts); 2683 // increase sleep time progressively when application underrun condition clears. 2684 // Only increase sleep time if the mixer is ready for two consecutive times to avoid 2685 // that a steady state of alternating ready/not ready conditions keeps the sleep time 2686 // such that we would underrun the audio HAL. 2687 if ((sleepTime == 0) && (sleepTimeShift > 0)) { 2688 sleepTimeShift--; 2689 } 2690 sleepTime = 0; 2691 standbyTime = systemTime() + standbyDelay; 2692 //TODO: delay standby when effects have a tail 2693} 2694 2695void AudioFlinger::MixerThread::threadLoop_sleepTime() 2696{ 2697 // If no tracks are ready, sleep once for the duration of an output 2698 // buffer size, then write 0s to the output 2699 if (sleepTime == 0) { 2700 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 2701 sleepTime = activeSleepTime >> sleepTimeShift; 2702 if (sleepTime < kMinThreadSleepTimeUs) { 2703 sleepTime = kMinThreadSleepTimeUs; 2704 } 2705 // reduce sleep time in case of consecutive application underruns to avoid 2706 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer 2707 // duration we would end up writing less data than needed by the audio HAL if 2708 // the condition persists. 2709 if (sleepTimeShift < kMaxThreadSleepTimeShift) { 2710 sleepTimeShift++; 2711 } 2712 } else { 2713 sleepTime = idleSleepTime; 2714 } 2715 } else if (mBytesWritten != 0 || 2716 (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { 2717 memset (mMixBuffer, 0, mixBufferSize); 2718 sleepTime = 0; 2719 ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); 2720 } 2721 // TODO add standby time extension fct of effect tail 2722} 2723 2724// prepareTracks_l() must be called with ThreadBase::mLock held 2725AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( 2726 Vector< sp<Track> > *tracksToRemove) 2727{ 2728 2729 mixer_state mixerStatus = MIXER_IDLE; 2730 // find out which tracks need to be processed 2731 size_t count = mActiveTracks.size(); 2732 size_t mixedTracks = 0; 2733 size_t tracksWithEffect = 0; 2734 size_t fastTracks = 0; 2735 2736 float masterVolume = mMasterVolume; 2737 bool masterMute = mMasterMute; 2738 2739 if (masterMute) { 2740 masterVolume = 0; 2741 } 2742 // Delegate master volume control to effect in output mix effect chain if needed 2743 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 2744 if (chain != 0) { 2745 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 2746 chain->setVolume_l(&v, &v); 2747 masterVolume = (float)((v + (1 << 23)) >> 24); 2748 chain.clear(); 2749 } 2750 2751 for (size_t i=0 ; i<count ; i++) { 2752 sp<Track> t = mActiveTracks[i].promote(); 2753 if (t == 0) continue; 2754 2755 // this const just means the local variable doesn't change 2756 Track* const track = t.get(); 2757 2758 if (track->isFastTrack()) { 2759 // cache the combined master volume and stream type volume for fast mixer; 2760 // this lacks any synchronization or barrier so VolumeProvider may read a stale value 2761 track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume; 2762 ++fastTracks; 2763 if (track->isTerminated()) { 2764 tracksToRemove->add(track); 2765 } 2766 continue; 2767 } 2768 2769 { // local variable scope to avoid goto warning 2770 2771 audio_track_cblk_t* cblk = track->cblk(); 2772 2773 // The first time a track is added we wait 2774 // for all its buffers to be filled before processing it 2775 int name = track->name(); 2776 // make sure that we have enough frames to mix one full buffer. 2777 // enforce this condition only once to enable draining the buffer in case the client 2778 // app does not call stop() and relies on underrun to stop: 2779 // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed 2780 // during last round 2781 uint32_t minFrames = 1; 2782 if (!track->isStopped() && !track->isPausing() && 2783 (mPrevMixerStatus == MIXER_TRACKS_READY)) { 2784 if (t->sampleRate() == (int)mSampleRate) { 2785 minFrames = mNormalFrameCount; 2786 } else { 2787 // +1 for rounding and +1 for additional sample needed for interpolation 2788 minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1; 2789 // add frames already consumed but not yet released by the resampler 2790 // because cblk->framesReady() will include these frames 2791 minFrames += mAudioMixer->getUnreleasedFrames(track->name()); 2792 // the minimum track buffer size is normally twice the number of frames necessary 2793 // to fill one buffer and the resampler should not leave more than one buffer worth 2794 // of unreleased frames after each pass, but just in case... 2795 ALOG_ASSERT(minFrames <= cblk->frameCount); 2796 } 2797 } 2798 if ((track->framesReady() >= minFrames) && track->isReady() && 2799 !track->isPaused() && !track->isTerminated()) 2800 { 2801 //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this); 2802 2803 mixedTracks++; 2804 2805 // track->mainBuffer() != mMixBuffer means there is an effect chain 2806 // connected to the track 2807 chain.clear(); 2808 if (track->mainBuffer() != mMixBuffer) { 2809 chain = getEffectChain_l(track->sessionId()); 2810 // Delegate volume control to effect in track effect chain if needed 2811 if (chain != 0) { 2812 tracksWithEffect++; 2813 } else { 2814 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d", 2815 name, track->sessionId()); 2816 } 2817 } 2818 2819 2820 int param = AudioMixer::VOLUME; 2821 if (track->mFillingUpStatus == Track::FS_FILLED) { 2822 // no ramp for the first volume setting 2823 track->mFillingUpStatus = Track::FS_ACTIVE; 2824 if (track->mState == TrackBase::RESUMING) { 2825 track->mState = TrackBase::ACTIVE; 2826 param = AudioMixer::RAMP_VOLUME; 2827 } 2828 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 2829 } else if (cblk->server != 0) { 2830 // If the track is stopped before the first frame was mixed, 2831 // do not apply ramp 2832 param = AudioMixer::RAMP_VOLUME; 2833 } 2834 2835 // compute volume for this track 2836 uint32_t vl, vr, va; 2837 if (track->isMuted() || track->isPausing() || 2838 mStreamTypes[track->streamType()].mute) { 2839 vl = vr = va = 0; 2840 if (track->isPausing()) { 2841 track->setPaused(); 2842 } 2843 } else { 2844 2845 // read original volumes with volume control 2846 float typeVolume = mStreamTypes[track->streamType()].volume; 2847 float v = masterVolume * typeVolume; 2848 uint32_t vlr = cblk->getVolumeLR(); 2849 vl = vlr & 0xFFFF; 2850 vr = vlr >> 16; 2851 // track volumes come from shared memory, so can't be trusted and must be clamped 2852 if (vl > MAX_GAIN_INT) { 2853 ALOGV("Track left volume out of range: %04X", vl); 2854 vl = MAX_GAIN_INT; 2855 } 2856 if (vr > MAX_GAIN_INT) { 2857 ALOGV("Track right volume out of range: %04X", vr); 2858 vr = MAX_GAIN_INT; 2859 } 2860 // now apply the master volume and stream type volume 2861 vl = (uint32_t)(v * vl) << 12; 2862 vr = (uint32_t)(v * vr) << 12; 2863 // assuming master volume and stream type volume each go up to 1.0, 2864 // vl and vr are now in 8.24 format 2865 2866 uint16_t sendLevel = cblk->getSendLevel_U4_12(); 2867 // send level comes from shared memory and so may be corrupt 2868 if (sendLevel > MAX_GAIN_INT) { 2869 ALOGV("Track send level out of range: %04X", sendLevel); 2870 sendLevel = MAX_GAIN_INT; 2871 } 2872 va = (uint32_t)(v * sendLevel); 2873 } 2874 // Delegate volume control to effect in track effect chain if needed 2875 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 2876 // Do not ramp volume if volume is controlled by effect 2877 param = AudioMixer::VOLUME; 2878 track->mHasVolumeController = true; 2879 } else { 2880 // force no volume ramp when volume controller was just disabled or removed 2881 // from effect chain to avoid volume spike 2882 if (track->mHasVolumeController) { 2883 param = AudioMixer::VOLUME; 2884 } 2885 track->mHasVolumeController = false; 2886 } 2887 2888 // Convert volumes from 8.24 to 4.12 format 2889 // This additional clamping is needed in case chain->setVolume_l() overshot 2890 vl = (vl + (1 << 11)) >> 12; 2891 if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT; 2892 vr = (vr + (1 << 11)) >> 12; 2893 if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT; 2894 2895 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; // va is uint32_t, so no need to check for - 2896 2897 // XXX: these things DON'T need to be done each time 2898 mAudioMixer->setBufferProvider(name, track); 2899 mAudioMixer->enable(name); 2900 2901 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl); 2902 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr); 2903 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va); 2904 mAudioMixer->setParameter( 2905 name, 2906 AudioMixer::TRACK, 2907 AudioMixer::FORMAT, (void *)track->format()); 2908 mAudioMixer->setParameter( 2909 name, 2910 AudioMixer::TRACK, 2911 AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); 2912 mAudioMixer->setParameter( 2913 name, 2914 AudioMixer::RESAMPLE, 2915 AudioMixer::SAMPLE_RATE, 2916 (void *)(cblk->sampleRate)); 2917 mAudioMixer->setParameter( 2918 name, 2919 AudioMixer::TRACK, 2920 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 2921 mAudioMixer->setParameter( 2922 name, 2923 AudioMixer::TRACK, 2924 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 2925 2926 // reset retry count 2927 track->mRetryCount = kMaxTrackRetries; 2928 2929 // If one track is ready, set the mixer ready if: 2930 // - the mixer was not ready during previous round OR 2931 // - no other track is not ready 2932 if (mPrevMixerStatus != MIXER_TRACKS_READY || 2933 mixerStatus != MIXER_TRACKS_ENABLED) { 2934 mixerStatus = MIXER_TRACKS_READY; 2935 } 2936 } else { 2937 //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this); 2938 if (track->isStopped()) { 2939 track->reset(); 2940 } 2941 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2942 // We have consumed all the buffers of this track. 2943 // Remove it from the list of active tracks. 2944 // TODO: use actual buffer filling status instead of latency when available from 2945 // audio HAL 2946 size_t audioHALFrames = 2947 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000; 2948 size_t framesWritten = 2949 mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 2950 if (track->presentationComplete(framesWritten, audioHALFrames)) { 2951 tracksToRemove->add(track); 2952 } 2953 } else { 2954 // No buffers for this track. Give it a few chances to 2955 // fill a buffer, then remove it from active list. 2956 if (--(track->mRetryCount) <= 0) { 2957 ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); 2958 tracksToRemove->add(track); 2959 // indicate to client process that the track was disabled because of underrun 2960 android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); 2961 // If one track is not ready, mark the mixer also not ready if: 2962 // - the mixer was ready during previous round OR 2963 // - no other track is ready 2964 } else if (mPrevMixerStatus == MIXER_TRACKS_READY || 2965 mixerStatus != MIXER_TRACKS_READY) { 2966 mixerStatus = MIXER_TRACKS_ENABLED; 2967 } 2968 } 2969 mAudioMixer->disable(name); 2970 } 2971 2972 } // local variable scope to avoid goto warning 2973track_is_ready: ; 2974 2975 } 2976 2977 // FIXME Here is where we would push the new FastMixer state if necessary 2978 2979 // remove all the tracks that need to be... 2980 count = tracksToRemove->size(); 2981 if (CC_UNLIKELY(count)) { 2982 for (size_t i=0 ; i<count ; i++) { 2983 const sp<Track>& track = tracksToRemove->itemAt(i); 2984 mActiveTracks.remove(track); 2985 if (track->mainBuffer() != mMixBuffer) { 2986 chain = getEffectChain_l(track->sessionId()); 2987 if (chain != 0) { 2988 ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 2989 chain->decActiveTrackCnt(); 2990 } 2991 } 2992 if (track->isTerminated()) { 2993 removeTrack_l(track); 2994 } 2995 } 2996 } 2997 2998 // mix buffer must be cleared if all tracks are connected to an 2999 // effect chain as in this case the mixer will not write to 3000 // mix buffer and track effects will accumulate into it 3001 if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) { 3002 // FIXME as a performance optimization, should remember previous zero status 3003 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t)); 3004 } 3005 3006 // if any fast tracks, then status is ready 3007 if (fastTracks > 0) { 3008 mixerStatus = MIXER_TRACKS_READY; 3009 } 3010 return mixerStatus; 3011} 3012 3013/* 3014The derived values that are cached: 3015 - mixBufferSize from frame count * frame size 3016 - activeSleepTime from activeSleepTimeUs() 3017 - idleSleepTime from idleSleepTimeUs() 3018 - standbyDelay from mActiveSleepTimeUs (DIRECT only) 3019 - maxPeriod from frame count and sample rate (MIXER only) 3020 3021The parameters that affect these derived values are: 3022 - frame count 3023 - frame size 3024 - sample rate 3025 - device type: A2DP or not 3026 - device latency 3027 - format: PCM or not 3028 - active sleep time 3029 - idle sleep time 3030*/ 3031 3032void AudioFlinger::PlaybackThread::cacheParameters_l() 3033{ 3034 mixBufferSize = mNormalFrameCount * mFrameSize; 3035 activeSleepTime = activeSleepTimeUs(); 3036 idleSleepTime = idleSleepTimeUs(); 3037} 3038 3039void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType) 3040{ 3041 ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 3042 this, streamType, mTracks.size()); 3043 Mutex::Autolock _l(mLock); 3044 3045 size_t size = mTracks.size(); 3046 for (size_t i = 0; i < size; i++) { 3047 sp<Track> t = mTracks[i]; 3048 if (t->streamType() == streamType) { 3049 android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); 3050 t->mCblk->cv.signal(); 3051 } 3052 } 3053} 3054 3055// getTrackName_l() must be called with ThreadBase::mLock held 3056int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask) 3057{ 3058 return mAudioMixer->getTrackName(channelMask); 3059} 3060 3061// deleteTrackName_l() must be called with ThreadBase::mLock held 3062void AudioFlinger::MixerThread::deleteTrackName_l(int name) 3063{ 3064 ALOGV("remove track (%d) and delete from mixer", name); 3065 mAudioMixer->deleteTrackName(name); 3066} 3067 3068// checkForNewParameters_l() must be called with ThreadBase::mLock held 3069bool AudioFlinger::MixerThread::checkForNewParameters_l() 3070{ 3071 // if !&IDLE, holds the FastMixer state to restore after new parameters processed 3072 FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE; 3073 bool reconfig = false; 3074 3075 while (!mNewParameters.isEmpty()) { 3076 3077 if (mFastMixer != NULL) { 3078 FastMixerStateQueue *sq = mFastMixer->sq(); 3079 FastMixerState *state = sq->begin(); 3080 if (!(state->mCommand & FastMixerState::IDLE)) { 3081 previousCommand = state->mCommand; 3082 state->mCommand = FastMixerState::HOT_IDLE; 3083 sq->end(); 3084 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); 3085 } else { 3086 sq->end(false /*didModify*/); 3087 } 3088 } 3089 3090 status_t status = NO_ERROR; 3091 String8 keyValuePair = mNewParameters[0]; 3092 AudioParameter param = AudioParameter(keyValuePair); 3093 int value; 3094 3095 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 3096 reconfig = true; 3097 } 3098 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 3099 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { 3100 status = BAD_VALUE; 3101 } else { 3102 reconfig = true; 3103 } 3104 } 3105 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 3106 if (value != AUDIO_CHANNEL_OUT_STEREO) { 3107 status = BAD_VALUE; 3108 } else { 3109 reconfig = true; 3110 } 3111 } 3112 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3113 // do not accept frame count changes if tracks are open as the track buffer 3114 // size depends on frame count and correct behavior would not be guaranteed 3115 // if frame count is changed after track creation 3116 if (!mTracks.isEmpty()) { 3117 status = INVALID_OPERATION; 3118 } else { 3119 reconfig = true; 3120 } 3121 } 3122 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 3123#ifdef ADD_BATTERY_DATA 3124 // when changing the audio output device, call addBatteryData to notify 3125 // the change 3126 if ((int)mDevice != value) { 3127 uint32_t params = 0; 3128 // check whether speaker is on 3129 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 3130 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 3131 } 3132 3133 int deviceWithoutSpeaker 3134 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 3135 // check if any other device (except speaker) is on 3136 if (value & deviceWithoutSpeaker ) { 3137 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 3138 } 3139 3140 if (params != 0) { 3141 addBatteryData(params); 3142 } 3143 } 3144#endif 3145 3146 // forward device change to effects that have requested to be 3147 // aware of attached audio device. 3148 mDevice = (uint32_t)value; 3149 for (size_t i = 0; i < mEffectChains.size(); i++) { 3150 mEffectChains[i]->setDevice_l(mDevice); 3151 } 3152 } 3153 3154 if (status == NO_ERROR) { 3155 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3156 keyValuePair.string()); 3157 if (!mStandby && status == INVALID_OPERATION) { 3158 mOutput->stream->common.standby(&mOutput->stream->common); 3159 mStandby = true; 3160 mBytesWritten = 0; 3161 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3162 keyValuePair.string()); 3163 } 3164 if (status == NO_ERROR && reconfig) { 3165 delete mAudioMixer; 3166 // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't) 3167 mAudioMixer = NULL; 3168 readOutputParameters(); 3169 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); 3170 for (size_t i = 0; i < mTracks.size() ; i++) { 3171 int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask); 3172 if (name < 0) break; 3173 mTracks[i]->mName = name; 3174 // limit track sample rate to 2 x new output sample rate 3175 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 3176 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 3177 } 3178 } 3179 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3180 } 3181 } 3182 3183 mNewParameters.removeAt(0); 3184 3185 mParamStatus = status; 3186 mParamCond.signal(); 3187 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 3188 // already timed out waiting for the status and will never signal the condition. 3189 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 3190 } 3191 3192 if (!(previousCommand & FastMixerState::IDLE)) { 3193 ALOG_ASSERT(mFastMixer != NULL); 3194 FastMixerStateQueue *sq = mFastMixer->sq(); 3195 FastMixerState *state = sq->begin(); 3196 ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE); 3197 state->mCommand = previousCommand; 3198 sq->end(); 3199 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 3200 } 3201 3202 return reconfig; 3203} 3204 3205status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 3206{ 3207 const size_t SIZE = 256; 3208 char buffer[SIZE]; 3209 String8 result; 3210 3211 PlaybackThread::dumpInternals(fd, args); 3212 3213 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 3214 result.append(buffer); 3215 write(fd, result.string(), result.size()); 3216 3217 // Make a non-atomic copy of fast mixer dump state so it won't change underneath us 3218 FastMixerDumpState copy = mFastMixerDumpState; 3219 copy.dump(fd); 3220 3221 return NO_ERROR; 3222} 3223 3224uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const 3225{ 3226 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2; 3227} 3228 3229uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const 3230{ 3231 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000); 3232} 3233 3234void AudioFlinger::MixerThread::cacheParameters_l() 3235{ 3236 PlaybackThread::cacheParameters_l(); 3237 3238 // FIXME: Relaxed timing because of a certain device that can't meet latency 3239 // Should be reduced to 2x after the vendor fixes the driver issue 3240 // increase threshold again due to low power audio mode. The way this warning 3241 // threshold is calculated and its usefulness should be reconsidered anyway. 3242 maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15; 3243} 3244 3245// ---------------------------------------------------------------------------- 3246AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, 3247 AudioStreamOut* output, audio_io_handle_t id, uint32_t device) 3248 : PlaybackThread(audioFlinger, output, id, device, DIRECT) 3249 // mLeftVolFloat, mRightVolFloat 3250 // mLeftVolShort, mRightVolShort 3251{ 3252} 3253 3254AudioFlinger::DirectOutputThread::~DirectOutputThread() 3255{ 3256} 3257 3258AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l( 3259 Vector< sp<Track> > *tracksToRemove 3260) 3261{ 3262 sp<Track> trackToRemove; 3263 3264 mixer_state mixerStatus = MIXER_IDLE; 3265 3266 // find out which tracks need to be processed 3267 if (mActiveTracks.size() != 0) { 3268 sp<Track> t = mActiveTracks[0].promote(); 3269 // The track died recently 3270 if (t == 0) return MIXER_IDLE; 3271 3272 Track* const track = t.get(); 3273 audio_track_cblk_t* cblk = track->cblk(); 3274 3275 // The first time a track is added we wait 3276 // for all its buffers to be filled before processing it 3277 if (cblk->framesReady() && track->isReady() && 3278 !track->isPaused() && !track->isTerminated()) 3279 { 3280 //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 3281 3282 if (track->mFillingUpStatus == Track::FS_FILLED) { 3283 track->mFillingUpStatus = Track::FS_ACTIVE; 3284 mLeftVolFloat = mRightVolFloat = 0; 3285 mLeftVolShort = mRightVolShort = 0; 3286 if (track->mState == TrackBase::RESUMING) { 3287 track->mState = TrackBase::ACTIVE; 3288 rampVolume = true; 3289 } 3290 } else if (cblk->server != 0) { 3291 // If the track is stopped before the first frame was mixed, 3292 // do not apply ramp 3293 rampVolume = true; 3294 } 3295 // compute volume for this track 3296 float left, right; 3297 if (track->isMuted() || mMasterMute || track->isPausing() || 3298 mStreamTypes[track->streamType()].mute) { 3299 left = right = 0; 3300 if (track->isPausing()) { 3301 track->setPaused(); 3302 } 3303 } else { 3304 float typeVolume = mStreamTypes[track->streamType()].volume; 3305 float v = mMasterVolume * typeVolume; 3306 uint32_t vlr = cblk->getVolumeLR(); 3307 float v_clamped = v * (vlr & 0xFFFF); 3308 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 3309 left = v_clamped/MAX_GAIN; 3310 v_clamped = v * (vlr >> 16); 3311 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 3312 right = v_clamped/MAX_GAIN; 3313 } 3314 3315 if (left != mLeftVolFloat || right != mRightVolFloat) { 3316 mLeftVolFloat = left; 3317 mRightVolFloat = right; 3318 3319 // If audio HAL implements volume control, 3320 // force software volume to nominal value 3321 if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) { 3322 left = 1.0f; 3323 right = 1.0f; 3324 } 3325 3326 // Convert volumes from float to 8.24 3327 uint32_t vl = (uint32_t)(left * (1 << 24)); 3328 uint32_t vr = (uint32_t)(right * (1 << 24)); 3329 3330 // Delegate volume control to effect in track effect chain if needed 3331 // only one effect chain can be present on DirectOutputThread, so if 3332 // there is one, the track is connected to it 3333 if (!mEffectChains.isEmpty()) { 3334 // Do not ramp volume if volume is controlled by effect 3335 if (mEffectChains[0]->setVolume_l(&vl, &vr)) { 3336 rampVolume = false; 3337 } 3338 } 3339 3340 // Convert volumes from 8.24 to 4.12 format 3341 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 3342 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 3343 leftVol = (uint16_t)v_clamped; 3344 v_clamped = (vr + (1 << 11)) >> 12; 3345 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 3346 rightVol = (uint16_t)v_clamped; 3347 } else { 3348 leftVol = mLeftVolShort; 3349 rightVol = mRightVolShort; 3350 rampVolume = false; 3351 } 3352 3353 // reset retry count 3354 track->mRetryCount = kMaxTrackRetriesDirect; 3355 mActiveTrack = t; 3356 mixerStatus = MIXER_TRACKS_READY; 3357 } else { 3358 //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 3359 if (track->isStopped()) { 3360 track->reset(); 3361 } 3362 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 3363 // We have consumed all the buffers of this track. 3364 // Remove it from the list of active tracks. 3365 // TODO: implement behavior for compressed audio 3366 size_t audioHALFrames = 3367 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000; 3368 size_t framesWritten = 3369 mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 3370 if (track->presentationComplete(framesWritten, audioHALFrames)) { 3371 trackToRemove = track; 3372 } 3373 } else { 3374 // No buffers for this track. Give it a few chances to 3375 // fill a buffer, then remove it from active list. 3376 if (--(track->mRetryCount) <= 0) { 3377 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 3378 trackToRemove = track; 3379 } else { 3380 mixerStatus = MIXER_TRACKS_ENABLED; 3381 } 3382 } 3383 } 3384 } 3385 3386 // FIXME merge this with similar code for removing multiple tracks 3387 // remove all the tracks that need to be... 3388 if (CC_UNLIKELY(trackToRemove != 0)) { 3389 tracksToRemove->add(trackToRemove); 3390 mActiveTracks.remove(trackToRemove); 3391 if (!mEffectChains.isEmpty()) { 3392 ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(), 3393 trackToRemove->sessionId()); 3394 mEffectChains[0]->decActiveTrackCnt(); 3395 } 3396 if (trackToRemove->isTerminated()) { 3397 removeTrack_l(trackToRemove); 3398 } 3399 } 3400 3401 return mixerStatus; 3402} 3403 3404void AudioFlinger::DirectOutputThread::threadLoop_mix() 3405{ 3406 AudioBufferProvider::Buffer buffer; 3407 size_t frameCount = mFrameCount; 3408 int8_t *curBuf = (int8_t *)mMixBuffer; 3409 // output audio to hardware 3410 while (frameCount) { 3411 buffer.frameCount = frameCount; 3412 mActiveTrack->getNextBuffer(&buffer); 3413 if (CC_UNLIKELY(buffer.raw == NULL)) { 3414 memset(curBuf, 0, frameCount * mFrameSize); 3415 break; 3416 } 3417 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 3418 frameCount -= buffer.frameCount; 3419 curBuf += buffer.frameCount * mFrameSize; 3420 mActiveTrack->releaseBuffer(&buffer); 3421 } 3422 sleepTime = 0; 3423 standbyTime = systemTime() + standbyDelay; 3424 mActiveTrack.clear(); 3425 3426 // apply volume 3427 3428 // Do not apply volume on compressed audio 3429 if (!audio_is_linear_pcm(mFormat)) { 3430 return; 3431 } 3432 3433 // convert to signed 16 bit before volume calculation 3434 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 3435 size_t count = mFrameCount * mChannelCount; 3436 uint8_t *src = (uint8_t *)mMixBuffer + count-1; 3437 int16_t *dst = mMixBuffer + count-1; 3438 while (count--) { 3439 *dst-- = (int16_t)(*src--^0x80) << 8; 3440 } 3441 } 3442 3443 frameCount = mFrameCount; 3444 int16_t *out = mMixBuffer; 3445 if (rampVolume) { 3446 if (mChannelCount == 1) { 3447 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 3448 int32_t vlInc = d / (int32_t)frameCount; 3449 int32_t vl = ((int32_t)mLeftVolShort << 16); 3450 do { 3451 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 3452 out++; 3453 vl += vlInc; 3454 } while (--frameCount); 3455 3456 } else { 3457 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 3458 int32_t vlInc = d / (int32_t)frameCount; 3459 d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; 3460 int32_t vrInc = d / (int32_t)frameCount; 3461 int32_t vl = ((int32_t)mLeftVolShort << 16); 3462 int32_t vr = ((int32_t)mRightVolShort << 16); 3463 do { 3464 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 3465 out[1] = clamp16(mul(out[1], vr >> 16) >> 12); 3466 out += 2; 3467 vl += vlInc; 3468 vr += vrInc; 3469 } while (--frameCount); 3470 } 3471 } else { 3472 if (mChannelCount == 1) { 3473 do { 3474 out[0] = clamp16(mul(out[0], leftVol) >> 12); 3475 out++; 3476 } while (--frameCount); 3477 } else { 3478 do { 3479 out[0] = clamp16(mul(out[0], leftVol) >> 12); 3480 out[1] = clamp16(mul(out[1], rightVol) >> 12); 3481 out += 2; 3482 } while (--frameCount); 3483 } 3484 } 3485 3486 // convert back to unsigned 8 bit after volume calculation 3487 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 3488 size_t count = mFrameCount * mChannelCount; 3489 int16_t *src = mMixBuffer; 3490 uint8_t *dst = (uint8_t *)mMixBuffer; 3491 while (count--) { 3492 *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; 3493 } 3494 } 3495 3496 mLeftVolShort = leftVol; 3497 mRightVolShort = rightVol; 3498} 3499 3500void AudioFlinger::DirectOutputThread::threadLoop_sleepTime() 3501{ 3502 if (sleepTime == 0) { 3503 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 3504 sleepTime = activeSleepTime; 3505 } else { 3506 sleepTime = idleSleepTime; 3507 } 3508 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 3509 memset(mMixBuffer, 0, mFrameCount * mFrameSize); 3510 sleepTime = 0; 3511 } 3512} 3513 3514// getTrackName_l() must be called with ThreadBase::mLock held 3515int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask) 3516{ 3517 return 0; 3518} 3519 3520// deleteTrackName_l() must be called with ThreadBase::mLock held 3521void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 3522{ 3523} 3524 3525// checkForNewParameters_l() must be called with ThreadBase::mLock held 3526bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 3527{ 3528 bool reconfig = false; 3529 3530 while (!mNewParameters.isEmpty()) { 3531 status_t status = NO_ERROR; 3532 String8 keyValuePair = mNewParameters[0]; 3533 AudioParameter param = AudioParameter(keyValuePair); 3534 int value; 3535 3536 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3537 // do not accept frame count changes if tracks are open as the track buffer 3538 // size depends on frame count and correct behavior would not be garantied 3539 // if frame count is changed after track creation 3540 if (!mTracks.isEmpty()) { 3541 status = INVALID_OPERATION; 3542 } else { 3543 reconfig = true; 3544 } 3545 } 3546 if (status == NO_ERROR) { 3547 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3548 keyValuePair.string()); 3549 if (!mStandby && status == INVALID_OPERATION) { 3550 mOutput->stream->common.standby(&mOutput->stream->common); 3551 mStandby = true; 3552 mBytesWritten = 0; 3553 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3554 keyValuePair.string()); 3555 } 3556 if (status == NO_ERROR && reconfig) { 3557 readOutputParameters(); 3558 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3559 } 3560 } 3561 3562 mNewParameters.removeAt(0); 3563 3564 mParamStatus = status; 3565 mParamCond.signal(); 3566 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 3567 // already timed out waiting for the status and will never signal the condition. 3568 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 3569 } 3570 return reconfig; 3571} 3572 3573uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const 3574{ 3575 uint32_t time; 3576 if (audio_is_linear_pcm(mFormat)) { 3577 time = PlaybackThread::activeSleepTimeUs(); 3578 } else { 3579 time = 10000; 3580 } 3581 return time; 3582} 3583 3584uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const 3585{ 3586 uint32_t time; 3587 if (audio_is_linear_pcm(mFormat)) { 3588 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 3589 } else { 3590 time = 10000; 3591 } 3592 return time; 3593} 3594 3595uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const 3596{ 3597 uint32_t time; 3598 if (audio_is_linear_pcm(mFormat)) { 3599 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 3600 } else { 3601 time = 10000; 3602 } 3603 return time; 3604} 3605 3606void AudioFlinger::DirectOutputThread::cacheParameters_l() 3607{ 3608 PlaybackThread::cacheParameters_l(); 3609 3610 // use shorter standby delay as on normal output to release 3611 // hardware resources as soon as possible 3612 standbyDelay = microseconds(activeSleepTime*2); 3613} 3614 3615// ---------------------------------------------------------------------------- 3616 3617AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, 3618 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) 3619 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING), 3620 mWaitTimeMs(UINT_MAX) 3621{ 3622 addOutputTrack(mainThread); 3623} 3624 3625AudioFlinger::DuplicatingThread::~DuplicatingThread() 3626{ 3627 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3628 mOutputTracks[i]->destroy(); 3629 } 3630} 3631 3632void AudioFlinger::DuplicatingThread::threadLoop_mix() 3633{ 3634 // mix buffers... 3635 if (outputsReady(outputTracks)) { 3636 mAudioMixer->process(AudioBufferProvider::kInvalidPTS); 3637 } else { 3638 memset(mMixBuffer, 0, mixBufferSize); 3639 } 3640 sleepTime = 0; 3641 writeFrames = mNormalFrameCount; 3642} 3643 3644void AudioFlinger::DuplicatingThread::threadLoop_sleepTime() 3645{ 3646 if (sleepTime == 0) { 3647 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 3648 sleepTime = activeSleepTime; 3649 } else { 3650 sleepTime = idleSleepTime; 3651 } 3652 } else if (mBytesWritten != 0) { 3653 // flush remaining overflow buffers in output tracks 3654 for (size_t i = 0; i < outputTracks.size(); i++) { 3655 if (outputTracks[i]->isActive()) { 3656 sleepTime = 0; 3657 writeFrames = 0; 3658 memset(mMixBuffer, 0, mixBufferSize); 3659 break; 3660 } 3661 } 3662 } 3663} 3664 3665void AudioFlinger::DuplicatingThread::threadLoop_write() 3666{ 3667 standbyTime = systemTime() + standbyDelay; 3668 for (size_t i = 0; i < outputTracks.size(); i++) { 3669 outputTracks[i]->write(mMixBuffer, writeFrames); 3670 } 3671 mBytesWritten += mixBufferSize; 3672} 3673 3674void AudioFlinger::DuplicatingThread::threadLoop_standby() 3675{ 3676 // DuplicatingThread implements standby by stopping all tracks 3677 for (size_t i = 0; i < outputTracks.size(); i++) { 3678 outputTracks[i]->stop(); 3679 } 3680} 3681 3682void AudioFlinger::DuplicatingThread::saveOutputTracks() 3683{ 3684 outputTracks = mOutputTracks; 3685} 3686 3687void AudioFlinger::DuplicatingThread::clearOutputTracks() 3688{ 3689 outputTracks.clear(); 3690} 3691 3692void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 3693{ 3694 Mutex::Autolock _l(mLock); 3695 // FIXME explain this formula 3696 int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate(); 3697 OutputTrack *outputTrack = new OutputTrack(thread, 3698 this, 3699 mSampleRate, 3700 mFormat, 3701 mChannelMask, 3702 frameCount); 3703 if (outputTrack->cblk() != NULL) { 3704 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); 3705 mOutputTracks.add(outputTrack); 3706 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 3707 updateWaitTime_l(); 3708 } 3709} 3710 3711void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 3712{ 3713 Mutex::Autolock _l(mLock); 3714 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3715 if (mOutputTracks[i]->thread() == thread) { 3716 mOutputTracks[i]->destroy(); 3717 mOutputTracks.removeAt(i); 3718 updateWaitTime_l(); 3719 return; 3720 } 3721 } 3722 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); 3723} 3724 3725// caller must hold mLock 3726void AudioFlinger::DuplicatingThread::updateWaitTime_l() 3727{ 3728 mWaitTimeMs = UINT_MAX; 3729 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3730 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 3731 if (strong != 0) { 3732 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 3733 if (waitTimeMs < mWaitTimeMs) { 3734 mWaitTimeMs = waitTimeMs; 3735 } 3736 } 3737 } 3738} 3739 3740 3741bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks) 3742{ 3743 for (size_t i = 0; i < outputTracks.size(); i++) { 3744 sp<ThreadBase> thread = outputTracks[i]->thread().promote(); 3745 if (thread == 0) { 3746 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 3747 return false; 3748 } 3749 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3750 if (playbackThread->standby() && !playbackThread->isSuspended()) { 3751 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 3752 return false; 3753 } 3754 } 3755 return true; 3756} 3757 3758uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const 3759{ 3760 return (mWaitTimeMs * 1000) / 2; 3761} 3762 3763void AudioFlinger::DuplicatingThread::cacheParameters_l() 3764{ 3765 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first 3766 updateWaitTime_l(); 3767 3768 MixerThread::cacheParameters_l(); 3769} 3770 3771// ---------------------------------------------------------------------------- 3772 3773// TrackBase constructor must be called with AudioFlinger::mLock held 3774AudioFlinger::ThreadBase::TrackBase::TrackBase( 3775 ThreadBase *thread, 3776 const sp<Client>& client, 3777 uint32_t sampleRate, 3778 audio_format_t format, 3779 uint32_t channelMask, 3780 int frameCount, 3781 const sp<IMemory>& sharedBuffer, 3782 int sessionId) 3783 : RefBase(), 3784 mThread(thread), 3785 mClient(client), 3786 mCblk(NULL), 3787 // mBuffer 3788 // mBufferEnd 3789 mFrameCount(0), 3790 mState(IDLE), 3791 mSampleRate(sampleRate), 3792 mFormat(format), 3793 mStepServerFailed(false), 3794 mSessionId(sessionId) 3795 // mChannelCount 3796 // mChannelMask 3797{ 3798 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 3799 3800 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 3801 size_t size = sizeof(audio_track_cblk_t); 3802 uint8_t channelCount = popcount(channelMask); 3803 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 3804 if (sharedBuffer == 0) { 3805 size += bufferSize; 3806 } 3807 3808 if (client != NULL) { 3809 mCblkMemory = client->heap()->allocate(size); 3810 if (mCblkMemory != 0) { 3811 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 3812 if (mCblk != NULL) { // construct the shared structure in-place. 3813 new(mCblk) audio_track_cblk_t(); 3814 // clear all buffers 3815 mCblk->frameCount = frameCount; 3816 mCblk->sampleRate = sampleRate; 3817// uncomment the following lines to quickly test 32-bit wraparound 3818// mCblk->user = 0xffff0000; 3819// mCblk->server = 0xffff0000; 3820// mCblk->userBase = 0xffff0000; 3821// mCblk->serverBase = 0xffff0000; 3822 mChannelCount = channelCount; 3823 mChannelMask = channelMask; 3824 if (sharedBuffer == 0) { 3825 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 3826 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 3827 // Force underrun condition to avoid false underrun callback until first data is 3828 // written to buffer (other flags are cleared) 3829 mCblk->flags = CBLK_UNDERRUN_ON; 3830 } else { 3831 mBuffer = sharedBuffer->pointer(); 3832 } 3833 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 3834 } 3835 } else { 3836 ALOGE("not enough memory for AudioTrack size=%u", size); 3837 client->heap()->dump("AudioTrack"); 3838 return; 3839 } 3840 } else { 3841 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 3842 // construct the shared structure in-place. 3843 new(mCblk) audio_track_cblk_t(); 3844 // clear all buffers 3845 mCblk->frameCount = frameCount; 3846 mCblk->sampleRate = sampleRate; 3847// uncomment the following lines to quickly test 32-bit wraparound 3848// mCblk->user = 0xffff0000; 3849// mCblk->server = 0xffff0000; 3850// mCblk->userBase = 0xffff0000; 3851// mCblk->serverBase = 0xffff0000; 3852 mChannelCount = channelCount; 3853 mChannelMask = channelMask; 3854 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 3855 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 3856 // Force underrun condition to avoid false underrun callback until first data is 3857 // written to buffer (other flags are cleared) 3858 mCblk->flags = CBLK_UNDERRUN_ON; 3859 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 3860 } 3861} 3862 3863AudioFlinger::ThreadBase::TrackBase::~TrackBase() 3864{ 3865 if (mCblk != NULL) { 3866 if (mClient == 0) { 3867 delete mCblk; 3868 } else { 3869 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 3870 } 3871 } 3872 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 3873 if (mClient != 0) { 3874 // Client destructor must run with AudioFlinger mutex locked 3875 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 3876 // If the client's reference count drops to zero, the associated destructor 3877 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 3878 // relying on the automatic clear() at end of scope. 3879 mClient.clear(); 3880 } 3881} 3882 3883// AudioBufferProvider interface 3884// getNextBuffer() = 0; 3885// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 3886void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 3887{ 3888 buffer->raw = NULL; 3889 mFrameCount = buffer->frameCount; 3890 (void) step(); // ignore return value of step() 3891 buffer->frameCount = 0; 3892} 3893 3894bool AudioFlinger::ThreadBase::TrackBase::step() { 3895 bool result; 3896 audio_track_cblk_t* cblk = this->cblk(); 3897 3898 result = cblk->stepServer(mFrameCount); 3899 if (!result) { 3900 ALOGV("stepServer failed acquiring cblk mutex"); 3901 mStepServerFailed = true; 3902 } 3903 return result; 3904} 3905 3906void AudioFlinger::ThreadBase::TrackBase::reset() { 3907 audio_track_cblk_t* cblk = this->cblk(); 3908 3909 cblk->user = 0; 3910 cblk->server = 0; 3911 cblk->userBase = 0; 3912 cblk->serverBase = 0; 3913 mStepServerFailed = false; 3914 ALOGV("TrackBase::reset"); 3915} 3916 3917int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 3918 return (int)mCblk->sampleRate; 3919} 3920 3921void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 3922 audio_track_cblk_t* cblk = this->cblk(); 3923 size_t frameSize = cblk->frameSize; 3924 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize; 3925 int8_t *bufferEnd = bufferStart + frames * frameSize; 3926 3927 // Check validity of returned pointer in case the track control block would have been corrupted. 3928 ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd), 3929 "TrackBase::getBuffer buffer out of range:\n" 3930 " start: %p, end %p , mBuffer %p mBufferEnd %p\n" 3931 " server %u, serverBase %u, user %u, userBase %u, frameSize %d", 3932 bufferStart, bufferEnd, mBuffer, mBufferEnd, 3933 cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize); 3934 3935 return bufferStart; 3936} 3937 3938status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 3939{ 3940 mSyncEvents.add(event); 3941 return NO_ERROR; 3942} 3943 3944// ---------------------------------------------------------------------------- 3945 3946// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 3947AudioFlinger::PlaybackThread::Track::Track( 3948 PlaybackThread *thread, 3949 const sp<Client>& client, 3950 audio_stream_type_t streamType, 3951 uint32_t sampleRate, 3952 audio_format_t format, 3953 uint32_t channelMask, 3954 int frameCount, 3955 const sp<IMemory>& sharedBuffer, 3956 int sessionId, 3957 IAudioFlinger::track_flags_t flags) 3958 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId), 3959 mMute(false), 3960 mFillingUpStatus(FS_INVALID), 3961 // mRetryCount initialized later when needed 3962 mSharedBuffer(sharedBuffer), 3963 mStreamType(streamType), 3964 mName(-1), // see note below 3965 mMainBuffer(thread->mixBuffer()), 3966 mAuxBuffer(NULL), 3967 mAuxEffectId(0), mHasVolumeController(false), 3968 mPresentationCompleteFrames(0), 3969 mFlags(flags), 3970 mFastIndex(-1), 3971 mCachedVolume(1.0) 3972{ 3973 if (mCblk != NULL) { 3974 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 3975 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 3976 mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t); 3977 if (flags & IAudioFlinger::TRACK_FAST) { 3978 mCblk->flags |= CBLK_FAST; // atomic op not needed yet 3979 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 3980 int i = __builtin_ctz(thread->mFastTrackAvailMask); 3981 ALOG_ASSERT(0 < i && i < FastMixerState::kMaxFastTracks); 3982 mFastIndex = i; 3983 thread->mFastTrackAvailMask &= ~(1 << i); 3984 // Although we've allocated an index, we can't mutate or push a new fast track state 3985 // here, because that data structure can only be changed within the normal mixer 3986 // threadLoop(). So instead, make a note to mutate and push later. 3987 thread->mFastTrackNewArray[i] = this; 3988 thread->mFastTrackNewMask |= 1 << i; 3989 } 3990 // to avoid leaking a track name, do not allocate one unless there is an mCblk 3991 mName = thread->getTrackName_l((audio_channel_mask_t)channelMask); 3992 if (mName < 0) { 3993 ALOGE("no more track names available"); 3994 } 3995 } 3996 ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 3997} 3998 3999AudioFlinger::PlaybackThread::Track::~Track() 4000{ 4001 ALOGV("PlaybackThread::Track destructor"); 4002 sp<ThreadBase> thread = mThread.promote(); 4003 if (thread != 0) { 4004 Mutex::Autolock _l(thread->mLock); 4005 mState = TERMINATED; 4006 } 4007} 4008 4009void AudioFlinger::PlaybackThread::Track::destroy() 4010{ 4011 // NOTE: destroyTrack_l() can remove a strong reference to this Track 4012 // by removing it from mTracks vector, so there is a risk that this Tracks's 4013 // destructor is called. As the destructor needs to lock mLock, 4014 // we must acquire a strong reference on this Track before locking mLock 4015 // here so that the destructor is called only when exiting this function. 4016 // On the other hand, as long as Track::destroy() is only called by 4017 // TrackHandle destructor, the TrackHandle still holds a strong ref on 4018 // this Track with its member mTrack. 4019 sp<Track> keep(this); 4020 { // scope for mLock 4021 sp<ThreadBase> thread = mThread.promote(); 4022 if (thread != 0) { 4023 if (!isOutputTrack()) { 4024 if (mState == ACTIVE || mState == RESUMING) { 4025 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 4026 4027#ifdef ADD_BATTERY_DATA 4028 // to track the speaker usage 4029 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 4030#endif 4031 } 4032 AudioSystem::releaseOutput(thread->id()); 4033 } 4034 Mutex::Autolock _l(thread->mLock); 4035 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4036 playbackThread->destroyTrack_l(this); 4037 } 4038 } 4039} 4040 4041void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 4042{ 4043 uint32_t vlr = mCblk->getVolumeLR(); 4044 if (isFastTrack()) { 4045 strcpy(buffer, " fast"); 4046 } else { 4047 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 4048 } 4049 snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %1d %1d %1d %5u %5.2g %5.2g 0x%08x 0x%08x 0x%08x 0x%08x\n", 4050 (mClient == 0) ? getpid_cached : mClient->pid(), 4051 mStreamType, 4052 mFormat, 4053 mChannelMask, 4054 mSessionId, 4055 mFrameCount, 4056 mState, 4057 mMute, 4058 mFillingUpStatus, 4059 mCblk->sampleRate, 4060 20.0 * log10((vlr & 0xFFFF) / 4096.0), 4061 20.0 * log10((vlr >> 16) / 4096.0), 4062 mCblk->server, 4063 mCblk->user, 4064 (int)mMainBuffer, 4065 (int)mAuxBuffer); 4066} 4067 4068// AudioBufferProvider interface 4069status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 4070 AudioBufferProvider::Buffer* buffer, int64_t pts) 4071{ 4072 audio_track_cblk_t* cblk = this->cblk(); 4073 uint32_t framesReady; 4074 uint32_t framesReq = buffer->frameCount; 4075 4076 // Check if last stepServer failed, try to step now 4077 if (mStepServerFailed) { 4078 if (!step()) goto getNextBuffer_exit; 4079 ALOGV("stepServer recovered"); 4080 mStepServerFailed = false; 4081 } 4082 4083 framesReady = cblk->framesReady(); 4084 4085 if (CC_LIKELY(framesReady)) { 4086 uint32_t s = cblk->server; 4087 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 4088 4089 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 4090 if (framesReq > framesReady) { 4091 framesReq = framesReady; 4092 } 4093 if (framesReq > bufferEnd - s) { 4094 framesReq = bufferEnd - s; 4095 } 4096 4097 buffer->raw = getBuffer(s, framesReq); 4098 if (buffer->raw == NULL) goto getNextBuffer_exit; 4099 4100 buffer->frameCount = framesReq; 4101 return NO_ERROR; 4102 } 4103 4104getNextBuffer_exit: 4105 buffer->raw = NULL; 4106 buffer->frameCount = 0; 4107 ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 4108 return NOT_ENOUGH_DATA; 4109} 4110 4111uint32_t AudioFlinger::PlaybackThread::Track::framesReady() const { 4112 return mCblk->framesReady(); 4113} 4114 4115bool AudioFlinger::PlaybackThread::Track::isReady() const { 4116 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 4117 4118 if (framesReady() >= mCblk->frameCount || 4119 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 4120 mFillingUpStatus = FS_FILLED; 4121 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 4122 return true; 4123 } 4124 return false; 4125} 4126 4127status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event, 4128 int triggerSession) 4129{ 4130 status_t status = NO_ERROR; 4131 ALOGV("start(%d), calling pid %d session %d", 4132 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 4133 4134 sp<ThreadBase> thread = mThread.promote(); 4135 if (thread != 0) { 4136 Mutex::Autolock _l(thread->mLock); 4137 track_state state = mState; 4138 // here the track could be either new, or restarted 4139 // in both cases "unstop" the track 4140 if (mState == PAUSED) { 4141 mState = TrackBase::RESUMING; 4142 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 4143 } else { 4144 mState = TrackBase::ACTIVE; 4145 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 4146 } 4147 4148 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 4149 thread->mLock.unlock(); 4150 status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId); 4151 thread->mLock.lock(); 4152 4153#ifdef ADD_BATTERY_DATA 4154 // to track the speaker usage 4155 if (status == NO_ERROR) { 4156 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 4157 } 4158#endif 4159 } 4160 if (status == NO_ERROR) { 4161 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4162 playbackThread->addTrack_l(this); 4163 } else { 4164 mState = state; 4165 } 4166 } else { 4167 status = BAD_VALUE; 4168 } 4169 return status; 4170} 4171 4172void AudioFlinger::PlaybackThread::Track::stop() 4173{ 4174 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 4175 sp<ThreadBase> thread = mThread.promote(); 4176 if (thread != 0) { 4177 Mutex::Autolock _l(thread->mLock); 4178 track_state state = mState; 4179 if (mState > STOPPED) { 4180 mState = STOPPED; 4181 // If the track is not active (PAUSED and buffers full), flush buffers 4182 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4183 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 4184 reset(); 4185 } 4186 ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); 4187 } 4188 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 4189 thread->mLock.unlock(); 4190 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 4191 thread->mLock.lock(); 4192 4193#ifdef ADD_BATTERY_DATA 4194 // to track the speaker usage 4195 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 4196#endif 4197 } 4198 } 4199} 4200 4201void AudioFlinger::PlaybackThread::Track::pause() 4202{ 4203 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 4204 sp<ThreadBase> thread = mThread.promote(); 4205 if (thread != 0) { 4206 Mutex::Autolock _l(thread->mLock); 4207 if (mState == ACTIVE || mState == RESUMING) { 4208 mState = PAUSING; 4209 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 4210 if (!isOutputTrack()) { 4211 thread->mLock.unlock(); 4212 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 4213 thread->mLock.lock(); 4214 4215#ifdef ADD_BATTERY_DATA 4216 // to track the speaker usage 4217 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 4218#endif 4219 } 4220 } 4221 } 4222} 4223 4224void AudioFlinger::PlaybackThread::Track::flush() 4225{ 4226 ALOGV("flush(%d)", mName); 4227 sp<ThreadBase> thread = mThread.promote(); 4228 if (thread != 0) { 4229 Mutex::Autolock _l(thread->mLock); 4230 if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { 4231 return; 4232 } 4233 // No point remaining in PAUSED state after a flush => go to 4234 // STOPPED state 4235 mState = STOPPED; 4236 4237 // do not reset the track if it is still in the process of being stopped or paused. 4238 // this will be done by prepareTracks_l() when the track is stopped. 4239 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4240 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 4241 reset(); 4242 } 4243 } 4244} 4245 4246void AudioFlinger::PlaybackThread::Track::reset() 4247{ 4248 // Do not reset twice to avoid discarding data written just after a flush and before 4249 // the audioflinger thread detects the track is stopped. 4250 if (!mResetDone) { 4251 TrackBase::reset(); 4252 // Force underrun condition to avoid false underrun callback until first data is 4253 // written to buffer 4254 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 4255 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 4256 mFillingUpStatus = FS_FILLING; 4257 mResetDone = true; 4258 mPresentationCompleteFrames = 0; 4259 } 4260} 4261 4262void AudioFlinger::PlaybackThread::Track::mute(bool muted) 4263{ 4264 mMute = muted; 4265} 4266 4267status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 4268{ 4269 status_t status = DEAD_OBJECT; 4270 sp<ThreadBase> thread = mThread.promote(); 4271 if (thread != 0) { 4272 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4273 status = playbackThread->attachAuxEffect(this, EffectId); 4274 } 4275 return status; 4276} 4277 4278void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 4279{ 4280 mAuxEffectId = EffectId; 4281 mAuxBuffer = buffer; 4282} 4283 4284bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 4285 size_t audioHalFrames) 4286{ 4287 // a track is considered presented when the total number of frames written to audio HAL 4288 // corresponds to the number of frames written when presentationComplete() is called for the 4289 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 4290 if (mPresentationCompleteFrames == 0) { 4291 mPresentationCompleteFrames = framesWritten + audioHalFrames; 4292 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 4293 mPresentationCompleteFrames, audioHalFrames); 4294 } 4295 if (framesWritten >= mPresentationCompleteFrames) { 4296 ALOGV("presentationComplete() session %d complete: framesWritten %d", 4297 mSessionId, framesWritten); 4298 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 4299 mPresentationCompleteFrames = 0; 4300 return true; 4301 } 4302 return false; 4303} 4304 4305void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 4306{ 4307 for (int i = 0; i < (int)mSyncEvents.size(); i++) { 4308 if (mSyncEvents[i]->type() == type) { 4309 mSyncEvents[i]->trigger(); 4310 mSyncEvents.removeAt(i); 4311 i--; 4312 } 4313 } 4314} 4315 4316// implement VolumeBufferProvider interface 4317 4318uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 4319{ 4320 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 4321 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 4322 uint32_t vlr = mCblk->getVolumeLR(); 4323 uint32_t vl = vlr & 0xFFFF; 4324 uint32_t vr = vlr >> 16; 4325 // track volumes come from shared memory, so can't be trusted and must be clamped 4326 if (vl > MAX_GAIN_INT) { 4327 vl = MAX_GAIN_INT; 4328 } 4329 if (vr > MAX_GAIN_INT) { 4330 vr = MAX_GAIN_INT; 4331 } 4332 // now apply the cached master volume and stream type volume; 4333 // this is trusted but lacks any synchronization or barrier so may be stale 4334 float v = mCachedVolume; 4335 vl *= v; 4336 vr *= v; 4337 // re-combine into U4.16 4338 vlr = (vr << 16) | (vl & 0xFFFF); 4339 // FIXME look at mute, pause, and stop flags 4340 return vlr; 4341} 4342 4343// timed audio tracks 4344 4345sp<AudioFlinger::PlaybackThread::TimedTrack> 4346AudioFlinger::PlaybackThread::TimedTrack::create( 4347 PlaybackThread *thread, 4348 const sp<Client>& client, 4349 audio_stream_type_t streamType, 4350 uint32_t sampleRate, 4351 audio_format_t format, 4352 uint32_t channelMask, 4353 int frameCount, 4354 const sp<IMemory>& sharedBuffer, 4355 int sessionId) { 4356 if (!client->reserveTimedTrack()) 4357 return NULL; 4358 4359 return new TimedTrack( 4360 thread, client, streamType, sampleRate, format, channelMask, frameCount, 4361 sharedBuffer, sessionId); 4362} 4363 4364AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 4365 PlaybackThread *thread, 4366 const sp<Client>& client, 4367 audio_stream_type_t streamType, 4368 uint32_t sampleRate, 4369 audio_format_t format, 4370 uint32_t channelMask, 4371 int frameCount, 4372 const sp<IMemory>& sharedBuffer, 4373 int sessionId) 4374 : Track(thread, client, streamType, sampleRate, format, channelMask, 4375 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED), 4376 mQueueHeadInFlight(false), 4377 mTrimQueueHeadOnRelease(false), 4378 mFramesPendingInQueue(0), 4379 mTimedSilenceBuffer(NULL), 4380 mTimedSilenceBufferSize(0), 4381 mTimedAudioOutputOnTime(false), 4382 mMediaTimeTransformValid(false) 4383{ 4384 LocalClock lc; 4385 mLocalTimeFreq = lc.getLocalFreq(); 4386 4387 mLocalTimeToSampleTransform.a_zero = 0; 4388 mLocalTimeToSampleTransform.b_zero = 0; 4389 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 4390 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 4391 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 4392 &mLocalTimeToSampleTransform.a_to_b_denom); 4393 4394 mMediaTimeToSampleTransform.a_zero = 0; 4395 mMediaTimeToSampleTransform.b_zero = 0; 4396 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 4397 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 4398 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 4399 &mMediaTimeToSampleTransform.a_to_b_denom); 4400} 4401 4402AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 4403 mClient->releaseTimedTrack(); 4404 delete [] mTimedSilenceBuffer; 4405} 4406 4407status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 4408 size_t size, sp<IMemory>* buffer) { 4409 4410 Mutex::Autolock _l(mTimedBufferQueueLock); 4411 4412 trimTimedBufferQueue_l(); 4413 4414 // lazily initialize the shared memory heap for timed buffers 4415 if (mTimedMemoryDealer == NULL) { 4416 const int kTimedBufferHeapSize = 512 << 10; 4417 4418 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 4419 "AudioFlingerTimed"); 4420 if (mTimedMemoryDealer == NULL) 4421 return NO_MEMORY; 4422 } 4423 4424 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 4425 if (newBuffer == NULL) { 4426 newBuffer = mTimedMemoryDealer->allocate(size); 4427 if (newBuffer == NULL) 4428 return NO_MEMORY; 4429 } 4430 4431 *buffer = newBuffer; 4432 return NO_ERROR; 4433} 4434 4435// caller must hold mTimedBufferQueueLock 4436void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 4437 int64_t mediaTimeNow; 4438 { 4439 Mutex::Autolock mttLock(mMediaTimeTransformLock); 4440 if (!mMediaTimeTransformValid) 4441 return; 4442 4443 int64_t targetTimeNow; 4444 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 4445 ? mCCHelper.getCommonTime(&targetTimeNow) 4446 : mCCHelper.getLocalTime(&targetTimeNow); 4447 4448 if (OK != res) 4449 return; 4450 4451 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 4452 &mediaTimeNow)) { 4453 return; 4454 } 4455 } 4456 4457 size_t trimEnd; 4458 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 4459 int64_t bufEnd; 4460 4461 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 4462 // We have a next buffer. Just use its PTS as the PTS of the frame 4463 // following the last frame in this buffer. If the stream is sparse 4464 // (ie, there are deliberate gaps left in the stream which should be 4465 // filled with silence by the TimedAudioTrack), then this can result 4466 // in one extra buffer being left un-trimmed when it could have 4467 // been. In general, this is not typical, and we would rather 4468 // optimized away the TS calculation below for the more common case 4469 // where PTSes are contiguous. 4470 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 4471 } else { 4472 // We have no next buffer. Compute the PTS of the frame following 4473 // the last frame in this buffer by computing the duration of of 4474 // this frame in media time units and adding it to the PTS of the 4475 // buffer. 4476 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 4477 / mCblk->frameSize; 4478 4479 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 4480 &bufEnd)) { 4481 ALOGE("Failed to convert frame count of %lld to media time" 4482 " duration" " (scale factor %d/%u) in %s", 4483 frameCount, 4484 mMediaTimeToSampleTransform.a_to_b_numer, 4485 mMediaTimeToSampleTransform.a_to_b_denom, 4486 __PRETTY_FUNCTION__); 4487 break; 4488 } 4489 bufEnd += mTimedBufferQueue[trimEnd].pts(); 4490 } 4491 4492 if (bufEnd > mediaTimeNow) 4493 break; 4494 4495 // Is the buffer we want to use in the middle of a mix operation right 4496 // now? If so, don't actually trim it. Just wait for the releaseBuffer 4497 // from the mixer which should be coming back shortly. 4498 if (!trimEnd && mQueueHeadInFlight) { 4499 mTrimQueueHeadOnRelease = true; 4500 } 4501 } 4502 4503 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 4504 if (trimStart < trimEnd) { 4505 // Update the bookkeeping for framesReady() 4506 for (size_t i = trimStart; i < trimEnd; ++i) { 4507 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 4508 } 4509 4510 // Now actually remove the buffers from the queue. 4511 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 4512 } 4513} 4514 4515void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 4516 const char* logTag) { 4517 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 4518 "%s called (reason \"%s\"), but timed buffer queue has no" 4519 " elements to trim.", __FUNCTION__, logTag); 4520 4521 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 4522 mTimedBufferQueue.removeAt(0); 4523} 4524 4525void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 4526 const TimedBuffer& buf, 4527 const char* logTag) { 4528 uint32_t bufBytes = buf.buffer()->size(); 4529 uint32_t consumedAlready = buf.position(); 4530 4531 ALOG_ASSERT(consumedAlready <= bufBytes, 4532 "Bad bookkeeping while updating frames pending. Timed buffer is" 4533 " only %u bytes long, but claims to have consumed %u" 4534 " bytes. (update reason: \"%s\")", 4535 bufBytes, consumedAlready, logTag); 4536 4537 uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize; 4538 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 4539 "Bad bookkeeping while updating frames pending. Should have at" 4540 " least %u queued frames, but we think we have only %u. (update" 4541 " reason: \"%s\")", 4542 bufFrames, mFramesPendingInQueue, logTag); 4543 4544 mFramesPendingInQueue -= bufFrames; 4545} 4546 4547status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 4548 const sp<IMemory>& buffer, int64_t pts) { 4549 4550 { 4551 Mutex::Autolock mttLock(mMediaTimeTransformLock); 4552 if (!mMediaTimeTransformValid) 4553 return INVALID_OPERATION; 4554 } 4555 4556 Mutex::Autolock _l(mTimedBufferQueueLock); 4557 4558 uint32_t bufFrames = buffer->size() / mCblk->frameSize; 4559 mFramesPendingInQueue += bufFrames; 4560 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 4561 4562 return NO_ERROR; 4563} 4564 4565status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 4566 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 4567 4568 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 4569 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 4570 target); 4571 4572 if (!(target == TimedAudioTrack::LOCAL_TIME || 4573 target == TimedAudioTrack::COMMON_TIME)) { 4574 return BAD_VALUE; 4575 } 4576 4577 Mutex::Autolock lock(mMediaTimeTransformLock); 4578 mMediaTimeTransform = xform; 4579 mMediaTimeTransformTarget = target; 4580 mMediaTimeTransformValid = true; 4581 4582 return NO_ERROR; 4583} 4584 4585#define min(a, b) ((a) < (b) ? (a) : (b)) 4586 4587// implementation of getNextBuffer for tracks whose buffers have timestamps 4588status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 4589 AudioBufferProvider::Buffer* buffer, int64_t pts) 4590{ 4591 if (pts == AudioBufferProvider::kInvalidPTS) { 4592 buffer->raw = 0; 4593 buffer->frameCount = 0; 4594 mTimedAudioOutputOnTime = false; 4595 return INVALID_OPERATION; 4596 } 4597 4598 Mutex::Autolock _l(mTimedBufferQueueLock); 4599 4600 ALOG_ASSERT(!mQueueHeadInFlight, 4601 "getNextBuffer called without releaseBuffer!"); 4602 4603 while (true) { 4604 4605 // if we have no timed buffers, then fail 4606 if (mTimedBufferQueue.isEmpty()) { 4607 buffer->raw = 0; 4608 buffer->frameCount = 0; 4609 return NOT_ENOUGH_DATA; 4610 } 4611 4612 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 4613 4614 // calculate the PTS of the head of the timed buffer queue expressed in 4615 // local time 4616 int64_t headLocalPTS; 4617 { 4618 Mutex::Autolock mttLock(mMediaTimeTransformLock); 4619 4620 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 4621 4622 if (mMediaTimeTransform.a_to_b_denom == 0) { 4623 // the transform represents a pause, so yield silence 4624 timedYieldSilence_l(buffer->frameCount, buffer); 4625 return NO_ERROR; 4626 } 4627 4628 int64_t transformedPTS; 4629 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 4630 &transformedPTS)) { 4631 // the transform failed. this shouldn't happen, but if it does 4632 // then just drop this buffer 4633 ALOGW("timedGetNextBuffer transform failed"); 4634 buffer->raw = 0; 4635 buffer->frameCount = 0; 4636 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 4637 return NO_ERROR; 4638 } 4639 4640 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 4641 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 4642 &headLocalPTS)) { 4643 buffer->raw = 0; 4644 buffer->frameCount = 0; 4645 return INVALID_OPERATION; 4646 } 4647 } else { 4648 headLocalPTS = transformedPTS; 4649 } 4650 } 4651 4652 // adjust the head buffer's PTS to reflect the portion of the head buffer 4653 // that has already been consumed 4654 int64_t effectivePTS = headLocalPTS + 4655 ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate()); 4656 4657 // Calculate the delta in samples between the head of the input buffer 4658 // queue and the start of the next output buffer that will be written. 4659 // If the transformation fails because of over or underflow, it means 4660 // that the sample's position in the output stream is so far out of 4661 // whack that it should just be dropped. 4662 int64_t sampleDelta; 4663 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 4664 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 4665 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 4666 " mix"); 4667 continue; 4668 } 4669 if (!mLocalTimeToSampleTransform.doForwardTransform( 4670 (effectivePTS - pts) << 32, &sampleDelta)) { 4671 ALOGV("*** too late during sample rate transform: dropped buffer"); 4672 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 4673 continue; 4674 } 4675 4676 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 4677 " sampleDelta=[%d.%08x]", 4678 head.pts(), head.position(), pts, 4679 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 4680 + (sampleDelta >> 32)), 4681 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 4682 4683 // if the delta between the ideal placement for the next input sample and 4684 // the current output position is within this threshold, then we will 4685 // concatenate the next input samples to the previous output 4686 const int64_t kSampleContinuityThreshold = 4687 (static_cast<int64_t>(sampleRate()) << 32) / 250; 4688 4689 // if this is the first buffer of audio that we're emitting from this track 4690 // then it should be almost exactly on time. 4691 const int64_t kSampleStartupThreshold = 1LL << 32; 4692 4693 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 4694 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 4695 // the next input is close enough to being on time, so concatenate it 4696 // with the last output 4697 timedYieldSamples_l(buffer); 4698 4699 ALOGVV("*** on time: head.pos=%d frameCount=%u", 4700 head.position(), buffer->frameCount); 4701 return NO_ERROR; 4702 } 4703 4704 // Looks like our output is not on time. Reset our on timed status. 4705 // Next time we mix samples from our input queue, then should be within 4706 // the StartupThreshold. 4707 mTimedAudioOutputOnTime = false; 4708 if (sampleDelta > 0) { 4709 // the gap between the current output position and the proper start of 4710 // the next input sample is too big, so fill it with silence 4711 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 4712 4713 timedYieldSilence_l(framesUntilNextInput, buffer); 4714 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 4715 return NO_ERROR; 4716 } else { 4717 // the next input sample is late 4718 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 4719 size_t onTimeSamplePosition = 4720 head.position() + lateFrames * mCblk->frameSize; 4721 4722 if (onTimeSamplePosition > head.buffer()->size()) { 4723 // all the remaining samples in the head are too late, so 4724 // drop it and move on 4725 ALOGV("*** too late: dropped buffer"); 4726 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 4727 continue; 4728 } else { 4729 // skip over the late samples 4730 head.setPosition(onTimeSamplePosition); 4731 4732 // yield the available samples 4733 timedYieldSamples_l(buffer); 4734 4735 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 4736 return NO_ERROR; 4737 } 4738 } 4739 } 4740} 4741 4742// Yield samples from the timed buffer queue head up to the given output 4743// buffer's capacity. 4744// 4745// Caller must hold mTimedBufferQueueLock 4746void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 4747 AudioBufferProvider::Buffer* buffer) { 4748 4749 const TimedBuffer& head = mTimedBufferQueue[0]; 4750 4751 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 4752 head.position()); 4753 4754 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 4755 mCblk->frameSize); 4756 size_t framesRequested = buffer->frameCount; 4757 buffer->frameCount = min(framesLeftInHead, framesRequested); 4758 4759 mQueueHeadInFlight = true; 4760 mTimedAudioOutputOnTime = true; 4761} 4762 4763// Yield samples of silence up to the given output buffer's capacity 4764// 4765// Caller must hold mTimedBufferQueueLock 4766void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 4767 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 4768 4769 // lazily allocate a buffer filled with silence 4770 if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) { 4771 delete [] mTimedSilenceBuffer; 4772 mTimedSilenceBufferSize = numFrames * mCblk->frameSize; 4773 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 4774 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 4775 } 4776 4777 buffer->raw = mTimedSilenceBuffer; 4778 size_t framesRequested = buffer->frameCount; 4779 buffer->frameCount = min(numFrames, framesRequested); 4780 4781 mTimedAudioOutputOnTime = false; 4782} 4783 4784// AudioBufferProvider interface 4785void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 4786 AudioBufferProvider::Buffer* buffer) { 4787 4788 Mutex::Autolock _l(mTimedBufferQueueLock); 4789 4790 // If the buffer which was just released is part of the buffer at the head 4791 // of the queue, be sure to update the amt of the buffer which has been 4792 // consumed. If the buffer being returned is not part of the head of the 4793 // queue, its either because the buffer is part of the silence buffer, or 4794 // because the head of the timed queue was trimmed after the mixer called 4795 // getNextBuffer but before the mixer called releaseBuffer. 4796 if (buffer->raw == mTimedSilenceBuffer) { 4797 ALOG_ASSERT(!mQueueHeadInFlight, 4798 "Queue head in flight during release of silence buffer!"); 4799 goto done; 4800 } 4801 4802 ALOG_ASSERT(mQueueHeadInFlight, 4803 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 4804 " head in flight."); 4805 4806 if (mTimedBufferQueue.size()) { 4807 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 4808 4809 void* start = head.buffer()->pointer(); 4810 void* end = reinterpret_cast<void*>( 4811 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 4812 + head.buffer()->size()); 4813 4814 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 4815 "released buffer not within the head of the timed buffer" 4816 " queue; qHead = [%p, %p], released buffer = %p", 4817 start, end, buffer->raw); 4818 4819 head.setPosition(head.position() + 4820 (buffer->frameCount * mCblk->frameSize)); 4821 mQueueHeadInFlight = false; 4822 4823 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 4824 "Bad bookkeeping during releaseBuffer! Should have at" 4825 " least %u queued frames, but we think we have only %u", 4826 buffer->frameCount, mFramesPendingInQueue); 4827 4828 mFramesPendingInQueue -= buffer->frameCount; 4829 4830 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 4831 || mTrimQueueHeadOnRelease) { 4832 trimTimedBufferQueueHead_l("releaseBuffer"); 4833 mTrimQueueHeadOnRelease = false; 4834 } 4835 } else { 4836 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 4837 " buffers in the timed buffer queue"); 4838 } 4839 4840done: 4841 buffer->raw = 0; 4842 buffer->frameCount = 0; 4843} 4844 4845uint32_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 4846 Mutex::Autolock _l(mTimedBufferQueueLock); 4847 return mFramesPendingInQueue; 4848} 4849 4850AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 4851 : mPTS(0), mPosition(0) {} 4852 4853AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 4854 const sp<IMemory>& buffer, int64_t pts) 4855 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 4856 4857// ---------------------------------------------------------------------------- 4858 4859// RecordTrack constructor must be called with AudioFlinger::mLock held 4860AudioFlinger::RecordThread::RecordTrack::RecordTrack( 4861 RecordThread *thread, 4862 const sp<Client>& client, 4863 uint32_t sampleRate, 4864 audio_format_t format, 4865 uint32_t channelMask, 4866 int frameCount, 4867 int sessionId) 4868 : TrackBase(thread, client, sampleRate, format, 4869 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId), 4870 mOverflow(false) 4871{ 4872 if (mCblk != NULL) { 4873 ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 4874 if (format == AUDIO_FORMAT_PCM_16_BIT) { 4875 mCblk->frameSize = mChannelCount * sizeof(int16_t); 4876 } else if (format == AUDIO_FORMAT_PCM_8_BIT) { 4877 mCblk->frameSize = mChannelCount * sizeof(int8_t); 4878 } else { 4879 mCblk->frameSize = sizeof(int8_t); 4880 } 4881 } 4882} 4883 4884AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 4885{ 4886 sp<ThreadBase> thread = mThread.promote(); 4887 if (thread != 0) { 4888 AudioSystem::releaseInput(thread->id()); 4889 } 4890} 4891 4892// AudioBufferProvider interface 4893status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 4894{ 4895 audio_track_cblk_t* cblk = this->cblk(); 4896 uint32_t framesAvail; 4897 uint32_t framesReq = buffer->frameCount; 4898 4899 // Check if last stepServer failed, try to step now 4900 if (mStepServerFailed) { 4901 if (!step()) goto getNextBuffer_exit; 4902 ALOGV("stepServer recovered"); 4903 mStepServerFailed = false; 4904 } 4905 4906 framesAvail = cblk->framesAvailable_l(); 4907 4908 if (CC_LIKELY(framesAvail)) { 4909 uint32_t s = cblk->server; 4910 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 4911 4912 if (framesReq > framesAvail) { 4913 framesReq = framesAvail; 4914 } 4915 if (framesReq > bufferEnd - s) { 4916 framesReq = bufferEnd - s; 4917 } 4918 4919 buffer->raw = getBuffer(s, framesReq); 4920 if (buffer->raw == NULL) goto getNextBuffer_exit; 4921 4922 buffer->frameCount = framesReq; 4923 return NO_ERROR; 4924 } 4925 4926getNextBuffer_exit: 4927 buffer->raw = NULL; 4928 buffer->frameCount = 0; 4929 return NOT_ENOUGH_DATA; 4930} 4931 4932status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 4933 int triggerSession) 4934{ 4935 sp<ThreadBase> thread = mThread.promote(); 4936 if (thread != 0) { 4937 RecordThread *recordThread = (RecordThread *)thread.get(); 4938 return recordThread->start(this, event, triggerSession); 4939 } else { 4940 return BAD_VALUE; 4941 } 4942} 4943 4944void AudioFlinger::RecordThread::RecordTrack::stop() 4945{ 4946 sp<ThreadBase> thread = mThread.promote(); 4947 if (thread != 0) { 4948 RecordThread *recordThread = (RecordThread *)thread.get(); 4949 recordThread->stop(this); 4950 TrackBase::reset(); 4951 // Force overrun condition to avoid false overrun callback until first data is 4952 // read from buffer 4953 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 4954 } 4955} 4956 4957void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 4958{ 4959 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n", 4960 (mClient == 0) ? getpid_cached : mClient->pid(), 4961 mFormat, 4962 mChannelMask, 4963 mSessionId, 4964 mFrameCount, 4965 mState, 4966 mCblk->sampleRate, 4967 mCblk->server, 4968 mCblk->user); 4969} 4970 4971 4972// ---------------------------------------------------------------------------- 4973 4974AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 4975 PlaybackThread *playbackThread, 4976 DuplicatingThread *sourceThread, 4977 uint32_t sampleRate, 4978 audio_format_t format, 4979 uint32_t channelMask, 4980 int frameCount) 4981 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 4982 NULL, 0, IAudioFlinger::TRACK_DEFAULT), 4983 mActive(false), mSourceThread(sourceThread) 4984{ 4985 4986 if (mCblk != NULL) { 4987 mCblk->flags |= CBLK_DIRECTION_OUT; 4988 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 4989 mOutBuffer.frameCount = 0; 4990 playbackThread->mTracks.add(this); 4991 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ 4992 "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", 4993 mCblk, mBuffer, mCblk->buffers, 4994 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); 4995 } else { 4996 ALOGW("Error creating output track on thread %p", playbackThread); 4997 } 4998} 4999 5000AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 5001{ 5002 clearBufferQueue(); 5003} 5004 5005status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 5006 int triggerSession) 5007{ 5008 status_t status = Track::start(event, triggerSession); 5009 if (status != NO_ERROR) { 5010 return status; 5011 } 5012 5013 mActive = true; 5014 mRetryCount = 127; 5015 return status; 5016} 5017 5018void AudioFlinger::PlaybackThread::OutputTrack::stop() 5019{ 5020 Track::stop(); 5021 clearBufferQueue(); 5022 mOutBuffer.frameCount = 0; 5023 mActive = false; 5024} 5025 5026bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 5027{ 5028 Buffer *pInBuffer; 5029 Buffer inBuffer; 5030 uint32_t channelCount = mChannelCount; 5031 bool outputBufferFull = false; 5032 inBuffer.frameCount = frames; 5033 inBuffer.i16 = data; 5034 5035 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 5036 5037 if (!mActive && frames != 0) { 5038 start(); 5039 sp<ThreadBase> thread = mThread.promote(); 5040 if (thread != 0) { 5041 MixerThread *mixerThread = (MixerThread *)thread.get(); 5042 if (mCblk->frameCount > frames){ 5043 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 5044 uint32_t startFrames = (mCblk->frameCount - frames); 5045 pInBuffer = new Buffer; 5046 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 5047 pInBuffer->frameCount = startFrames; 5048 pInBuffer->i16 = pInBuffer->mBuffer; 5049 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 5050 mBufferQueue.add(pInBuffer); 5051 } else { 5052 ALOGW ("OutputTrack::write() %p no more buffers in queue", this); 5053 } 5054 } 5055 } 5056 } 5057 5058 while (waitTimeLeftMs) { 5059 // First write pending buffers, then new data 5060 if (mBufferQueue.size()) { 5061 pInBuffer = mBufferQueue.itemAt(0); 5062 } else { 5063 pInBuffer = &inBuffer; 5064 } 5065 5066 if (pInBuffer->frameCount == 0) { 5067 break; 5068 } 5069 5070 if (mOutBuffer.frameCount == 0) { 5071 mOutBuffer.frameCount = pInBuffer->frameCount; 5072 nsecs_t startTime = systemTime(); 5073 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) { 5074 ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 5075 outputBufferFull = true; 5076 break; 5077 } 5078 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 5079 if (waitTimeLeftMs >= waitTimeMs) { 5080 waitTimeLeftMs -= waitTimeMs; 5081 } else { 5082 waitTimeLeftMs = 0; 5083 } 5084 } 5085 5086 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 5087 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 5088 mCblk->stepUser(outFrames); 5089 pInBuffer->frameCount -= outFrames; 5090 pInBuffer->i16 += outFrames * channelCount; 5091 mOutBuffer.frameCount -= outFrames; 5092 mOutBuffer.i16 += outFrames * channelCount; 5093 5094 if (pInBuffer->frameCount == 0) { 5095 if (mBufferQueue.size()) { 5096 mBufferQueue.removeAt(0); 5097 delete [] pInBuffer->mBuffer; 5098 delete pInBuffer; 5099 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 5100 } else { 5101 break; 5102 } 5103 } 5104 } 5105 5106 // If we could not write all frames, allocate a buffer and queue it for next time. 5107 if (inBuffer.frameCount) { 5108 sp<ThreadBase> thread = mThread.promote(); 5109 if (thread != 0 && !thread->standby()) { 5110 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 5111 pInBuffer = new Buffer; 5112 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 5113 pInBuffer->frameCount = inBuffer.frameCount; 5114 pInBuffer->i16 = pInBuffer->mBuffer; 5115 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 5116 mBufferQueue.add(pInBuffer); 5117 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 5118 } else { 5119 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 5120 } 5121 } 5122 } 5123 5124 // Calling write() with a 0 length buffer, means that no more data will be written: 5125 // If no more buffers are pending, fill output track buffer to make sure it is started 5126 // by output mixer. 5127 if (frames == 0 && mBufferQueue.size() == 0) { 5128 if (mCblk->user < mCblk->frameCount) { 5129 frames = mCblk->frameCount - mCblk->user; 5130 pInBuffer = new Buffer; 5131 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 5132 pInBuffer->frameCount = frames; 5133 pInBuffer->i16 = pInBuffer->mBuffer; 5134 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 5135 mBufferQueue.add(pInBuffer); 5136 } else if (mActive) { 5137 stop(); 5138 } 5139 } 5140 5141 return outputBufferFull; 5142} 5143 5144status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 5145{ 5146 int active; 5147 status_t result; 5148 audio_track_cblk_t* cblk = mCblk; 5149 uint32_t framesReq = buffer->frameCount; 5150 5151// ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 5152 buffer->frameCount = 0; 5153 5154 uint32_t framesAvail = cblk->framesAvailable(); 5155 5156 5157 if (framesAvail == 0) { 5158 Mutex::Autolock _l(cblk->lock); 5159 goto start_loop_here; 5160 while (framesAvail == 0) { 5161 active = mActive; 5162 if (CC_UNLIKELY(!active)) { 5163 ALOGV("Not active and NO_MORE_BUFFERS"); 5164 return NO_MORE_BUFFERS; 5165 } 5166 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 5167 if (result != NO_ERROR) { 5168 return NO_MORE_BUFFERS; 5169 } 5170 // read the server count again 5171 start_loop_here: 5172 framesAvail = cblk->framesAvailable_l(); 5173 } 5174 } 5175 5176// if (framesAvail < framesReq) { 5177// return NO_MORE_BUFFERS; 5178// } 5179 5180 if (framesReq > framesAvail) { 5181 framesReq = framesAvail; 5182 } 5183 5184 uint32_t u = cblk->user; 5185 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 5186 5187 if (framesReq > bufferEnd - u) { 5188 framesReq = bufferEnd - u; 5189 } 5190 5191 buffer->frameCount = framesReq; 5192 buffer->raw = (void *)cblk->buffer(u); 5193 return NO_ERROR; 5194} 5195 5196 5197void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 5198{ 5199 size_t size = mBufferQueue.size(); 5200 5201 for (size_t i = 0; i < size; i++) { 5202 Buffer *pBuffer = mBufferQueue.itemAt(i); 5203 delete [] pBuffer->mBuffer; 5204 delete pBuffer; 5205 } 5206 mBufferQueue.clear(); 5207} 5208 5209// ---------------------------------------------------------------------------- 5210 5211AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 5212 : RefBase(), 5213 mAudioFlinger(audioFlinger), 5214 // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below 5215 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 5216 mPid(pid), 5217 mTimedTrackCount(0) 5218{ 5219 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 5220} 5221 5222// Client destructor must be called with AudioFlinger::mLock held 5223AudioFlinger::Client::~Client() 5224{ 5225 mAudioFlinger->removeClient_l(mPid); 5226} 5227 5228sp<MemoryDealer> AudioFlinger::Client::heap() const 5229{ 5230 return mMemoryDealer; 5231} 5232 5233// Reserve one of the limited slots for a timed audio track associated 5234// with this client 5235bool AudioFlinger::Client::reserveTimedTrack() 5236{ 5237 const int kMaxTimedTracksPerClient = 4; 5238 5239 Mutex::Autolock _l(mTimedTrackLock); 5240 5241 if (mTimedTrackCount >= kMaxTimedTracksPerClient) { 5242 ALOGW("can not create timed track - pid %d has exceeded the limit", 5243 mPid); 5244 return false; 5245 } 5246 5247 mTimedTrackCount++; 5248 return true; 5249} 5250 5251// Release a slot for a timed audio track 5252void AudioFlinger::Client::releaseTimedTrack() 5253{ 5254 Mutex::Autolock _l(mTimedTrackLock); 5255 mTimedTrackCount--; 5256} 5257 5258// ---------------------------------------------------------------------------- 5259 5260AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 5261 const sp<IAudioFlingerClient>& client, 5262 pid_t pid) 5263 : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) 5264{ 5265} 5266 5267AudioFlinger::NotificationClient::~NotificationClient() 5268{ 5269} 5270 5271void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 5272{ 5273 sp<NotificationClient> keep(this); 5274 mAudioFlinger->removeNotificationClient(mPid); 5275} 5276 5277// ---------------------------------------------------------------------------- 5278 5279AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 5280 : BnAudioTrack(), 5281 mTrack(track) 5282{ 5283} 5284 5285AudioFlinger::TrackHandle::~TrackHandle() { 5286 // just stop the track on deletion, associated resources 5287 // will be freed from the main thread once all pending buffers have 5288 // been played. Unless it's not in the active track list, in which 5289 // case we free everything now... 5290 mTrack->destroy(); 5291} 5292 5293sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 5294 return mTrack->getCblk(); 5295} 5296 5297status_t AudioFlinger::TrackHandle::start() { 5298 return mTrack->start(); 5299} 5300 5301void AudioFlinger::TrackHandle::stop() { 5302 mTrack->stop(); 5303} 5304 5305void AudioFlinger::TrackHandle::flush() { 5306 mTrack->flush(); 5307} 5308 5309void AudioFlinger::TrackHandle::mute(bool e) { 5310 mTrack->mute(e); 5311} 5312 5313void AudioFlinger::TrackHandle::pause() { 5314 mTrack->pause(); 5315} 5316 5317status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 5318{ 5319 return mTrack->attachAuxEffect(EffectId); 5320} 5321 5322status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 5323 sp<IMemory>* buffer) { 5324 if (!mTrack->isTimedTrack()) 5325 return INVALID_OPERATION; 5326 5327 PlaybackThread::TimedTrack* tt = 5328 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 5329 return tt->allocateTimedBuffer(size, buffer); 5330} 5331 5332status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 5333 int64_t pts) { 5334 if (!mTrack->isTimedTrack()) 5335 return INVALID_OPERATION; 5336 5337 PlaybackThread::TimedTrack* tt = 5338 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 5339 return tt->queueTimedBuffer(buffer, pts); 5340} 5341 5342status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 5343 const LinearTransform& xform, int target) { 5344 5345 if (!mTrack->isTimedTrack()) 5346 return INVALID_OPERATION; 5347 5348 PlaybackThread::TimedTrack* tt = 5349 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 5350 return tt->setMediaTimeTransform( 5351 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 5352} 5353 5354status_t AudioFlinger::TrackHandle::onTransact( 5355 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 5356{ 5357 return BnAudioTrack::onTransact(code, data, reply, flags); 5358} 5359 5360// ---------------------------------------------------------------------------- 5361 5362sp<IAudioRecord> AudioFlinger::openRecord( 5363 pid_t pid, 5364 audio_io_handle_t input, 5365 uint32_t sampleRate, 5366 audio_format_t format, 5367 uint32_t channelMask, 5368 int frameCount, 5369 IAudioFlinger::track_flags_t flags, 5370 int *sessionId, 5371 status_t *status) 5372{ 5373 sp<RecordThread::RecordTrack> recordTrack; 5374 sp<RecordHandle> recordHandle; 5375 sp<Client> client; 5376 status_t lStatus; 5377 RecordThread *thread; 5378 size_t inFrameCount; 5379 int lSessionId; 5380 5381 // check calling permissions 5382 if (!recordingAllowed()) { 5383 lStatus = PERMISSION_DENIED; 5384 goto Exit; 5385 } 5386 5387 // add client to list 5388 { // scope for mLock 5389 Mutex::Autolock _l(mLock); 5390 thread = checkRecordThread_l(input); 5391 if (thread == NULL) { 5392 lStatus = BAD_VALUE; 5393 goto Exit; 5394 } 5395 5396 client = registerPid_l(pid); 5397 5398 // If no audio session id is provided, create one here 5399 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 5400 lSessionId = *sessionId; 5401 } else { 5402 lSessionId = nextUniqueId(); 5403 if (sessionId != NULL) { 5404 *sessionId = lSessionId; 5405 } 5406 } 5407 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 5408 recordTrack = thread->createRecordTrack_l(client, 5409 sampleRate, 5410 format, 5411 channelMask, 5412 frameCount, 5413 lSessionId, 5414 &lStatus); 5415 } 5416 if (lStatus != NO_ERROR) { 5417 // remove local strong reference to Client before deleting the RecordTrack so that the Client 5418 // destructor is called by the TrackBase destructor with mLock held 5419 client.clear(); 5420 recordTrack.clear(); 5421 goto Exit; 5422 } 5423 5424 // return to handle to client 5425 recordHandle = new RecordHandle(recordTrack); 5426 lStatus = NO_ERROR; 5427 5428Exit: 5429 if (status) { 5430 *status = lStatus; 5431 } 5432 return recordHandle; 5433} 5434 5435// ---------------------------------------------------------------------------- 5436 5437AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 5438 : BnAudioRecord(), 5439 mRecordTrack(recordTrack) 5440{ 5441} 5442 5443AudioFlinger::RecordHandle::~RecordHandle() { 5444 stop(); 5445} 5446 5447sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 5448 return mRecordTrack->getCblk(); 5449} 5450 5451status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) { 5452 ALOGV("RecordHandle::start()"); 5453 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 5454} 5455 5456void AudioFlinger::RecordHandle::stop() { 5457 ALOGV("RecordHandle::stop()"); 5458 mRecordTrack->stop(); 5459} 5460 5461status_t AudioFlinger::RecordHandle::onTransact( 5462 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 5463{ 5464 return BnAudioRecord::onTransact(code, data, reply, flags); 5465} 5466 5467// ---------------------------------------------------------------------------- 5468 5469AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, 5470 AudioStreamIn *input, 5471 uint32_t sampleRate, 5472 uint32_t channels, 5473 audio_io_handle_t id, 5474 uint32_t device) : 5475 ThreadBase(audioFlinger, id, device, RECORD), 5476 mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL), 5477 // mRsmpInIndex and mInputBytes set by readInputParameters() 5478 mReqChannelCount(popcount(channels)), 5479 mReqSampleRate(sampleRate) 5480 // mBytesRead is only meaningful while active, and so is cleared in start() 5481 // (but might be better to also clear here for dump?) 5482{ 5483 snprintf(mName, kNameLength, "AudioIn_%X", id); 5484 5485 readInputParameters(); 5486} 5487 5488 5489AudioFlinger::RecordThread::~RecordThread() 5490{ 5491 delete[] mRsmpInBuffer; 5492 delete mResampler; 5493 delete[] mRsmpOutBuffer; 5494} 5495 5496void AudioFlinger::RecordThread::onFirstRef() 5497{ 5498 run(mName, PRIORITY_URGENT_AUDIO); 5499} 5500 5501status_t AudioFlinger::RecordThread::readyToRun() 5502{ 5503 status_t status = initCheck(); 5504 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); 5505 return status; 5506} 5507 5508bool AudioFlinger::RecordThread::threadLoop() 5509{ 5510 AudioBufferProvider::Buffer buffer; 5511 sp<RecordTrack> activeTrack; 5512 Vector< sp<EffectChain> > effectChains; 5513 5514 nsecs_t lastWarning = 0; 5515 5516 acquireWakeLock(); 5517 5518 // start recording 5519 while (!exitPending()) { 5520 5521 processConfigEvents(); 5522 5523 { // scope for mLock 5524 Mutex::Autolock _l(mLock); 5525 checkForNewParameters_l(); 5526 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 5527 if (!mStandby) { 5528 mInput->stream->common.standby(&mInput->stream->common); 5529 mStandby = true; 5530 } 5531 5532 if (exitPending()) break; 5533 5534 releaseWakeLock_l(); 5535 ALOGV("RecordThread: loop stopping"); 5536 // go to sleep 5537 mWaitWorkCV.wait(mLock); 5538 ALOGV("RecordThread: loop starting"); 5539 acquireWakeLock_l(); 5540 continue; 5541 } 5542 if (mActiveTrack != 0) { 5543 if (mActiveTrack->mState == TrackBase::PAUSING) { 5544 if (!mStandby) { 5545 mInput->stream->common.standby(&mInput->stream->common); 5546 mStandby = true; 5547 } 5548 mActiveTrack.clear(); 5549 mStartStopCond.broadcast(); 5550 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 5551 if (mReqChannelCount != mActiveTrack->channelCount()) { 5552 mActiveTrack.clear(); 5553 mStartStopCond.broadcast(); 5554 } else if (mBytesRead != 0) { 5555 // record start succeeds only if first read from audio input 5556 // succeeds 5557 if (mBytesRead > 0) { 5558 mActiveTrack->mState = TrackBase::ACTIVE; 5559 } else { 5560 mActiveTrack.clear(); 5561 } 5562 mStartStopCond.broadcast(); 5563 } 5564 mStandby = false; 5565 } 5566 } 5567 lockEffectChains_l(effectChains); 5568 } 5569 5570 if (mActiveTrack != 0) { 5571 if (mActiveTrack->mState != TrackBase::ACTIVE && 5572 mActiveTrack->mState != TrackBase::RESUMING) { 5573 unlockEffectChains(effectChains); 5574 usleep(kRecordThreadSleepUs); 5575 continue; 5576 } 5577 for (size_t i = 0; i < effectChains.size(); i ++) { 5578 effectChains[i]->process_l(); 5579 } 5580 5581 buffer.frameCount = mFrameCount; 5582 if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { 5583 size_t framesOut = buffer.frameCount; 5584 if (mResampler == NULL) { 5585 // no resampling 5586 while (framesOut) { 5587 size_t framesIn = mFrameCount - mRsmpInIndex; 5588 if (framesIn) { 5589 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 5590 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 5591 if (framesIn > framesOut) 5592 framesIn = framesOut; 5593 mRsmpInIndex += framesIn; 5594 framesOut -= framesIn; 5595 if ((int)mChannelCount == mReqChannelCount || 5596 mFormat != AUDIO_FORMAT_PCM_16_BIT) { 5597 memcpy(dst, src, framesIn * mFrameSize); 5598 } else { 5599 int16_t *src16 = (int16_t *)src; 5600 int16_t *dst16 = (int16_t *)dst; 5601 if (mChannelCount == 1) { 5602 while (framesIn--) { 5603 *dst16++ = *src16; 5604 *dst16++ = *src16++; 5605 } 5606 } else { 5607 while (framesIn--) { 5608 *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); 5609 src16 += 2; 5610 } 5611 } 5612 } 5613 } 5614 if (framesOut && mFrameCount == mRsmpInIndex) { 5615 if (framesOut == mFrameCount && 5616 ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { 5617 mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); 5618 framesOut = 0; 5619 } else { 5620 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 5621 mRsmpInIndex = 0; 5622 } 5623 if (mBytesRead < 0) { 5624 ALOGE("Error reading audio input"); 5625 if (mActiveTrack->mState == TrackBase::ACTIVE) { 5626 // Force input into standby so that it tries to 5627 // recover at next read attempt 5628 mInput->stream->common.standby(&mInput->stream->common); 5629 usleep(kRecordThreadSleepUs); 5630 } 5631 mRsmpInIndex = mFrameCount; 5632 framesOut = 0; 5633 buffer.frameCount = 0; 5634 } 5635 } 5636 } 5637 } else { 5638 // resampling 5639 5640 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 5641 // alter output frame count as if we were expecting stereo samples 5642 if (mChannelCount == 1 && mReqChannelCount == 1) { 5643 framesOut >>= 1; 5644 } 5645 mResampler->resample(mRsmpOutBuffer, framesOut, this); 5646 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 5647 // are 32 bit aligned which should be always true. 5648 if (mChannelCount == 2 && mReqChannelCount == 1) { 5649 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 5650 // the resampler always outputs stereo samples: do post stereo to mono conversion 5651 int16_t *src = (int16_t *)mRsmpOutBuffer; 5652 int16_t *dst = buffer.i16; 5653 while (framesOut--) { 5654 *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); 5655 src += 2; 5656 } 5657 } else { 5658 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 5659 } 5660 5661 } 5662 if (mFramestoDrop == 0) { 5663 mActiveTrack->releaseBuffer(&buffer); 5664 } else { 5665 if (mFramestoDrop > 0) { 5666 mFramestoDrop -= buffer.frameCount; 5667 if (mFramestoDrop < 0) { 5668 mFramestoDrop = 0; 5669 } 5670 } 5671 } 5672 mActiveTrack->overflow(); 5673 } 5674 // client isn't retrieving buffers fast enough 5675 else { 5676 if (!mActiveTrack->setOverflow()) { 5677 nsecs_t now = systemTime(); 5678 if ((now - lastWarning) > kWarningThrottleNs) { 5679 ALOGW("RecordThread: buffer overflow"); 5680 lastWarning = now; 5681 } 5682 } 5683 // Release the processor for a while before asking for a new buffer. 5684 // This will give the application more chance to read from the buffer and 5685 // clear the overflow. 5686 usleep(kRecordThreadSleepUs); 5687 } 5688 } 5689 // enable changes in effect chain 5690 unlockEffectChains(effectChains); 5691 effectChains.clear(); 5692 } 5693 5694 if (!mStandby) { 5695 mInput->stream->common.standby(&mInput->stream->common); 5696 } 5697 mActiveTrack.clear(); 5698 5699 mStartStopCond.broadcast(); 5700 5701 releaseWakeLock(); 5702 5703 ALOGV("RecordThread %p exiting", this); 5704 return false; 5705} 5706 5707 5708sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( 5709 const sp<AudioFlinger::Client>& client, 5710 uint32_t sampleRate, 5711 audio_format_t format, 5712 int channelMask, 5713 int frameCount, 5714 int sessionId, 5715 status_t *status) 5716{ 5717 sp<RecordTrack> track; 5718 status_t lStatus; 5719 5720 lStatus = initCheck(); 5721 if (lStatus != NO_ERROR) { 5722 ALOGE("Audio driver not initialized."); 5723 goto Exit; 5724 } 5725 5726 { // scope for mLock 5727 Mutex::Autolock _l(mLock); 5728 5729 track = new RecordTrack(this, client, sampleRate, 5730 format, channelMask, frameCount, sessionId); 5731 5732 if (track->getCblk() == 0) { 5733 lStatus = NO_MEMORY; 5734 goto Exit; 5735 } 5736 5737 mTrack = track.get(); 5738 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 5739 bool suspend = audio_is_bluetooth_sco_device( 5740 (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff(); 5741 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); 5742 setEffectSuspended_l(FX_IID_NS, suspend, sessionId); 5743 } 5744 lStatus = NO_ERROR; 5745 5746Exit: 5747 if (status) { 5748 *status = lStatus; 5749 } 5750 return track; 5751} 5752 5753status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, 5754 AudioSystem::sync_event_t event, 5755 int triggerSession) 5756{ 5757 ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession); 5758 sp<ThreadBase> strongMe = this; 5759 status_t status = NO_ERROR; 5760 5761 if (event == AudioSystem::SYNC_EVENT_NONE) { 5762 mSyncStartEvent.clear(); 5763 mFramestoDrop = 0; 5764 } else if (event != AudioSystem::SYNC_EVENT_SAME) { 5765 mSyncStartEvent = mAudioFlinger->createSyncEvent(event, 5766 triggerSession, 5767 recordTrack->sessionId(), 5768 syncStartEventCallback, 5769 this); 5770 mFramestoDrop = -1; 5771 } 5772 5773 { 5774 AutoMutex lock(mLock); 5775 if (mActiveTrack != 0) { 5776 if (recordTrack != mActiveTrack.get()) { 5777 status = -EBUSY; 5778 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 5779 mActiveTrack->mState = TrackBase::ACTIVE; 5780 } 5781 return status; 5782 } 5783 5784 recordTrack->mState = TrackBase::IDLE; 5785 mActiveTrack = recordTrack; 5786 mLock.unlock(); 5787 status_t status = AudioSystem::startInput(mId); 5788 mLock.lock(); 5789 if (status != NO_ERROR) { 5790 mActiveTrack.clear(); 5791 clearSyncStartEvent(); 5792 return status; 5793 } 5794 mRsmpInIndex = mFrameCount; 5795 mBytesRead = 0; 5796 if (mResampler != NULL) { 5797 mResampler->reset(); 5798 } 5799 mActiveTrack->mState = TrackBase::RESUMING; 5800 // signal thread to start 5801 ALOGV("Signal record thread"); 5802 mWaitWorkCV.signal(); 5803 // do not wait for mStartStopCond if exiting 5804 if (exitPending()) { 5805 mActiveTrack.clear(); 5806 status = INVALID_OPERATION; 5807 goto startError; 5808 } 5809 mStartStopCond.wait(mLock); 5810 if (mActiveTrack == 0) { 5811 ALOGV("Record failed to start"); 5812 status = BAD_VALUE; 5813 goto startError; 5814 } 5815 ALOGV("Record started OK"); 5816 return status; 5817 } 5818startError: 5819 AudioSystem::stopInput(mId); 5820 clearSyncStartEvent(); 5821 return status; 5822} 5823 5824void AudioFlinger::RecordThread::clearSyncStartEvent() 5825{ 5826 if (mSyncStartEvent != 0) { 5827 mSyncStartEvent->cancel(); 5828 } 5829 mSyncStartEvent.clear(); 5830} 5831 5832void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event) 5833{ 5834 sp<SyncEvent> strongEvent = event.promote(); 5835 5836 if (strongEvent != 0) { 5837 RecordThread *me = (RecordThread *)strongEvent->cookie(); 5838 me->handleSyncStartEvent(strongEvent); 5839 } 5840} 5841 5842void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event) 5843{ 5844 ALOGV("handleSyncStartEvent() mActiveTrack %p session %d event->listenerSession() %d", 5845 mActiveTrack.get(), 5846 mActiveTrack.get() ? mActiveTrack->sessionId() : 0, 5847 event->listenerSession()); 5848 5849 if (mActiveTrack != 0 && 5850 event == mSyncStartEvent) { 5851 // TODO: use actual buffer filling status instead of 2 buffers when info is available 5852 // from audio HAL 5853 mFramestoDrop = mFrameCount * 2; 5854 mSyncStartEvent.clear(); 5855 } 5856} 5857 5858void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 5859 ALOGV("RecordThread::stop"); 5860 sp<ThreadBase> strongMe = this; 5861 { 5862 AutoMutex lock(mLock); 5863 if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { 5864 mActiveTrack->mState = TrackBase::PAUSING; 5865 // do not wait for mStartStopCond if exiting 5866 if (exitPending()) { 5867 return; 5868 } 5869 mStartStopCond.wait(mLock); 5870 // if we have been restarted, recordTrack == mActiveTrack.get() here 5871 if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { 5872 mLock.unlock(); 5873 AudioSystem::stopInput(mId); 5874 mLock.lock(); 5875 ALOGV("Record stopped OK"); 5876 } 5877 } 5878 } 5879} 5880 5881bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) 5882{ 5883 return false; 5884} 5885 5886status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event) 5887{ 5888 if (!isValidSyncEvent(event)) { 5889 return BAD_VALUE; 5890 } 5891 5892 Mutex::Autolock _l(mLock); 5893 5894 if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) { 5895 mTrack->setSyncEvent(event); 5896 return NO_ERROR; 5897 } 5898 return NAME_NOT_FOUND; 5899} 5900 5901status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 5902{ 5903 const size_t SIZE = 256; 5904 char buffer[SIZE]; 5905 String8 result; 5906 5907 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 5908 result.append(buffer); 5909 5910 if (mActiveTrack != 0) { 5911 result.append("Active Track:\n"); 5912 result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n"); 5913 mActiveTrack->dump(buffer, SIZE); 5914 result.append(buffer); 5915 5916 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 5917 result.append(buffer); 5918 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 5919 result.append(buffer); 5920 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL)); 5921 result.append(buffer); 5922 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 5923 result.append(buffer); 5924 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 5925 result.append(buffer); 5926 5927 5928 } else { 5929 result.append("No record client\n"); 5930 } 5931 write(fd, result.string(), result.size()); 5932 5933 dumpBase(fd, args); 5934 dumpEffectChains(fd, args); 5935 5936 return NO_ERROR; 5937} 5938 5939// AudioBufferProvider interface 5940status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 5941{ 5942 size_t framesReq = buffer->frameCount; 5943 size_t framesReady = mFrameCount - mRsmpInIndex; 5944 int channelCount; 5945 5946 if (framesReady == 0) { 5947 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 5948 if (mBytesRead < 0) { 5949 ALOGE("RecordThread::getNextBuffer() Error reading audio input"); 5950 if (mActiveTrack->mState == TrackBase::ACTIVE) { 5951 // Force input into standby so that it tries to 5952 // recover at next read attempt 5953 mInput->stream->common.standby(&mInput->stream->common); 5954 usleep(kRecordThreadSleepUs); 5955 } 5956 buffer->raw = NULL; 5957 buffer->frameCount = 0; 5958 return NOT_ENOUGH_DATA; 5959 } 5960 mRsmpInIndex = 0; 5961 framesReady = mFrameCount; 5962 } 5963 5964 if (framesReq > framesReady) { 5965 framesReq = framesReady; 5966 } 5967 5968 if (mChannelCount == 1 && mReqChannelCount == 2) { 5969 channelCount = 1; 5970 } else { 5971 channelCount = 2; 5972 } 5973 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 5974 buffer->frameCount = framesReq; 5975 return NO_ERROR; 5976} 5977 5978// AudioBufferProvider interface 5979void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 5980{ 5981 mRsmpInIndex += buffer->frameCount; 5982 buffer->frameCount = 0; 5983} 5984 5985bool AudioFlinger::RecordThread::checkForNewParameters_l() 5986{ 5987 bool reconfig = false; 5988 5989 while (!mNewParameters.isEmpty()) { 5990 status_t status = NO_ERROR; 5991 String8 keyValuePair = mNewParameters[0]; 5992 AudioParameter param = AudioParameter(keyValuePair); 5993 int value; 5994 audio_format_t reqFormat = mFormat; 5995 int reqSamplingRate = mReqSampleRate; 5996 int reqChannelCount = mReqChannelCount; 5997 5998 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 5999 reqSamplingRate = value; 6000 reconfig = true; 6001 } 6002 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 6003 reqFormat = (audio_format_t) value; 6004 reconfig = true; 6005 } 6006 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 6007 reqChannelCount = popcount(value); 6008 reconfig = true; 6009 } 6010 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 6011 // do not accept frame count changes if tracks are open as the track buffer 6012 // size depends on frame count and correct behavior would not be guaranteed 6013 // if frame count is changed after track creation 6014 if (mActiveTrack != 0) { 6015 status = INVALID_OPERATION; 6016 } else { 6017 reconfig = true; 6018 } 6019 } 6020 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 6021 // forward device change to effects that have requested to be 6022 // aware of attached audio device. 6023 for (size_t i = 0; i < mEffectChains.size(); i++) { 6024 mEffectChains[i]->setDevice_l(value); 6025 } 6026 // store input device and output device but do not forward output device to audio HAL. 6027 // Note that status is ignored by the caller for output device 6028 // (see AudioFlinger::setParameters() 6029 if (value & AUDIO_DEVICE_OUT_ALL) { 6030 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL); 6031 status = BAD_VALUE; 6032 } else { 6033 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL); 6034 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 6035 if (mTrack != NULL) { 6036 bool suspend = audio_is_bluetooth_sco_device( 6037 (audio_devices_t)value) && mAudioFlinger->btNrecIsOff(); 6038 setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId()); 6039 setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId()); 6040 } 6041 } 6042 mDevice |= (uint32_t)value; 6043 } 6044 if (status == NO_ERROR) { 6045 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 6046 if (status == INVALID_OPERATION) { 6047 mInput->stream->common.standby(&mInput->stream->common); 6048 status = mInput->stream->common.set_parameters(&mInput->stream->common, 6049 keyValuePair.string()); 6050 } 6051 if (reconfig) { 6052 if (status == BAD_VALUE && 6053 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 6054 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 6055 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && 6056 popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 && 6057 (reqChannelCount <= FCC_2)) { 6058 status = NO_ERROR; 6059 } 6060 if (status == NO_ERROR) { 6061 readInputParameters(); 6062 sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 6063 } 6064 } 6065 } 6066 6067 mNewParameters.removeAt(0); 6068 6069 mParamStatus = status; 6070 mParamCond.signal(); 6071 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 6072 // already timed out waiting for the status and will never signal the condition. 6073 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 6074 } 6075 return reconfig; 6076} 6077 6078String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 6079{ 6080 char *s; 6081 String8 out_s8 = String8(); 6082 6083 Mutex::Autolock _l(mLock); 6084 if (initCheck() != NO_ERROR) { 6085 return out_s8; 6086 } 6087 6088 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 6089 out_s8 = String8(s); 6090 free(s); 6091 return out_s8; 6092} 6093 6094void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 6095 AudioSystem::OutputDescriptor desc; 6096 void *param2 = NULL; 6097 6098 switch (event) { 6099 case AudioSystem::INPUT_OPENED: 6100 case AudioSystem::INPUT_CONFIG_CHANGED: 6101 desc.channels = mChannelMask; 6102 desc.samplingRate = mSampleRate; 6103 desc.format = mFormat; 6104 desc.frameCount = mFrameCount; 6105 desc.latency = 0; 6106 param2 = &desc; 6107 break; 6108 6109 case AudioSystem::INPUT_CLOSED: 6110 default: 6111 break; 6112 } 6113 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 6114} 6115 6116void AudioFlinger::RecordThread::readInputParameters() 6117{ 6118 delete mRsmpInBuffer; 6119 // mRsmpInBuffer is always assigned a new[] below 6120 delete mRsmpOutBuffer; 6121 mRsmpOutBuffer = NULL; 6122 delete mResampler; 6123 mResampler = NULL; 6124 6125 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 6126 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 6127 mChannelCount = (uint16_t)popcount(mChannelMask); 6128 mFormat = mInput->stream->common.get_format(&mInput->stream->common); 6129 mFrameSize = audio_stream_frame_size(&mInput->stream->common); 6130 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); 6131 mFrameCount = mInputBytes / mFrameSize; 6132 mNormalFrameCount = mFrameCount; // not used by record, but used by input effects 6133 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 6134 6135 if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) 6136 { 6137 int channelCount; 6138 // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid 6139 // stereo to mono post process as the resampler always outputs stereo. 6140 if (mChannelCount == 1 && mReqChannelCount == 2) { 6141 channelCount = 1; 6142 } else { 6143 channelCount = 2; 6144 } 6145 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 6146 mResampler->setSampleRate(mSampleRate); 6147 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 6148 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 6149 6150 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 6151 if (mChannelCount == 1 && mReqChannelCount == 1) { 6152 mFrameCount >>= 1; 6153 } 6154 6155 } 6156 mRsmpInIndex = mFrameCount; 6157} 6158 6159unsigned int AudioFlinger::RecordThread::getInputFramesLost() 6160{ 6161 Mutex::Autolock _l(mLock); 6162 if (initCheck() != NO_ERROR) { 6163 return 0; 6164 } 6165 6166 return mInput->stream->get_input_frames_lost(mInput->stream); 6167} 6168 6169uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) 6170{ 6171 Mutex::Autolock _l(mLock); 6172 uint32_t result = 0; 6173 if (getEffectChain_l(sessionId) != 0) { 6174 result = EFFECT_SESSION; 6175 } 6176 6177 if (mTrack != NULL && sessionId == mTrack->sessionId()) { 6178 result |= TRACK_SESSION; 6179 } 6180 6181 return result; 6182} 6183 6184AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track() 6185{ 6186 Mutex::Autolock _l(mLock); 6187 return mTrack; 6188} 6189 6190AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const 6191{ 6192 Mutex::Autolock _l(mLock); 6193 return mInput; 6194} 6195 6196AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() 6197{ 6198 Mutex::Autolock _l(mLock); 6199 AudioStreamIn *input = mInput; 6200 mInput = NULL; 6201 return input; 6202} 6203 6204// this method must always be called either with ThreadBase mLock held or inside the thread loop 6205audio_stream_t* AudioFlinger::RecordThread::stream() const 6206{ 6207 if (mInput == NULL) { 6208 return NULL; 6209 } 6210 return &mInput->stream->common; 6211} 6212 6213 6214// ---------------------------------------------------------------------------- 6215 6216audio_module_handle_t AudioFlinger::loadHwModule(const char *name) 6217{ 6218 if (!settingsAllowed()) { 6219 return 0; 6220 } 6221 Mutex::Autolock _l(mLock); 6222 return loadHwModule_l(name); 6223} 6224 6225// loadHwModule_l() must be called with AudioFlinger::mLock held 6226audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name) 6227{ 6228 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 6229 if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) { 6230 ALOGW("loadHwModule() module %s already loaded", name); 6231 return mAudioHwDevs.keyAt(i); 6232 } 6233 } 6234 6235 audio_hw_device_t *dev; 6236 6237 int rc = load_audio_interface(name, &dev); 6238 if (rc) { 6239 ALOGI("loadHwModule() error %d loading module %s ", rc, name); 6240 return 0; 6241 } 6242 6243 mHardwareStatus = AUDIO_HW_INIT; 6244 rc = dev->init_check(dev); 6245 mHardwareStatus = AUDIO_HW_IDLE; 6246 if (rc) { 6247 ALOGI("loadHwModule() init check error %d for module %s ", rc, name); 6248 return 0; 6249 } 6250 6251 if ((mMasterVolumeSupportLvl != MVS_NONE) && 6252 (NULL != dev->set_master_volume)) { 6253 AutoMutex lock(mHardwareLock); 6254 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 6255 dev->set_master_volume(dev, mMasterVolume); 6256 mHardwareStatus = AUDIO_HW_IDLE; 6257 } 6258 6259 audio_module_handle_t handle = nextUniqueId(); 6260 mAudioHwDevs.add(handle, new AudioHwDevice(name, dev)); 6261 6262 ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d", 6263 name, dev->common.module->name, dev->common.module->id, handle); 6264 6265 return handle; 6266 6267} 6268 6269audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module, 6270 audio_devices_t *pDevices, 6271 uint32_t *pSamplingRate, 6272 audio_format_t *pFormat, 6273 audio_channel_mask_t *pChannelMask, 6274 uint32_t *pLatencyMs, 6275 audio_output_flags_t flags) 6276{ 6277 status_t status; 6278 PlaybackThread *thread = NULL; 6279 struct audio_config config = { 6280 sample_rate: pSamplingRate ? *pSamplingRate : 0, 6281 channel_mask: pChannelMask ? *pChannelMask : 0, 6282 format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT, 6283 }; 6284 audio_stream_out_t *outStream = NULL; 6285 audio_hw_device_t *outHwDev; 6286 6287 ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 6288 module, 6289 (pDevices != NULL) ? (int)*pDevices : 0, 6290 config.sample_rate, 6291 config.format, 6292 config.channel_mask, 6293 flags); 6294 6295 if (pDevices == NULL || *pDevices == 0) { 6296 return 0; 6297 } 6298 6299 Mutex::Autolock _l(mLock); 6300 6301 outHwDev = findSuitableHwDev_l(module, *pDevices); 6302 if (outHwDev == NULL) 6303 return 0; 6304 6305 audio_io_handle_t id = nextUniqueId(); 6306 6307 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 6308 6309 status = outHwDev->open_output_stream(outHwDev, 6310 id, 6311 *pDevices, 6312 (audio_output_flags_t)flags, 6313 &config, 6314 &outStream); 6315 6316 mHardwareStatus = AUDIO_HW_IDLE; 6317 ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 6318 outStream, 6319 config.sample_rate, 6320 config.format, 6321 config.channel_mask, 6322 status); 6323 6324 if (status == NO_ERROR && outStream != NULL) { 6325 AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); 6326 6327 if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) || 6328 (config.format != AUDIO_FORMAT_PCM_16_BIT) || 6329 (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) { 6330 thread = new DirectOutputThread(this, output, id, *pDevices); 6331 ALOGV("openOutput() created direct output: ID %d thread %p", id, thread); 6332 } else { 6333 thread = new MixerThread(this, output, id, *pDevices); 6334 ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 6335 } 6336 mPlaybackThreads.add(id, thread); 6337 6338 if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate; 6339 if (pFormat != NULL) *pFormat = config.format; 6340 if (pChannelMask != NULL) *pChannelMask = config.channel_mask; 6341 if (pLatencyMs != NULL) *pLatencyMs = thread->latency(); 6342 6343 // notify client processes of the new output creation 6344 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 6345 6346 // the first primary output opened designates the primary hw device 6347 if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) { 6348 ALOGI("Using module %d has the primary audio interface", module); 6349 mPrimaryHardwareDev = outHwDev; 6350 6351 AutoMutex lock(mHardwareLock); 6352 mHardwareStatus = AUDIO_HW_SET_MODE; 6353 outHwDev->set_mode(outHwDev, mMode); 6354 6355 // Determine the level of master volume support the primary audio HAL has, 6356 // and set the initial master volume at the same time. 6357 float initialVolume = 1.0; 6358 mMasterVolumeSupportLvl = MVS_NONE; 6359 6360 mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; 6361 if ((NULL != outHwDev->get_master_volume) && 6362 (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) { 6363 mMasterVolumeSupportLvl = MVS_FULL; 6364 } else { 6365 mMasterVolumeSupportLvl = MVS_SETONLY; 6366 initialVolume = 1.0; 6367 } 6368 6369 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 6370 if ((NULL == outHwDev->set_master_volume) || 6371 (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) { 6372 mMasterVolumeSupportLvl = MVS_NONE; 6373 } 6374 // now that we have a primary device, initialize master volume on other devices 6375 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 6376 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 6377 6378 if ((dev != mPrimaryHardwareDev) && 6379 (NULL != dev->set_master_volume)) { 6380 dev->set_master_volume(dev, initialVolume); 6381 } 6382 } 6383 mHardwareStatus = AUDIO_HW_IDLE; 6384 mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl) 6385 ? initialVolume 6386 : 1.0; 6387 mMasterVolume = initialVolume; 6388 } 6389 return id; 6390 } 6391 6392 return 0; 6393} 6394 6395audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1, 6396 audio_io_handle_t output2) 6397{ 6398 Mutex::Autolock _l(mLock); 6399 MixerThread *thread1 = checkMixerThread_l(output1); 6400 MixerThread *thread2 = checkMixerThread_l(output2); 6401 6402 if (thread1 == NULL || thread2 == NULL) { 6403 ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 6404 return 0; 6405 } 6406 6407 audio_io_handle_t id = nextUniqueId(); 6408 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 6409 thread->addOutputTrack(thread2); 6410 mPlaybackThreads.add(id, thread); 6411 // notify client processes of the new output creation 6412 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 6413 return id; 6414} 6415 6416status_t AudioFlinger::closeOutput(audio_io_handle_t output) 6417{ 6418 // keep strong reference on the playback thread so that 6419 // it is not destroyed while exit() is executed 6420 sp<PlaybackThread> thread; 6421 { 6422 Mutex::Autolock _l(mLock); 6423 thread = checkPlaybackThread_l(output); 6424 if (thread == NULL) { 6425 return BAD_VALUE; 6426 } 6427 6428 ALOGV("closeOutput() %d", output); 6429 6430 if (thread->type() == ThreadBase::MIXER) { 6431 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 6432 if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) { 6433 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 6434 dupThread->removeOutputTrack((MixerThread *)thread.get()); 6435 } 6436 } 6437 } 6438 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL); 6439 mPlaybackThreads.removeItem(output); 6440 } 6441 thread->exit(); 6442 // The thread entity (active unit of execution) is no longer running here, 6443 // but the ThreadBase container still exists. 6444 6445 if (thread->type() != ThreadBase::DUPLICATING) { 6446 AudioStreamOut *out = thread->clearOutput(); 6447 ALOG_ASSERT(out != NULL, "out shouldn't be NULL"); 6448 // from now on thread->mOutput is NULL 6449 out->hwDev->close_output_stream(out->hwDev, out->stream); 6450 delete out; 6451 } 6452 return NO_ERROR; 6453} 6454 6455status_t AudioFlinger::suspendOutput(audio_io_handle_t output) 6456{ 6457 Mutex::Autolock _l(mLock); 6458 PlaybackThread *thread = checkPlaybackThread_l(output); 6459 6460 if (thread == NULL) { 6461 return BAD_VALUE; 6462 } 6463 6464 ALOGV("suspendOutput() %d", output); 6465 thread->suspend(); 6466 6467 return NO_ERROR; 6468} 6469 6470status_t AudioFlinger::restoreOutput(audio_io_handle_t output) 6471{ 6472 Mutex::Autolock _l(mLock); 6473 PlaybackThread *thread = checkPlaybackThread_l(output); 6474 6475 if (thread == NULL) { 6476 return BAD_VALUE; 6477 } 6478 6479 ALOGV("restoreOutput() %d", output); 6480 6481 thread->restore(); 6482 6483 return NO_ERROR; 6484} 6485 6486audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module, 6487 audio_devices_t *pDevices, 6488 uint32_t *pSamplingRate, 6489 audio_format_t *pFormat, 6490 uint32_t *pChannelMask) 6491{ 6492 status_t status; 6493 RecordThread *thread = NULL; 6494 struct audio_config config = { 6495 sample_rate: pSamplingRate ? *pSamplingRate : 0, 6496 channel_mask: pChannelMask ? *pChannelMask : 0, 6497 format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT, 6498 }; 6499 uint32_t reqSamplingRate = config.sample_rate; 6500 audio_format_t reqFormat = config.format; 6501 audio_channel_mask_t reqChannels = config.channel_mask; 6502 audio_stream_in_t *inStream = NULL; 6503 audio_hw_device_t *inHwDev; 6504 6505 if (pDevices == NULL || *pDevices == 0) { 6506 return 0; 6507 } 6508 6509 Mutex::Autolock _l(mLock); 6510 6511 inHwDev = findSuitableHwDev_l(module, *pDevices); 6512 if (inHwDev == NULL) 6513 return 0; 6514 6515 audio_io_handle_t id = nextUniqueId(); 6516 6517 status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, 6518 &inStream); 6519 ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d", 6520 inStream, 6521 config.sample_rate, 6522 config.format, 6523 config.channel_mask, 6524 status); 6525 6526 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 6527 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 6528 // or stereo to mono conversions on 16 bit PCM inputs. 6529 if (status == BAD_VALUE && 6530 reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT && 6531 (config.sample_rate <= 2 * reqSamplingRate) && 6532 (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) { 6533 ALOGV("openInput() reopening with proposed sampling rate and channels"); 6534 inStream = NULL; 6535 status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream); 6536 } 6537 6538 if (status == NO_ERROR && inStream != NULL) { 6539 AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); 6540 6541 // Start record thread 6542 // RecorThread require both input and output device indication to forward to audio 6543 // pre processing modules 6544 uint32_t device = (*pDevices) | primaryOutputDevice_l(); 6545 thread = new RecordThread(this, 6546 input, 6547 reqSamplingRate, 6548 reqChannels, 6549 id, 6550 device); 6551 mRecordThreads.add(id, thread); 6552 ALOGV("openInput() created record thread: ID %d thread %p", id, thread); 6553 if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate; 6554 if (pFormat != NULL) *pFormat = config.format; 6555 if (pChannelMask != NULL) *pChannelMask = reqChannels; 6556 6557 input->stream->common.standby(&input->stream->common); 6558 6559 // notify client processes of the new input creation 6560 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 6561 return id; 6562 } 6563 6564 return 0; 6565} 6566 6567status_t AudioFlinger::closeInput(audio_io_handle_t input) 6568{ 6569 // keep strong reference on the record thread so that 6570 // it is not destroyed while exit() is executed 6571 sp<RecordThread> thread; 6572 { 6573 Mutex::Autolock _l(mLock); 6574 thread = checkRecordThread_l(input); 6575 if (thread == NULL) { 6576 return BAD_VALUE; 6577 } 6578 6579 ALOGV("closeInput() %d", input); 6580 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL); 6581 mRecordThreads.removeItem(input); 6582 } 6583 thread->exit(); 6584 // The thread entity (active unit of execution) is no longer running here, 6585 // but the ThreadBase container still exists. 6586 6587 AudioStreamIn *in = thread->clearInput(); 6588 ALOG_ASSERT(in != NULL, "in shouldn't be NULL"); 6589 // from now on thread->mInput is NULL 6590 in->hwDev->close_input_stream(in->hwDev, in->stream); 6591 delete in; 6592 6593 return NO_ERROR; 6594} 6595 6596status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) 6597{ 6598 Mutex::Autolock _l(mLock); 6599 MixerThread *dstThread = checkMixerThread_l(output); 6600 if (dstThread == NULL) { 6601 ALOGW("setStreamOutput() bad output id %d", output); 6602 return BAD_VALUE; 6603 } 6604 6605 ALOGV("setStreamOutput() stream %d to output %d", stream, output); 6606 audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); 6607 6608 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 6609 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 6610 if (thread != dstThread && thread->type() != ThreadBase::DIRECT) { 6611 MixerThread *srcThread = (MixerThread *)thread; 6612 srcThread->invalidateTracks(stream); 6613 } 6614 } 6615 6616 return NO_ERROR; 6617} 6618 6619 6620int AudioFlinger::newAudioSessionId() 6621{ 6622 return nextUniqueId(); 6623} 6624 6625void AudioFlinger::acquireAudioSessionId(int audioSession) 6626{ 6627 Mutex::Autolock _l(mLock); 6628 pid_t caller = IPCThreadState::self()->getCallingPid(); 6629 ALOGV("acquiring %d from %d", audioSession, caller); 6630 size_t num = mAudioSessionRefs.size(); 6631 for (size_t i = 0; i< num; i++) { 6632 AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i); 6633 if (ref->mSessionid == audioSession && ref->mPid == caller) { 6634 ref->mCnt++; 6635 ALOGV(" incremented refcount to %d", ref->mCnt); 6636 return; 6637 } 6638 } 6639 mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller)); 6640 ALOGV(" added new entry for %d", audioSession); 6641} 6642 6643void AudioFlinger::releaseAudioSessionId(int audioSession) 6644{ 6645 Mutex::Autolock _l(mLock); 6646 pid_t caller = IPCThreadState::self()->getCallingPid(); 6647 ALOGV("releasing %d from %d", audioSession, caller); 6648 size_t num = mAudioSessionRefs.size(); 6649 for (size_t i = 0; i< num; i++) { 6650 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 6651 if (ref->mSessionid == audioSession && ref->mPid == caller) { 6652 ref->mCnt--; 6653 ALOGV(" decremented refcount to %d", ref->mCnt); 6654 if (ref->mCnt == 0) { 6655 mAudioSessionRefs.removeAt(i); 6656 delete ref; 6657 purgeStaleEffects_l(); 6658 } 6659 return; 6660 } 6661 } 6662 ALOGW("session id %d not found for pid %d", audioSession, caller); 6663} 6664 6665void AudioFlinger::purgeStaleEffects_l() { 6666 6667 ALOGV("purging stale effects"); 6668 6669 Vector< sp<EffectChain> > chains; 6670 6671 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 6672 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 6673 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 6674 sp<EffectChain> ec = t->mEffectChains[j]; 6675 if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) { 6676 chains.push(ec); 6677 } 6678 } 6679 } 6680 for (size_t i = 0; i < mRecordThreads.size(); i++) { 6681 sp<RecordThread> t = mRecordThreads.valueAt(i); 6682 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 6683 sp<EffectChain> ec = t->mEffectChains[j]; 6684 chains.push(ec); 6685 } 6686 } 6687 6688 for (size_t i = 0; i < chains.size(); i++) { 6689 sp<EffectChain> ec = chains[i]; 6690 int sessionid = ec->sessionId(); 6691 sp<ThreadBase> t = ec->mThread.promote(); 6692 if (t == 0) { 6693 continue; 6694 } 6695 size_t numsessionrefs = mAudioSessionRefs.size(); 6696 bool found = false; 6697 for (size_t k = 0; k < numsessionrefs; k++) { 6698 AudioSessionRef *ref = mAudioSessionRefs.itemAt(k); 6699 if (ref->mSessionid == sessionid) { 6700 ALOGV(" session %d still exists for %d with %d refs", 6701 sessionid, ref->mPid, ref->mCnt); 6702 found = true; 6703 break; 6704 } 6705 } 6706 if (!found) { 6707 // remove all effects from the chain 6708 while (ec->mEffects.size()) { 6709 sp<EffectModule> effect = ec->mEffects[0]; 6710 effect->unPin(); 6711 Mutex::Autolock _l (t->mLock); 6712 t->removeEffect_l(effect); 6713 for (size_t j = 0; j < effect->mHandles.size(); j++) { 6714 sp<EffectHandle> handle = effect->mHandles[j].promote(); 6715 if (handle != 0) { 6716 handle->mEffect.clear(); 6717 if (handle->mHasControl && handle->mEnabled) { 6718 t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId()); 6719 } 6720 } 6721 } 6722 AudioSystem::unregisterEffect(effect->id()); 6723 } 6724 } 6725 } 6726 return; 6727} 6728 6729// checkPlaybackThread_l() must be called with AudioFlinger::mLock held 6730AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const 6731{ 6732 return mPlaybackThreads.valueFor(output).get(); 6733} 6734 6735// checkMixerThread_l() must be called with AudioFlinger::mLock held 6736AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const 6737{ 6738 PlaybackThread *thread = checkPlaybackThread_l(output); 6739 return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL; 6740} 6741 6742// checkRecordThread_l() must be called with AudioFlinger::mLock held 6743AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const 6744{ 6745 return mRecordThreads.valueFor(input).get(); 6746} 6747 6748uint32_t AudioFlinger::nextUniqueId() 6749{ 6750 return android_atomic_inc(&mNextUniqueId); 6751} 6752 6753AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const 6754{ 6755 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 6756 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 6757 AudioStreamOut *output = thread->getOutput(); 6758 if (output != NULL && output->hwDev == mPrimaryHardwareDev) { 6759 return thread; 6760 } 6761 } 6762 return NULL; 6763} 6764 6765uint32_t AudioFlinger::primaryOutputDevice_l() const 6766{ 6767 PlaybackThread *thread = primaryPlaybackThread_l(); 6768 6769 if (thread == NULL) { 6770 return 0; 6771 } 6772 6773 return thread->device(); 6774} 6775 6776sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type, 6777 int triggerSession, 6778 int listenerSession, 6779 sync_event_callback_t callBack, 6780 void *cookie) 6781{ 6782 Mutex::Autolock _l(mLock); 6783 6784 sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie); 6785 status_t playStatus = NAME_NOT_FOUND; 6786 status_t recStatus = NAME_NOT_FOUND; 6787 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 6788 playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event); 6789 if (playStatus == NO_ERROR) { 6790 return event; 6791 } 6792 } 6793 for (size_t i = 0; i < mRecordThreads.size(); i++) { 6794 recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event); 6795 if (recStatus == NO_ERROR) { 6796 return event; 6797 } 6798 } 6799 if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) { 6800 mPendingSyncEvents.add(event); 6801 } else { 6802 ALOGV("createSyncEvent() invalid event %d", event->type()); 6803 event.clear(); 6804 } 6805 return event; 6806} 6807 6808// ---------------------------------------------------------------------------- 6809// Effect management 6810// ---------------------------------------------------------------------------- 6811 6812 6813status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const 6814{ 6815 Mutex::Autolock _l(mLock); 6816 return EffectQueryNumberEffects(numEffects); 6817} 6818 6819status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const 6820{ 6821 Mutex::Autolock _l(mLock); 6822 return EffectQueryEffect(index, descriptor); 6823} 6824 6825status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid, 6826 effect_descriptor_t *descriptor) const 6827{ 6828 Mutex::Autolock _l(mLock); 6829 return EffectGetDescriptor(pUuid, descriptor); 6830} 6831 6832 6833sp<IEffect> AudioFlinger::createEffect(pid_t pid, 6834 effect_descriptor_t *pDesc, 6835 const sp<IEffectClient>& effectClient, 6836 int32_t priority, 6837 audio_io_handle_t io, 6838 int sessionId, 6839 status_t *status, 6840 int *id, 6841 int *enabled) 6842{ 6843 status_t lStatus = NO_ERROR; 6844 sp<EffectHandle> handle; 6845 effect_descriptor_t desc; 6846 6847 ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d", 6848 pid, effectClient.get(), priority, sessionId, io); 6849 6850 if (pDesc == NULL) { 6851 lStatus = BAD_VALUE; 6852 goto Exit; 6853 } 6854 6855 // check audio settings permission for global effects 6856 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { 6857 lStatus = PERMISSION_DENIED; 6858 goto Exit; 6859 } 6860 6861 // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects 6862 // that can only be created by audio policy manager (running in same process) 6863 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) { 6864 lStatus = PERMISSION_DENIED; 6865 goto Exit; 6866 } 6867 6868 if (io == 0) { 6869 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { 6870 // output must be specified by AudioPolicyManager when using session 6871 // AUDIO_SESSION_OUTPUT_STAGE 6872 lStatus = BAD_VALUE; 6873 goto Exit; 6874 } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 6875 // if the output returned by getOutputForEffect() is removed before we lock the 6876 // mutex below, the call to checkPlaybackThread_l(io) below will detect it 6877 // and we will exit safely 6878 io = AudioSystem::getOutputForEffect(&desc); 6879 } 6880 } 6881 6882 { 6883 Mutex::Autolock _l(mLock); 6884 6885 6886 if (!EffectIsNullUuid(&pDesc->uuid)) { 6887 // if uuid is specified, request effect descriptor 6888 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 6889 if (lStatus < 0) { 6890 ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 6891 goto Exit; 6892 } 6893 } else { 6894 // if uuid is not specified, look for an available implementation 6895 // of the required type in effect factory 6896 if (EffectIsNullUuid(&pDesc->type)) { 6897 ALOGW("createEffect() no effect type"); 6898 lStatus = BAD_VALUE; 6899 goto Exit; 6900 } 6901 uint32_t numEffects = 0; 6902 effect_descriptor_t d; 6903 d.flags = 0; // prevent compiler warning 6904 bool found = false; 6905 6906 lStatus = EffectQueryNumberEffects(&numEffects); 6907 if (lStatus < 0) { 6908 ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 6909 goto Exit; 6910 } 6911 for (uint32_t i = 0; i < numEffects; i++) { 6912 lStatus = EffectQueryEffect(i, &desc); 6913 if (lStatus < 0) { 6914 ALOGW("createEffect() error %d from EffectQueryEffect", lStatus); 6915 continue; 6916 } 6917 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 6918 // If matching type found save effect descriptor. If the session is 6919 // 0 and the effect is not auxiliary, continue enumeration in case 6920 // an auxiliary version of this effect type is available 6921 found = true; 6922 memcpy(&d, &desc, sizeof(effect_descriptor_t)); 6923 if (sessionId != AUDIO_SESSION_OUTPUT_MIX || 6924 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6925 break; 6926 } 6927 } 6928 } 6929 if (!found) { 6930 lStatus = BAD_VALUE; 6931 ALOGW("createEffect() effect not found"); 6932 goto Exit; 6933 } 6934 // For same effect type, chose auxiliary version over insert version if 6935 // connect to output mix (Compliance to OpenSL ES) 6936 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && 6937 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 6938 memcpy(&desc, &d, sizeof(effect_descriptor_t)); 6939 } 6940 } 6941 6942 // Do not allow auxiliary effects on a session different from 0 (output mix) 6943 if (sessionId != AUDIO_SESSION_OUTPUT_MIX && 6944 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6945 lStatus = INVALID_OPERATION; 6946 goto Exit; 6947 } 6948 6949 // check recording permission for visualizer 6950 if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) && 6951 !recordingAllowed()) { 6952 lStatus = PERMISSION_DENIED; 6953 goto Exit; 6954 } 6955 6956 // return effect descriptor 6957 memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); 6958 6959 // If output is not specified try to find a matching audio session ID in one of the 6960 // output threads. 6961 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 6962 // because of code checking output when entering the function. 6963 // Note: io is never 0 when creating an effect on an input 6964 if (io == 0) { 6965 // look for the thread where the specified audio session is present 6966 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 6967 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 6968 io = mPlaybackThreads.keyAt(i); 6969 break; 6970 } 6971 } 6972 if (io == 0) { 6973 for (size_t i = 0; i < mRecordThreads.size(); i++) { 6974 if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 6975 io = mRecordThreads.keyAt(i); 6976 break; 6977 } 6978 } 6979 } 6980 // If no output thread contains the requested session ID, default to 6981 // first output. The effect chain will be moved to the correct output 6982 // thread when a track with the same session ID is created 6983 if (io == 0 && mPlaybackThreads.size()) { 6984 io = mPlaybackThreads.keyAt(0); 6985 } 6986 ALOGV("createEffect() got io %d for effect %s", io, desc.name); 6987 } 6988 ThreadBase *thread = checkRecordThread_l(io); 6989 if (thread == NULL) { 6990 thread = checkPlaybackThread_l(io); 6991 if (thread == NULL) { 6992 ALOGE("createEffect() unknown output thread"); 6993 lStatus = BAD_VALUE; 6994 goto Exit; 6995 } 6996 } 6997 6998 sp<Client> client = registerPid_l(pid); 6999 7000 // create effect on selected output thread 7001 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 7002 &desc, enabled, &lStatus); 7003 if (handle != 0 && id != NULL) { 7004 *id = handle->id(); 7005 } 7006 } 7007 7008Exit: 7009 if (status != NULL) { 7010 *status = lStatus; 7011 } 7012 return handle; 7013} 7014 7015status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput, 7016 audio_io_handle_t dstOutput) 7017{ 7018 ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 7019 sessionId, srcOutput, dstOutput); 7020 Mutex::Autolock _l(mLock); 7021 if (srcOutput == dstOutput) { 7022 ALOGW("moveEffects() same dst and src outputs %d", dstOutput); 7023 return NO_ERROR; 7024 } 7025 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 7026 if (srcThread == NULL) { 7027 ALOGW("moveEffects() bad srcOutput %d", srcOutput); 7028 return BAD_VALUE; 7029 } 7030 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 7031 if (dstThread == NULL) { 7032 ALOGW("moveEffects() bad dstOutput %d", dstOutput); 7033 return BAD_VALUE; 7034 } 7035 7036 Mutex::Autolock _dl(dstThread->mLock); 7037 Mutex::Autolock _sl(srcThread->mLock); 7038 moveEffectChain_l(sessionId, srcThread, dstThread, false); 7039 7040 return NO_ERROR; 7041} 7042 7043// moveEffectChain_l must be called with both srcThread and dstThread mLocks held 7044status_t AudioFlinger::moveEffectChain_l(int sessionId, 7045 AudioFlinger::PlaybackThread *srcThread, 7046 AudioFlinger::PlaybackThread *dstThread, 7047 bool reRegister) 7048{ 7049 ALOGV("moveEffectChain_l() session %d from thread %p to thread %p", 7050 sessionId, srcThread, dstThread); 7051 7052 sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId); 7053 if (chain == 0) { 7054 ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 7055 sessionId, srcThread); 7056 return INVALID_OPERATION; 7057 } 7058 7059 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 7060 // so that a new chain is created with correct parameters when first effect is added. This is 7061 // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is 7062 // removed. 7063 srcThread->removeEffectChain_l(chain); 7064 7065 // transfer all effects one by one so that new effect chain is created on new thread with 7066 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 7067 audio_io_handle_t dstOutput = dstThread->id(); 7068 sp<EffectChain> dstChain; 7069 uint32_t strategy = 0; // prevent compiler warning 7070 sp<EffectModule> effect = chain->getEffectFromId_l(0); 7071 while (effect != 0) { 7072 srcThread->removeEffect_l(effect); 7073 dstThread->addEffect_l(effect); 7074 // removeEffect_l() has stopped the effect if it was active so it must be restarted 7075 if (effect->state() == EffectModule::ACTIVE || 7076 effect->state() == EffectModule::STOPPING) { 7077 effect->start(); 7078 } 7079 // if the move request is not received from audio policy manager, the effect must be 7080 // re-registered with the new strategy and output 7081 if (dstChain == 0) { 7082 dstChain = effect->chain().promote(); 7083 if (dstChain == 0) { 7084 ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 7085 srcThread->addEffect_l(effect); 7086 return NO_INIT; 7087 } 7088 strategy = dstChain->strategy(); 7089 } 7090 if (reRegister) { 7091 AudioSystem::unregisterEffect(effect->id()); 7092 AudioSystem::registerEffect(&effect->desc(), 7093 dstOutput, 7094 strategy, 7095 sessionId, 7096 effect->id()); 7097 } 7098 effect = chain->getEffectFromId_l(0); 7099 } 7100 7101 return NO_ERROR; 7102} 7103 7104 7105// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 7106sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( 7107 const sp<AudioFlinger::Client>& client, 7108 const sp<IEffectClient>& effectClient, 7109 int32_t priority, 7110 int sessionId, 7111 effect_descriptor_t *desc, 7112 int *enabled, 7113 status_t *status 7114 ) 7115{ 7116 sp<EffectModule> effect; 7117 sp<EffectHandle> handle; 7118 status_t lStatus; 7119 sp<EffectChain> chain; 7120 bool chainCreated = false; 7121 bool effectCreated = false; 7122 bool effectRegistered = false; 7123 7124 lStatus = initCheck(); 7125 if (lStatus != NO_ERROR) { 7126 ALOGW("createEffect_l() Audio driver not initialized."); 7127 goto Exit; 7128 } 7129 7130 // Do not allow effects with session ID 0 on direct output or duplicating threads 7131 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 7132 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { 7133 ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 7134 desc->name, sessionId); 7135 lStatus = BAD_VALUE; 7136 goto Exit; 7137 } 7138 // Only Pre processor effects are allowed on input threads and only on input threads 7139 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { 7140 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", 7141 desc->name, desc->flags, mType); 7142 lStatus = BAD_VALUE; 7143 goto Exit; 7144 } 7145 7146 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 7147 7148 { // scope for mLock 7149 Mutex::Autolock _l(mLock); 7150 7151 // check for existing effect chain with the requested audio session 7152 chain = getEffectChain_l(sessionId); 7153 if (chain == 0) { 7154 // create a new chain for this session 7155 ALOGV("createEffect_l() new effect chain for session %d", sessionId); 7156 chain = new EffectChain(this, sessionId); 7157 addEffectChain_l(chain); 7158 chain->setStrategy(getStrategyForSession_l(sessionId)); 7159 chainCreated = true; 7160 } else { 7161 effect = chain->getEffectFromDesc_l(desc); 7162 } 7163 7164 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); 7165 7166 if (effect == 0) { 7167 int id = mAudioFlinger->nextUniqueId(); 7168 // Check CPU and memory usage 7169 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 7170 if (lStatus != NO_ERROR) { 7171 goto Exit; 7172 } 7173 effectRegistered = true; 7174 // create a new effect module if none present in the chain 7175 effect = new EffectModule(this, chain, desc, id, sessionId); 7176 lStatus = effect->status(); 7177 if (lStatus != NO_ERROR) { 7178 goto Exit; 7179 } 7180 lStatus = chain->addEffect_l(effect); 7181 if (lStatus != NO_ERROR) { 7182 goto Exit; 7183 } 7184 effectCreated = true; 7185 7186 effect->setDevice(mDevice); 7187 effect->setMode(mAudioFlinger->getMode()); 7188 } 7189 // create effect handle and connect it to effect module 7190 handle = new EffectHandle(effect, client, effectClient, priority); 7191 lStatus = effect->addHandle(handle); 7192 if (enabled != NULL) { 7193 *enabled = (int)effect->isEnabled(); 7194 } 7195 } 7196 7197Exit: 7198 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 7199 Mutex::Autolock _l(mLock); 7200 if (effectCreated) { 7201 chain->removeEffect_l(effect); 7202 } 7203 if (effectRegistered) { 7204 AudioSystem::unregisterEffect(effect->id()); 7205 } 7206 if (chainCreated) { 7207 removeEffectChain_l(chain); 7208 } 7209 handle.clear(); 7210 } 7211 7212 if (status != NULL) { 7213 *status = lStatus; 7214 } 7215 return handle; 7216} 7217 7218sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) 7219{ 7220 sp<EffectChain> chain = getEffectChain_l(sessionId); 7221 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; 7222} 7223 7224// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 7225// PlaybackThread::mLock held 7226status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) 7227{ 7228 // check for existing effect chain with the requested audio session 7229 int sessionId = effect->sessionId(); 7230 sp<EffectChain> chain = getEffectChain_l(sessionId); 7231 bool chainCreated = false; 7232 7233 if (chain == 0) { 7234 // create a new chain for this session 7235 ALOGV("addEffect_l() new effect chain for session %d", sessionId); 7236 chain = new EffectChain(this, sessionId); 7237 addEffectChain_l(chain); 7238 chain->setStrategy(getStrategyForSession_l(sessionId)); 7239 chainCreated = true; 7240 } 7241 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 7242 7243 if (chain->getEffectFromId_l(effect->id()) != 0) { 7244 ALOGW("addEffect_l() %p effect %s already present in chain %p", 7245 this, effect->desc().name, chain.get()); 7246 return BAD_VALUE; 7247 } 7248 7249 status_t status = chain->addEffect_l(effect); 7250 if (status != NO_ERROR) { 7251 if (chainCreated) { 7252 removeEffectChain_l(chain); 7253 } 7254 return status; 7255 } 7256 7257 effect->setDevice(mDevice); 7258 effect->setMode(mAudioFlinger->getMode()); 7259 return NO_ERROR; 7260} 7261 7262void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { 7263 7264 ALOGV("removeEffect_l() %p effect %p", this, effect.get()); 7265 effect_descriptor_t desc = effect->desc(); 7266 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7267 detachAuxEffect_l(effect->id()); 7268 } 7269 7270 sp<EffectChain> chain = effect->chain().promote(); 7271 if (chain != 0) { 7272 // remove effect chain if removing last effect 7273 if (chain->removeEffect_l(effect) == 0) { 7274 removeEffectChain_l(chain); 7275 } 7276 } else { 7277 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 7278 } 7279} 7280 7281void AudioFlinger::ThreadBase::lockEffectChains_l( 7282 Vector< sp<AudioFlinger::EffectChain> >& effectChains) 7283{ 7284 effectChains = mEffectChains; 7285 for (size_t i = 0; i < mEffectChains.size(); i++) { 7286 mEffectChains[i]->lock(); 7287 } 7288} 7289 7290void AudioFlinger::ThreadBase::unlockEffectChains( 7291 const Vector< sp<AudioFlinger::EffectChain> >& effectChains) 7292{ 7293 for (size_t i = 0; i < effectChains.size(); i++) { 7294 effectChains[i]->unlock(); 7295 } 7296} 7297 7298sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) 7299{ 7300 Mutex::Autolock _l(mLock); 7301 return getEffectChain_l(sessionId); 7302} 7303 7304sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) 7305{ 7306 size_t size = mEffectChains.size(); 7307 for (size_t i = 0; i < size; i++) { 7308 if (mEffectChains[i]->sessionId() == sessionId) { 7309 return mEffectChains[i]; 7310 } 7311 } 7312 return 0; 7313} 7314 7315void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) 7316{ 7317 Mutex::Autolock _l(mLock); 7318 size_t size = mEffectChains.size(); 7319 for (size_t i = 0; i < size; i++) { 7320 mEffectChains[i]->setMode_l(mode); 7321 } 7322} 7323 7324void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect, 7325 const wp<EffectHandle>& handle, 7326 bool unpinIfLast) { 7327 7328 Mutex::Autolock _l(mLock); 7329 ALOGV("disconnectEffect() %p effect %p", this, effect.get()); 7330 // delete the effect module if removing last handle on it 7331 if (effect->removeHandle(handle) == 0) { 7332 if (!effect->isPinned() || unpinIfLast) { 7333 removeEffect_l(effect); 7334 AudioSystem::unregisterEffect(effect->id()); 7335 } 7336 } 7337} 7338 7339status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 7340{ 7341 int session = chain->sessionId(); 7342 int16_t *buffer = mMixBuffer; 7343 bool ownsBuffer = false; 7344 7345 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 7346 if (session > 0) { 7347 // Only one effect chain can be present in direct output thread and it uses 7348 // the mix buffer as input 7349 if (mType != DIRECT) { 7350 size_t numSamples = mNormalFrameCount * mChannelCount; 7351 buffer = new int16_t[numSamples]; 7352 memset(buffer, 0, numSamples * sizeof(int16_t)); 7353 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 7354 ownsBuffer = true; 7355 } 7356 7357 // Attach all tracks with same session ID to this chain. 7358 for (size_t i = 0; i < mTracks.size(); ++i) { 7359 sp<Track> track = mTracks[i]; 7360 if (session == track->sessionId()) { 7361 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 7362 track->setMainBuffer(buffer); 7363 chain->incTrackCnt(); 7364 } 7365 } 7366 7367 // indicate all active tracks in the chain 7368 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 7369 sp<Track> track = mActiveTracks[i].promote(); 7370 if (track == 0) continue; 7371 if (session == track->sessionId()) { 7372 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 7373 chain->incActiveTrackCnt(); 7374 } 7375 } 7376 } 7377 7378 chain->setInBuffer(buffer, ownsBuffer); 7379 chain->setOutBuffer(mMixBuffer); 7380 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 7381 // chains list in order to be processed last as it contains output stage effects 7382 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 7383 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 7384 // after track specific effects and before output stage 7385 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 7386 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 7387 // Effect chain for other sessions are inserted at beginning of effect 7388 // chains list to be processed before output mix effects. Relative order between other 7389 // sessions is not important 7390 size_t size = mEffectChains.size(); 7391 size_t i = 0; 7392 for (i = 0; i < size; i++) { 7393 if (mEffectChains[i]->sessionId() < session) break; 7394 } 7395 mEffectChains.insertAt(chain, i); 7396 checkSuspendOnAddEffectChain_l(chain); 7397 7398 return NO_ERROR; 7399} 7400 7401size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 7402{ 7403 int session = chain->sessionId(); 7404 7405 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 7406 7407 for (size_t i = 0; i < mEffectChains.size(); i++) { 7408 if (chain == mEffectChains[i]) { 7409 mEffectChains.removeAt(i); 7410 // detach all active tracks from the chain 7411 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 7412 sp<Track> track = mActiveTracks[i].promote(); 7413 if (track == 0) continue; 7414 if (session == track->sessionId()) { 7415 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 7416 chain.get(), session); 7417 chain->decActiveTrackCnt(); 7418 } 7419 } 7420 7421 // detach all tracks with same session ID from this chain 7422 for (size_t i = 0; i < mTracks.size(); ++i) { 7423 sp<Track> track = mTracks[i]; 7424 if (session == track->sessionId()) { 7425 track->setMainBuffer(mMixBuffer); 7426 chain->decTrackCnt(); 7427 } 7428 } 7429 break; 7430 } 7431 } 7432 return mEffectChains.size(); 7433} 7434 7435status_t AudioFlinger::PlaybackThread::attachAuxEffect( 7436 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 7437{ 7438 Mutex::Autolock _l(mLock); 7439 return attachAuxEffect_l(track, EffectId); 7440} 7441 7442status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 7443 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 7444{ 7445 status_t status = NO_ERROR; 7446 7447 if (EffectId == 0) { 7448 track->setAuxBuffer(0, NULL); 7449 } else { 7450 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 7451 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 7452 if (effect != 0) { 7453 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7454 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 7455 } else { 7456 status = INVALID_OPERATION; 7457 } 7458 } else { 7459 status = BAD_VALUE; 7460 } 7461 } 7462 return status; 7463} 7464 7465void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 7466{ 7467 for (size_t i = 0; i < mTracks.size(); ++i) { 7468 sp<Track> track = mTracks[i]; 7469 if (track->auxEffectId() == effectId) { 7470 attachAuxEffect_l(track, 0); 7471 } 7472 } 7473} 7474 7475status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) 7476{ 7477 // only one chain per input thread 7478 if (mEffectChains.size() != 0) { 7479 return INVALID_OPERATION; 7480 } 7481 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); 7482 7483 chain->setInBuffer(NULL); 7484 chain->setOutBuffer(NULL); 7485 7486 checkSuspendOnAddEffectChain_l(chain); 7487 7488 mEffectChains.add(chain); 7489 7490 return NO_ERROR; 7491} 7492 7493size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) 7494{ 7495 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); 7496 ALOGW_IF(mEffectChains.size() != 1, 7497 "removeEffectChain_l() %p invalid chain size %d on thread %p", 7498 chain.get(), mEffectChains.size(), this); 7499 if (mEffectChains.size() == 1) { 7500 mEffectChains.removeAt(0); 7501 } 7502 return 0; 7503} 7504 7505// ---------------------------------------------------------------------------- 7506// EffectModule implementation 7507// ---------------------------------------------------------------------------- 7508 7509#undef LOG_TAG 7510#define LOG_TAG "AudioFlinger::EffectModule" 7511 7512AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, 7513 const wp<AudioFlinger::EffectChain>& chain, 7514 effect_descriptor_t *desc, 7515 int id, 7516 int sessionId) 7517 : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), 7518 mStatus(NO_INIT), mState(IDLE), mSuspended(false) 7519{ 7520 ALOGV("Constructor %p", this); 7521 int lStatus; 7522 if (thread == NULL) { 7523 return; 7524 } 7525 7526 memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); 7527 7528 // create effect engine from effect factory 7529 mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); 7530 7531 if (mStatus != NO_ERROR) { 7532 return; 7533 } 7534 lStatus = init(); 7535 if (lStatus < 0) { 7536 mStatus = lStatus; 7537 goto Error; 7538 } 7539 7540 if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) { 7541 mPinned = true; 7542 } 7543 ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 7544 return; 7545Error: 7546 EffectRelease(mEffectInterface); 7547 mEffectInterface = NULL; 7548 ALOGV("Constructor Error %d", mStatus); 7549} 7550 7551AudioFlinger::EffectModule::~EffectModule() 7552{ 7553 ALOGV("Destructor %p", this); 7554 if (mEffectInterface != NULL) { 7555 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 7556 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { 7557 sp<ThreadBase> thread = mThread.promote(); 7558 if (thread != 0) { 7559 audio_stream_t *stream = thread->stream(); 7560 if (stream != NULL) { 7561 stream->remove_audio_effect(stream, mEffectInterface); 7562 } 7563 } 7564 } 7565 // release effect engine 7566 EffectRelease(mEffectInterface); 7567 } 7568} 7569 7570status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle) 7571{ 7572 status_t status; 7573 7574 Mutex::Autolock _l(mLock); 7575 int priority = handle->priority(); 7576 size_t size = mHandles.size(); 7577 sp<EffectHandle> h; 7578 size_t i; 7579 for (i = 0; i < size; i++) { 7580 h = mHandles[i].promote(); 7581 if (h == 0) continue; 7582 if (h->priority() <= priority) break; 7583 } 7584 // if inserted in first place, move effect control from previous owner to this handle 7585 if (i == 0) { 7586 bool enabled = false; 7587 if (h != 0) { 7588 enabled = h->enabled(); 7589 h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); 7590 } 7591 handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); 7592 status = NO_ERROR; 7593 } else { 7594 status = ALREADY_EXISTS; 7595 } 7596 ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i); 7597 mHandles.insertAt(handle, i); 7598 return status; 7599} 7600 7601size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) 7602{ 7603 Mutex::Autolock _l(mLock); 7604 size_t size = mHandles.size(); 7605 size_t i; 7606 for (i = 0; i < size; i++) { 7607 if (mHandles[i] == handle) break; 7608 } 7609 if (i == size) { 7610 return size; 7611 } 7612 ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i); 7613 7614 bool enabled = false; 7615 EffectHandle *hdl = handle.unsafe_get(); 7616 if (hdl != NULL) { 7617 ALOGV("removeHandle() unsafe_get OK"); 7618 enabled = hdl->enabled(); 7619 } 7620 mHandles.removeAt(i); 7621 size = mHandles.size(); 7622 // if removed from first place, move effect control from this handle to next in line 7623 if (i == 0 && size != 0) { 7624 sp<EffectHandle> h = mHandles[0].promote(); 7625 if (h != 0) { 7626 h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/); 7627 } 7628 } 7629 7630 // Prevent calls to process() and other functions on effect interface from now on. 7631 // The effect engine will be released by the destructor when the last strong reference on 7632 // this object is released which can happen after next process is called. 7633 if (size == 0 && !mPinned) { 7634 mState = DESTROYED; 7635 } 7636 7637 return size; 7638} 7639 7640sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle() 7641{ 7642 Mutex::Autolock _l(mLock); 7643 return mHandles.size() != 0 ? mHandles[0].promote() : 0; 7644} 7645 7646void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast) 7647{ 7648 ALOGV("disconnect() %p handle %p", this, handle.unsafe_get()); 7649 // keep a strong reference on this EffectModule to avoid calling the 7650 // destructor before we exit 7651 sp<EffectModule> keep(this); 7652 { 7653 sp<ThreadBase> thread = mThread.promote(); 7654 if (thread != 0) { 7655 thread->disconnectEffect(keep, handle, unpinIfLast); 7656 } 7657 } 7658} 7659 7660void AudioFlinger::EffectModule::updateState() { 7661 Mutex::Autolock _l(mLock); 7662 7663 switch (mState) { 7664 case RESTART: 7665 reset_l(); 7666 // FALL THROUGH 7667 7668 case STARTING: 7669 // clear auxiliary effect input buffer for next accumulation 7670 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7671 memset(mConfig.inputCfg.buffer.raw, 7672 0, 7673 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 7674 } 7675 start_l(); 7676 mState = ACTIVE; 7677 break; 7678 case STOPPING: 7679 stop_l(); 7680 mDisableWaitCnt = mMaxDisableWaitCnt; 7681 mState = STOPPED; 7682 break; 7683 case STOPPED: 7684 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 7685 // turn off sequence. 7686 if (--mDisableWaitCnt == 0) { 7687 reset_l(); 7688 mState = IDLE; 7689 } 7690 break; 7691 default: //IDLE , ACTIVE, DESTROYED 7692 break; 7693 } 7694} 7695 7696void AudioFlinger::EffectModule::process() 7697{ 7698 Mutex::Autolock _l(mLock); 7699 7700 if (mState == DESTROYED || mEffectInterface == NULL || 7701 mConfig.inputCfg.buffer.raw == NULL || 7702 mConfig.outputCfg.buffer.raw == NULL) { 7703 return; 7704 } 7705 7706 if (isProcessEnabled()) { 7707 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 7708 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7709 ditherAndClamp(mConfig.inputCfg.buffer.s32, 7710 mConfig.inputCfg.buffer.s32, 7711 mConfig.inputCfg.buffer.frameCount/2); 7712 } 7713 7714 // do the actual processing in the effect engine 7715 int ret = (*mEffectInterface)->process(mEffectInterface, 7716 &mConfig.inputCfg.buffer, 7717 &mConfig.outputCfg.buffer); 7718 7719 // force transition to IDLE state when engine is ready 7720 if (mState == STOPPED && ret == -ENODATA) { 7721 mDisableWaitCnt = 1; 7722 } 7723 7724 // clear auxiliary effect input buffer for next accumulation 7725 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7726 memset(mConfig.inputCfg.buffer.raw, 0, 7727 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 7728 } 7729 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 7730 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 7731 // If an insert effect is idle and input buffer is different from output buffer, 7732 // accumulate input onto output 7733 sp<EffectChain> chain = mChain.promote(); 7734 if (chain != 0 && chain->activeTrackCnt() != 0) { 7735 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 7736 int16_t *in = mConfig.inputCfg.buffer.s16; 7737 int16_t *out = mConfig.outputCfg.buffer.s16; 7738 for (size_t i = 0; i < frameCnt; i++) { 7739 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 7740 } 7741 } 7742 } 7743} 7744 7745void AudioFlinger::EffectModule::reset_l() 7746{ 7747 if (mEffectInterface == NULL) { 7748 return; 7749 } 7750 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 7751} 7752 7753status_t AudioFlinger::EffectModule::configure() 7754{ 7755 uint32_t channels; 7756 if (mEffectInterface == NULL) { 7757 return NO_INIT; 7758 } 7759 7760 sp<ThreadBase> thread = mThread.promote(); 7761 if (thread == 0) { 7762 return DEAD_OBJECT; 7763 } 7764 7765 // TODO: handle configuration of effects replacing track process 7766 if (thread->channelCount() == 1) { 7767 channels = AUDIO_CHANNEL_OUT_MONO; 7768 } else { 7769 channels = AUDIO_CHANNEL_OUT_STEREO; 7770 } 7771 7772 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7773 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; 7774 } else { 7775 mConfig.inputCfg.channels = channels; 7776 } 7777 mConfig.outputCfg.channels = channels; 7778 mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 7779 mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 7780 mConfig.inputCfg.samplingRate = thread->sampleRate(); 7781 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 7782 mConfig.inputCfg.bufferProvider.cookie = NULL; 7783 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 7784 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 7785 mConfig.outputCfg.bufferProvider.cookie = NULL; 7786 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 7787 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 7788 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 7789 // Insert effect: 7790 // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, 7791 // always overwrites output buffer: input buffer == output buffer 7792 // - in other sessions: 7793 // last effect in the chain accumulates in output buffer: input buffer != output buffer 7794 // other effect: overwrites output buffer: input buffer == output buffer 7795 // Auxiliary effect: 7796 // accumulates in output buffer: input buffer != output buffer 7797 // Therefore: accumulate <=> input buffer != output buffer 7798 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 7799 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 7800 } else { 7801 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 7802 } 7803 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 7804 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 7805 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 7806 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 7807 7808 ALOGV("configure() %p thread %p buffer %p framecount %d", 7809 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 7810 7811 status_t cmdStatus; 7812 uint32_t size = sizeof(int); 7813 status_t status = (*mEffectInterface)->command(mEffectInterface, 7814 EFFECT_CMD_SET_CONFIG, 7815 sizeof(effect_config_t), 7816 &mConfig, 7817 &size, 7818 &cmdStatus); 7819 if (status == 0) { 7820 status = cmdStatus; 7821 } 7822 7823 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 7824 (1000 * mConfig.outputCfg.buffer.frameCount); 7825 7826 return status; 7827} 7828 7829status_t AudioFlinger::EffectModule::init() 7830{ 7831 Mutex::Autolock _l(mLock); 7832 if (mEffectInterface == NULL) { 7833 return NO_INIT; 7834 } 7835 status_t cmdStatus; 7836 uint32_t size = sizeof(status_t); 7837 status_t status = (*mEffectInterface)->command(mEffectInterface, 7838 EFFECT_CMD_INIT, 7839 0, 7840 NULL, 7841 &size, 7842 &cmdStatus); 7843 if (status == 0) { 7844 status = cmdStatus; 7845 } 7846 return status; 7847} 7848 7849status_t AudioFlinger::EffectModule::start() 7850{ 7851 Mutex::Autolock _l(mLock); 7852 return start_l(); 7853} 7854 7855status_t AudioFlinger::EffectModule::start_l() 7856{ 7857 if (mEffectInterface == NULL) { 7858 return NO_INIT; 7859 } 7860 status_t cmdStatus; 7861 uint32_t size = sizeof(status_t); 7862 status_t status = (*mEffectInterface)->command(mEffectInterface, 7863 EFFECT_CMD_ENABLE, 7864 0, 7865 NULL, 7866 &size, 7867 &cmdStatus); 7868 if (status == 0) { 7869 status = cmdStatus; 7870 } 7871 if (status == 0 && 7872 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 7873 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 7874 sp<ThreadBase> thread = mThread.promote(); 7875 if (thread != 0) { 7876 audio_stream_t *stream = thread->stream(); 7877 if (stream != NULL) { 7878 stream->add_audio_effect(stream, mEffectInterface); 7879 } 7880 } 7881 } 7882 return status; 7883} 7884 7885status_t AudioFlinger::EffectModule::stop() 7886{ 7887 Mutex::Autolock _l(mLock); 7888 return stop_l(); 7889} 7890 7891status_t AudioFlinger::EffectModule::stop_l() 7892{ 7893 if (mEffectInterface == NULL) { 7894 return NO_INIT; 7895 } 7896 status_t cmdStatus; 7897 uint32_t size = sizeof(status_t); 7898 status_t status = (*mEffectInterface)->command(mEffectInterface, 7899 EFFECT_CMD_DISABLE, 7900 0, 7901 NULL, 7902 &size, 7903 &cmdStatus); 7904 if (status == 0) { 7905 status = cmdStatus; 7906 } 7907 if (status == 0 && 7908 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 7909 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 7910 sp<ThreadBase> thread = mThread.promote(); 7911 if (thread != 0) { 7912 audio_stream_t *stream = thread->stream(); 7913 if (stream != NULL) { 7914 stream->remove_audio_effect(stream, mEffectInterface); 7915 } 7916 } 7917 } 7918 return status; 7919} 7920 7921status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 7922 uint32_t cmdSize, 7923 void *pCmdData, 7924 uint32_t *replySize, 7925 void *pReplyData) 7926{ 7927 Mutex::Autolock _l(mLock); 7928// ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 7929 7930 if (mState == DESTROYED || mEffectInterface == NULL) { 7931 return NO_INIT; 7932 } 7933 status_t status = (*mEffectInterface)->command(mEffectInterface, 7934 cmdCode, 7935 cmdSize, 7936 pCmdData, 7937 replySize, 7938 pReplyData); 7939 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 7940 uint32_t size = (replySize == NULL) ? 0 : *replySize; 7941 for (size_t i = 1; i < mHandles.size(); i++) { 7942 sp<EffectHandle> h = mHandles[i].promote(); 7943 if (h != 0) { 7944 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 7945 } 7946 } 7947 } 7948 return status; 7949} 7950 7951status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 7952{ 7953 7954 Mutex::Autolock _l(mLock); 7955 ALOGV("setEnabled %p enabled %d", this, enabled); 7956 7957 if (enabled != isEnabled()) { 7958 status_t status = AudioSystem::setEffectEnabled(mId, enabled); 7959 if (enabled && status != NO_ERROR) { 7960 return status; 7961 } 7962 7963 switch (mState) { 7964 // going from disabled to enabled 7965 case IDLE: 7966 mState = STARTING; 7967 break; 7968 case STOPPED: 7969 mState = RESTART; 7970 break; 7971 case STOPPING: 7972 mState = ACTIVE; 7973 break; 7974 7975 // going from enabled to disabled 7976 case RESTART: 7977 mState = STOPPED; 7978 break; 7979 case STARTING: 7980 mState = IDLE; 7981 break; 7982 case ACTIVE: 7983 mState = STOPPING; 7984 break; 7985 case DESTROYED: 7986 return NO_ERROR; // simply ignore as we are being destroyed 7987 } 7988 for (size_t i = 1; i < mHandles.size(); i++) { 7989 sp<EffectHandle> h = mHandles[i].promote(); 7990 if (h != 0) { 7991 h->setEnabled(enabled); 7992 } 7993 } 7994 } 7995 return NO_ERROR; 7996} 7997 7998bool AudioFlinger::EffectModule::isEnabled() const 7999{ 8000 switch (mState) { 8001 case RESTART: 8002 case STARTING: 8003 case ACTIVE: 8004 return true; 8005 case IDLE: 8006 case STOPPING: 8007 case STOPPED: 8008 case DESTROYED: 8009 default: 8010 return false; 8011 } 8012} 8013 8014bool AudioFlinger::EffectModule::isProcessEnabled() const 8015{ 8016 switch (mState) { 8017 case RESTART: 8018 case ACTIVE: 8019 case STOPPING: 8020 case STOPPED: 8021 return true; 8022 case IDLE: 8023 case STARTING: 8024 case DESTROYED: 8025 default: 8026 return false; 8027 } 8028} 8029 8030status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 8031{ 8032 Mutex::Autolock _l(mLock); 8033 status_t status = NO_ERROR; 8034 8035 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 8036 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 8037 if (isProcessEnabled() && 8038 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 8039 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 8040 status_t cmdStatus; 8041 uint32_t volume[2]; 8042 uint32_t *pVolume = NULL; 8043 uint32_t size = sizeof(volume); 8044 volume[0] = *left; 8045 volume[1] = *right; 8046 if (controller) { 8047 pVolume = volume; 8048 } 8049 status = (*mEffectInterface)->command(mEffectInterface, 8050 EFFECT_CMD_SET_VOLUME, 8051 size, 8052 volume, 8053 &size, 8054 pVolume); 8055 if (controller && status == NO_ERROR && size == sizeof(volume)) { 8056 *left = volume[0]; 8057 *right = volume[1]; 8058 } 8059 } 8060 return status; 8061} 8062 8063status_t AudioFlinger::EffectModule::setDevice(uint32_t device) 8064{ 8065 Mutex::Autolock _l(mLock); 8066 status_t status = NO_ERROR; 8067 if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 8068 // audio pre processing modules on RecordThread can receive both output and 8069 // input device indication in the same call 8070 uint32_t dev = device & AUDIO_DEVICE_OUT_ALL; 8071 if (dev) { 8072 status_t cmdStatus; 8073 uint32_t size = sizeof(status_t); 8074 8075 status = (*mEffectInterface)->command(mEffectInterface, 8076 EFFECT_CMD_SET_DEVICE, 8077 sizeof(uint32_t), 8078 &dev, 8079 &size, 8080 &cmdStatus); 8081 if (status == NO_ERROR) { 8082 status = cmdStatus; 8083 } 8084 } 8085 dev = device & AUDIO_DEVICE_IN_ALL; 8086 if (dev) { 8087 status_t cmdStatus; 8088 uint32_t size = sizeof(status_t); 8089 8090 status_t status2 = (*mEffectInterface)->command(mEffectInterface, 8091 EFFECT_CMD_SET_INPUT_DEVICE, 8092 sizeof(uint32_t), 8093 &dev, 8094 &size, 8095 &cmdStatus); 8096 if (status2 == NO_ERROR) { 8097 status2 = cmdStatus; 8098 } 8099 if (status == NO_ERROR) { 8100 status = status2; 8101 } 8102 } 8103 } 8104 return status; 8105} 8106 8107status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode) 8108{ 8109 Mutex::Autolock _l(mLock); 8110 status_t status = NO_ERROR; 8111 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 8112 status_t cmdStatus; 8113 uint32_t size = sizeof(status_t); 8114 status = (*mEffectInterface)->command(mEffectInterface, 8115 EFFECT_CMD_SET_AUDIO_MODE, 8116 sizeof(audio_mode_t), 8117 &mode, 8118 &size, 8119 &cmdStatus); 8120 if (status == NO_ERROR) { 8121 status = cmdStatus; 8122 } 8123 } 8124 return status; 8125} 8126 8127void AudioFlinger::EffectModule::setSuspended(bool suspended) 8128{ 8129 Mutex::Autolock _l(mLock); 8130 mSuspended = suspended; 8131} 8132 8133bool AudioFlinger::EffectModule::suspended() const 8134{ 8135 Mutex::Autolock _l(mLock); 8136 return mSuspended; 8137} 8138 8139status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 8140{ 8141 const size_t SIZE = 256; 8142 char buffer[SIZE]; 8143 String8 result; 8144 8145 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 8146 result.append(buffer); 8147 8148 bool locked = tryLock(mLock); 8149 // failed to lock - AudioFlinger is probably deadlocked 8150 if (!locked) { 8151 result.append("\t\tCould not lock Fx mutex:\n"); 8152 } 8153 8154 result.append("\t\tSession Status State Engine:\n"); 8155 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 8156 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 8157 result.append(buffer); 8158 8159 result.append("\t\tDescriptor:\n"); 8160 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 8161 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 8162 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 8163 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 8164 result.append(buffer); 8165 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 8166 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 8167 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 8168 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 8169 result.append(buffer); 8170 snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", 8171 mDescriptor.apiVersion, 8172 mDescriptor.flags); 8173 result.append(buffer); 8174 snprintf(buffer, SIZE, "\t\t- name: %s\n", 8175 mDescriptor.name); 8176 result.append(buffer); 8177 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 8178 mDescriptor.implementor); 8179 result.append(buffer); 8180 8181 result.append("\t\t- Input configuration:\n"); 8182 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 8183 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 8184 (uint32_t)mConfig.inputCfg.buffer.raw, 8185 mConfig.inputCfg.buffer.frameCount, 8186 mConfig.inputCfg.samplingRate, 8187 mConfig.inputCfg.channels, 8188 mConfig.inputCfg.format); 8189 result.append(buffer); 8190 8191 result.append("\t\t- Output configuration:\n"); 8192 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 8193 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 8194 (uint32_t)mConfig.outputCfg.buffer.raw, 8195 mConfig.outputCfg.buffer.frameCount, 8196 mConfig.outputCfg.samplingRate, 8197 mConfig.outputCfg.channels, 8198 mConfig.outputCfg.format); 8199 result.append(buffer); 8200 8201 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 8202 result.append(buffer); 8203 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 8204 for (size_t i = 0; i < mHandles.size(); ++i) { 8205 sp<EffectHandle> handle = mHandles[i].promote(); 8206 if (handle != 0) { 8207 handle->dump(buffer, SIZE); 8208 result.append(buffer); 8209 } 8210 } 8211 8212 result.append("\n"); 8213 8214 write(fd, result.string(), result.length()); 8215 8216 if (locked) { 8217 mLock.unlock(); 8218 } 8219 8220 return NO_ERROR; 8221} 8222 8223// ---------------------------------------------------------------------------- 8224// EffectHandle implementation 8225// ---------------------------------------------------------------------------- 8226 8227#undef LOG_TAG 8228#define LOG_TAG "AudioFlinger::EffectHandle" 8229 8230AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 8231 const sp<AudioFlinger::Client>& client, 8232 const sp<IEffectClient>& effectClient, 8233 int32_t priority) 8234 : BnEffect(), 8235 mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), 8236 mPriority(priority), mHasControl(false), mEnabled(false) 8237{ 8238 ALOGV("constructor %p", this); 8239 8240 if (client == 0) { 8241 return; 8242 } 8243 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 8244 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 8245 if (mCblkMemory != 0) { 8246 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 8247 8248 if (mCblk != NULL) { 8249 new(mCblk) effect_param_cblk_t(); 8250 mBuffer = (uint8_t *)mCblk + bufOffset; 8251 } 8252 } else { 8253 ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 8254 return; 8255 } 8256} 8257 8258AudioFlinger::EffectHandle::~EffectHandle() 8259{ 8260 ALOGV("Destructor %p", this); 8261 disconnect(false); 8262 ALOGV("Destructor DONE %p", this); 8263} 8264 8265status_t AudioFlinger::EffectHandle::enable() 8266{ 8267 ALOGV("enable %p", this); 8268 if (!mHasControl) return INVALID_OPERATION; 8269 if (mEffect == 0) return DEAD_OBJECT; 8270 8271 if (mEnabled) { 8272 return NO_ERROR; 8273 } 8274 8275 mEnabled = true; 8276 8277 sp<ThreadBase> thread = mEffect->thread().promote(); 8278 if (thread != 0) { 8279 thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId()); 8280 } 8281 8282 // checkSuspendOnEffectEnabled() can suspend this same effect when enabled 8283 if (mEffect->suspended()) { 8284 return NO_ERROR; 8285 } 8286 8287 status_t status = mEffect->setEnabled(true); 8288 if (status != NO_ERROR) { 8289 if (thread != 0) { 8290 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 8291 } 8292 mEnabled = false; 8293 } 8294 return status; 8295} 8296 8297status_t AudioFlinger::EffectHandle::disable() 8298{ 8299 ALOGV("disable %p", this); 8300 if (!mHasControl) return INVALID_OPERATION; 8301 if (mEffect == 0) return DEAD_OBJECT; 8302 8303 if (!mEnabled) { 8304 return NO_ERROR; 8305 } 8306 mEnabled = false; 8307 8308 if (mEffect->suspended()) { 8309 return NO_ERROR; 8310 } 8311 8312 status_t status = mEffect->setEnabled(false); 8313 8314 sp<ThreadBase> thread = mEffect->thread().promote(); 8315 if (thread != 0) { 8316 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 8317 } 8318 8319 return status; 8320} 8321 8322void AudioFlinger::EffectHandle::disconnect() 8323{ 8324 disconnect(true); 8325} 8326 8327void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast) 8328{ 8329 ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false"); 8330 if (mEffect == 0) { 8331 return; 8332 } 8333 mEffect->disconnect(this, unpinIfLast); 8334 8335 if (mHasControl && mEnabled) { 8336 sp<ThreadBase> thread = mEffect->thread().promote(); 8337 if (thread != 0) { 8338 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 8339 } 8340 } 8341 8342 // release sp on module => module destructor can be called now 8343 mEffect.clear(); 8344 if (mClient != 0) { 8345 if (mCblk != NULL) { 8346 // unlike ~TrackBase(), mCblk is never a local new, so don't delete 8347 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 8348 } 8349 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 8350 // Client destructor must run with AudioFlinger mutex locked 8351 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 8352 mClient.clear(); 8353 } 8354} 8355 8356status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 8357 uint32_t cmdSize, 8358 void *pCmdData, 8359 uint32_t *replySize, 8360 void *pReplyData) 8361{ 8362// ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 8363// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 8364 8365 // only get parameter command is permitted for applications not controlling the effect 8366 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 8367 return INVALID_OPERATION; 8368 } 8369 if (mEffect == 0) return DEAD_OBJECT; 8370 if (mClient == 0) return INVALID_OPERATION; 8371 8372 // handle commands that are not forwarded transparently to effect engine 8373 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 8374 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 8375 // no risk to block the whole media server process or mixer threads is we are stuck here 8376 Mutex::Autolock _l(mCblk->lock); 8377 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 8378 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 8379 mCblk->serverIndex = 0; 8380 mCblk->clientIndex = 0; 8381 return BAD_VALUE; 8382 } 8383 status_t status = NO_ERROR; 8384 while (mCblk->serverIndex < mCblk->clientIndex) { 8385 int reply; 8386 uint32_t rsize = sizeof(int); 8387 int *p = (int *)(mBuffer + mCblk->serverIndex); 8388 int size = *p++; 8389 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 8390 ALOGW("command(): invalid parameter block size"); 8391 break; 8392 } 8393 effect_param_t *param = (effect_param_t *)p; 8394 if (param->psize == 0 || param->vsize == 0) { 8395 ALOGW("command(): null parameter or value size"); 8396 mCblk->serverIndex += size; 8397 continue; 8398 } 8399 uint32_t psize = sizeof(effect_param_t) + 8400 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 8401 param->vsize; 8402 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 8403 psize, 8404 p, 8405 &rsize, 8406 &reply); 8407 // stop at first error encountered 8408 if (ret != NO_ERROR) { 8409 status = ret; 8410 *(int *)pReplyData = reply; 8411 break; 8412 } else if (reply != NO_ERROR) { 8413 *(int *)pReplyData = reply; 8414 break; 8415 } 8416 mCblk->serverIndex += size; 8417 } 8418 mCblk->serverIndex = 0; 8419 mCblk->clientIndex = 0; 8420 return status; 8421 } else if (cmdCode == EFFECT_CMD_ENABLE) { 8422 *(int *)pReplyData = NO_ERROR; 8423 return enable(); 8424 } else if (cmdCode == EFFECT_CMD_DISABLE) { 8425 *(int *)pReplyData = NO_ERROR; 8426 return disable(); 8427 } 8428 8429 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 8430} 8431 8432void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) 8433{ 8434 ALOGV("setControl %p control %d", this, hasControl); 8435 8436 mHasControl = hasControl; 8437 mEnabled = enabled; 8438 8439 if (signal && mEffectClient != 0) { 8440 mEffectClient->controlStatusChanged(hasControl); 8441 } 8442} 8443 8444void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 8445 uint32_t cmdSize, 8446 void *pCmdData, 8447 uint32_t replySize, 8448 void *pReplyData) 8449{ 8450 if (mEffectClient != 0) { 8451 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 8452 } 8453} 8454 8455 8456 8457void AudioFlinger::EffectHandle::setEnabled(bool enabled) 8458{ 8459 if (mEffectClient != 0) { 8460 mEffectClient->enableStatusChanged(enabled); 8461 } 8462} 8463 8464status_t AudioFlinger::EffectHandle::onTransact( 8465 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 8466{ 8467 return BnEffect::onTransact(code, data, reply, flags); 8468} 8469 8470 8471void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 8472{ 8473 bool locked = mCblk != NULL && tryLock(mCblk->lock); 8474 8475 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 8476 (mClient == 0) ? getpid_cached : mClient->pid(), 8477 mPriority, 8478 mHasControl, 8479 !locked, 8480 mCblk ? mCblk->clientIndex : 0, 8481 mCblk ? mCblk->serverIndex : 0 8482 ); 8483 8484 if (locked) { 8485 mCblk->lock.unlock(); 8486 } 8487} 8488 8489#undef LOG_TAG 8490#define LOG_TAG "AudioFlinger::EffectChain" 8491 8492AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, 8493 int sessionId) 8494 : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), 8495 mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 8496 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 8497{ 8498 mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 8499 if (thread == NULL) { 8500 return; 8501 } 8502 mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / 8503 thread->frameCount(); 8504} 8505 8506AudioFlinger::EffectChain::~EffectChain() 8507{ 8508 if (mOwnInBuffer) { 8509 delete mInBuffer; 8510 } 8511 8512} 8513 8514// getEffectFromDesc_l() must be called with ThreadBase::mLock held 8515sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 8516{ 8517 size_t size = mEffects.size(); 8518 8519 for (size_t i = 0; i < size; i++) { 8520 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 8521 return mEffects[i]; 8522 } 8523 } 8524 return 0; 8525} 8526 8527// getEffectFromId_l() must be called with ThreadBase::mLock held 8528sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 8529{ 8530 size_t size = mEffects.size(); 8531 8532 for (size_t i = 0; i < size; i++) { 8533 // by convention, return first effect if id provided is 0 (0 is never a valid id) 8534 if (id == 0 || mEffects[i]->id() == id) { 8535 return mEffects[i]; 8536 } 8537 } 8538 return 0; 8539} 8540 8541// getEffectFromType_l() must be called with ThreadBase::mLock held 8542sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( 8543 const effect_uuid_t *type) 8544{ 8545 size_t size = mEffects.size(); 8546 8547 for (size_t i = 0; i < size; i++) { 8548 if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { 8549 return mEffects[i]; 8550 } 8551 } 8552 return 0; 8553} 8554 8555// Must be called with EffectChain::mLock locked 8556void AudioFlinger::EffectChain::process_l() 8557{ 8558 sp<ThreadBase> thread = mThread.promote(); 8559 if (thread == 0) { 8560 ALOGW("process_l(): cannot promote mixer thread"); 8561 return; 8562 } 8563 bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || 8564 (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); 8565 // always process effects unless no more tracks are on the session and the effect tail 8566 // has been rendered 8567 bool doProcess = true; 8568 if (!isGlobalSession) { 8569 bool tracksOnSession = (trackCnt() != 0); 8570 8571 if (!tracksOnSession && mTailBufferCount == 0) { 8572 doProcess = false; 8573 } 8574 8575 if (activeTrackCnt() == 0) { 8576 // if no track is active and the effect tail has not been rendered, 8577 // the input buffer must be cleared here as the mixer process will not do it 8578 if (tracksOnSession || mTailBufferCount > 0) { 8579 size_t numSamples = thread->frameCount() * thread->channelCount(); 8580 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 8581 if (mTailBufferCount > 0) { 8582 mTailBufferCount--; 8583 } 8584 } 8585 } 8586 } 8587 8588 size_t size = mEffects.size(); 8589 if (doProcess) { 8590 for (size_t i = 0; i < size; i++) { 8591 mEffects[i]->process(); 8592 } 8593 } 8594 for (size_t i = 0; i < size; i++) { 8595 mEffects[i]->updateState(); 8596 } 8597} 8598 8599// addEffect_l() must be called with PlaybackThread::mLock held 8600status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 8601{ 8602 effect_descriptor_t desc = effect->desc(); 8603 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 8604 8605 Mutex::Autolock _l(mLock); 8606 effect->setChain(this); 8607 sp<ThreadBase> thread = mThread.promote(); 8608 if (thread == 0) { 8609 return NO_INIT; 8610 } 8611 effect->setThread(thread); 8612 8613 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 8614 // Auxiliary effects are inserted at the beginning of mEffects vector as 8615 // they are processed first and accumulated in chain input buffer 8616 mEffects.insertAt(effect, 0); 8617 8618 // the input buffer for auxiliary effect contains mono samples in 8619 // 32 bit format. This is to avoid saturation in AudoMixer 8620 // accumulation stage. Saturation is done in EffectModule::process() before 8621 // calling the process in effect engine 8622 size_t numSamples = thread->frameCount(); 8623 int32_t *buffer = new int32_t[numSamples]; 8624 memset(buffer, 0, numSamples * sizeof(int32_t)); 8625 effect->setInBuffer((int16_t *)buffer); 8626 // auxiliary effects output samples to chain input buffer for further processing 8627 // by insert effects 8628 effect->setOutBuffer(mInBuffer); 8629 } else { 8630 // Insert effects are inserted at the end of mEffects vector as they are processed 8631 // after track and auxiliary effects. 8632 // Insert effect order as a function of indicated preference: 8633 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 8634 // another effect is present 8635 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 8636 // last effect claiming first position 8637 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 8638 // first effect claiming last position 8639 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 8640 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 8641 // already present 8642 8643 size_t size = mEffects.size(); 8644 size_t idx_insert = size; 8645 ssize_t idx_insert_first = -1; 8646 ssize_t idx_insert_last = -1; 8647 8648 for (size_t i = 0; i < size; i++) { 8649 effect_descriptor_t d = mEffects[i]->desc(); 8650 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 8651 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 8652 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 8653 // check invalid effect chaining combinations 8654 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 8655 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 8656 ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 8657 return INVALID_OPERATION; 8658 } 8659 // remember position of first insert effect and by default 8660 // select this as insert position for new effect 8661 if (idx_insert == size) { 8662 idx_insert = i; 8663 } 8664 // remember position of last insert effect claiming 8665 // first position 8666 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 8667 idx_insert_first = i; 8668 } 8669 // remember position of first insert effect claiming 8670 // last position 8671 if (iPref == EFFECT_FLAG_INSERT_LAST && 8672 idx_insert_last == -1) { 8673 idx_insert_last = i; 8674 } 8675 } 8676 } 8677 8678 // modify idx_insert from first position if needed 8679 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 8680 if (idx_insert_last != -1) { 8681 idx_insert = idx_insert_last; 8682 } else { 8683 idx_insert = size; 8684 } 8685 } else { 8686 if (idx_insert_first != -1) { 8687 idx_insert = idx_insert_first + 1; 8688 } 8689 } 8690 8691 // always read samples from chain input buffer 8692 effect->setInBuffer(mInBuffer); 8693 8694 // if last effect in the chain, output samples to chain 8695 // output buffer, otherwise to chain input buffer 8696 if (idx_insert == size) { 8697 if (idx_insert != 0) { 8698 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 8699 mEffects[idx_insert-1]->configure(); 8700 } 8701 effect->setOutBuffer(mOutBuffer); 8702 } else { 8703 effect->setOutBuffer(mInBuffer); 8704 } 8705 mEffects.insertAt(effect, idx_insert); 8706 8707 ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 8708 } 8709 effect->configure(); 8710 return NO_ERROR; 8711} 8712 8713// removeEffect_l() must be called with PlaybackThread::mLock held 8714size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 8715{ 8716 Mutex::Autolock _l(mLock); 8717 size_t size = mEffects.size(); 8718 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 8719 8720 for (size_t i = 0; i < size; i++) { 8721 if (effect == mEffects[i]) { 8722 // calling stop here will remove pre-processing effect from the audio HAL. 8723 // This is safe as we hold the EffectChain mutex which guarantees that we are not in 8724 // the middle of a read from audio HAL 8725 if (mEffects[i]->state() == EffectModule::ACTIVE || 8726 mEffects[i]->state() == EffectModule::STOPPING) { 8727 mEffects[i]->stop(); 8728 } 8729 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 8730 delete[] effect->inBuffer(); 8731 } else { 8732 if (i == size - 1 && i != 0) { 8733 mEffects[i - 1]->setOutBuffer(mOutBuffer); 8734 mEffects[i - 1]->configure(); 8735 } 8736 } 8737 mEffects.removeAt(i); 8738 ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 8739 break; 8740 } 8741 } 8742 8743 return mEffects.size(); 8744} 8745 8746// setDevice_l() must be called with PlaybackThread::mLock held 8747void AudioFlinger::EffectChain::setDevice_l(uint32_t device) 8748{ 8749 size_t size = mEffects.size(); 8750 for (size_t i = 0; i < size; i++) { 8751 mEffects[i]->setDevice(device); 8752 } 8753} 8754 8755// setMode_l() must be called with PlaybackThread::mLock held 8756void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode) 8757{ 8758 size_t size = mEffects.size(); 8759 for (size_t i = 0; i < size; i++) { 8760 mEffects[i]->setMode(mode); 8761 } 8762} 8763 8764// setVolume_l() must be called with PlaybackThread::mLock held 8765bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 8766{ 8767 uint32_t newLeft = *left; 8768 uint32_t newRight = *right; 8769 bool hasControl = false; 8770 int ctrlIdx = -1; 8771 size_t size = mEffects.size(); 8772 8773 // first update volume controller 8774 for (size_t i = size; i > 0; i--) { 8775 if (mEffects[i - 1]->isProcessEnabled() && 8776 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 8777 ctrlIdx = i - 1; 8778 hasControl = true; 8779 break; 8780 } 8781 } 8782 8783 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 8784 if (hasControl) { 8785 *left = mNewLeftVolume; 8786 *right = mNewRightVolume; 8787 } 8788 return hasControl; 8789 } 8790 8791 mVolumeCtrlIdx = ctrlIdx; 8792 mLeftVolume = newLeft; 8793 mRightVolume = newRight; 8794 8795 // second get volume update from volume controller 8796 if (ctrlIdx >= 0) { 8797 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 8798 mNewLeftVolume = newLeft; 8799 mNewRightVolume = newRight; 8800 } 8801 // then indicate volume to all other effects in chain. 8802 // Pass altered volume to effects before volume controller 8803 // and requested volume to effects after controller 8804 uint32_t lVol = newLeft; 8805 uint32_t rVol = newRight; 8806 8807 for (size_t i = 0; i < size; i++) { 8808 if ((int)i == ctrlIdx) continue; 8809 // this also works for ctrlIdx == -1 when there is no volume controller 8810 if ((int)i > ctrlIdx) { 8811 lVol = *left; 8812 rVol = *right; 8813 } 8814 mEffects[i]->setVolume(&lVol, &rVol, false); 8815 } 8816 *left = newLeft; 8817 *right = newRight; 8818 8819 return hasControl; 8820} 8821 8822status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 8823{ 8824 const size_t SIZE = 256; 8825 char buffer[SIZE]; 8826 String8 result; 8827 8828 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 8829 result.append(buffer); 8830 8831 bool locked = tryLock(mLock); 8832 // failed to lock - AudioFlinger is probably deadlocked 8833 if (!locked) { 8834 result.append("\tCould not lock mutex:\n"); 8835 } 8836 8837 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 8838 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 8839 mEffects.size(), 8840 (uint32_t)mInBuffer, 8841 (uint32_t)mOutBuffer, 8842 mActiveTrackCnt); 8843 result.append(buffer); 8844 write(fd, result.string(), result.size()); 8845 8846 for (size_t i = 0; i < mEffects.size(); ++i) { 8847 sp<EffectModule> effect = mEffects[i]; 8848 if (effect != 0) { 8849 effect->dump(fd, args); 8850 } 8851 } 8852 8853 if (locked) { 8854 mLock.unlock(); 8855 } 8856 8857 return NO_ERROR; 8858} 8859 8860// must be called with ThreadBase::mLock held 8861void AudioFlinger::EffectChain::setEffectSuspended_l( 8862 const effect_uuid_t *type, bool suspend) 8863{ 8864 sp<SuspendedEffectDesc> desc; 8865 // use effect type UUID timelow as key as there is no real risk of identical 8866 // timeLow fields among effect type UUIDs. 8867 ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow); 8868 if (suspend) { 8869 if (index >= 0) { 8870 desc = mSuspendedEffects.valueAt(index); 8871 } else { 8872 desc = new SuspendedEffectDesc(); 8873 memcpy(&desc->mType, type, sizeof(effect_uuid_t)); 8874 mSuspendedEffects.add(type->timeLow, desc); 8875 ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); 8876 } 8877 if (desc->mRefCount++ == 0) { 8878 sp<EffectModule> effect = getEffectIfEnabled(type); 8879 if (effect != 0) { 8880 desc->mEffect = effect; 8881 effect->setSuspended(true); 8882 effect->setEnabled(false); 8883 } 8884 } 8885 } else { 8886 if (index < 0) { 8887 return; 8888 } 8889 desc = mSuspendedEffects.valueAt(index); 8890 if (desc->mRefCount <= 0) { 8891 ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); 8892 desc->mRefCount = 1; 8893 } 8894 if (--desc->mRefCount == 0) { 8895 ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 8896 if (desc->mEffect != 0) { 8897 sp<EffectModule> effect = desc->mEffect.promote(); 8898 if (effect != 0) { 8899 effect->setSuspended(false); 8900 sp<EffectHandle> handle = effect->controlHandle(); 8901 if (handle != 0) { 8902 effect->setEnabled(handle->enabled()); 8903 } 8904 } 8905 desc->mEffect.clear(); 8906 } 8907 mSuspendedEffects.removeItemsAt(index); 8908 } 8909 } 8910} 8911 8912// must be called with ThreadBase::mLock held 8913void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) 8914{ 8915 sp<SuspendedEffectDesc> desc; 8916 8917 ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 8918 if (suspend) { 8919 if (index >= 0) { 8920 desc = mSuspendedEffects.valueAt(index); 8921 } else { 8922 desc = new SuspendedEffectDesc(); 8923 mSuspendedEffects.add((int)kKeyForSuspendAll, desc); 8924 ALOGV("setEffectSuspendedAll_l() add entry for 0"); 8925 } 8926 if (desc->mRefCount++ == 0) { 8927 Vector< sp<EffectModule> > effects; 8928 getSuspendEligibleEffects(effects); 8929 for (size_t i = 0; i < effects.size(); i++) { 8930 setEffectSuspended_l(&effects[i]->desc().type, true); 8931 } 8932 } 8933 } else { 8934 if (index < 0) { 8935 return; 8936 } 8937 desc = mSuspendedEffects.valueAt(index); 8938 if (desc->mRefCount <= 0) { 8939 ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); 8940 desc->mRefCount = 1; 8941 } 8942 if (--desc->mRefCount == 0) { 8943 Vector<const effect_uuid_t *> types; 8944 for (size_t i = 0; i < mSuspendedEffects.size(); i++) { 8945 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { 8946 continue; 8947 } 8948 types.add(&mSuspendedEffects.valueAt(i)->mType); 8949 } 8950 for (size_t i = 0; i < types.size(); i++) { 8951 setEffectSuspended_l(types[i], false); 8952 } 8953 ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 8954 mSuspendedEffects.removeItem((int)kKeyForSuspendAll); 8955 } 8956 } 8957} 8958 8959 8960// The volume effect is used for automated tests only 8961#ifndef OPENSL_ES_H_ 8962static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, 8963 { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; 8964const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; 8965#endif //OPENSL_ES_H_ 8966 8967bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) 8968{ 8969 // auxiliary effects and visualizer are never suspended on output mix 8970 if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && 8971 (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || 8972 (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || 8973 (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { 8974 return false; 8975 } 8976 return true; 8977} 8978 8979void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects) 8980{ 8981 effects.clear(); 8982 for (size_t i = 0; i < mEffects.size(); i++) { 8983 if (isEffectEligibleForSuspend(mEffects[i]->desc())) { 8984 effects.add(mEffects[i]); 8985 } 8986 } 8987} 8988 8989sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled( 8990 const effect_uuid_t *type) 8991{ 8992 sp<EffectModule> effect = getEffectFromType_l(type); 8993 return effect != 0 && effect->isEnabled() ? effect : 0; 8994} 8995 8996void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 8997 bool enabled) 8998{ 8999 ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 9000 if (enabled) { 9001 if (index < 0) { 9002 // if the effect is not suspend check if all effects are suspended 9003 index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 9004 if (index < 0) { 9005 return; 9006 } 9007 if (!isEffectEligibleForSuspend(effect->desc())) { 9008 return; 9009 } 9010 setEffectSuspended_l(&effect->desc().type, enabled); 9011 index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 9012 if (index < 0) { 9013 ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); 9014 return; 9015 } 9016 } 9017 ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", 9018 effect->desc().type.timeLow); 9019 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 9020 // if effect is requested to suspended but was not yet enabled, supend it now. 9021 if (desc->mEffect == 0) { 9022 desc->mEffect = effect; 9023 effect->setEnabled(false); 9024 effect->setSuspended(true); 9025 } 9026 } else { 9027 if (index < 0) { 9028 return; 9029 } 9030 ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", 9031 effect->desc().type.timeLow); 9032 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 9033 desc->mEffect.clear(); 9034 effect->setSuspended(false); 9035 } 9036} 9037 9038#undef LOG_TAG 9039#define LOG_TAG "AudioFlinger" 9040 9041// ---------------------------------------------------------------------------- 9042 9043status_t AudioFlinger::onTransact( 9044 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 9045{ 9046 return BnAudioFlinger::onTransact(code, data, reply, flags); 9047} 9048 9049}; // namespace android 9050