AudioPolicyInterface.h revision 554a277d4e42a3d3df3d90ba0e7dfa2d31690e32
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_AUDIOPOLICY_INTERFACE_H 18#define ANDROID_AUDIOPOLICY_INTERFACE_H 19 20#include <media/AudioSystem.h> 21#include <media/AudioPolicy.h> 22#include <utils/String8.h> 23 24#include <hardware/audio_policy.h> 25 26namespace android { 27 28// ---------------------------------------------------------------------------- 29 30// The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces 31// between the platform specific audio policy manager and Android generic audio policy manager. 32// The platform specific audio policy manager must implement methods of the AudioPolicyInterface class. 33// This implementation makes use of the AudioPolicyClientInterface to control the activity and 34// configuration of audio input and output streams. 35// 36// The platform specific audio policy manager is in charge of the audio routing and volume control 37// policies for a given platform. 38// The main roles of this module are: 39// - keep track of current system state (removable device connections, phone state, user requests...). 40// System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface. 41// - process getOutput() queries received when AudioTrack objects are created: Those queries 42// return a handler on an output that has been selected, configured and opened by the audio policy manager and that 43// must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method. 44// When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide 45// to close or reconfigure the output depending on other streams using this output and current system state. 46// - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs. 47// - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value 48// applicable to each output as a function of platform specific settings and current output route (destination device). It 49// also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries). 50// 51// The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so) 52// and is linked with libaudioflinger.so 53 54 55// Audio Policy Manager Interface 56class AudioPolicyInterface 57{ 58 59public: 60 typedef enum { 61 API_INPUT_INVALID = -1, 62 API_INPUT_LEGACY = 0,// e.g. audio recording from a microphone 63 API_INPUT_MIX_CAPTURE,// used for "remote submix", capture of the media to play it remotely 64 API_INPUT_MIX_EXT_POLICY_REROUTE,// used for platform audio rerouting, where mixes are 65 // handled by external and dynamically installed 66 // policies which reroute audio mixes 67 } input_type_t; 68 69public: 70 virtual ~AudioPolicyInterface() {} 71 // 72 // configuration functions 73 // 74 75 // indicate a change in device connection status 76 virtual status_t setDeviceConnectionState(audio_devices_t device, 77 audio_policy_dev_state_t state, 78 const char *device_address, 79 const char *device_name) = 0; 80 // retrieve a device connection status 81 virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device, 82 const char *device_address) = 0; 83 // indicate a change in phone state. Valid phones states are defined by audio_mode_t 84 virtual void setPhoneState(audio_mode_t state) = 0; 85 // force using a specific device category for the specified usage 86 virtual void setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) = 0; 87 // retrieve current device category forced for a given usage 88 virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage) = 0; 89 // set a system property (e.g. camera sound always audible) 90 virtual void setSystemProperty(const char* property, const char* value) = 0; 91 // check proper initialization 92 virtual status_t initCheck() = 0; 93 94 // 95 // Audio routing query functions 96 // 97 98 // request an output appropriate for playback of the supplied stream type and parameters 99 virtual audio_io_handle_t getOutput(audio_stream_type_t stream, 100 uint32_t samplingRate, 101 audio_format_t format, 102 audio_channel_mask_t channelMask, 103 audio_output_flags_t flags, 104 const audio_offload_info_t *offloadInfo) = 0; 105 virtual status_t getOutputForAttr(const audio_attributes_t *attr, 106 audio_io_handle_t *output, 107 audio_session_t session, 108 audio_stream_type_t *stream, 109 uint32_t samplingRate, 110 audio_format_t format, 111 audio_channel_mask_t channelMask, 112 audio_output_flags_t flags, 113 int selectedDeviceId, 114 const audio_offload_info_t *offloadInfo) = 0; 115 // indicates to the audio policy manager that the output starts being used by corresponding stream. 116 virtual status_t startOutput(audio_io_handle_t output, 117 audio_stream_type_t stream, 118 audio_session_t session) = 0; 119 // indicates to the audio policy manager that the output stops being used by corresponding stream. 120 virtual status_t stopOutput(audio_io_handle_t output, 121 audio_stream_type_t stream, 122 audio_session_t session) = 0; 123 // releases the output. 124 virtual void releaseOutput(audio_io_handle_t output, 125 audio_stream_type_t stream, 126 audio_session_t session) = 0; 127 128 // request an input appropriate for record from the supplied device with supplied parameters. 129 virtual status_t getInputForAttr(const audio_attributes_t *attr, 130 audio_io_handle_t *input, 131 audio_session_t session, 132 uint32_t samplingRate, 133 audio_format_t format, 134 audio_channel_mask_t channelMask, 135 audio_input_flags_t flags, 136 input_type_t *inputType) = 0; 137 // indicates to the audio policy manager that the input starts being used. 138 virtual status_t startInput(audio_io_handle_t input, 139 audio_session_t session) = 0; 140 // indicates to the audio policy manager that the input stops being used. 141 virtual status_t stopInput(audio_io_handle_t input, 142 audio_session_t session) = 0; 143 // releases the input. 144 virtual void releaseInput(audio_io_handle_t input, 145 audio_session_t session) = 0; 146 147 // 148 // volume control functions 149 // 150 151 // initialises stream volume conversion parameters by specifying volume index range. 152 virtual void initStreamVolume(audio_stream_type_t stream, 153 int indexMin, 154 int indexMax) = 0; 155 156 // sets the new stream volume at a level corresponding to the supplied index for the 157 // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means 158 // setting volume for all devices 159 virtual status_t setStreamVolumeIndex(audio_stream_type_t stream, 160 int index, 161 audio_devices_t device) = 0; 162 163 // retrieve current volume index for the specified stream and the 164 // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means 165 // querying the volume of the active device. 166 virtual status_t getStreamVolumeIndex(audio_stream_type_t stream, 167 int *index, 168 audio_devices_t device) = 0; 169 170 // return the strategy corresponding to a given stream type 171 virtual uint32_t getStrategyForStream(audio_stream_type_t stream) = 0; 172 173 // return the enabled output devices for the given stream type 174 virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream) = 0; 175 176 // Audio effect management 177 virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0; 178 virtual status_t registerEffect(const effect_descriptor_t *desc, 179 audio_io_handle_t io, 180 uint32_t strategy, 181 int session, 182 int id) = 0; 183 virtual status_t unregisterEffect(int id) = 0; 184 virtual status_t setEffectEnabled(int id, bool enabled) = 0; 185 186 virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const = 0; 187 virtual bool isStreamActiveRemotely(audio_stream_type_t stream, 188 uint32_t inPastMs = 0) const = 0; 189 virtual bool isSourceActive(audio_source_t source) const = 0; 190 191 //dump state 192 virtual status_t dump(int fd) = 0; 193 194 virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo) = 0; 195 196 virtual status_t listAudioPorts(audio_port_role_t role, 197 audio_port_type_t type, 198 unsigned int *num_ports, 199 struct audio_port *ports, 200 unsigned int *generation) = 0; 201 virtual status_t getAudioPort(struct audio_port *port) = 0; 202 virtual status_t createAudioPatch(const struct audio_patch *patch, 203 audio_patch_handle_t *handle, 204 uid_t uid) = 0; 205 virtual status_t releaseAudioPatch(audio_patch_handle_t handle, 206 uid_t uid) = 0; 207 virtual status_t listAudioPatches(unsigned int *num_patches, 208 struct audio_patch *patches, 209 unsigned int *generation) = 0; 210 virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0; 211 virtual void clearAudioPatches(uid_t uid) = 0; 212 213 virtual status_t acquireSoundTriggerSession(audio_session_t *session, 214 audio_io_handle_t *ioHandle, 215 audio_devices_t *device) = 0; 216 217 virtual status_t releaseSoundTriggerSession(audio_session_t session) = 0; 218 219 virtual status_t registerPolicyMixes(Vector<AudioMix> mixes) = 0; 220 virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes) = 0; 221 222 virtual status_t startAudioSource(const struct audio_port_config *source, 223 const audio_attributes_t *attributes, 224 audio_io_handle_t *handle) = 0; 225 virtual status_t stopAudioSource(audio_io_handle_t handle) = 0; 226}; 227 228 229// Audio Policy client Interface 230class AudioPolicyClientInterface 231{ 232public: 233 virtual ~AudioPolicyClientInterface() {} 234 235 // 236 // Audio HW module functions 237 // 238 239 // loads a HW module. 240 virtual audio_module_handle_t loadHwModule(const char *name) = 0; 241 242 // 243 // Audio output Control functions 244 // 245 246 // opens an audio output with the requested parameters. The parameter values can indicate to use the default values 247 // in case the audio policy manager has no specific requirements for the output being opened. 248 // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream. 249 // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly. 250 virtual status_t openOutput(audio_module_handle_t module, 251 audio_io_handle_t *output, 252 audio_config_t *config, 253 audio_devices_t *devices, 254 const String8& address, 255 uint32_t *latencyMs, 256 audio_output_flags_t flags) = 0; 257 // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by 258 // a special mixer thread in the AudioFlinger. 259 virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; 260 // closes the output stream 261 virtual status_t closeOutput(audio_io_handle_t output) = 0; 262 // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in 263 // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded. 264 virtual status_t suspendOutput(audio_io_handle_t output) = 0; 265 // restores a suspended output. 266 virtual status_t restoreOutput(audio_io_handle_t output) = 0; 267 268 // 269 // Audio input Control functions 270 // 271 272 // opens an audio input 273 virtual status_t openInput(audio_module_handle_t module, 274 audio_io_handle_t *input, 275 audio_config_t *config, 276 audio_devices_t *device, 277 const String8& address, 278 audio_source_t source, 279 audio_input_flags_t flags) = 0; 280 // closes an audio input 281 virtual status_t closeInput(audio_io_handle_t input) = 0; 282 // 283 // misc control functions 284 // 285 286 // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes 287 // for each output (destination device) it is attached to. 288 virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0; 289 290 // invalidate a stream type, causing a reroute to an unspecified new output 291 virtual status_t invalidateStream(audio_stream_type_t stream) = 0; 292 293 // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface. 294 virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0; 295 // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager. 296 virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0; 297 298 // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing 299 // over a telephony device during a phone call. 300 virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream) = 0; 301 virtual status_t stopTone() = 0; 302 303 // set down link audio volume. 304 virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0; 305 306 // move effect to the specified output 307 virtual status_t moveEffects(int session, 308 audio_io_handle_t srcOutput, 309 audio_io_handle_t dstOutput) = 0; 310 311 /* Create a patch between several source and sink ports */ 312 virtual status_t createAudioPatch(const struct audio_patch *patch, 313 audio_patch_handle_t *handle, 314 int delayMs) = 0; 315 316 /* Release a patch */ 317 virtual status_t releaseAudioPatch(audio_patch_handle_t handle, 318 int delayMs) = 0; 319 320 /* Set audio port configuration */ 321 virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs) = 0; 322 323 virtual void onAudioPortListUpdate() = 0; 324 325 virtual void onAudioPatchListUpdate() = 0; 326 327 virtual audio_unique_id_t newAudioUniqueId() = 0; 328 329 virtual void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state) = 0; 330}; 331 332extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface); 333extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface); 334 335 336}; // namespace android 337 338#endif // ANDROID_AUDIOPOLICY_INTERFACE_H 339