Looper.java revision 3d4e7efe37a4b0dfc5807444e8c3b98a28953377
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.os;
18
19import android.util.Log;
20import android.util.Printer;
21
22/**
23  * Class used to run a message loop for a thread.  Threads by default do
24  * not have a message loop associated with them; to create one, call
25  * {@link #prepare} in the thread that is to run the loop, and then
26  * {@link #loop} to have it process messages until the loop is stopped.
27  *
28  * <p>Most interaction with a message loop is through the
29  * {@link Handler} class.
30  *
31  * <p>This is a typical example of the implementation of a Looper thread,
32  * using the separation of {@link #prepare} and {@link #loop} to create an
33  * initial Handler to communicate with the Looper.
34  *
35  * <pre>
36  *  class LooperThread extends Thread {
37  *      public Handler mHandler;
38  *
39  *      public void run() {
40  *          Looper.prepare();
41  *
42  *          mHandler = new Handler() {
43  *              public void handleMessage(Message msg) {
44  *                  // process incoming messages here
45  *              }
46  *          };
47  *
48  *          Looper.loop();
49  *      }
50  *  }</pre>
51  */
52public final class Looper {
53    /*
54     * API Implementation Note:
55     *
56     * This class contains the code required to set up and manage an event loop
57     * based on MessageQueue.  APIs that affect the state of the queue should be
58     * defined on MessageQueue or Handler rather than on Looper itself.  For example,
59     * idle handlers and sync barriers are defined on the queue whereas preparing the
60     * thread, looping and quitting are defined on the looper.
61     */
62
63    private static final String TAG = "Looper";
64
65    // sThreadLocal.get() will return null unless you've called prepare().
66    static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();
67    private static Looper sMainLooper;  // guarded by Looper.class
68
69    final MessageQueue mQueue;
70    final Thread mThread;
71
72    private Printer mLogging;
73
74     /** Initialize the current thread as a looper.
75      * This gives you a chance to create handlers that then reference
76      * this looper, before actually starting the loop. Be sure to call
77      * {@link #loop()} after calling this method, and end it by calling
78      * {@link #quit()}.
79      */
80    public static void prepare() {
81        prepare(true);
82    }
83
84    private static void prepare(boolean quitAllowed) {
85        if (sThreadLocal.get() != null) {
86            throw new RuntimeException("Only one Looper may be created per thread");
87        }
88        sThreadLocal.set(new Looper(quitAllowed));
89    }
90
91    /**
92     * Initialize the current thread as a looper, marking it as an
93     * application's main looper. The main looper for your application
94     * is created by the Android environment, so you should never need
95     * to call this function yourself.  See also: {@link #prepare()}
96     */
97    public static void prepareMainLooper() {
98        prepare(false);
99        synchronized (Looper.class) {
100            if (sMainLooper != null) {
101                throw new IllegalStateException("The main Looper has already been prepared.");
102            }
103            sMainLooper = myLooper();
104        }
105    }
106
107    /** Returns the application's main looper, which lives in the main thread of the application.
108     */
109    public static Looper getMainLooper() {
110        synchronized (Looper.class) {
111            return sMainLooper;
112        }
113    }
114
115    /**
116     * Run the message queue in this thread. Be sure to call
117     * {@link #quit()} to end the loop.
118     */
119    public static void loop() {
120        final Looper me = myLooper();
121        if (me == null) {
122            throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
123        }
124        final MessageQueue queue = me.mQueue;
125
126        // Make sure the identity of this thread is that of the local process,
127        // and keep track of what that identity token actually is.
128        Binder.clearCallingIdentity();
129        final long ident = Binder.clearCallingIdentity();
130
131        for (;;) {
132            Message msg = queue.next(); // might block
133            if (msg == null) {
134                // No message indicates that the message queue is quitting.
135                return;
136            }
137
138            // This must be in a local variable, in case a UI event sets the logger
139            Printer logging = me.mLogging;
140            if (logging != null) {
141                logging.println(">>>>> Dispatching to " + msg.target + " " +
142                        msg.callback + ": " + msg.what);
143            }
144
145            msg.target.dispatchMessage(msg);
146
147            if (logging != null) {
148                logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
149            }
150
151            // Make sure that during the course of dispatching the
152            // identity of the thread wasn't corrupted.
153            final long newIdent = Binder.clearCallingIdentity();
154            if (ident != newIdent) {
155                Log.wtf(TAG, "Thread identity changed from 0x"
156                        + Long.toHexString(ident) + " to 0x"
157                        + Long.toHexString(newIdent) + " while dispatching to "
158                        + msg.target.getClass().getName() + " "
159                        + msg.callback + " what=" + msg.what);
160            }
161
162            msg.recycleUnchecked();
163        }
164    }
165
166    /**
167     * Return the Looper object associated with the current thread.  Returns
168     * null if the calling thread is not associated with a Looper.
169     */
170    public static Looper myLooper() {
171        return sThreadLocal.get();
172    }
173
174    /**
175     * Control logging of messages as they are processed by this Looper.  If
176     * enabled, a log message will be written to <var>printer</var>
177     * at the beginning and ending of each message dispatch, identifying the
178     * target Handler and message contents.
179     *
180     * @param printer A Printer object that will receive log messages, or
181     * null to disable message logging.
182     */
183    public void setMessageLogging(Printer printer) {
184        mLogging = printer;
185    }
186
187    /**
188     * Return the {@link MessageQueue} object associated with the current
189     * thread.  This must be called from a thread running a Looper, or a
190     * NullPointerException will be thrown.
191     */
192    public static MessageQueue myQueue() {
193        return myLooper().mQueue;
194    }
195
196    private Looper(boolean quitAllowed) {
197        mQueue = new MessageQueue(quitAllowed);
198        mThread = Thread.currentThread();
199    }
200
201    /**
202     * Returns true if the current thread is this looper's thread.
203     * @hide
204     */
205    public boolean isCurrentThread() {
206        return Thread.currentThread() == mThread;
207    }
208
209    /**
210     * Quits the looper.
211     * <p>
212     * Causes the {@link #loop} method to terminate without processing any
213     * more messages in the message queue.
214     * </p><p>
215     * Any attempt to post messages to the queue after the looper is asked to quit will fail.
216     * For example, the {@link Handler#sendMessage(Message)} method will return false.
217     * </p><p class="note">
218     * Using this method may be unsafe because some messages may not be delivered
219     * before the looper terminates.  Consider using {@link #quitSafely} instead to ensure
220     * that all pending work is completed in an orderly manner.
221     * </p>
222     *
223     * @see #quitSafely
224     */
225    public void quit() {
226        mQueue.quit(false);
227    }
228
229    /**
230     * Quits the looper safely.
231     * <p>
232     * Causes the {@link #loop} method to terminate as soon as all remaining messages
233     * in the message queue that are already due to be delivered have been handled.
234     * However pending delayed messages with due times in the future will not be
235     * delivered before the loop terminates.
236     * </p><p>
237     * Any attempt to post messages to the queue after the looper is asked to quit will fail.
238     * For example, the {@link Handler#sendMessage(Message)} method will return false.
239     * </p>
240     */
241    public void quitSafely() {
242        mQueue.quit(true);
243    }
244
245    /**
246     * Return the Thread associated with this Looper.
247     */
248    public Thread getThread() {
249        return mThread;
250    }
251
252    /** @hide */
253    public MessageQueue getQueue() {
254        return mQueue;
255    }
256
257    public void dump(Printer pw, String prefix) {
258        pw.println(prefix + toString());
259        mQueue.dump(pw, prefix + "  ");
260    }
261
262    public String toString() {
263        return "Looper (" + mThread.getName() + ", tid " + mThread.getId()
264                + ") {" + Integer.toHexString(System.identityHashCode(this)) + "}";
265    }
266}
267