GradientCache.cpp revision fb8b763f762ae21923c58d64caa729b012f40e05
1c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/*
2c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Copyright (C) 2010 The Android Open Source Project
3c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
4c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * you may not use this file except in compliance with the License.
6c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * You may obtain a copy of the License at
7c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
8c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
10c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Unless required by applicable law or agreed to in writing, software
11c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * See the License for the specific language governing permissions and
14c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * limitations under the License.
15c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy */
16c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
17c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#define LOG_TAG "OpenGLRenderer"
18c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
19c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include <GLES2/gl2.h>
20c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
21c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include <SkCanvas.h>
22c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include <SkGradientShader.h>
23c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
24c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include "GradientCache.h"
25fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Properties.h"
26c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
27c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guynamespace android {
28c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guynamespace uirenderer {
29c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
30c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
31c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Constructors/destructor
32c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
33c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
34fb8b763f762ae21923c58d64caa729b012f40e05Romain GuyGradientCache::GradientCache():
35fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCache(GenerationCache<SkShader*, Texture*>::kUnlimitedCapacity),
36fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mSize(0), mMaxSize(MB(DEFAULT_GRADIENT_CACHE_SIZE)) {
37fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    char property[PROPERTY_VALUE_MAX];
38fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    if (property_get(PROPERTY_GRADIENT_CACHE_SIZE, property, NULL) > 0) {
39fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        LOGD("  Setting gradient cache size to %sMB", property);
40fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        setMaxSize(MB(atof(property)));
41fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else {
42fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        LOGD("  Using default gradient cache size of %.2fMB", DEFAULT_GRADIENT_CACHE_SIZE);
43fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    }
44fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy
45fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCache.setOnEntryRemovedListener(this);
46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy}
47fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy
48c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain GuyGradientCache::GradientCache(uint32_t maxByteSize):
49c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mCache(GenerationCache<SkShader*, Texture*>::kUnlimitedCapacity),
50c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mSize(0), mMaxSize(maxByteSize) {
51c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mCache.setOnEntryRemovedListener(this);
52c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
53c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
54c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain GuyGradientCache::~GradientCache() {
55c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mCache.clear();
56c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
57c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
58c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
59c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Size management
60c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
61c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
62c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyuint32_t GradientCache::getSize() {
63c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    return mSize;
64c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
65c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
66c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyuint32_t GradientCache::getMaxSize() {
67c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    return mMaxSize;
68c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
69c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
70c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyvoid GradientCache::setMaxSize(uint32_t maxSize) {
71c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mMaxSize = maxSize;
72c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    while (mSize > mMaxSize) {
73c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mCache.removeOldest();
74c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
75c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
76c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
77c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
78c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Callbacks
79c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
80c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
81c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyvoid GradientCache::operator()(SkShader*& shader, Texture*& texture) {
82c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    if (shader) {
83c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        const uint32_t size = texture->width * texture->height * 4;
84c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mSize -= size;
85c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
86c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
87c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    if (texture) {
88c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        glDeleteTextures(1, &texture->id);
89c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        delete texture;
90c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
91c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
92c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
93c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
94c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Caching
95c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
96c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
97c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain GuyTexture* GradientCache::get(SkShader* shader) {
989cccc2b9bdd4850a3f9679569aaec3ab98477a5dRomain Guy    return mCache.get(shader);
99c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
100c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
101c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyvoid GradientCache::remove(SkShader* shader) {
102c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mCache.remove(shader);
103c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
104c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
105c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyvoid GradientCache::clear() {
106c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mCache.clear();
107c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
108c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
109c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain GuyTexture* GradientCache::addLinearGradient(SkShader* shader, float* bounds, uint32_t* colors,
110c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        float* positions, int count, SkShader::TileMode tileMode) {
111c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkBitmap bitmap;
112c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    bitmap.setConfig(SkBitmap::kARGB_8888_Config, 1024, 1);
113c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    bitmap.allocPixels();
114c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    bitmap.eraseColor(0);
115c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
116c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkCanvas canvas(bitmap);
117c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
118c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkPoint points[2];
119c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    points[0].set(0.0f, 0.0f);
120c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    points[1].set(bitmap.width(), 0.0f);
121c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
122c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkShader* localShader = SkGradientShader::CreateLinear(points,
123c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy            reinterpret_cast<const SkColor*>(colors), positions, count, tileMode);
124c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
125c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkPaint p;
126c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    p.setStyle(SkPaint::kStrokeAndFill_Style);
127c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    p.setShader(localShader)->unref();
128c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
129c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    canvas.drawRectCoords(0.0f, 0.0f, bitmap.width(), 1.0f, p);
130c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
131c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    // Asume the cache is always big enough
132c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    const uint32_t size = bitmap.rowBytes() * bitmap.height();
133c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    while (mSize + size > mMaxSize) {
134c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mCache.removeOldest();
135c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
136c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
137c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    Texture* texture = new Texture;
138c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    generateTexture(&bitmap, texture);
139c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
140c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mSize += size;
141c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mCache.put(shader, texture);
142c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
143c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    return texture;
144c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
145c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
146c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyvoid GradientCache::generateTexture(SkBitmap* bitmap, Texture* texture) {
147c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkAutoLockPixels autoLock(*bitmap);
148c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    if (!bitmap->readyToDraw()) {
149c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        LOGE("Cannot generate texture from shader");
150c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        return;
151c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
152c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
153c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    texture->generation = bitmap->getGenerationID();
154c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    texture->width = bitmap->width();
155c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    texture->height = bitmap->height();
156c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
157c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glGenTextures(1, &texture->id);
158c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
159c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glBindTexture(GL_TEXTURE_2D, texture->id);
160c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel());
161c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
162c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    texture->blend = !bitmap->isOpaque();
163c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 0,
164c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy            GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
165c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
166c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
167c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
168c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
169c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
170c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
171c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
172c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
173c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // namespace uirenderer
174c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // namespace android
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