BinaryResourceParser.h revision 24aad163bc88cb10d2275385e9afc3de7f342d65
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef AAPT_BINARY_RESOURCE_PARSER_H 18#define AAPT_BINARY_RESOURCE_PARSER_H 19 20#include "Resolver.h" 21#include "ResourceTable.h" 22#include "ResourceValues.h" 23#include "Source.h" 24 25#include <androidfw/ResourceTypes.h> 26#include <string> 27 28namespace aapt { 29 30struct SymbolTable_entry; 31 32/* 33 * Parses a binary resource table (resources.arsc) and adds the entries 34 * to a ResourceTable. This is different than the libandroidfw ResTable 35 * in that it scans the table from top to bottom and doesn't require 36 * support for random access. It is also able to parse non-runtime 37 * chunks and types. 38 */ 39class BinaryResourceParser { 40public: 41 /* 42 * Creates a parser, which will read `len` bytes from `data`, and 43 * add any resources parsed to `table`. `source` is for logging purposes. 44 */ 45 BinaryResourceParser(const std::shared_ptr<ResourceTable>& table, 46 const std::shared_ptr<IResolver>& resolver, 47 const Source& source, 48 const void* data, size_t len); 49 50 BinaryResourceParser(const BinaryResourceParser&) = delete; // No copy. 51 52 /* 53 * Parses the binary resource table and returns true if successful. 54 */ 55 bool parse(); 56 57private: 58 // Helper method to retrieve the symbol name for a given table offset specified 59 // as a pointer. 60 bool getSymbol(const void* data, ResourceNameRef* outSymbol); 61 62 bool parseTable(const android::ResChunk_header* chunk); 63 bool parseSymbolTable(const android::ResChunk_header* chunk); 64 65 // Looks up the resource ID in the reference and converts it to a name if available. 66 bool idToName(Reference* reference); 67 68 bool parsePackage(const android::ResChunk_header* chunk); 69 bool parseTypeSpec(const android::ResChunk_header* chunk); 70 bool parseType(const android::ResChunk_header* chunk); 71 72 std::unique_ptr<Item> parseValue(const ResourceNameRef& name, 73 const ConfigDescription& config, const android::Res_value* value, uint16_t flags); 74 75 std::unique_ptr<Value> parseMapEntry(const ResourceNameRef& name, 76 const ConfigDescription& config, const android::ResTable_map_entry* map); 77 78 std::unique_ptr<Style> parseStyle(const ResourceNameRef& name, 79 const ConfigDescription& config, const android::ResTable_map_entry* map); 80 81 std::unique_ptr<Attribute> parseAttr(const ResourceNameRef& name, 82 const ConfigDescription& config, const android::ResTable_map_entry* map); 83 84 std::unique_ptr<Array> parseArray(const ResourceNameRef& name, 85 const ConfigDescription& config, const android::ResTable_map_entry* map); 86 87 std::unique_ptr<Plural> parsePlural(const ResourceNameRef& name, 88 const ConfigDescription& config, const android::ResTable_map_entry* map); 89 90 std::unique_ptr<Styleable> parseStyleable(const ResourceNameRef& name, 91 const ConfigDescription& config, const android::ResTable_map_entry* map); 92 93 std::shared_ptr<ResourceTable> mTable; 94 95 std::shared_ptr<IResolver> mResolver; 96 97 const Source mSource; 98 99 const void* mData; 100 const size_t mDataLen; 101 102 // The package name of the resource table. 103 std::u16string mPackage; 104 105 // The array of symbol entries. Each element points to an offset 106 // in the table and an index into the symbol table string pool. 107 const SymbolTable_entry* mSymbolEntries = nullptr; 108 109 // Number of symbol entries. 110 size_t mSymbolEntryCount = 0; 111 112 // The symbol table string pool. Holds the names of symbols 113 // referenced in this table but not defined nor resolved to an 114 // ID. 115 android::ResStringPool mSymbolPool; 116 117 // The source string pool. Resource entries may have an extra 118 // field that points into this string pool, which denotes where 119 // the resource was parsed from originally. 120 android::ResStringPool mSourcePool; 121 122 // The standard value string pool for resource values. 123 android::ResStringPool mValuePool; 124 125 // The string pool that holds the names of the types defined 126 // in this table. 127 android::ResStringPool mTypePool; 128 129 // The string pool that holds the names of the entries defined 130 // in this table. 131 android::ResStringPool mKeyPool; 132 133 // A mapping of resource ID to resource name. When we finish parsing 134 // we use this to convert all resource IDs to symbolic references. 135 std::map<ResourceId, ResourceName> mIdIndex; 136}; 137 138} // namespace aapt 139 140namespace android { 141 142/** 143 * Iterator functionality for ResTable_map_entry. 144 */ 145 146inline const ResTable_map* begin(const ResTable_map_entry* map) { 147 return reinterpret_cast<const ResTable_map*>( 148 reinterpret_cast<const uint8_t*>(map) + map->size); 149} 150 151inline const ResTable_map* end(const ResTable_map_entry* map) { 152 return reinterpret_cast<const ResTable_map*>( 153 reinterpret_cast<const uint8_t*>(map) + map->size) + map->count; 154} 155 156} // namespace android 157 158#endif // AAPT_BINARY_RESOURCE_PARSER_H 159