BinaryResourceParser.h revision 6f6ceb7e1456698b1f33e04536bfb3227f9fcfcb
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef AAPT_BINARY_RESOURCE_PARSER_H
18#define AAPT_BINARY_RESOURCE_PARSER_H
19
20#include "ResourceTable.h"
21#include "ResourceValues.h"
22#include "Source.h"
23
24#include <androidfw/ResourceTypes.h>
25#include <string>
26
27namespace aapt {
28
29struct SymbolTable_entry;
30
31/*
32 * Parses a binary resource table (resources.arsc) and adds the entries
33 * to a ResourceTable. This is different than the libandroidfw ResTable
34 * in that it scans the table from top to bottom and doesn't require
35 * support for random access. It is also able to parse non-runtime
36 * chunks and types.
37 */
38class BinaryResourceParser {
39public:
40    /*
41     * Creates a parser, which will read `len` bytes from `data`, and
42     * add any resources parsed to `table`. `source` is for logging purposes.
43     */
44    BinaryResourceParser(std::shared_ptr<ResourceTable> table, const Source& source,
45                         const void* data, size_t len);
46
47    BinaryResourceParser(const BinaryResourceParser&) = delete; // No copy.
48
49    /*
50     * Parses the binary resource table and returns true if successful.
51     */
52    bool parse();
53
54private:
55    // Helper method to retrieve the symbol name for a given table offset specified
56    // as a pointer.
57    bool getSymbol(const void* data, ResourceNameRef* outSymbol);
58
59    bool parseTable(const android::ResChunk_header* chunk);
60    bool parseSymbolTable(const android::ResChunk_header* chunk);
61
62    // Looks up the resource ID in the reference and converts it to a name if available.
63    bool idToName(Reference* reference);
64
65    bool parsePackage(const android::ResChunk_header* chunk);
66    bool parseTypeSpec(const android::ResChunk_header* chunk);
67    bool parseType(const android::ResChunk_header* chunk);
68
69    std::unique_ptr<Item> parseValue(const ResourceNameRef& name,
70            const ConfigDescription& config, const android::Res_value* value, uint16_t flags);
71
72    std::unique_ptr<Value> parseMapEntry(const ResourceNameRef& name,
73            const ConfigDescription& config, const android::ResTable_map_entry* map);
74
75    std::unique_ptr<Style> parseStyle(const ResourceNameRef& name,
76            const ConfigDescription& config, const android::ResTable_map_entry* map);
77
78    std::unique_ptr<Attribute> parseAttr(const ResourceNameRef& name,
79            const ConfigDescription& config, const android::ResTable_map_entry* map);
80
81    std::unique_ptr<Array> parseArray(const ResourceNameRef& name,
82            const ConfigDescription& config, const android::ResTable_map_entry* map);
83
84    std::unique_ptr<Plural> parsePlural(const ResourceNameRef& name,
85            const ConfigDescription& config, const android::ResTable_map_entry* map);
86
87    std::unique_ptr<Styleable> parseStyleable(const ResourceNameRef& name,
88            const ConfigDescription& config, const android::ResTable_map_entry* map);
89
90    std::shared_ptr<ResourceTable> mTable;
91
92    const Source mSource;
93
94    const void* mData;
95    const size_t mDataLen;
96
97    // The package name of the resource table.
98    std::u16string mPackage;
99
100    // The array of symbol entries. Each element points to an offset
101    // in the table and an index into the symbol table string pool.
102    const SymbolTable_entry* mSymbolEntries = nullptr;
103
104    // Number of symbol entries.
105    size_t mSymbolEntryCount = 0;
106
107    // The symbol table string pool. Holds the names of symbols
108    // referenced in this table but not defined nor resolved to an
109    // ID.
110    android::ResStringPool mSymbolPool;
111
112    // The source string pool. Resource entries may have an extra
113    // field that points into this string pool, which denotes where
114    // the resource was parsed from originally.
115    android::ResStringPool mSourcePool;
116
117    // The standard value string pool for resource values.
118    android::ResStringPool mValuePool;
119
120    // The string pool that holds the names of the types defined
121    // in this table.
122    android::ResStringPool mTypePool;
123
124    // The string pool that holds the names of the entries defined
125    // in this table.
126    android::ResStringPool mKeyPool;
127
128    // A mapping of resource ID to resource name. When we finish parsing
129    // we use this to convert all resource IDs to symbolic references.
130    std::map<ResourceId, ResourceName> mIdIndex;
131};
132
133} // namespace aapt
134
135namespace android {
136
137/**
138 * Iterator functionality for ResTable_map_entry.
139 */
140
141inline const ResTable_map* begin(const ResTable_map_entry* map) {
142    return reinterpret_cast<const ResTable_map*>(
143            reinterpret_cast<const uint8_t*>(map) + map->size);
144}
145
146inline const ResTable_map* end(const ResTable_map_entry* map) {
147    return reinterpret_cast<const ResTable_map*>(
148            reinterpret_cast<const uint8_t*>(map) + map->size) + map->count;
149}
150
151} // namespace android
152
153#endif // AAPT_BINARY_RESOURCE_PARSER_H
154