BinaryResourceParser.h revision 6f6ceb7e1456698b1f33e04536bfb3227f9fcfcb
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef AAPT_BINARY_RESOURCE_PARSER_H 18#define AAPT_BINARY_RESOURCE_PARSER_H 19 20#include "ResourceTable.h" 21#include "ResourceValues.h" 22#include "Source.h" 23 24#include <androidfw/ResourceTypes.h> 25#include <string> 26 27namespace aapt { 28 29struct SymbolTable_entry; 30 31/* 32 * Parses a binary resource table (resources.arsc) and adds the entries 33 * to a ResourceTable. This is different than the libandroidfw ResTable 34 * in that it scans the table from top to bottom and doesn't require 35 * support for random access. It is also able to parse non-runtime 36 * chunks and types. 37 */ 38class BinaryResourceParser { 39public: 40 /* 41 * Creates a parser, which will read `len` bytes from `data`, and 42 * add any resources parsed to `table`. `source` is for logging purposes. 43 */ 44 BinaryResourceParser(std::shared_ptr<ResourceTable> table, const Source& source, 45 const void* data, size_t len); 46 47 BinaryResourceParser(const BinaryResourceParser&) = delete; // No copy. 48 49 /* 50 * Parses the binary resource table and returns true if successful. 51 */ 52 bool parse(); 53 54private: 55 // Helper method to retrieve the symbol name for a given table offset specified 56 // as a pointer. 57 bool getSymbol(const void* data, ResourceNameRef* outSymbol); 58 59 bool parseTable(const android::ResChunk_header* chunk); 60 bool parseSymbolTable(const android::ResChunk_header* chunk); 61 62 // Looks up the resource ID in the reference and converts it to a name if available. 63 bool idToName(Reference* reference); 64 65 bool parsePackage(const android::ResChunk_header* chunk); 66 bool parseTypeSpec(const android::ResChunk_header* chunk); 67 bool parseType(const android::ResChunk_header* chunk); 68 69 std::unique_ptr<Item> parseValue(const ResourceNameRef& name, 70 const ConfigDescription& config, const android::Res_value* value, uint16_t flags); 71 72 std::unique_ptr<Value> parseMapEntry(const ResourceNameRef& name, 73 const ConfigDescription& config, const android::ResTable_map_entry* map); 74 75 std::unique_ptr<Style> parseStyle(const ResourceNameRef& name, 76 const ConfigDescription& config, const android::ResTable_map_entry* map); 77 78 std::unique_ptr<Attribute> parseAttr(const ResourceNameRef& name, 79 const ConfigDescription& config, const android::ResTable_map_entry* map); 80 81 std::unique_ptr<Array> parseArray(const ResourceNameRef& name, 82 const ConfigDescription& config, const android::ResTable_map_entry* map); 83 84 std::unique_ptr<Plural> parsePlural(const ResourceNameRef& name, 85 const ConfigDescription& config, const android::ResTable_map_entry* map); 86 87 std::unique_ptr<Styleable> parseStyleable(const ResourceNameRef& name, 88 const ConfigDescription& config, const android::ResTable_map_entry* map); 89 90 std::shared_ptr<ResourceTable> mTable; 91 92 const Source mSource; 93 94 const void* mData; 95 const size_t mDataLen; 96 97 // The package name of the resource table. 98 std::u16string mPackage; 99 100 // The array of symbol entries. Each element points to an offset 101 // in the table and an index into the symbol table string pool. 102 const SymbolTable_entry* mSymbolEntries = nullptr; 103 104 // Number of symbol entries. 105 size_t mSymbolEntryCount = 0; 106 107 // The symbol table string pool. Holds the names of symbols 108 // referenced in this table but not defined nor resolved to an 109 // ID. 110 android::ResStringPool mSymbolPool; 111 112 // The source string pool. Resource entries may have an extra 113 // field that points into this string pool, which denotes where 114 // the resource was parsed from originally. 115 android::ResStringPool mSourcePool; 116 117 // The standard value string pool for resource values. 118 android::ResStringPool mValuePool; 119 120 // The string pool that holds the names of the types defined 121 // in this table. 122 android::ResStringPool mTypePool; 123 124 // The string pool that holds the names of the entries defined 125 // in this table. 126 android::ResStringPool mKeyPool; 127 128 // A mapping of resource ID to resource name. When we finish parsing 129 // we use this to convert all resource IDs to symbolic references. 130 std::map<ResourceId, ResourceName> mIdIndex; 131}; 132 133} // namespace aapt 134 135namespace android { 136 137/** 138 * Iterator functionality for ResTable_map_entry. 139 */ 140 141inline const ResTable_map* begin(const ResTable_map_entry* map) { 142 return reinterpret_cast<const ResTable_map*>( 143 reinterpret_cast<const uint8_t*>(map) + map->size); 144} 145 146inline const ResTable_map* end(const ResTable_map_entry* map) { 147 return reinterpret_cast<const ResTable_map*>( 148 reinterpret_cast<const uint8_t*>(map) + map->size) + map->count; 149} 150 151} // namespace android 152 153#endif // AAPT_BINARY_RESOURCE_PARSER_H 154