GLConsumer.h revision 9870c9b66cc73ee31aabba23aa06deaf673ee5ef
18ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis/*
28ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Copyright (C) 2010 The Android Open Source Project
38ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
48ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Licensed under the Apache License, Version 2.0 (the "License");
58ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * you may not use this file except in compliance with the License.
68ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * You may obtain a copy of the License at
78ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
88ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *      http://www.apache.org/licenses/LICENSE-2.0
98ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Unless required by applicable law or agreed to in writing, software
118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * distributed under the License is distributed on an "AS IS" BASIS,
128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * See the License for the specific language governing permissions and
148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * limitations under the License.
158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis */
168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
172adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden#ifndef ANDROID_GUI_CONSUMER_H
182adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden#define ANDROID_GUI_CONSUMER_H
198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/egl.h>
218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/eglext.h>
228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <GLES2/gl2.h>
23fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis#include <GLES2/gl2ext.h>
248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
252adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden#include <gui/IGraphicBufferProducer.h>
266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <gui/BufferQueue.h>
279fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis#include <gui/ConsumerBase.h>
288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
298ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <ui/GraphicBuffer.h>
308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
31fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis#include <utils/String8.h>
329a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis#include <utils/Vector.h>
33fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis#include <utils/threads.h>
348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisnamespace android {
368ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
378ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
386b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3968c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopianclass String8;
409a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
410273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden/*
422adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden * GLConsumer consumes buffers of graphics data from a BufferQueue,
430273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * and makes them available to OpenGL as a texture.
440273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden *
452adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden * A typical usage pattern is to set up the GLConsumer with the
460273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * desired options, and call updateTexImage() when a new frame is desired.
470273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * If a new frame is available, the texture will be updated.  If not,
480273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * the previous contents are retained.
490273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden *
500273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
510273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * texture target, in the EGL context of the first thread that calls
520273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * updateTexImage().
530273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden *
542adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden * This class was previously called SurfaceTexture.
550273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden */
562adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFaddenclass GLConsumer : public ConsumerBase {
578ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennispublic:
589fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
59c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
602adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // GLConsumer constructs a new GLConsumer object. tex indicates the
6174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // name of the OpenGL ES texture to which images are to be streamed.
6286edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // allowSynchronousMode specifies whether or not synchronous mode can be
6386edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // enabled. texTarget specifies the OpenGL ES texture target to which the
6486edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // texture will be bound in updateTexImage. useFenceSync specifies whether
6586edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // fences should be used to synchronize access to buffers if that behavior
66b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // is enabled at compile-time. A custom bufferQueue can be specified
67b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // if behavior for queue/dequeue/connect etc needs to be customized.
68b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // Otherwise a default BufferQueue will be created and used.
6974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    //
702adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // For legacy reasons, the GLConsumer is created in a state where it is
7174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // considered attached to an OpenGL ES context for the purposes of the
7274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext and detachFromContext methods. However, despite being
7374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // considered "attached" to a context, the specific OpenGL ES context
7474bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // doesn't get latched until the first call to updateTexImage. After that
7574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // point, all calls to updateTexImage must be made with the same OpenGL ES
7674bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // context current.
7774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    //
782adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // A GLConsumer may be detached from one OpenGL ES context and then
7974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attached to a different context using the detachFromContext and
8074bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext methods, respectively. The intention of these methods is
812adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // purely to allow a GLConsumer to be transferred from one consumer
8274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // context to another. If such a transfer is not needed there is no
8374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // requirement that either of these methods be called.
84db89edc94bd2a78226b407f9f7261e202e7fa325Mathias Agopian    GLConsumer(const sp<IGraphicBufferConsumer>& bq,
858f938a53385a3c6d1c6aa24b3f38437bb2cc47aeMathias Agopian            GLuint tex, GLenum texTarget = GL_TEXTURE_EXTERNAL_OES,
86595264f1af12e25dce57d7c5b1d52ed86ac0d0c9Mathias Agopian            bool useFenceSync = true, bool isControlledByApp = false);
878ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
88bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // updateTexImage acquires the most recently queued buffer, and sets the
89bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // image contents of the target texture to it.
908ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    //
918ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This call may only be made while the OpenGL ES context to which the
928ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // target texture belongs is bound to the calling thread.
9361e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis    //
94bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // This calls doGLFenceWait to ensure proper synchronization.
958ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    status_t updateTexImage();
968ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
97ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // releaseTexImage releases the texture acquired in updateTexImage().
98ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // This is intended to be used in single buffer mode.
99ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    //
100ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // This call may only be made while the OpenGL ES context to which the
101ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // target texture belongs is bound to the calling thread.
102ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    status_t releaseTexImage();
103ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian
10413f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // setReleaseFence stores a fence that will signal when the current buffer
10513f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // is no longer being read. This fence will be returned to the producer
10613f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // when the current buffer is released by updateTexImage(). Multiple
10713f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // fences can be set for a given buffer; they will be merged into a single
10813f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // union fence.
10913f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    void setReleaseFence(const sp<Fence>& fence);
110ef19414bd8b77a26f5751f3845be79025a8263feJesse Hall
11131a353da225af5329735451c761b430d82dfda1bJamie Gennis    // setDefaultMaxBufferCount sets the default limit on the maximum number
11231a353da225af5329735451c761b430d82dfda1bJamie Gennis    // of buffers that will be allocated at one time. The image producer may
11331a353da225af5329735451c761b430d82dfda1bJamie Gennis    // override the limit.
11431a353da225af5329735451c761b430d82dfda1bJamie Gennis    status_t setDefaultMaxBufferCount(int bufferCount);
1158072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
116f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
117f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // associated with the texture image set by the most recent call to
118f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // updateTexImage.
119f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
120f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform matrix maps 2D homogeneous texture coordinates of the form
121f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
122f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // coordinate that should be used to sample that location from the texture.
123f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // Sampling the texture outside of the range of this transform is undefined.
124f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
125f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform is necessary to compensate for transforms that the stream
126f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // content producer may implicitly apply to the content. By forcing users of
1272adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // a GLConsumer to apply this transform we avoid performing an extra
128f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // copy of the data that would be needed to hide the transform from the
129f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // user.
130f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
131f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // The matrix is stored in column-major order so that it may be passed
132f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
133f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // functions.
134f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    void getTransformMatrix(float mtx[16]);
135f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
1361d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // getTimestamp retrieves the timestamp associated with the texture image
1371d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // set by the most recent call to updateTexImage.
1381d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    //
1391d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // The timestamp is in nanoseconds, and is monotonically increasing. Its
1401d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // other semantics (zero point, etc) are source-dependent and should be
1411d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // documented by the source.
1421d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t getTimestamp();
1431d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
144a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // setDefaultBufferSize is used to set the size of buffers returned by
145a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // requestBuffers when a with and height of zero is requested.
146a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // A call to setDefaultBufferSize() may trigger requestBuffers() to
147a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // be called from the client.
148194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    // The width and height parameters must be no greater than the minimum of
149194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
150194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    // An error due to invalid dimensions might not be reported until
151194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    // updateTexImage() is called.
152194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    status_t setDefaultBufferSize(uint32_t width, uint32_t height);
153a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
1545c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // setFilteringEnabled sets whether the transform matrix should be computed
1555c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // for use with bilinear filtering.
1565c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    void setFilteringEnabled(bool enabled);
1575c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis
1587a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentBuffer returns the buffer associated with the current image.
1597a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    sp<GraphicBuffer> getCurrentBuffer() const;
1607a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1617a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentTextureTarget returns the texture target of the current
1627a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // texture as returned by updateTexImage().
1637a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    GLenum getCurrentTextureTarget() const;
1647a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
165efc7ab6dcea8c22ddd7c0259ef4ab4bbf1e93044Jamie Gennis    // getCurrentCrop returns the cropping rectangle of the current buffer.
1667a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    Rect getCurrentCrop() const;
1677a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
168efc7ab6dcea8c22ddd7c0259ef4ab4bbf1e93044Jamie Gennis    // getCurrentTransform returns the transform of the current buffer.
1697a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    uint32_t getCurrentTransform() const;
1707a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
171efc7ab6dcea8c22ddd7c0259ef4ab4bbf1e93044Jamie Gennis    // getCurrentScalingMode returns the scaling mode of the current buffer.
1727734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    uint32_t getCurrentScalingMode() const;
1737734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian
174dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    // getCurrentFence returns the fence indicating when the current buffer is
175dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    // ready to be read from.
176dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    sp<Fence> getCurrentFence() const;
177dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall
17861e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis    // doGLFenceWait inserts a wait command into the OpenGL ES command stream
17961e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis    // to ensure that it is safe for future OpenGL ES commands to access the
180bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // current texture buffer.
18161e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis    status_t doGLFenceWait() const;
18261e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis
1832adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // set the name of the GLConsumer that will be used to identify it in
184fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis    // log messages.
185fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis    void setName(const String8& name);
186fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis
187b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // These functions call the corresponding BufferQueue implementation
188b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // so the refactoring can proceed smoothly
189b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setDefaultBufferFormat(uint32_t defaultFormat);
190b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setConsumerUsageBits(uint32_t usage);
191b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setTransformHint(uint32_t hint);
192b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
1932adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // detachFromContext detaches the GLConsumer from the calling thread's
19474bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current OpenGL ES context.  This context must be the same as the context
19574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // that was current for previous calls to updateTexImage.
19674bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    //
1972adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // Detaching a GLConsumer from an OpenGL ES context will result in the
19874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // deletion of the OpenGL ES texture object into which the images were being
1992adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // streamed.  After a GLConsumer has been detached from the OpenGL ES
20074bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // context calls to updateTexImage will fail returning INVALID_OPERATION
2012adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // until the GLConsumer is attached to a new OpenGL ES context using the
20274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext method.
20374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    status_t detachFromContext();
20474bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis
2052adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // attachToContext attaches a GLConsumer that is currently in the
2062adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // 'detached' state to the current OpenGL ES context.  A GLConsumer is
20774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // in the 'detached' state iff detachFromContext has successfully been
20874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // called and no calls to attachToContext have succeeded since the last
20974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // detachFromContext call.  Calls to attachToContext made on a
2102adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // GLConsumer that is not in the 'detached' state will result in an
21174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // INVALID_OPERATION error.
21274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    //
21374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // The tex argument specifies the OpenGL ES texture object name in the
21474bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // new context into which the image contents will be streamed.  A successful
21574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // call to attachToContext will result in this texture object being bound to
21674bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // the texture target and populated with the image contents that were
21774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current at the time of the last call to detachFromContext.
21874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    status_t attachToContext(GLuint tex);
21974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis
220ce7a6c0fc9d75b80da030d1790321e84475f956aJamie Gennisprotected:
221ed059a8d754770c3cf28b78dba30f7a6ba475dbeJamie Gennis
2229fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // abandonLocked overrides the ConsumerBase method to clear
2239fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // mCurrentTextureBuf in addition to the ConsumerBase behavior.
2249fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    virtual void abandonLocked();
2259fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis
2262adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
2279fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // specific info in addition to the ConsumerBase behavior.
22874d211ae26a0257c6075a823812e40b55aa1e653Mathias Agopian    virtual void dumpLocked(String8& result, const char* prefix) const;
2299fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis
2309fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // acquireBufferLocked overrides the ConsumerBase method to update the
2319fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // mEglSlots array in addition to the ConsumerBase behavior.
2321585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item,
2331585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden        nsecs_t presentWhen);
2349fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis
2359fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // releaseBufferLocked overrides the ConsumerBase method to update the
2369fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // mEglSlots array in addition to the ConsumerBase.
237c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar    virtual status_t releaseBufferLocked(int slot,
238c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar            const sp<GraphicBuffer> graphicBuffer,
239c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar            EGLDisplay display, EGLSyncKHR eglFence);
240fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
241c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar    status_t releaseBufferLocked(int slot,
242c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar            const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
243c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar        return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
244bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    }
245bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
2467a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    static bool isExternalFormat(uint32_t format);
2477a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
248bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // This releases the buffer in the slot referenced by mCurrentTexture,
249bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // then updates state to refer to the BufferItem, which must be a
250bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // newly-acquired buffer.
251ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    status_t updateAndReleaseLocked(const BufferQueue::BufferItem& item);
252bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
253bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // Binds mTexName and the current buffer to mTexTarget.  Uses
25497eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // mCurrentTexture if it's set, mCurrentTextureBuf if not.  If the
25597eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // bind succeeds, this calls doGLFenceWait.
25697eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    status_t bindTextureImageLocked();
257bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
258bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // Gets the current EGLDisplay and EGLContext values, and compares them
259bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // to mEglDisplay and mEglContext.  If the fields have been previously
260bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // set, the values must match; if not, the fields are set to the current
261bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // values.
262bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    status_t checkAndUpdateEglStateLocked();
2638ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
264bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFaddenprivate:
2658ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // createImage creates a new EGLImage from a GraphicBuffer.
2668ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    EGLImageKHR createImage(EGLDisplay dpy,
2678ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis            const sp<GraphicBuffer>& graphicBuffer);
2688ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
269fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // freeBufferLocked frees up the given buffer slot.  If the slot has been
270fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // initialized this will release the reference to the GraphicBuffer in that
271fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // slot and destroy the EGLImage in that slot.  Otherwise it has no effect.
272fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    //
273fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // This method must be called with mMutex locked.
2749fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    virtual void freeBufferLocked(int slotIndex);
275fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
276e96e9e1093b5700e9f403a6e2479da7dc36d3b71Mathias Agopian    // computeCurrentTransformMatrixLocked computes the transform matrix for the
277736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // current texture.  It uses mCurrentTransform and the current GraphicBuffer
278736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // to compute this matrix and stores it in mCurrentTransformMatrix.
279e96e9e1093b5700e9f403a6e2479da7dc36d3b71Mathias Agopian    // mCurrentTextureBuf must not be NULL.
280e96e9e1093b5700e9f403a6e2479da7dc36d3b71Mathias Agopian    void computeCurrentTransformMatrixLocked();
281736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis
28297eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
28397eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // stream to ensure that it is safe for future OpenGL ES commands to
28497eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // access the current texture buffer.
28597eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    status_t doGLFenceWaitLocked() const;
28697eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden
28774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // syncForReleaseLocked performs the synchronization needed to release the
28874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current slot from an OpenGL ES context.  If needed it will set the
28974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current slot's fence to guard against a producer accessing the buffer
29074bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // before the outstanding accesses have completed.
29174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    status_t syncForReleaseLocked(EGLDisplay dpy);
29274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis
293bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // Normally, when we bind a buffer to a texture target, we bind a buffer
294bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // that is referenced by an entry in mEglSlots.  In some situations we
295bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // have a buffer in mCurrentTextureBuf, but no corresponding entry for
296bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // it in our slot array.  bindUnslottedBuffer handles that situation by
297bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // binding the buffer without touching the EglSlots.
298bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    status_t bindUnslottedBufferLocked(EGLDisplay dpy);
299bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
3009870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    // returns a graphic buffer used when the texture image has been released
3019870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    static sp<GraphicBuffer> getDebugTexImageBuffer();
3029870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian
3032adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // The default consumer usage flags that GLConsumer always sets on its
30485b217668d6840c8e6a109adfb99461313676f8dEino-Ville Talvala    // BufferQueue instance; these will be OR:d with any additional flags passed
3052adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // from the GLConsumer user. In particular, GLConsumer will always
30685b217668d6840c8e6a109adfb99461313676f8dEino-Ville Talvala    // consume buffers as hardware textures.
30785b217668d6840c8e6a109adfb99461313676f8dEino-Ville Talvala    static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
30885b217668d6840c8e6a109adfb99461313676f8dEino-Ville Talvala
3099a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mCurrentTextureBuf is the graphic buffer of the current texture. It's
3109a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // possible that this buffer is not associated with any buffer slot, so we
31129c870271e8d3f8c40c356283650ba54fe71a16bJamie Gennis    // must track it separately in order to support the getCurrentBuffer method.
3129a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<GraphicBuffer> mCurrentTextureBuf;
3139a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
314f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentCrop is the crop rectangle that applies to the current texture.
3157734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    // It gets set each time updateTexImage is called.
316f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mCurrentCrop;
317f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
318f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentTransform is the transform identifier for the current texture. It
3197734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    // gets set each time updateTexImage is called.
320f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mCurrentTransform;
321f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
3227734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    // mCurrentScalingMode is the scaling mode for the current texture. It gets
323e692ab9a6be63193c5b52a6562d85d06c40463b8Mathias Agopian    // set each time updateTexImage is called.
3247734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    uint32_t mCurrentScalingMode;
3257734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian
326dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    // mCurrentFence is the fence received from BufferQueue in updateTexImage.
327dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    sp<Fence> mCurrentFence;
328dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall
329736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // mCurrentTransformMatrix is the transform matrix for the current texture.
330736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // It gets computed by computeTransformMatrix each time updateTexImage is
331736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // called.
332736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    float mCurrentTransformMatrix[16];
333736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis
3341d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // mCurrentTimestamp is the timestamp for the current texture. It
3357734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    // gets set each time updateTexImage is called.
3361d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t mCurrentTimestamp;
3371d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
338016c8cbce4dde21f2703b9865f52d16b8d5d5ae2Daniel Lam    uint32_t mDefaultWidth, mDefaultHeight;
339016c8cbce4dde21f2703b9865f52d16b8d5d5ae2Daniel Lam
3405c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // mFilteringEnabled indicates whether the transform matrix is computed for
3415c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // use with bilinear filtering. It defaults to true and is changed by
3425c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // setFilteringEnabled().
3435c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    bool mFilteringEnabled;
3445c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis
3458ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mTexName is the name of the OpenGL texture to which streamed images will
346292a31a4c2ae2f6faf134e8e4a726583017dad06Pannag Sanketi    // be bound when updateTexImage is called. It is set at construction time
34774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // and can be changed with a call to attachToContext.
34874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    GLuint mTexName;
3498ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
35086edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
35186edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // extension should be used to prevent buffers from being dequeued before
35286edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // it's safe for them to be written. It gets set at construction time and
35386edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // never changes.
35486edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    const bool mUseFenceSync;
35586edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis
356fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // mTexTarget is the GL texture target with which the GL texture object is
357fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // associated.  It is set in the constructor and never changed.  It is
358fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
359fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // Browser.  In that case it is set to GL_TEXTURE_2D to allow
360fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // glCopyTexSubImage to read from the texture.  This is a hack to work
361fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // around a GL driver limitation on the number of FBO attachments, which the
362fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // browser's tile cache exceeds.
363fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    const GLenum mTexTarget;
364a929748ddb67cbece3337c7fda7877fdeb973aa4Sunita Nadampalli
365fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // EGLSlot contains the information and object references that
3662adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // GLConsumer maintains about a BufferQueue buffer slot.
367bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    struct EglSlot {
368bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        EglSlot()
369eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        : mEglImage(EGL_NO_IMAGE_KHR),
3709fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis          mEglFence(EGL_NO_SYNC_KHR) {
371eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        }
372eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
373eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mEglImage is the EGLImage created from mGraphicBuffer.
374eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        EGLImageKHR mEglImage;
375eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
376eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mFence is the EGL sync object that must signal before the buffer
377eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // associated with this buffer slot may be dequeued. It is initialized
378eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
379eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // on a compile-time option) set to a new sync object in updateTexImage.
3809fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis        EGLSyncKHR mEglFence;
381eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    };
382eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
3832adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
384ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    // associated.  It is intialized to EGL_NO_DISPLAY and gets set to the
38574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current display when updateTexImage is called for the first time and when
38674bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext is called.
387ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    EGLDisplay mEglDisplay;
388ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis
3892adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // mEglContext is the OpenGL ES context with which this GLConsumer is
390ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    // currently associated.  It is initialized to EGL_NO_CONTEXT and gets set
391ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    // to the current GL context when updateTexImage is called for the first
39274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // time and when attachToContext is called.
393ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    EGLContext mEglContext;
394ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis
395fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // mEGLSlots stores the buffers that have been allocated by the BufferQueue
396fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // for each buffer slot.  It is initialized to null pointers, and gets
397fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // filled in with the result of BufferQueue::acquire when the
398fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // client dequeues a buffer from a
399fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // slot that has not yet been used. The buffer allocated to a slot will also
400fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // be replaced if the requested buffer usage or geometry differs from that
401fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // of the buffer allocated to a slot.
402bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
403eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
404eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // mCurrentTexture is the buffer slot index of the buffer that is currently
405eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
406eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // indicating that no buffer slot is currently bound to the texture. Note,
407eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
408eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // that no buffer is bound to the texture. A call to setBufferCount will
409eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // reset mCurrentTexture to INVALID_BUFFER_SLOT.
410eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    int mCurrentTexture;
411eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
4129fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // mAttached indicates whether the ConsumerBase is currently attached to
41374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // an OpenGL ES context.  For legacy reasons, this is initialized to true,
4149fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // indicating that the ConsumerBase is considered to be attached to
41574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // whatever context is current at the time of the first updateTexImage call.
41674bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // It is set to false by detachFromContext, and then set to true again by
41774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext.
41874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    bool mAttached;
419ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian
4209870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    // protects static initialization
4219870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    static Mutex sStaticInitLock;
4229870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian
423ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // mReleasedTexImageBuffer is a dummy buffer used when in single buffer
424ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // mode and releaseTexImage() has been called
4259870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    static sp<GraphicBuffer> sReleasedTexImageBuffer;
4268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis};
4278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
4288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
4298ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis}; // namespace android
4308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
4312adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden#endif // ANDROID_GUI_CONSUMER_H
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