FramebufferNativeWindow.cpp revision 55fa25161a7626ae6a15bc2cc46e22771455ed80
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "FramebufferNativeWindow"
19
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <errno.h>
24
25#include <cutils/log.h>
26#include <cutils/atomic.h>
27#include <utils/threads.h>
28#include <utils/RefBase.h>
29
30#include <ui/Rect.h>
31#include <ui/FramebufferNativeWindow.h>
32
33#include <EGL/egl.h>
34
35#include <pixelflinger/format.h>
36#include <pixelflinger/pixelflinger.h>
37
38#include <hardware/hardware.h>
39#include <hardware/gralloc.h>
40
41#include <private/ui/android_natives_priv.h>
42
43// ----------------------------------------------------------------------------
44namespace android {
45// ----------------------------------------------------------------------------
46
47class NativeBuffer
48    : public EGLNativeBase<
49        android_native_buffer_t,
50        NativeBuffer,
51        LightRefBase<NativeBuffer> >
52{
53public:
54    NativeBuffer(int w, int h, int f, int u) : BASE() {
55        android_native_buffer_t::width  = w;
56        android_native_buffer_t::height = h;
57        android_native_buffer_t::format = f;
58        android_native_buffer_t::usage  = u;
59    }
60private:
61    friend class LightRefBase<NativeBuffer>;
62    ~NativeBuffer() { }; // this class cannot be overloaded
63};
64
65
66/*
67 * This implements the (main) framebuffer management. This class is used
68 * mostly by SurfaceFlinger, but also by command line GL application.
69 *
70 * In fact this is an implementation of android_native_window_t on top of
71 * the framebuffer.
72 *
73 * Currently it is pretty simple, it manages only two buffers (the front and
74 * back buffer).
75 *
76 */
77
78FramebufferNativeWindow::FramebufferNativeWindow()
79    : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
80{
81    hw_module_t const* module;
82    if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
83        int stride;
84        int err;
85        err = framebuffer_open(module, &fbDev);
86        LOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err));
87
88        err = gralloc_open(module, &grDev);
89        LOGE_IF(err, "couldn't open gralloc HAL (%s)", strerror(-err));
90
91        // bail out if we can't initialize the modules
92        if (!fbDev || !grDev)
93            return;
94
95        mUpdateOnDemand = (fbDev->setUpdateRect != 0);
96
97        // initialize the buffer FIFO
98        mNumBuffers = 2;
99        mNumFreeBuffers = 2;
100        mBufferHead = mNumBuffers-1;
101        buffers[0] = new NativeBuffer(
102                fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
103        buffers[1] = new NativeBuffer(
104                fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
105
106        err = grDev->alloc(grDev,
107                fbDev->width, fbDev->height, fbDev->format,
108                GRALLOC_USAGE_HW_FB, &buffers[0]->handle, &buffers[0]->stride);
109
110        LOGE_IF(err, "fb buffer 0 allocation failed w=%d, h=%d, err=%s",
111                fbDev->width, fbDev->height, strerror(-err));
112
113        err = grDev->alloc(grDev,
114                fbDev->width, fbDev->height, fbDev->format,
115                GRALLOC_USAGE_HW_FB, &buffers[1]->handle, &buffers[1]->stride);
116
117        LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
118                fbDev->width, fbDev->height, strerror(-err));
119
120        const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
121        const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
122        const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
123        const_cast<int&>(android_native_window_t::minSwapInterval) =
124            fbDev->minSwapInterval;
125        const_cast<int&>(android_native_window_t::maxSwapInterval) =
126            fbDev->maxSwapInterval;
127    } else {
128        LOGE("Couldn't get gralloc module");
129    }
130
131    android_native_window_t::setSwapInterval = setSwapInterval;
132    android_native_window_t::dequeueBuffer = dequeueBuffer;
133    android_native_window_t::lockBuffer = lockBuffer;
134    android_native_window_t::queueBuffer = queueBuffer;
135    android_native_window_t::query = query;
136    android_native_window_t::perform = perform;
137}
138
139FramebufferNativeWindow::~FramebufferNativeWindow()
140{
141    if (grDev) {
142        if (buffers[0] != NULL)
143            grDev->free(grDev, buffers[0]->handle);
144        if (buffers[1] != NULL)
145            grDev->free(grDev, buffers[1]->handle);
146        gralloc_close(grDev);
147    }
148
149    if (fbDev) {
150        framebuffer_close(fbDev);
151    }
152}
153
154status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
155{
156    if (!mUpdateOnDemand) {
157        return INVALID_OPERATION;
158    }
159    return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
160}
161
162status_t FramebufferNativeWindow::compositionComplete()
163{
164    if (fbDev->compositionComplete) {
165        return fbDev->compositionComplete(fbDev);
166    }
167    return INVALID_OPERATION;
168}
169
170int FramebufferNativeWindow::setSwapInterval(
171        android_native_window_t* window, int interval)
172{
173    framebuffer_device_t* fb = getSelf(window)->fbDev;
174    return fb->setSwapInterval(fb, interval);
175}
176
177int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
178        android_native_buffer_t** buffer)
179{
180    FramebufferNativeWindow* self = getSelf(window);
181    Mutex::Autolock _l(self->mutex);
182    framebuffer_device_t* fb = self->fbDev;
183
184    // wait for a free buffer
185    while (!self->mNumFreeBuffers) {
186        self->mCondition.wait(self->mutex);
187    }
188    // get this buffer
189    self->mNumFreeBuffers--;
190    int index = self->mBufferHead++;
191    if (self->mBufferHead >= self->mNumBuffers)
192        self->mBufferHead = 0;
193
194    *buffer = self->buffers[index].get();
195
196    return 0;
197}
198
199int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
200        android_native_buffer_t* buffer)
201{
202    FramebufferNativeWindow* self = getSelf(window);
203    Mutex::Autolock _l(self->mutex);
204
205    // wait that the buffer we're locking is not front anymore
206    while (self->front == buffer) {
207        self->mCondition.wait(self->mutex);
208    }
209
210    return NO_ERROR;
211}
212
213int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
214        android_native_buffer_t* buffer)
215{
216    FramebufferNativeWindow* self = getSelf(window);
217    Mutex::Autolock _l(self->mutex);
218    framebuffer_device_t* fb = self->fbDev;
219    buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
220    int res = fb->post(fb, handle);
221    self->front = static_cast<NativeBuffer*>(buffer);
222    self->mNumFreeBuffers++;
223    self->mCondition.broadcast();
224    return res;
225}
226
227int FramebufferNativeWindow::query(android_native_window_t* window,
228        int what, int* value)
229{
230    FramebufferNativeWindow* self = getSelf(window);
231    Mutex::Autolock _l(self->mutex);
232    framebuffer_device_t* fb = self->fbDev;
233    switch (what) {
234        case NATIVE_WINDOW_WIDTH:
235            *value = fb->width;
236            return NO_ERROR;
237        case NATIVE_WINDOW_HEIGHT:
238            *value = fb->height;
239            return NO_ERROR;
240        case NATIVE_WINDOW_FORMAT:
241            *value = fb->format;
242            return NO_ERROR;
243    }
244    *value = 0;
245    return BAD_VALUE;
246}
247
248int FramebufferNativeWindow::perform(android_native_window_t* window,
249        int operation, ...)
250{
251    switch (operation) {
252        case NATIVE_WINDOW_SET_USAGE:
253        case NATIVE_WINDOW_CONNECT:
254        case NATIVE_WINDOW_DISCONNECT:
255            break;
256        default:
257            return NAME_NOT_FOUND;
258    }
259    return NO_ERROR;
260}
261
262// ----------------------------------------------------------------------------
263}; // namespace android
264// ----------------------------------------------------------------------------
265
266using namespace android;
267
268EGLNativeWindowType android_createDisplaySurface(void)
269{
270    FramebufferNativeWindow* w;
271    w = new FramebufferNativeWindow();
272    if (w->getDevice() == NULL) {
273        // get a ref so it can be destroyed when we exit this block
274        sp<FramebufferNativeWindow> ref(w);
275        return NULL;
276    }
277    return (EGLNativeWindowType)w;
278}
279