FramebufferNativeWindow.cpp revision 6b1f41004fa48e96bab61f508867314261de660b
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "FramebufferNativeWindow"
19
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <errno.h>
24
25#include <cutils/log.h>
26#include <cutils/atomic.h>
27#include <utils/threads.h>
28
29#include <ui/SurfaceComposerClient.h>
30#include <ui/Rect.h>
31#include <ui/FramebufferNativeWindow.h>
32
33#include <EGL/egl.h>
34
35#include <pixelflinger/format.h>
36#include <pixelflinger/pixelflinger.h>
37
38#include <hardware/hardware.h>
39#include <hardware/gralloc.h>
40
41#include <private/ui/android_natives_priv.h>
42
43// ----------------------------------------------------------------------------
44namespace android {
45// ----------------------------------------------------------------------------
46
47class NativeBuffer
48    : public EGLNativeBase<
49        android_native_buffer_t,
50        NativeBuffer,
51        LightRefBase<NativeBuffer> >
52{
53public:
54    NativeBuffer(int w, int h, int f, int u) : BASE() {
55        android_native_buffer_t::width  = w;
56        android_native_buffer_t::height = h;
57        android_native_buffer_t::format = f;
58        android_native_buffer_t::usage  = u;
59    }
60private:
61    friend class LightRefBase<NativeBuffer>;
62    ~NativeBuffer() { }; // this class cannot be overloaded
63};
64
65
66/*
67 * This implements the (main) framebuffer management. This class is used
68 * mostly by SurfaceFlinger, but also by command line GL application.
69 *
70 * In fact this is an implementation of android_native_window_t on top of
71 * the framebuffer.
72 *
73 * Currently it is pretty simple, it manages only two buffers (the front and
74 * back buffer).
75 *
76 */
77
78FramebufferNativeWindow::FramebufferNativeWindow()
79    : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
80{
81    hw_module_t const* module;
82    if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
83        int stride;
84        framebuffer_open(module, &fbDev);
85        gralloc_open(module, &grDev);
86        int err;
87
88
89        mUpdateOnDemand = (fbDev->setUpdateRect != 0);
90
91        // initialize the buffer FIFO
92        mNumBuffers = 2;
93        mNumFreeBuffers = 2;
94        mBufferHead = mNumBuffers-1;
95        buffers[0] = new NativeBuffer(
96                fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
97        buffers[1] = new NativeBuffer(
98                fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
99
100        err = grDev->alloc(grDev,
101                fbDev->width, fbDev->height, fbDev->format,
102                GRALLOC_USAGE_HW_FB, &buffers[0]->handle, &buffers[0]->stride);
103
104        LOGE_IF(err, "fb buffer 0 allocation failed w=%d, h=%d, err=%s",
105                fbDev->width, fbDev->height, strerror(-err));
106
107        err = grDev->alloc(grDev,
108                fbDev->width, fbDev->height, fbDev->format,
109                GRALLOC_USAGE_HW_FB, &buffers[1]->handle, &buffers[1]->stride);
110
111        LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
112                fbDev->width, fbDev->height, strerror(-err));
113    }
114
115    const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
116    const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
117    const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
118    const_cast<int&>(android_native_window_t::minSwapInterval) =
119        fbDev->minSwapInterval;
120    const_cast<int&>(android_native_window_t::maxSwapInterval) =
121        fbDev->maxSwapInterval;
122
123    android_native_window_t::setSwapInterval = setSwapInterval;
124    android_native_window_t::dequeueBuffer = dequeueBuffer;
125    android_native_window_t::lockBuffer = lockBuffer;
126    android_native_window_t::queueBuffer = queueBuffer;
127    android_native_window_t::query = query;
128}
129
130FramebufferNativeWindow::~FramebufferNativeWindow() {
131    grDev->free(grDev, buffers[0]->handle);
132    grDev->free(grDev, buffers[1]->handle);
133    gralloc_close(grDev);
134    framebuffer_close(fbDev);
135}
136
137status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
138{
139    if (!mUpdateOnDemand) {
140        return INVALID_OPERATION;
141    }
142    return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
143}
144
145int FramebufferNativeWindow::setSwapInterval(
146        android_native_window_t* window, int interval)
147{
148    framebuffer_device_t* fb = getSelf(window)->fbDev;
149    return fb->setSwapInterval(fb, interval);
150}
151
152int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
153        android_native_buffer_t** buffer)
154{
155    FramebufferNativeWindow* self = getSelf(window);
156    Mutex::Autolock _l(self->mutex);
157    framebuffer_device_t* fb = self->fbDev;
158
159    // wait for a free buffer
160    while (!self->mNumFreeBuffers) {
161        self->mCondition.wait(self->mutex);
162    }
163    // get this buffer
164    self->mNumFreeBuffers--;
165    int index = self->mBufferHead++;
166    if (self->mBufferHead >= self->mNumBuffers)
167        self->mBufferHead = 0;
168
169    *buffer = self->buffers[index].get();
170
171    return 0;
172}
173
174int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
175        android_native_buffer_t* buffer)
176{
177    FramebufferNativeWindow* self = getSelf(window);
178    Mutex::Autolock _l(self->mutex);
179
180    // wait that the buffer we're locking is not front anymore
181    while (self->front == buffer) {
182        self->mCondition.wait(self->mutex);
183    }
184
185    return NO_ERROR;
186}
187
188int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
189        android_native_buffer_t* buffer)
190{
191    FramebufferNativeWindow* self = getSelf(window);
192    Mutex::Autolock _l(self->mutex);
193    framebuffer_device_t* fb = self->fbDev;
194    buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
195    int res = fb->post(fb, handle);
196    self->front = static_cast<NativeBuffer*>(buffer);
197    self->mNumFreeBuffers++;
198    self->mCondition.broadcast();
199    return res;
200}
201
202int FramebufferNativeWindow::query(android_native_window_t* window,
203        int what, int* value)
204{
205    FramebufferNativeWindow* self = getSelf(window);
206    Mutex::Autolock _l(self->mutex);
207    framebuffer_device_t* fb = self->fbDev;
208    switch (what) {
209        case NATIVE_WINDOW_WIDTH:
210            *value = fb->width;
211            return NO_ERROR;
212        case NATIVE_WINDOW_HEIGHT:
213            *value = fb->height;
214            return NO_ERROR;
215        case NATIVE_WINDOW_FORMAT:
216            *value = fb->format;
217            return NO_ERROR;
218    }
219    return BAD_VALUE;
220}
221
222// ----------------------------------------------------------------------------
223}; // namespace android
224// ----------------------------------------------------------------------------
225
226
227EGLNativeWindowType android_createDisplaySurface(void)
228{
229    return new android::FramebufferNativeWindow();
230}
231
232