gl2.h revision 20670e33c76a32370695a82a3e7f2fb30be30608
148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#ifndef __gl2_h_
220670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define __gl2_h_ 1
348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#ifdef __cplusplus
548efd950151369a5c049c8a92f36663a88206b4eMathias Agopianextern "C" {
648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#endif
748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian/*
920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** Copyright (c) 2013-2014 The Khronos Group Inc.
1020670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall**
1120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** Permission is hereby granted, free of charge, to any person obtaining a
1220670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** copy of this software and/or associated documentation files (the
1320670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** "Materials"), to deal in the Materials without restriction, including
1420670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** without limitation the rights to use, copy, modify, merge, publish,
1520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** distribute, sublicense, and/or sell copies of the Materials, and to
1620670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** permit persons to whom the Materials are furnished to do so, subject to
1720670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** the following conditions:
1820670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall**
1920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** The above copyright notice and this permission notice shall be included
2020670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** in all copies or substantial portions of the Materials.
2120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall**
2220670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
2320670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
2420670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
2520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
2620670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
2720670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
2820670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
2920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall*/
3020670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall/*
3120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** This header is generated from the Khronos OpenGL / OpenGL ES XML
3220670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** API Registry. The current version of the Registry, generator scripts
3320670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** used to make the header, and the header can be found at
3420670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall**   http://www.opengl.org/registry/
3520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall**
3620670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall** Khronos $Revision: 26320 $ on $Date: 2014-04-17 03:07:07 -0700 (Thu, 17 Apr 2014) $
3720670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall*/
3848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
3920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#include <GLES2/gl2platform.h>
4048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
4120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall/* Generated on date 20140417 */
4248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
4320670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall/* Generated C header for:
4420670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall * API: gles2
4520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall * Profile: common
4620670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall * Versions considered: 2\.[0-9]
4720670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall * Versions emitted: .*
4820670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall * Default extensions included: None
4920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall * Additional extensions included: _nomatch_^
5020670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall * Extensions removed: _nomatch_^
5120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall */
5248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
5320670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#ifndef GL_ES_VERSION_2_0
5420670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_ES_VERSION_2_0 1
5520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#include <KHR/khrplatform.h>
5620670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_int8_t GLbyte;
5720670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_float_t GLclampf;
5820670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_int32_t GLfixed;
5920670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef short GLshort;
6020670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef unsigned short GLushort;
6120670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef void GLvoid;
6220670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef struct __GLsync *GLsync;
6320670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_int64_t GLint64;
6420670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_uint64_t GLuint64;
6520670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef unsigned int GLenum;
6620670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef unsigned int GLuint;
6720670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef char GLchar;
6820670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_float_t GLfloat;
6920670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_ssize_t GLsizeiptr;
7020670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_intptr_t GLintptr;
7120670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef unsigned int GLbitfield;
7220670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef int GLint;
7320670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef unsigned char GLboolean;
7420670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef int GLsizei;
7520670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_uint8_t GLubyte;
7648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_BUFFER_BIT               0x00000100
7748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BUFFER_BIT             0x00000400
7848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COLOR_BUFFER_BIT               0x00004000
7948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FALSE                          0
8048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TRUE                           1
8148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_POINTS                         0x0000
8248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINES                          0x0001
8348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINE_LOOP                      0x0002
8448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINE_STRIP                     0x0003
8548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TRIANGLES                      0x0004
8648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TRIANGLE_STRIP                 0x0005
8748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TRIANGLE_FAN                   0x0006
8848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ZERO                           0
8948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE                            1
9048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SRC_COLOR                      0x0300
9148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_SRC_COLOR            0x0301
9248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SRC_ALPHA                      0x0302
9348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_SRC_ALPHA            0x0303
9448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DST_ALPHA                      0x0304
9548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_DST_ALPHA            0x0305
9648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DST_COLOR                      0x0306
9748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_DST_COLOR            0x0307
9848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SRC_ALPHA_SATURATE             0x0308
9948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FUNC_ADD                       0x8006
10048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_EQUATION                 0x8009
10120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_BLEND_EQUATION_RGB             0x8009
10248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_EQUATION_ALPHA           0x883D
10348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FUNC_SUBTRACT                  0x800A
10448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FUNC_REVERSE_SUBTRACT          0x800B
10548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_DST_RGB                  0x80C8
10648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_SRC_RGB                  0x80C9
10748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_DST_ALPHA                0x80CA
10848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_SRC_ALPHA                0x80CB
10948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CONSTANT_COLOR                 0x8001
11048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
11148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CONSTANT_ALPHA                 0x8003
11248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
11348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_COLOR                    0x8005
11448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ARRAY_BUFFER                   0x8892
11548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ELEMENT_ARRAY_BUFFER           0x8893
11648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ARRAY_BUFFER_BINDING           0x8894
11748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
11848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STREAM_DRAW                    0x88E0
11948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STATIC_DRAW                    0x88E4
12048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DYNAMIC_DRAW                   0x88E8
12148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BUFFER_SIZE                    0x8764
12248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BUFFER_USAGE                   0x8765
12348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CURRENT_VERTEX_ATTRIB          0x8626
12448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRONT                          0x0404
12548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BACK                           0x0405
12648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRONT_AND_BACK                 0x0408
12748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_2D                     0x0DE1
12848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CULL_FACE                      0x0B44
12948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND                          0x0BE2
13048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DITHER                         0x0BD0
13148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_TEST                   0x0B90
13248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_TEST                     0x0B71
13348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SCISSOR_TEST                   0x0C11
13448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_POLYGON_OFFSET_FILL            0x8037
13548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
13648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_COVERAGE                0x80A0
13748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NO_ERROR                       0
13848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVALID_ENUM                   0x0500
13948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVALID_VALUE                  0x0501
14048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVALID_OPERATION              0x0502
14148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_OUT_OF_MEMORY                  0x0505
14248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CW                             0x0900
14348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CCW                            0x0901
14448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINE_WIDTH                     0x0B21
14548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
14648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
14748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CULL_FACE_MODE                 0x0B45
14848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRONT_FACE                     0x0B46
14948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_RANGE                    0x0B70
15048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_WRITEMASK                0x0B72
15148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_CLEAR_VALUE              0x0B73
15248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_FUNC                     0x0B74
15348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_CLEAR_VALUE            0x0B91
15448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_FUNC                   0x0B92
15548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_FAIL                   0x0B94
15648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
15748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
15848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_REF                    0x0B97
15948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_VALUE_MASK             0x0B93
16048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_WRITEMASK              0x0B98
16148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_FUNC              0x8800
16248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_FAIL              0x8801
16348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
16448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
16548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_REF               0x8CA3
16648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
16748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
16848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_VIEWPORT                       0x0BA2
16948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SCISSOR_BOX                    0x0C10
17048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COLOR_CLEAR_VALUE              0x0C22
17148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COLOR_WRITEMASK                0x0C23
17248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNPACK_ALIGNMENT               0x0CF5
17348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_PACK_ALIGNMENT                 0x0D05
17448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_TEXTURE_SIZE               0x0D33
17548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_VIEWPORT_DIMS              0x0D3A
17648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SUBPIXEL_BITS                  0x0D50
17748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RED_BITS                       0x0D52
17848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_GREEN_BITS                     0x0D53
17948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLUE_BITS                      0x0D54
18048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALPHA_BITS                     0x0D55
18148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_BITS                     0x0D56
18248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BITS                   0x0D57
18348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_POLYGON_OFFSET_UNITS           0x2A00
18448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_POLYGON_OFFSET_FACTOR          0x8038
18548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_BINDING_2D             0x8069
18648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_BUFFERS                 0x80A8
18748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLES                        0x80A9
18848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
18948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
19048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
19148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
19248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DONT_CARE                      0x1100
19348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FASTEST                        0x1101
19448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NICEST                         0x1102
19520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_GENERATE_MIPMAP_HINT           0x8192
19648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BYTE                           0x1400
19748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_BYTE                  0x1401
19848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SHORT                          0x1402
19948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_SHORT                 0x1403
20048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INT                            0x1404
20148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_INT                   0x1405
20248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT                          0x1406
20348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FIXED                          0x140C
20448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_COMPONENT                0x1902
20548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALPHA                          0x1906
20648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGB                            0x1907
20748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGBA                           0x1908
20848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LUMINANCE                      0x1909
20948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LUMINANCE_ALPHA                0x190A
21048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
21148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
21248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_SHORT_5_6_5           0x8363
21320670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_FRAGMENT_SHADER                0x8B30
21420670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_VERTEX_SHADER                  0x8B31
21520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_MAX_VERTEX_ATTRIBS             0x8869
21620670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
21720670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_MAX_VARYING_VECTORS            0x8DFC
21848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
21920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
22020670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
22120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
22220670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_SHADER_TYPE                    0x8B4F
22320670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_DELETE_STATUS                  0x8B80
22420670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_LINK_STATUS                    0x8B82
22520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_VALIDATE_STATUS                0x8B83
22620670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_ATTACHED_SHADERS               0x8B85
22720670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_ACTIVE_UNIFORMS                0x8B86
22820670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
22920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_ACTIVE_ATTRIBUTES              0x8B89
23020670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
23120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
23220670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_CURRENT_PROGRAM                0x8B8D
23348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NEVER                          0x0200
23448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LESS                           0x0201
23548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_EQUAL                          0x0202
23648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LEQUAL                         0x0203
23748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_GREATER                        0x0204
23848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NOTEQUAL                       0x0205
23948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_GEQUAL                         0x0206
24048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALWAYS                         0x0207
24148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_KEEP                           0x1E00
24248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_REPLACE                        0x1E01
24348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INCR                           0x1E02
24448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DECR                           0x1E03
24548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVERT                         0x150A
24648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INCR_WRAP                      0x8507
24748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DECR_WRAP                      0x8508
24848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_VENDOR                         0x1F00
24948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERER                       0x1F01
25048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_VERSION                        0x1F02
25148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_EXTENSIONS                     0x1F03
25248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NEAREST                        0x2600
25348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINEAR                         0x2601
25448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NEAREST_MIPMAP_NEAREST         0x2700
25548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINEAR_MIPMAP_NEAREST          0x2701
25648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NEAREST_MIPMAP_LINEAR          0x2702
25748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINEAR_MIPMAP_LINEAR           0x2703
25848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_MAG_FILTER             0x2800
25948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_MIN_FILTER             0x2801
26048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_WRAP_S                 0x2802
26148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_WRAP_T                 0x2803
26248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE                        0x1702
26348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP               0x8513
26448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
26548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
26648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
26748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
26848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
26948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
27048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
27148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
27248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE0                       0x84C0
27348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE1                       0x84C1
27448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE2                       0x84C2
27548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE3                       0x84C3
27648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE4                       0x84C4
27748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE5                       0x84C5
27848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE6                       0x84C6
27948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE7                       0x84C7
28048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE8                       0x84C8
28148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE9                       0x84C9
28248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE10                      0x84CA
28348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE11                      0x84CB
28448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE12                      0x84CC
28548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE13                      0x84CD
28648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE14                      0x84CE
28748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE15                      0x84CF
28848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE16                      0x84D0
28948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE17                      0x84D1
29048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE18                      0x84D2
29148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE19                      0x84D3
29248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE20                      0x84D4
29348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE21                      0x84D5
29448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE22                      0x84D6
29548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE23                      0x84D7
29648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE24                      0x84D8
29748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE25                      0x84D9
29848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE26                      0x84DA
29948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE27                      0x84DB
30048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE28                      0x84DC
30148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE29                      0x84DD
30248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE30                      0x84DE
30348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE31                      0x84DF
30448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ACTIVE_TEXTURE                 0x84E0
30548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_REPEAT                         0x2901
30648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CLAMP_TO_EDGE                  0x812F
30748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MIRRORED_REPEAT                0x8370
30848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_VEC2                     0x8B50
30948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_VEC3                     0x8B51
31048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_VEC4                     0x8B52
31148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INT_VEC2                       0x8B53
31248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INT_VEC3                       0x8B54
31348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INT_VEC4                       0x8B55
31448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BOOL                           0x8B56
31548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BOOL_VEC2                      0x8B57
31648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BOOL_VEC3                      0x8B58
31748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BOOL_VEC4                      0x8B59
31848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_MAT2                     0x8B5A
31948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_MAT3                     0x8B5B
32048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_MAT4                     0x8B5C
32148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLER_2D                     0x8B5E
32248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLER_CUBE                   0x8B60
32320670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
32420670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
32520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
32620670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
32720670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
32820670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
32948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
33020670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
33148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
33248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COMPILE_STATUS                 0x8B81
33348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INFO_LOG_LENGTH                0x8B84
33448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SHADER_SOURCE_LENGTH           0x8B88
33548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SHADER_COMPILER                0x8DFA
33648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SHADER_BINARY_FORMATS          0x8DF8
33748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
33848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LOW_FLOAT                      0x8DF0
33948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MEDIUM_FLOAT                   0x8DF1
34048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_HIGH_FLOAT                     0x8DF2
34148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LOW_INT                        0x8DF3
34248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MEDIUM_INT                     0x8DF4
34348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_HIGH_INT                       0x8DF5
34448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRAMEBUFFER                    0x8D40
34548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER                   0x8D41
34648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGBA4                          0x8056
34748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGB5_A1                        0x8057
34848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGB565                         0x8D62
34948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_COMPONENT16              0x81A5
35048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_INDEX8                 0x8D48
35148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_WIDTH             0x8D42
35248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_HEIGHT            0x8D43
35348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
35448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_RED_SIZE          0x8D50
35548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
35648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
35748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
35848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
35948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
36020670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
36120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
36220670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
36348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
36448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COLOR_ATTACHMENT0              0x8CE0
36548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_ATTACHMENT               0x8D00
36648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_ATTACHMENT             0x8D20
36748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NONE                           0
36820670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
36920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
37048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
37120670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
37220670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
37348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRAMEBUFFER_BINDING            0x8CA6
37448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_BINDING           0x8CA7
37548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
37648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
37720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
37820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
37920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
38020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
38120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
38220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
38320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
38420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
38520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
38620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
38720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
38820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
38920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
39020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
39120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
39220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
39320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
39420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
39520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glClearStencil (GLint s);
39620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
39720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
39820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
39920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
40020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
40120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
40220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
40320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
40420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
40520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
40620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
40720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
40820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
40920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
41020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
41120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
41220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
41320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
41420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
41520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDisable (GLenum cap);
41620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
41720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
41820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
41920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glEnable (GLenum cap);
42020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
42120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glFinish (void);
42220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glFlush (void);
42320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
42420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
42520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
42620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
42720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
42820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
42920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
43020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
43120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
43220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
43320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
43420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
43520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
43620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
43720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLenum GL_APIENTRY glGetError (void);
43820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
43920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
44020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
44120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
44220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
44320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
44420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
44520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
44620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
44720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
44820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
44920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
45020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
45120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
45220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
45320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
45420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
45520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
45620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
45720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
45820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
45920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
46020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
46120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
46220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
46320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
46420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
46520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
46620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
46720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
46820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
46920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
47020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
47120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
47220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
47320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
47420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
47520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
47620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
47720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
47820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
47920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
48020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
48120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
48220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
48320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
48420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
48520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
48620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
48720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
48820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
48920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
49020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
49120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
49220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
49320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
49420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
49520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
49620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
49720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
49820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
49920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
50020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
50120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
50220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
50320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
50420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
50520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
50620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
50720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
50820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
50920670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
51020670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
51120670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
51220670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
51320670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
51420670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
51520670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
51620670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
51720670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
51820670e33c76a32370695a82a3e7f2fb30be30608Jesse HallGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
51920670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#endif /* GL_ES_VERSION_2_0 */
52048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
52148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#ifdef __cplusplus
52248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian}
52348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#endif
52448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
52520670e33c76a32370695a82a3e7f2fb30be30608Jesse Hall#endif
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