gl2.h revision 2b2ac210786c71bdd0ea5924d734a4b49c4a584e
148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#ifndef __gl2_h_
22b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define __gl2_h_
32b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
42b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
52b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
62b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#include <GLES2/gl2platform.h>
748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#ifdef __cplusplus
948efd950151369a5c049c8a92f36663a88206b4eMathias Agopianextern "C" {
1048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#endif
1148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
1248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian/*
132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * This document is licensed under the SGI Free Software B License Version
142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall */
1648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*-------------------------------------------------------------------------
182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * Data type definitions
192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall *-----------------------------------------------------------------------*/
2048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef void             GLvoid;
222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef char             GLchar;
232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int     GLenum;
242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned char    GLboolean;
252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int     GLbitfield;
262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_int8_t   GLbyte;
272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef short            GLshort;
282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef int              GLint;
292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef int              GLsizei;
302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_uint8_t  GLubyte;
312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned short   GLushort;
322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int     GLuint;
332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_float_t  GLfloat;
342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_float_t  GLclampf;
352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_int32_t  GLfixed;
3648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL types for handling large vertex buffer objects */
3820670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_intptr_t GLintptr;
392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_ssize_t  GLsizeiptr;
402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES core versions */
422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ES_VERSION_2_0                 1
432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* ClearBufferMask */
4548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_BUFFER_BIT               0x00000100
4648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BUFFER_BIT             0x00000400
4748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COLOR_BUFFER_BIT               0x00004000
482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Boolean */
5048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FALSE                          0
5148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TRUE                           1
522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BeginMode */
5448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_POINTS                         0x0000
5548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINES                          0x0001
5648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINE_LOOP                      0x0002
5748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINE_STRIP                     0x0003
5848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TRIANGLES                      0x0004
5948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TRIANGLE_STRIP                 0x0005
6048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TRIANGLE_FAN                   0x0006
612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* AlphaFunction (not supported in ES20) */
632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_NEVER */
642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_LESS */
652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_EQUAL */
662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_LEQUAL */
672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_GREATER */
682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_NOTEQUAL */
692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_GEQUAL */
702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ALWAYS */
712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendingFactorDest */
7348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ZERO                           0
7448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE                            1
7548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SRC_COLOR                      0x0300
7648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_SRC_COLOR            0x0301
7748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SRC_ALPHA                      0x0302
7848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_SRC_ALPHA            0x0303
7948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DST_ALPHA                      0x0304
8048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_DST_ALPHA            0x0305
812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendingFactorSrc */
832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ZERO */
842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ONE */
8548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DST_COLOR                      0x0306
8648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_DST_COLOR            0x0307
8748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SRC_ALPHA_SATURATE             0x0308
882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_SRC_ALPHA */
892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ONE_MINUS_SRC_ALPHA */
902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_DST_ALPHA */
912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ONE_MINUS_DST_ALPHA */
922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendEquationSeparate */
9448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FUNC_ADD                       0x8006
9548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_EQUATION                 0x8009
962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */
9748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_EQUATION_ALPHA           0x883D
982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendSubtract */
10048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FUNC_SUBTRACT                  0x800A
10148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FUNC_REVERSE_SUBTRACT          0x800B
1022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Separate Blend Functions */
10448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_DST_RGB                  0x80C8
10548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_SRC_RGB                  0x80C9
10648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_DST_ALPHA                0x80CA
10748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_SRC_ALPHA                0x80CB
10848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CONSTANT_COLOR                 0x8001
10948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
11048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CONSTANT_ALPHA                 0x8003
11148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
11248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND_COLOR                    0x8005
1132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Buffer Objects */
11548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ARRAY_BUFFER                   0x8892
11648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ELEMENT_ARRAY_BUFFER           0x8893
11748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ARRAY_BUFFER_BINDING           0x8894
11848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
1192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
12048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STREAM_DRAW                    0x88E0
12148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STATIC_DRAW                    0x88E4
12248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DYNAMIC_DRAW                   0x88E8
1232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
12448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BUFFER_SIZE                    0x8764
12548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BUFFER_USAGE                   0x8765
1262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
12748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CURRENT_VERTEX_ATTRIB          0x8626
1282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* CullFaceMode */
13048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRONT                          0x0404
13148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BACK                           0x0405
13248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRONT_AND_BACK                 0x0408
1332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* DepthFunction */
1352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_NEVER */
1362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_LESS */
1372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_EQUAL */
1382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_LEQUAL */
1392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_GREATER */
1402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_NOTEQUAL */
1412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_GEQUAL */
1422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ALWAYS */
1432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* EnableCap */
14548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_2D                     0x0DE1
14648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CULL_FACE                      0x0B44
14748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLEND                          0x0BE2
14848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DITHER                         0x0BD0
14948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_TEST                   0x0B90
15048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_TEST                     0x0B71
15148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SCISSOR_TEST                   0x0C11
15248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_POLYGON_OFFSET_FILL            0x8037
15348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
15448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_COVERAGE                0x80A0
1552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* ErrorCode */
15748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NO_ERROR                       0
15848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVALID_ENUM                   0x0500
15948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVALID_VALUE                  0x0501
16048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVALID_OPERATION              0x0502
16148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_OUT_OF_MEMORY                  0x0505
1622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* FrontFaceDirection */
16448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CW                             0x0900
16548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CCW                            0x0901
1662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
1672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GetPName */
16848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINE_WIDTH                     0x0B21
16948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
17048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
17148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CULL_FACE_MODE                 0x0B45
17248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRONT_FACE                     0x0B46
17348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_RANGE                    0x0B70
17448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_WRITEMASK                0x0B72
17548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_CLEAR_VALUE              0x0B73
17648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_FUNC                     0x0B74
17748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_CLEAR_VALUE            0x0B91
17848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_FUNC                   0x0B92
17948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_FAIL                   0x0B94
18048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
18148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
18248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_REF                    0x0B97
18348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_VALUE_MASK             0x0B93
18448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_WRITEMASK              0x0B98
18548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_FUNC              0x8800
18648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_FAIL              0x8801
18748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
18848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
18948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_REF               0x8CA3
19048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
19148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
19248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_VIEWPORT                       0x0BA2
19348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SCISSOR_BOX                    0x0C10
1942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_SCISSOR_TEST */
19548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COLOR_CLEAR_VALUE              0x0C22
19648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COLOR_WRITEMASK                0x0C23
19748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNPACK_ALIGNMENT               0x0CF5
19848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_PACK_ALIGNMENT                 0x0D05
19948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_TEXTURE_SIZE               0x0D33
20048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_VIEWPORT_DIMS              0x0D3A
20148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SUBPIXEL_BITS                  0x0D50
20248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RED_BITS                       0x0D52
20348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_GREEN_BITS                     0x0D53
20448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BLUE_BITS                      0x0D54
20548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALPHA_BITS                     0x0D55
20648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_BITS                     0x0D56
20748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_BITS                   0x0D57
20848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_POLYGON_OFFSET_UNITS           0x2A00
2092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_POLYGON_OFFSET_FILL */
21048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_POLYGON_OFFSET_FACTOR          0x8038
21148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_BINDING_2D             0x8069
21248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_BUFFERS                 0x80A8
21348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLES                        0x80A9
21448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
21548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
2162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GetTextureParameter */
2182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_MAG_FILTER */
2192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_MIN_FILTER */
2202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_WRAP_S */
2212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_WRAP_T */
2222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
22348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
22448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
2252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* HintMode */
22748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DONT_CARE                      0x1100
22848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FASTEST                        0x1101
22948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NICEST                         0x1102
2302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* HintTarget */
2322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GENERATE_MIPMAP_HINT            0x8192
2332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* DataType */
23548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BYTE                           0x1400
23648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_BYTE                  0x1401
23748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SHORT                          0x1402
23848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_SHORT                 0x1403
23948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INT                            0x1404
24048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_INT                   0x1405
24148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT                          0x1406
24248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FIXED                          0x140C
2432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* PixelFormat */
24548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_COMPONENT                0x1902
24648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALPHA                          0x1906
24748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGB                            0x1907
24848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGBA                           0x1908
24948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LUMINANCE                      0x1909
25048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LUMINANCE_ALPHA                0x190A
2512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* PixelType */
2532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_UNSIGNED_BYTE */
25448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
25548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
25648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_UNSIGNED_SHORT_5_6_5           0x8363
2572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shaders */
2592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAGMENT_SHADER                  0x8B30
2602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_SHADER                    0x8B31
2612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_ATTRIBS               0x8869
2622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
2632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VARYING_VECTORS              0x8DFC
26448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
2662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872
2672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
2682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_TYPE                      0x8B4F
2692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DELETE_STATUS                    0x8B80
2702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINK_STATUS                      0x8B82
2712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VALIDATE_STATUS                  0x8B83
2722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ATTACHED_SHADERS                 0x8B85
2732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORMS                  0x8B86
2742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87
2752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_ATTRIBUTES                0x8B89
2762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A
2772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADING_LANGUAGE_VERSION         0x8B8C
2782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CURRENT_PROGRAM                  0x8B8D
2792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StencilFunction */
28148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NEVER                          0x0200
28248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LESS                           0x0201
28348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_EQUAL                          0x0202
28448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LEQUAL                         0x0203
28548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_GREATER                        0x0204
28648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NOTEQUAL                       0x0205
28748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_GEQUAL                         0x0206
28848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ALWAYS                         0x0207
2892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
2902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StencilOp */
2912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_ZERO */
29248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_KEEP                           0x1E00
29348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_REPLACE                        0x1E01
29448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INCR                           0x1E02
29548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DECR                           0x1E03
29648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVERT                         0x150A
29748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INCR_WRAP                      0x8507
29848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DECR_WRAP                      0x8508
2992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StringName */
30148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_VENDOR                         0x1F00
30248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERER                       0x1F01
30348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_VERSION                        0x1F02
30448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_EXTENSIONS                     0x1F03
3052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureMagFilter */
30748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NEAREST                        0x2600
30848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINEAR                         0x2601
3092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureMinFilter */
3112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_NEAREST */
3122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_LINEAR */
31348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NEAREST_MIPMAP_NEAREST         0x2700
31448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINEAR_MIPMAP_NEAREST          0x2701
31548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NEAREST_MIPMAP_LINEAR          0x2702
31648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LINEAR_MIPMAP_LINEAR           0x2703
3172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureParameterName */
31948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_MAG_FILTER             0x2800
32048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_MIN_FILTER             0x2801
32148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_WRAP_S                 0x2802
32248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_WRAP_T                 0x2803
3232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureTarget */
3252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*      GL_TEXTURE_2D */
32648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE                        0x1702
3272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
32848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP               0x8513
32948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
33048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
33148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
33248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
33348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
33448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
33548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
33648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
3372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureUnit */
33948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE0                       0x84C0
34048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE1                       0x84C1
34148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE2                       0x84C2
34248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE3                       0x84C3
34348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE4                       0x84C4
34448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE5                       0x84C5
34548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE6                       0x84C6
34648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE7                       0x84C7
34748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE8                       0x84C8
34848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE9                       0x84C9
34948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE10                      0x84CA
35048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE11                      0x84CB
35148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE12                      0x84CC
35248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE13                      0x84CD
35348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE14                      0x84CE
35448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE15                      0x84CF
35548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE16                      0x84D0
35648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE17                      0x84D1
35748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE18                      0x84D2
35848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE19                      0x84D3
35948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE20                      0x84D4
36048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE21                      0x84D5
36148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE22                      0x84D6
36248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE23                      0x84D7
36348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE24                      0x84D8
36448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE25                      0x84D9
36548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE26                      0x84DA
36648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE27                      0x84DB
36748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE28                      0x84DC
36848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE29                      0x84DD
36948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE30                      0x84DE
37048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_TEXTURE31                      0x84DF
37148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_ACTIVE_TEXTURE                 0x84E0
3722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureWrapMode */
37448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_REPEAT                         0x2901
37548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_CLAMP_TO_EDGE                  0x812F
37648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MIRRORED_REPEAT                0x8370
3772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Uniform Types */
37948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_VEC2                     0x8B50
38048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_VEC3                     0x8B51
38148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_VEC4                     0x8B52
38248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INT_VEC2                       0x8B53
38348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INT_VEC3                       0x8B54
38448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INT_VEC4                       0x8B55
38548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BOOL                           0x8B56
38648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BOOL_VEC2                      0x8B57
38748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BOOL_VEC3                      0x8B58
38848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_BOOL_VEC4                      0x8B59
38948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_MAT2                     0x8B5A
39048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_MAT3                     0x8B5B
39148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FLOAT_MAT4                     0x8B5C
39248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLER_2D                     0x8B5E
39348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SAMPLER_CUBE                   0x8B60
3942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
3952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Vertex Arrays */
3962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622
3972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623
3982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624
3992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625
4002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A
4012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645
40248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
4032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Read Format */
4052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
40648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
4072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Source */
40948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COMPILE_STATUS                 0x8B81
41048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INFO_LOG_LENGTH                0x8B84
41148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SHADER_SOURCE_LENGTH           0x8B88
41248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SHADER_COMPILER                0x8DFA
4132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Binary */
41548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_SHADER_BINARY_FORMATS          0x8DF8
41648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
4172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Precision-Specified Types */
41948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LOW_FLOAT                      0x8DF0
42048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MEDIUM_FLOAT                   0x8DF1
42148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_HIGH_FLOAT                     0x8DF2
42248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_LOW_INT                        0x8DF3
42348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MEDIUM_INT                     0x8DF4
42448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_HIGH_INT                       0x8DF5
4252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Framebuffer Object. */
42748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRAMEBUFFER                    0x8D40
42848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER                   0x8D41
4292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
43048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGBA4                          0x8056
43148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGB5_A1                        0x8057
43248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RGB565                         0x8D62
43348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_COMPONENT16              0x81A5
43448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_INDEX8                 0x8D48
4352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
43648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_WIDTH             0x8D42
43748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_HEIGHT            0x8D43
43848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
43948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_RED_SIZE          0x8D50
44048efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
44148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
44248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
44348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
44448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
4452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0
4472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1
4482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2
44948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
4502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
45148efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_COLOR_ATTACHMENT0              0x8CE0
45248efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_DEPTH_ATTACHMENT               0x8D00
45348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_STENCIL_ATTACHMENT             0x8D20
4542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
45548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_NONE                           0
4562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_COMPLETE                      0x8CD5
4582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6
45948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
4602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9
4612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD
4622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
46348efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_FRAMEBUFFER_BINDING            0x8CA6
46448efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_RENDERBUFFER_BINDING           0x8CA7
46548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
4662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
46748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
4682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*-------------------------------------------------------------------------
4702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * GL core functions.
4712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall *-----------------------------------------------------------------------*/
4722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall
4732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
4742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
4752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
4762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
4772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
4782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
4792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
4802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
4812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode );
4822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
4832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
4842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
4852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
4862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
4872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
4882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
4892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
4902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
4912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
4922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
4932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
4942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
4952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
4962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
4972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
4982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
4992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type);
5002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glCullFace (GLenum mode);
5012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
5022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
5032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program);
5042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
5052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader);
5062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
5072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func);
5082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag);
5092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
5102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
5112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
5122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
5132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
5142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
5152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
5162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
5172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glFinish (void);
5182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glFlush (void);
5192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
5202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
5212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode);
5222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
5232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target);
5242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
5252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
5262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
5272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
5282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
5292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
5302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLint        GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
5312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
5322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
5332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLenum       GL_APIENTRY glGetError (void);
5342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
5352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
5362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
5372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
5382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
5392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
5402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
5412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
5422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
5432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
5442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
5452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
5462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
5472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
5482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
5492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLint        GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
5502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
5512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
5522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
5532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
5542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
5552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
5562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
5572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program);
5582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
5592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader);
5602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture);
5612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width);
5622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
5632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
5642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
5652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
5662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
5672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
5682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
5692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
5702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
5712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
5722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
5732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
5742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
5752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
5762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
5772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
5782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
5792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
5802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
5812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
5822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
5832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
5842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
5852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
5862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
5872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
5882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
5892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
5902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
5912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
5922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
5932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
5942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
5952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
5962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
5972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
5982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
5992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
6002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
6012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
6022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
6032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glUseProgram (GLuint program);
6042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program);
6052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
6062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
6072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
6082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
6092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
6102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
6112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
6122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
6132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
6142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
61548efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
61648efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#ifdef __cplusplus
61748efd950151369a5c049c8a92f36663a88206b4eMathias Agopian}
61848efd950151369a5c049c8a92f36663a88206b4eMathias Agopian#endif
61948efd950151369a5c049c8a92f36663a88206b4eMathias Agopian
6202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#endif /* __gl2_h_ */
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