rsAdapter.h revision e514b45de8561fbc6ef6770845102ca10b0a69d7
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_ADAPTER_H 18#define ANDROID_RS_ADAPTER_H 19 20#include "rsAllocation.h" 21 22// --------------------------------------------------------------------------- 23namespace android { 24namespace renderscript { 25 26 27class Adapter1D : public ObjectBase 28{ 29 30public: 31 // By policy this allocation will hold a pointer to the type 32 // but will not destroy it on destruction. 33 Adapter1D(Context *); 34 Adapter1D(Context *, Allocation *); 35 void reset(); 36 void * getElement(uint32_t x); 37 38 void setAllocation(Allocation *a) {mAllocation.set(a);} 39 40 uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);} 41 42 const Type * getBaseType() const {return mAllocation->getType();} 43 44 inline void setY(uint32_t y) {mY = y;} 45 inline void setZ(uint32_t z) {mZ = z;} 46 inline void setLOD(uint32_t lod) {mLOD = lod;} 47 inline void setFace(uint32_t face) {mFace = face;} 48 //void setArray(uint32_t num, uint32_t value); 49 50 void subData(uint32_t xoff, uint32_t count, const void *data); 51 void data(const void *data); 52 53protected: 54 ObjectBaseRef<Allocation> mAllocation; 55 uint32_t mY; 56 uint32_t mZ; 57 uint32_t mLOD; 58 uint32_t mFace; 59}; 60 61class Adapter2D : public ObjectBase 62{ 63 64public: 65 // By policy this allocation will hold a pointer to the type 66 // but will not destroy it on destruction. 67 Adapter2D(Context *); 68 Adapter2D(Context *, Allocation *); 69 void reset(); 70 void * getElement(uint32_t x, uint32_t y) const; 71 72 uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);} 73 uint32_t getDimY() const {return mAllocation->getType()->getLODDimY(mLOD);} 74 const Type * getBaseType() const {return mAllocation->getType();} 75 76 void setAllocation(Allocation *a) {mAllocation.set(a);} 77 inline void setZ(uint32_t z) {mZ = z;} 78 inline void setLOD(uint32_t lod) {mLOD = lod;} 79 inline void setFace(uint32_t face) {mFace = face;} 80 //void setArray(uint32_t num, uint32_t value); 81 82 void data(const void *data); 83 void subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data); 84 85protected: 86 ObjectBaseRef<Allocation> mAllocation; 87 uint32_t mZ; 88 uint32_t mLOD; 89 uint32_t mFace; 90}; 91 92 93} 94} 95#endif 96 97