rsContext.cpp revision 900f1616bf33c7ba13cf2a737832a95bcd176388
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsDevice.h"
18#include "rsContext.h"
19#include "rsThreadIO.h"
20#include <ui/FramebufferNativeWindow.h>
21#include <ui/EGLUtils.h>
22#include <ui/egl/android_natives.h>
23
24#include <sys/types.h>
25#include <sys/resource.h>
26#include <sched.h>
27
28#include <cutils/properties.h>
29
30#include <GLES/gl.h>
31#include <GLES/glext.h>
32#include <GLES2/gl2.h>
33#include <GLES2/gl2ext.h>
34
35#include <cutils/sched_policy.h>
36
37using namespace android;
38using namespace android::renderscript;
39
40pthread_key_t Context::gThreadTLSKey = 0;
41uint32_t Context::gThreadTLSKeyCount = 0;
42uint32_t Context::gGLContextCount = 0;
43pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
44
45static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
46    if (returnVal != EGL_TRUE) {
47        fprintf(stderr, "%s() returned %d\n", op, returnVal);
48    }
49
50    for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
51            = eglGetError()) {
52        fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
53                error);
54    }
55}
56
57void Context::initEGL(bool useGL2)
58{
59    mEGL.mNumConfigs = -1;
60    EGLint configAttribs[128];
61    EGLint *configAttribsPtr = configAttribs;
62    EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
63
64    memset(configAttribs, 0, sizeof(configAttribs));
65
66    configAttribsPtr[0] = EGL_SURFACE_TYPE;
67    configAttribsPtr[1] = EGL_WINDOW_BIT;
68    configAttribsPtr += 2;
69
70    if (useGL2) {
71        configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
72        configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
73        configAttribsPtr += 2;
74    }
75
76    if (mUseDepth) {
77        configAttribsPtr[0] = EGL_DEPTH_SIZE;
78        configAttribsPtr[1] = 16;
79        configAttribsPtr += 2;
80    }
81
82    if (mDev->mForceSW) {
83        configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
84        configAttribsPtr[1] = EGL_SLOW_CONFIG;
85        configAttribsPtr += 2;
86    }
87
88    configAttribsPtr[0] = EGL_NONE;
89    rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
90
91    LOGV("%p initEGL start", this);
92    mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
93    checkEglError("eglGetDisplay");
94
95    eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion);
96    checkEglError("eglInitialize");
97
98    status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig);
99    if (err) {
100       LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this);
101    }
102    //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
103
104
105    if (useGL2) {
106        mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2);
107    } else {
108        mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL);
109    }
110    checkEglError("eglCreateContext");
111    if (mEGL.mContext == EGL_NO_CONTEXT) {
112        LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this);
113    }
114    gGLContextCount++;
115}
116
117void Context::deinitEGL()
118{
119    LOGV("%p, deinitEGL", this);
120    setSurface(0, 0, NULL);
121    eglDestroyContext(mEGL.mDisplay, mEGL.mContext);
122    checkEglError("eglDestroyContext");
123
124    gGLContextCount--;
125    if (!gGLContextCount) {
126        eglTerminate(mEGL.mDisplay);
127    }
128}
129
130
131uint32_t Context::runScript(Script *s)
132{
133    ObjectBaseRef<ProgramFragment> frag(mFragment);
134    ObjectBaseRef<ProgramVertex> vtx(mVertex);
135    ObjectBaseRef<ProgramStore> store(mFragmentStore);
136    ObjectBaseRef<ProgramRaster> raster(mRaster);
137    ObjectBaseRef<Font> font(mFont);
138
139    uint32_t ret = s->run(this);
140
141    mFragment.set(frag);
142    mVertex.set(vtx);
143    mFragmentStore.set(store);
144    mRaster.set(raster);
145    mFont.set(font);
146    return ret;
147}
148
149void Context::checkError(const char *msg) const
150{
151    GLenum err = glGetError();
152    if (err != GL_NO_ERROR) {
153        LOGE("%p, GL Error, 0x%x, from %s", this, err, msg);
154    }
155}
156
157uint32_t Context::runRootScript()
158{
159    glViewport(0, 0, mWidth, mHeight);
160
161    timerSet(RS_TIMER_SCRIPT);
162    mStateFragmentStore.mLast.clear();
163    uint32_t ret = runScript(mRootScript.get());
164
165    checkError("runRootScript");
166    if (mError != RS_ERROR_NONE) {
167        // If we have an error condition we stop rendering until
168        // somthing changes that might fix it.
169        ret = 0;
170    }
171    return ret;
172}
173
174uint64_t Context::getTime() const
175{
176    struct timespec t;
177    clock_gettime(CLOCK_MONOTONIC, &t);
178    return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
179}
180
181void Context::timerReset()
182{
183    for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
184        mTimers[ct] = 0;
185    }
186}
187
188void Context::timerInit()
189{
190    mTimeLast = getTime();
191    mTimeFrame = mTimeLast;
192    mTimeLastFrame = mTimeLast;
193    mTimerActive = RS_TIMER_INTERNAL;
194    timerReset();
195}
196
197void Context::timerFrame()
198{
199    mTimeLastFrame = mTimeFrame;
200    mTimeFrame = getTime();
201}
202
203void Context::timerSet(Timers tm)
204{
205    uint64_t last = mTimeLast;
206    mTimeLast = getTime();
207    mTimers[mTimerActive] += mTimeLast - last;
208    mTimerActive = tm;
209}
210
211void Context::timerPrint()
212{
213    double total = 0;
214    for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
215        total += mTimers[ct];
216    }
217    uint64_t frame = mTimeFrame - mTimeLastFrame;
218    mTimeMSLastFrame = frame / 1000000;
219    mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000;
220    mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000;
221
222
223    if (props.mLogTimes) {
224        LOGV("RS: Frame (%i),   Script %2.1f (%i),  Clear & Swap %2.1f (%i),  Idle %2.1f (%lli),  Internal %2.1f (%lli)",
225             mTimeMSLastFrame,
226             100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript,
227             100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap,
228             100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
229             100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000);
230    }
231}
232
233bool Context::setupCheck()
234{
235    if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) {
236        LOGE("Context::setupCheck() 1 fail");
237        return false;
238    }
239
240    mFragmentStore->setupGL2(this, &mStateFragmentStore);
241    mFragment->setupGL2(this, &mStateFragment, &mShaderCache);
242    mRaster->setupGL2(this, &mStateRaster);
243    mVertex->setupGL2(this, &mStateVertex, &mShaderCache);
244    return true;
245}
246
247static bool getProp(const char *str)
248{
249    char buf[PROPERTY_VALUE_MAX];
250    property_get(str, buf, "0");
251    return 0 != strcmp(buf, "0");
252}
253
254void Context::displayDebugStats()
255{
256    char buffer[128];
257    sprintf(buffer, "Frame %i ms, Script %i ms", mTimeMSLastFrame, mTimeMSLastScript);
258    float oldR, oldG, oldB, oldA;
259    mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA);
260
261    float shadowCol = 0.2f;
262    mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f);
263    mStateFont.renderText(buffer, 5, getHeight() - 5);
264
265    float textCol = 0.9f;
266    mStateFont.setFontColor(textCol, textCol, textCol, 1.0f);
267    mStateFont.renderText(buffer, 4, getHeight() - 6);
268
269    mStateFont.setFontColor(oldR, oldG, oldB, oldA);
270}
271
272void * Context::threadProc(void *vrsc)
273{
274     Context *rsc = static_cast<Context *>(vrsc);
275     rsc->mNativeThreadId = gettid();
276
277     setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY);
278     rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY;
279
280     rsc->props.mLogTimes = getProp("debug.rs.profile");
281     rsc->props.mLogScripts = getProp("debug.rs.script");
282     rsc->props.mLogObjects = getProp("debug.rs.object");
283     rsc->props.mLogShaders = getProp("debug.rs.shader");
284     rsc->props.mLogVisual = getProp("debug.rs.visual");
285
286     ScriptTLSStruct *tlsStruct = new ScriptTLSStruct;
287     if (!tlsStruct) {
288         LOGE("Error allocating tls storage");
289         return NULL;
290     }
291     tlsStruct->mContext = rsc;
292     tlsStruct->mScript = NULL;
293     int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct);
294     if (status) {
295         LOGE("pthread_setspecific %i", status);
296     }
297
298     if (rsc->mIsGraphicsContext) {
299         rsc->mStateRaster.init(rsc);
300         rsc->setRaster(NULL);
301         rsc->mStateVertex.init(rsc);
302         rsc->setVertex(NULL);
303         rsc->mStateFragment.init(rsc);
304         rsc->setFragment(NULL);
305         rsc->mStateFragmentStore.init(rsc);
306         rsc->setFragmentStore(NULL);
307         rsc->mStateFont.init(rsc);
308         rsc->setFont(NULL);
309         rsc->mStateVertexArray.init(rsc);
310     }
311
312     rsc->mRunning = true;
313     bool mDraw = true;
314     while (!rsc->mExit) {
315         mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw);
316         mDraw &= (rsc->mRootScript.get() != NULL);
317         mDraw &= (rsc->mWndSurface != NULL);
318
319         uint32_t targetTime = 0;
320         if (mDraw && rsc->mIsGraphicsContext) {
321             targetTime = rsc->runRootScript();
322
323             if(rsc->props.mLogVisual) {
324                 rsc->displayDebugStats();
325             }
326
327             mDraw = targetTime && !rsc->mPaused;
328             rsc->timerSet(RS_TIMER_CLEAR_SWAP);
329             eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
330             rsc->timerFrame();
331             rsc->timerSet(RS_TIMER_INTERNAL);
332             rsc->timerPrint();
333             rsc->timerReset();
334         }
335         if (rsc->mThreadPriority > 0 && targetTime) {
336             int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000;
337             if (t > 0) {
338                 usleep(t);
339             }
340         }
341     }
342
343     LOGV("%p, RS Thread exiting", rsc);
344     if (rsc->mIsGraphicsContext) {
345         rsc->mRaster.clear();
346         rsc->mFragment.clear();
347         rsc->mVertex.clear();
348         rsc->mFragmentStore.clear();
349         rsc->mFont.clear();
350         rsc->mRootScript.clear();
351         rsc->mStateRaster.deinit(rsc);
352         rsc->mStateVertex.deinit(rsc);
353         rsc->mStateFragment.deinit(rsc);
354         rsc->mStateFragmentStore.deinit(rsc);
355         rsc->mStateFont.deinit(rsc);
356     }
357     ObjectBase::zeroAllUserRef(rsc);
358
359     if (rsc->mIsGraphicsContext) {
360         pthread_mutex_lock(&gInitMutex);
361         rsc->deinitEGL();
362         pthread_mutex_unlock(&gInitMutex);
363     }
364
365     LOGV("%p, RS Thread exited", rsc);
366     return NULL;
367}
368
369void * Context::helperThreadProc(void *vrsc)
370{
371     Context *rsc = static_cast<Context *>(vrsc);
372     uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount);
373
374     LOGV("RS helperThread starting %p idx=%i", rsc, idx);
375
376     rsc->mWorkers.mLaunchSignals[idx].init();
377     rsc->mWorkers.mNativeThreadId[idx] = gettid();
378
379     //cpu_set_t cpset[16];
380     //int ret = sched_getaffinity(rsc->mWorkers.mNativeThreadId[idx], sizeof(cpset), &cpset);
381     //LOGE("ret = %i", ret);
382
383//sched_setaffinity
384
385     setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority);
386     while(rsc->mRunning) {
387         rsc->mWorkers.mLaunchSignals[idx].wait();
388         if (rsc->mWorkers.mLaunchCallback) {
389            rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx);
390         }
391         android_atomic_dec(&rsc->mWorkers.mRunningCount);
392         rsc->mWorkers.mCompleteSignal.set();
393     }
394
395     LOGV("RS helperThread exiting %p idx=%i", rsc, idx);
396     return NULL;
397}
398
399void Context::launchThreads(WorkerCallback_t cbk, void *data)
400{
401    mWorkers.mLaunchData = data;
402    mWorkers.mLaunchCallback = cbk;
403    mWorkers.mRunningCount = (int)mWorkers.mCount;
404    for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) {
405        mWorkers.mLaunchSignals[ct].set();
406    }
407    while(mWorkers.mRunningCount) {
408        mWorkers.mCompleteSignal.wait();
409    }
410}
411
412void Context::setPriority(int32_t p)
413{
414    // Note: If we put this in the proper "background" policy
415    // the wallpapers can become completly unresponsive at times.
416    // This is probably not what we want for something the user is actively
417    // looking at.
418    mThreadPriority = p;
419#if 0
420    SchedPolicy pol = SP_FOREGROUND;
421    if (p > 0) {
422        pol = SP_BACKGROUND;
423    }
424    if (!set_sched_policy(mNativeThreadId, pol)) {
425        // success; reset the priority as well
426    }
427#else
428    setpriority(PRIO_PROCESS, mNativeThreadId, p);
429    for (uint32_t ct=0; ct < mWorkers.mCount; ct++) {
430        setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p);
431    }
432#endif
433}
434
435Context::Context(Device *dev, bool isGraphics, bool useDepth)
436{
437    pthread_mutex_lock(&gInitMutex);
438
439    dev->addContext(this);
440    mDev = dev;
441    mRunning = false;
442    mExit = false;
443    mUseDepth = useDepth;
444    mPaused = false;
445    mObjHead = NULL;
446    mError = RS_ERROR_NONE;
447    mErrorMsg = NULL;
448
449    memset(&mEGL, 0, sizeof(mEGL));
450    memset(&mGL, 0, sizeof(mGL));
451    mIsGraphicsContext = isGraphics;
452
453    int status;
454    pthread_attr_t threadAttr;
455
456    if (!gThreadTLSKeyCount) {
457        status = pthread_key_create(&gThreadTLSKey, NULL);
458        if (status) {
459            LOGE("Failed to init thread tls key.");
460            pthread_mutex_unlock(&gInitMutex);
461            return;
462        }
463    }
464    gThreadTLSKeyCount++;
465    pthread_mutex_unlock(&gInitMutex);
466
467    // Global init done at this point.
468
469    status = pthread_attr_init(&threadAttr);
470    if (status) {
471        LOGE("Failed to init thread attribute.");
472        return;
473    }
474
475    mWndSurface = NULL;
476
477    timerInit();
478    timerSet(RS_TIMER_INTERNAL);
479
480    int cpu = sysconf(_SC_NPROCESSORS_ONLN);
481    LOGV("RS Launching thread(s), reported CPU count %i", cpu);
482    if (cpu < 2) cpu = 0;
483
484    mWorkers.mCount = (uint32_t)cpu;
485    mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t));
486    mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t));
487    mWorkers.mLaunchSignals = new Signal[mWorkers.mCount];
488    mWorkers.mLaunchCallback = NULL;
489    status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
490    if (status) {
491        LOGE("Failed to start rs context thread.");
492        return;
493    }
494    while(!mRunning) {
495        usleep(100);
496    }
497
498    mWorkers.mRunningCount = 0;
499    mWorkers.mLaunchCount = 0;
500    for (uint32_t ct=0; ct < mWorkers.mCount; ct++) {
501        status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this);
502        if (status) {
503            mWorkers.mCount = ct;
504            LOGE("Created fewer than expected number of RS threads.");
505            break;
506        }
507    }
508
509
510    pthread_attr_destroy(&threadAttr);
511}
512
513Context::~Context()
514{
515    LOGV("Context::~Context");
516    mExit = true;
517    mPaused = false;
518    void *res;
519
520    mIO.shutdown();
521    int status = pthread_join(mThreadId, &res);
522
523    // Global structure cleanup.
524    pthread_mutex_lock(&gInitMutex);
525    if (mDev) {
526        mDev->removeContext(this);
527        --gThreadTLSKeyCount;
528        if (!gThreadTLSKeyCount) {
529            pthread_key_delete(gThreadTLSKey);
530        }
531        mDev = NULL;
532    }
533    pthread_mutex_unlock(&gInitMutex);
534}
535
536void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur)
537{
538    rsAssert(mIsGraphicsContext);
539
540    EGLBoolean ret;
541    if (mEGL.mSurface != NULL) {
542        ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
543        checkEglError("eglMakeCurrent", ret);
544
545        ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface);
546        checkEglError("eglDestroySurface", ret);
547
548        mEGL.mSurface = NULL;
549        mWidth = 0;
550        mHeight = 0;
551    }
552
553    mWndSurface = sur;
554    if (mWndSurface != NULL) {
555        mWidth = w;
556        mHeight = h;
557        bool first = false;
558        if (!mEGL.mContext) {
559            first = true;
560            pthread_mutex_lock(&gInitMutex);
561            initEGL(true);
562            pthread_mutex_unlock(&gInitMutex);
563        }
564
565        mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
566        checkEglError("eglCreateWindowSurface");
567        if (mEGL.mSurface == EGL_NO_SURFACE) {
568            LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
569        }
570
571        ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
572        checkEglError("eglMakeCurrent", ret);
573
574        mStateVertex.updateSize(this);
575
576        if (first) {
577            mGL.mVersion = glGetString(GL_VERSION);
578            mGL.mVendor = glGetString(GL_VENDOR);
579            mGL.mRenderer = glGetString(GL_RENDERER);
580            mGL.mExtensions = glGetString(GL_EXTENSIONS);
581
582            //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
583            LOGV("GL Version %s", mGL.mVersion);
584            //LOGV("GL Vendor %s", mGL.mVendor);
585            LOGV("GL Renderer %s", mGL.mRenderer);
586            //LOGV("GL Extensions %s", mGL.mExtensions);
587
588            const char *verptr = NULL;
589            if (strlen((const char *)mGL.mVersion) > 9) {
590                if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
591                    verptr = (const char *)mGL.mVersion + 12;
592                }
593                if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) {
594                    verptr = (const char *)mGL.mVersion + 9;
595                }
596            }
597
598            if (!verptr) {
599                LOGE("Error, OpenGL ES Lite not supported");
600            } else {
601                sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
602            }
603
604            glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs);
605            glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors);
606            glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits);
607
608            glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors);
609            glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits);
610
611            glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits);
612            glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors);
613
614            mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot");
615        }
616
617    }
618}
619
620void Context::pause()
621{
622    rsAssert(mIsGraphicsContext);
623    mPaused = true;
624}
625
626void Context::resume()
627{
628    rsAssert(mIsGraphicsContext);
629    mPaused = false;
630}
631
632void Context::setRootScript(Script *s)
633{
634    rsAssert(mIsGraphicsContext);
635    mRootScript.set(s);
636}
637
638void Context::setFragmentStore(ProgramStore *pfs)
639{
640    rsAssert(mIsGraphicsContext);
641    if (pfs == NULL) {
642        mFragmentStore.set(mStateFragmentStore.mDefault);
643    } else {
644        mFragmentStore.set(pfs);
645    }
646}
647
648void Context::setFragment(ProgramFragment *pf)
649{
650    rsAssert(mIsGraphicsContext);
651    if (pf == NULL) {
652        mFragment.set(mStateFragment.mDefault);
653    } else {
654        mFragment.set(pf);
655    }
656}
657
658void Context::setRaster(ProgramRaster *pr)
659{
660    rsAssert(mIsGraphicsContext);
661    if (pr == NULL) {
662        mRaster.set(mStateRaster.mDefault);
663    } else {
664        mRaster.set(pr);
665    }
666}
667
668void Context::setVertex(ProgramVertex *pv)
669{
670    rsAssert(mIsGraphicsContext);
671    if (pv == NULL) {
672        mVertex.set(mStateVertex.mDefault);
673    } else {
674        mVertex.set(pv);
675    }
676}
677
678void Context::setFont(Font *f)
679{
680    rsAssert(mIsGraphicsContext);
681    if (f == NULL) {
682        mFont.set(mStateFont.mDefault);
683    } else {
684        mFont.set(f);
685    }
686}
687
688void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
689{
690    rsAssert(!obj->getName());
691    obj->setName(name, len);
692    mNames.add(obj);
693}
694
695void Context::removeName(ObjectBase *obj)
696{
697    for(size_t ct=0; ct < mNames.size(); ct++) {
698        if (obj == mNames[ct]) {
699            mNames.removeAt(ct);
700            return;
701        }
702    }
703}
704
705uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait)
706{
707    //LOGE("getMessageToClient %i %i", bufferLen, wait);
708    *receiveLen = 0;
709    if (!wait) {
710        if (mIO.mToClient.isEmpty()) {
711            // No message to get and not going to wait for one.
712            return 0;
713        }
714    }
715
716    //LOGE("getMessageToClient 2 con=%p", this);
717    uint32_t bytesData = 0;
718    uint32_t commandID = 0;
719    const void *d = mIO.mToClient.get(&commandID, &bytesData);
720    //LOGE("getMessageToClient 3    %i  %i", commandID, bytesData);
721
722    *receiveLen = bytesData;
723    if (bufferLen >= bytesData) {
724        memcpy(data, d, bytesData);
725        mIO.mToClient.next();
726        return commandID;
727    }
728    return 0;
729}
730
731bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace)
732{
733    //LOGE("sendMessageToClient %i %i %i", cmdID, len, waitForSpace);
734    if (cmdID == 0) {
735        LOGE("Attempting to send invalid command 0 to client.");
736        return false;
737    }
738    if (!waitForSpace) {
739        if (!mIO.mToClient.makeSpaceNonBlocking(len + 8)) {
740            // Not enough room, and not waiting.
741            return false;
742        }
743    }
744    //LOGE("sendMessageToClient 2");
745    if (len > 0) {
746        void *p = mIO.mToClient.reserve(len);
747        memcpy(p, data, len);
748        mIO.mToClient.commit(cmdID, len);
749    } else {
750        mIO.mToClient.commit(cmdID, 0);
751    }
752    //LOGE("sendMessageToClient 3");
753    return true;
754}
755
756void Context::initToClient()
757{
758    while(!mRunning) {
759        usleep(100);
760    }
761}
762
763void Context::deinitToClient()
764{
765    mIO.mToClient.shutdown();
766}
767
768const char * Context::getError(RsError *err)
769{
770    *err = mError;
771    mError = RS_ERROR_NONE;
772    if (*err != RS_ERROR_NONE) {
773        return mErrorMsg;
774    }
775    return NULL;
776}
777
778void Context::setError(RsError e, const char *msg)
779{
780    mError = e;
781    mErrorMsg = msg;
782}
783
784
785void Context::dumpDebug() const
786{
787    LOGE("RS Context debug %p", this);
788    LOGE("RS Context debug");
789
790    LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
791    LOGE(" EGL context %p  surface %p,  Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay);
792    LOGE(" GL vendor: %s", mGL.mVendor);
793    LOGE(" GL renderer: %s", mGL.mRenderer);
794    LOGE(" GL Version: %s", mGL.mVersion);
795    LOGE(" GL Extensions: %s", mGL.mExtensions);
796    LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion);
797    LOGE(" RS width %i, height %i", mWidth, mHeight);
798    LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused);
799    LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId);
800
801    LOGV("MAX Textures %i, %i  %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits);
802    LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs);
803    LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors);
804    LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors);
805}
806
807///////////////////////////////////////////////////////////////////////////////////////////
808//
809
810namespace android {
811namespace renderscript {
812
813void rsi_ContextFinish(Context *rsc)
814{
815}
816
817void rsi_ContextBindRootScript(Context *rsc, RsScript vs)
818{
819    Script *s = static_cast<Script *>(vs);
820    rsc->setRootScript(s);
821}
822
823void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs)
824{
825    Sampler *s = static_cast<Sampler *>(vs);
826
827    if (slot > RS_MAX_SAMPLER_SLOT) {
828        LOGE("Invalid sampler slot");
829        return;
830    }
831
832    s->bindToContext(&rsc->mStateSampler, slot);
833}
834
835void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs)
836{
837    ProgramStore *pfs = static_cast<ProgramStore *>(vpfs);
838    rsc->setFragmentStore(pfs);
839}
840
841void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf)
842{
843    ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
844    rsc->setFragment(pf);
845}
846
847void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr)
848{
849    ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
850    rsc->setRaster(pr);
851}
852
853void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv)
854{
855    ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
856    rsc->setVertex(pv);
857}
858
859void rsi_ContextBindFont(Context *rsc, RsFont vfont)
860{
861    Font *font = static_cast<Font *>(vfont);
862    rsc->setFont(font);
863}
864
865void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len)
866{
867    ObjectBase *ob = static_cast<ObjectBase *>(obj);
868    rsc->assignName(ob, name, len);
869}
870
871void rsi_GetName(Context *rsc, void * obj, const char **name)
872{
873    ObjectBase *ob = static_cast<ObjectBase *>(obj);
874    (*name) = ob->getName();
875}
876
877void rsi_ObjDestroy(Context *rsc, void *obj)
878{
879    ObjectBase *ob = static_cast<ObjectBase *>(obj);
880    rsc->removeName(ob);
881    ob->decUserRef();
882}
883
884void rsi_ContextPause(Context *rsc)
885{
886    rsc->pause();
887}
888
889void rsi_ContextResume(Context *rsc)
890{
891    rsc->resume();
892}
893
894void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur)
895{
896    rsc->setSurface(w, h, sur);
897}
898
899void rsi_ContextSetPriority(Context *rsc, int32_t p)
900{
901    rsc->setPriority(p);
902}
903
904void rsi_ContextDump(Context *rsc, int32_t bits)
905{
906    ObjectBase::dumpAll(rsc);
907}
908
909const char * rsi_ContextGetError(Context *rsc, RsError *e)
910{
911    const char *msg = rsc->getError(e);
912    if (*e != RS_ERROR_NONE) {
913        LOGE("RS Error %i %s", *e, msg);
914    }
915    return msg;
916}
917
918}
919}
920
921
922RsContext rsContextCreate(RsDevice vdev, uint32_t version)
923{
924    LOGV("rsContextCreate %p", vdev);
925    Device * dev = static_cast<Device *>(vdev);
926    Context *rsc = new Context(dev, false, false);
927    return rsc;
928}
929
930RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, bool useDepth)
931{
932    LOGV("rsContextCreateGL %p, %i", vdev, useDepth);
933    Device * dev = static_cast<Device *>(vdev);
934    Context *rsc = new Context(dev, true, useDepth);
935    LOGV("rsContextCreateGL ret %p ", rsc);
936    return rsc;
937}
938
939void rsContextDestroy(RsContext vrsc)
940{
941    Context * rsc = static_cast<Context *>(vrsc);
942    delete rsc;
943}
944
945uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait)
946{
947    Context * rsc = static_cast<Context *>(vrsc);
948    return rsc->getMessageToClient(data, receiveLen, bufferLen, wait);
949}
950
951void rsContextInitToClient(RsContext vrsc)
952{
953    Context * rsc = static_cast<Context *>(vrsc);
954    rsc->initToClient();
955}
956
957void rsContextDeinitToClient(RsContext vrsc)
958{
959    Context * rsc = static_cast<Context *>(vrsc);
960    rsc->deinitToClient();
961}
962
963